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Post by Idea on Apr 1, 2023 2:11:01 GMT
pernicious{Spoiler}This is an interesting card to be sure. It's a good thing it sticks to this one effect, since it's a pretty complicated one but nothing not seen before on red (as far as complexity goes anyway). It does feel like you get a little too little for your trouble though, some damage to an opponent and some energy at best unless you give up something really valuable, which then might put you at a disadvantage regardless. Red does have a decent amount of artifact destruction though, so it might be fun seeing an opponent who just won the bid for something really nice seeing it smashed to smithereens right in front of their eyes. An artifact bid is a good way to incorporate the location of a Kaladesh market into your card as well. Flo00{Spoiler}Some of these conditions seem way too easy to meet for a win-the-game effect. The Meletis, Ashmouth (I'm fairly certain most non-combo decks end up in such a state with time alone, and probably not even that much of it) and Ayagor (in a 1v1 game, this just means you need any of your creatures to deal combined 6 damage). These lands don't even come into play tapped meaning they can activate their effects to speed it along even further. I'm not against alternate win conditions, I love them, but they should be more of a real challenge to meet.
As for fitting the locations, some do so better than others. Valeron and Vesuva are very well flavor-effect matching, and it isn't as much the case with Ayagor although it isn't bad either, and the only real problem I would have is Ashmouth which is apparently currently linked with Eldrazi stuff and is known for spawning demons/devils/imps so being about life I guess makes sense also a little roundabout. Meletis works mostly as fitting the general themes of Theros. vizionarius{Spoiler}The last ability seems very fitting for the kind of character he is, with the information I was able to find about him (thanks for the links by the way), but the second one I don't think matches quite so well. Don't get me wrong, it's not like a big contradiction or anything just the flavor doesn't seem to suggest "I bring back stuff that was already made useless".
Now while I personally love his middle ability, I think he is a tad undercosted for it. On its own being able to cast stuff from the graveyard even of just one type is a pretty potent effect when repeatable. But not only can you cast from your graveyard here, you can do so from any. That to me, even for a mythic rare, is probably the kind f thing to leave for a little more mana. Of course, still needing to properly pay the mana to cast things is a big and quite significant drawback. Winner {Spoiler}I will give this win to vizionarius who had a card I would love to play and who captured the feeling of the location pretty although with a bit more of a hiccup there at the middle, in my view. Following close is pernicious with a very creative effect that fits the flavor of the location amazingly well, but unfortunately I think the balance of the ability falls short of being desirable.
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Post by vizionarius on Apr 1, 2023 6:09:52 GMT
Thanks for the win, Idea! You're right, that ability should have some additional cost or limitation. Glad you liked the general feel and abilities, though! Next: Make a card that contains in its name a Legendary Creature in the form of "____'s" (example: Sheoldred's).
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Post by ameisenmeister on Apr 1, 2023 14:38:55 GMT
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Post by Idea on Apr 1, 2023 21:17:49 GMT
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Post by fluffydeathbringer on Apr 2, 2023 18:40:10 GMT
Auntie Blyte's Advice Sorcery Instant Auntie Blyte's Advice deals 2 damage to you. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
"Oh, trust me, darling, that shop is just asking to be robbed. You'd be standing up for the little guy! But first, I think one more drink is in order..."
I think slightly worse Night's Whisper at uncommon is fine for red in today's climate
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Apr 6, 2023 23:04:42 GMT
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moweda
3/3 Beast
Posts: 164
Favorite Card: Psychic Vortex
Color Alignment: Blue, Black, Red
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Post by moweda on Apr 7, 2023 5:46:24 GMT
Ertai's Reclamation Instant Return target nonland card from your graveyard to your hand. If a spell has been countered this turn, instead exile the target card. You may cast it without paying its mana cost until the end of your next turn. Phyrexia taught Ertai not to waste anything.
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Post by vizionarius on Apr 10, 2023 16:50:24 GMT
Judging on Wednesday.
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Post by emberfire17 on Apr 10, 2023 18:02:42 GMT
Basically just a one off of the boy's ability.
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Post by viriss on Apr 12, 2023 0:00:14 GMT
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Post by vizionarius on Apr 12, 2023 21:30:35 GMT
Feedbackameisenmeister : Nissa isn't a legendary creature, but I'll overlook it since I didn't comment on it earlier. I really like Signature Spell! And I like the anthem effect for the nature creatures! Well designed, and it's definitely Nissa's! Idea : Immediate impression: That's a LOT of text! It could benefit from fewer lines. Ice Cauldron is 10 lines for the Masters Edition (online-only) card, and that's generally my go-to for what is already "too much" for a card. Yours is 12 lines. I also have a bit of trouble working out how it's Kefnet's. Your card creates a token for an opponent, it has shroud, cares about you targeting it with a spell or triggered ability (why just triggered?), it wants you to have enchantments in your deck so it could be sacrificed, so you can search for two cards and exile them so you can play them without paying their costs. I don't see any of these effects on any of the Kefnet cards. I think a huge bulk of these effects could be stripped and still get the point across. Not sure if Battles were spoiled yet when you made this card (I suspect not yet), but it does kind of feel like a variant of Battle where you play something that you yourself try to kill off, and you give the opponent a way to defend it. I think if all it had was: "When ~ enters the battlefield, an opponent creates a token that's a copy of a creature card in their graveyard. When that token dies, sacrifice ~ and search your library for card, exile it, then shuffle. You may cast that card without paying its mana cost for as long as it's exiled." Still not Kefnet's feel, but it's essentially your card without a lot of the hoops you need to go through to accomplish it. fluffydeathbringer : Haha, great flavor! Fits really well into Auntie's arsenal of advices. I like how it helps her achieve her goal by damaging yourself, while also using that as a way to up the spell's power. I agree, instant works here. Makes it pretty strong, but that's OK. pernicious : Awesome reference to his flavor text! Neat art (no clue what you prompted huggingface to get that! lol), and fun flavor text, making him into an oil painter, probably a material he never used prior. Fitting effect on the card. moweda : I'm a fan! Neat reference to the Planeshift version of him. I like how "Ertai, the Compleated" has become more waste-conscious! The only thing I have as a nitpick is that at , I'm not really sure it should be able to return nonpermanent cards (also, it would better mirror the original card if it only returned permanent cards). emberfire17 : Love it! Very fitting for the boy. I like your flavor text. It might be OK to make this mythic. It is very strong in the right deck. Reminiscent of Genesis Wave as well. viriss : I see we have the tactician version of Odric here. It's also a 1-sided Master Warcraft. I like it! At first it seemed a little powerful, since it's basically a better "your creatures can't be blocked this turn" since it can also double as a removal, but I think it's appropriate at uncommon and at 3 mana. It might be pushed, but I don't think it's broken at all. Fun art and flavor text too. ResultThanks everyone for your designs! I found out about a few Legends that I didn't know existed! It was neat to see how everyone interpreted the challenge. The winner is moweda with a neat design that supports the chosen Legend rather than copies their ability, as well as a unique design. A very close second are pernicious and ameisenmeister . Many of the others were very good designs too, but felt either a little too similar to the original Legend, or to other existing cards.
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Post by Idea on Apr 12, 2023 21:34:52 GMT
vizionarius maybe I misunderstood the challenge's point, but I went for a lore/flavor approach. The maze Kefnet creates is one that tests your knowledge, summoning illusions of your fears and all kinds of tricks to confuse the mind, and only once you manage to traverse it do you receive your prize. The way to represent a test of knowledge I tried to go for was one where you needed to solve specific difficulties in a given order. I guess it didn't come across as well as I hoped, but I wanted to clarify the intent...
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Post by vizionarius on Apr 12, 2023 21:37:02 GMT
vizionarius maybe I misunderstood the challenge's point, but I went for a lore/flavor approach. The maze Kefnet creates is one that tests your knowledge, summoning illusions of your fears and all kinds of tricks to confuse the mind, and only once you manage to traverse it do you receive your prize. The way to represent a test of knowledge I tried to go for was one where you needed to solve specific difficulties in a given order. I guess it didn't come across as well as I hoped, but I wanted to clarify the intent... Ah! Yeah, that does help clarify it. Thanks for the explanation! It definitely felt like a "path" or a set of trials to overcome. If that was the intent, it came through. PS/Unrelated-ish: I think "Battle" is actually a pretty terrible name for the card type, as it prevents designs like yours to fit flavorfully. Something like "Encounter" would be much better.
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moweda
3/3 Beast
Posts: 164
Favorite Card: Psychic Vortex
Color Alignment: Blue, Black, Red
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Post by moweda on Apr 13, 2023 4:31:25 GMT
Thanks for the win vizionarius! I kind of thought only permanent cards was a bit too narrow for the cost but I agree that would have been the perfect mirror. I wasn't sure about the colors either but it was such a top-down design that I think it works overall. 'If a spell has been countered this turn' is probably a U effect but since you have to spend UU to counter something anyway it felt ok. For the next challenge I want RHYME TIME! Your card name should have an internal rhyme. Bonus points if it's not silly.
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Post by Idea on Apr 13, 2023 13:49:56 GMT
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Apr 15, 2023 17:49:46 GMT
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moweda
3/3 Beast
Posts: 164
Favorite Card: Psychic Vortex
Color Alignment: Blue, Black, Red
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Post by moweda on Apr 22, 2023 12:02:44 GMT
Judging in about two more days.
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Post by Flo00 on Apr 26, 2023 19:40:26 GMT
Hope it's not too late for another entry? Bait Gate Land - Gate : Add . , : Target creature with power X or less attacks this turn if able. X is the number of Gates you control.
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moweda
3/3 Beast
Posts: 164
Favorite Card: Psychic Vortex
Color Alignment: Blue, Black, Red
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Post by moweda on Apr 27, 2023 16:42:00 GMT
Sorry for the delay. Idea {Spoiler} Tales of the Cowl and Foul Very interesting Saga! I love the interplay between all the Stages. What really has me intrigued is the clause on I that you can't look at the manifested card. I don't know why but I really dig that. Maybe you just boned your perfect topdeck? It definitely wants you to scry or something first, and I love cards that encourage setup. Also, I really like the timing of III such that you can get back the manifested card if it was a creature you were looking for, or else just useful recursion. The cost seems fair, although I don't have a strong feel for costing Sagas. Also, the rhyming name is flavorful without being too silly. Well done! pernicious {Spoiler} Reaper Sweeper Interesting take on an assassin! Potentially very powerful with some proper setup work (Lure, granting ability to block more than 1, etc). The activation cost seems high maybe? I think you could take off since it's likely to only ever hit one creature. The rhyming name works great, it's a flavorful description of the creature. Good job! Flo00 {Spoiler} Bait Gate Nice land! Great use of the Gate mechanic here. I think seems reasonable as the activation cost but it may be a bit too cheap since you didn't have to pay to get the card on the battlefield. Maybe if the cost were ? Could be a fun cycle that way. The rhyming name works well, and implies a great picture of a gate with raw meat or something hanging on it. Very nice! This is another tough judgment since all the cards are different and interesting. Thanks to you all for participating. The card I found to be the most original and also the card I would most want to play with makes the winner:
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Post by Flo00 on Apr 27, 2023 18:22:31 GMT
Wouldn't make it cheaper since you can either pay or ? Or do you mean in addition to the ?
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Post by Idea on Apr 28, 2023 10:50:51 GMT
Thank you for the win moweda ! My goal with hiding the card was adding to that feeling of mystery, even you don't know who this hooded stranger is. For the next challenge, make a permanent whose name is an action or activity.
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Post by Idea on May 2, 2023 10:17:50 GMT
New entry bump
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Post by melono on May 3, 2023 11:14:29 GMT
Bar Brawl Enchantment At the start of each combat phase, choose one that hasn't been chosen before: - Create a Food token. - Goad target creature. - Target creature gets +1/+0 and gains trample until end of turn. - Exile ~. Return it to the battlefield at the beginning of the next end step.
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moweda
3/3 Beast
Posts: 164
Favorite Card: Psychic Vortex
Color Alignment: Blue, Black, Red
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Post by moweda on May 5, 2023 16:10:53 GMT
Wouldn't make it cheaper since you can either pay or ? Or do you mean in addition to the ? Sorry, I never saw this question. Rereading my feedback, I could have been much clearer. I thought that was possibly too low, but probably ok. Then I started rambling. is cheaper, true, but that actually was a segue into my next thought about making a cycle. I could definitely see a Gate cycle with similar effects for every color, with a 2/C activation cost. I hope that makes more sense. Nourishing Feast Enchantment When ~ enters the battlefield, create a Food token. Whenever you gain 1 or more life, gain 1 additional life.
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Post by SilentKobold on May 8, 2023 1:44:21 GMT
Fired Up Riot Creature - Human Citizen Whenever an opponent draws a card, put a +1/+1 counter on Fired Up Riot. When Fired Up Riot dies, create X 1/1 white citizen creature tokens where X is its power. 1/1 {Render}
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Post by Idea on May 10, 2023 0:54:49 GMT
I'll be giving this a review tomorrow. Any last minute entries welcome!
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Post by gamma3 on May 10, 2023 2:15:50 GMT
A saga feels like a good fit for this challenge: Banish the Shadow Cults Enchantment - Saga I - Create a 2/2 white Knight creature token with protection from black. II - Put a +1/+1 counter and an Indestructible counter on target creature. III - Destroy all creatures with power 3 or greater.
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Post by Idea on May 11, 2023 0:33:30 GMT
melono{Spoiler}I have to say, this card is really interesting. The card makes sure you keep switching effects each turn, with about one turn of break, but effectively making these small benefits compound in a way you need to strategize around and not keep using the same thing that might combo especially well. The exile lets you keep using this card despite having such a mechanic, and so I have to say all in all I love this card. If I was to change one thing though, I don't think it needs to be this expensive. While it's a recurring effects, the goading is probably the strongest effect, but you can only use it once every four or so turns anyway. Furthermore, your opponent has information on this and it happens at a regular timing, rather than instant speed. I could easily see a card like this being moweda{Spoiler}Simple, works for flavor, definitely doesn't need to be that expensive. The cleric class card does way more than that, for example, for half the mana and no multicolor. Also as can be seen in that card and others like angel of vitality , the wording is "If you would gain life, you gain that much life plus 1 instead.". SilentKobold{Spoiler}I get in flavor why it's red, but mechanically it's a white card, maybe a green card. It conditionally pumps itself with counters, then makes a bunch of tokens. That issue aside, this seems like a pretty good card design and balance wise. It's simple but has nice synergies, and the fact it starts small and grows based on such a big opponent advantage does really help to accept its potential. Maybe it could even have a lower cost than this. gamma3{Spoiler}Probably the card that best fit within the prompt's spirit. That being said, this card is a bit too expensive for what it does. I guess permanent indestructible and a close-enough-wrath are indeed a very strong set of effects, but said wrath is only partial and ultimately Sagas need to wait for the timing. Winner {Spoiler}The win this time goes to melono !
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Post by melono on May 11, 2023 14:47:16 GMT
Thanks for the win! Now to use something that's used lots in magic already: Next up, make a card with the word "Creature" in its name!
Doesn't have to be a creature
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on May 11, 2023 18:59:36 GMT
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