digiman619
1/1 Squirrel
Posts: 87
Favorite Card: Extinction
Favorite Set: Dominaria
Color Alignment: Blue, Red
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Post by digiman619 on Aug 6, 2019 21:42:46 GMT
Up: This would make more sense if it was :. as fight is a RG ability. Otherwise pretty good. 7/10 Special Delivery Enchantment- Aura Enchant creature When ~ enters the battlefield, exile a card from your hand face down underneath ~. Whenever enchanted creature deals combat damage, you may reveal the exiled card. If it's converted mana cost is equal to or less than the amount of combat damage enchanted creature dealt this turn, you may sacrifice ~ and cast that card. Old: Encahntment: Aura New: Has a color identity of 3+ colors
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Post by gluestick248 on Aug 7, 2019 0:52:44 GMT
Up: This is a really neat and balanced way to play stuff for free. I’m not sure why you need to reveal the card first. Maybe only trigger on damage to a player? Gift of Vitality Enchantment — Aura Enchant creature Enchanted creature has lifelink. : Put a +1/+1 counter on enchanted creature. Untap it. Old: Color identity of 3 or more colors New: 1-toughness creature
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Post by gateways7 on Aug 7, 2019 22:44:47 GMT
Mardu Sandrider Creature - Human Warrior Haste, lifelink In the dunes of Tarkir, only the lucky survive, and only the strong thrive.2/1 Old: 1-Toughness Creature New: Mythic Rare
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Post by FLAREdirector on Aug 12, 2019 4:11:49 GMT
Up: Pretty solid, unassuming two-drop. I can respect that. Would probably see play in both Constructed and Limited formats. I also think your choice of splitting the white and black mana up is appropriate to the color pie, since they can both reasonably provide lifelink while, of the three Mardu colors, only red can reasonably provide haste. Even though it's simple, it's quite powerful. Legendary Creature -- Dwarf Monk
Double strike If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. The finest monk the Order has ever seen, Fairesa Khadol has dedicated their life to defending the market-town of Oasis. 2/1
Old: Mythic rare New: Flavor from a lesser-known plane, such as Gobakhan, Muraganda, or Kaldheim
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Post by Flo00 on Aug 12, 2019 22:04:07 GMT
up: A worthy 1-thoughness mythic. I like it and I guess it's only a matter of when and not if WotC is going to print this effect. I allways like to speculate about the Fomori from Ir. Fomori Runekeeper Creature - Giant Wizard Whenever Fomori Runekeeper attacks, discard you hand, then draw card equal to the greatest power among creatures you control. 4/4 Old: Flavor from a lesser-known plane, such as Gobakhan, Muraganda, or Kaldheim New: Has at least 3 keywords
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Post by Xenagos on Aug 14, 2019 14:44:11 GMT
Up: Cool card - fits well into the theme of Ir because of, well, Giants. Could use a little more umph to really make it feel mythic, like trample perhaps.
Segovian Dragon Creature - Dragon Flying, trample, haste : Segovian Dragon gets +1/+0 until end of turn. 0/1 Old: Has at least three keywords New: Has two rhyming words in its name
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lordojutai
0/0 Germ
Posts: 26
Favorite Card: Huntmaster of the Fells
Favorite Set: Fate Reforged
Color Alignment: White, Blue, Red
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Post by lordojutai on Aug 25, 2019 0:43:57 GMT
Up: While I appreciate the awesome flavor in your card, the three keywords it comes with don't all feel like they fit. You wouldn't want this to haste in, and trample also seems off when usually this is attacking as a 2-3 power creature, maybe 4 if the game goes that late. Regardless, 7/10 for the balancing which fits the Segovia theme! Attachment DeletedOld: Has two rhyming words in its name. New: Cares about or interacts with a hidden zone (library/hand).
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Post by Flo00 on Sept 29, 2019 21:27:41 GMT
Up: Reminds me of Butcher of Malakir, but takes more dedication to make use of. Makes up for it with the haste. The small problem is that I think it has an unintuitive non-synergy with itself: Rahon doesn't trigger off itself devouring since the sacrifice takes place as Rahon is entering and not afterwards. Look for a Book Enchantment As Look for a Book enters the battlefield, choose a card name. At the beginning of your upkeep, look at the top five cards fo your library. You may reveal a card with the chosen name from among them, put it into your hand and sacrifice Look for a Book. Put the rest on the bottom of your library in a random order. A very bad (and slow) tutor, thus only one mana and uncommon. Old: Cares about or interacts with a hidden zone (library/hand). New: Has the word "face" somewhere on the card.
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Post by gluestick248 on Dec 6, 2019 1:49:54 GMT
Up: Slow indeed. I don’t know if this is worth a card on its own. It won’t be nice if it did something when it was on the board. Shapeless Deployment Instant Draw a card, then put a card from your hand onto the battlefield face down. Old: Has the word "face" somewhere on the card. New: Costs 2 or less.
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Post by mrlinder0 on Dec 8, 2019 2:24:57 GMT
Up: Wait... You put a card onto the battlefield face down, and then can't turn it face up or anything? It's not even face down as a creature, or anything? That seems kinda useless... Could be a drawback to make up for the mono-white card draw, but it's certainly a strange one. Transparency Enchantment Play with the top card of your library revealed. Old: Costs 2 or less New: Has a significant drawback (to make up for doing something good)
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Post by gluestick248 on Dec 8, 2019 2:42:12 GMT
Up: Wait... You put a card onto the battlefield face down, and then can't turn it face up or anything? It's not even face down as a creature, or anything? That seems kinda useless... Could be a drawback to make up for the mono-white card draw, but it's certainly a strange one. 707.2a If a face-up permanent is turned face down by a spell or ability [...], it becomes a 2/2 face-down creature with no text, no name, no subtypes, and no mana cost. A permanent that enters the battlefield face down also has these characteristics unless otherwise specified by the effect that put it onto the battlefield face down or allowed it to be cast face down[...] In other words, it's a 2/2 for 2 with some bonus weirdness with morph, and maybe some other things also
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Post by mrlinder0 on Dec 8, 2019 19:50:56 GMT
Up: Wait... You put a card onto the battlefield face down, and then can't turn it face up or anything? It's not even face down as a creature, or anything? That seems kinda useless... Could be a drawback to make up for the mono-white card draw, but it's certainly a strange one. Transparency Enchantment Play with the top card of your library revealed. Old: Costs 2 or less New: Has a significant drawback (to make up for doing something good) I just realized I forgot to include the word face. Should be: Transparency Enchantment Play with the top card of your library revealed. Your opponents may look at face-down cards you control. I dunno why you'd ever want to play this card, but maybe if you're also running Role Reversal or Shifting Loyalties.
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Post by Flo00 on May 29, 2020 4:09:58 GMT
Up: Yes, that's one disturbing enchantment. Maybe you want to manifest a Stone-Cold Basilisk to trick your opponent? Escaped Menace Creature - Devil berserker First strike, menace Whenever Escaped Menace deals combat damage, it deals that much damage to each other creature and planeswalker you control. 4/3 Old: Has a significant drawback (to make up for doing something good) New: Doesn't have or in it's color identity.
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on May 29, 2020 7:05:58 GMT
Up: Very fun and rakdos-y card that I can see being played in a weird exalted or spellslinger deck without a lot of other creatures. Perplexicore Artifact Creature - Masticore At the beginning of your upkeep, each opponent draws a card. : You gain 3 life. : Target creature gets -1/-1 until end of turn. 4/4 Old: Doesn't have or in its color identity. New: Is rare or mythic rare and has 1 CMC.
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mosgon
0/0 Germ
Posts: 10
Favorite Card: Omnath, Locus of Mana
Favorite Set: Return to Ravnica
Color Alignment: Blue, Red, Green
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Post by mosgon on Aug 24, 2020 18:42:04 GMT
I really enjoyed this game on the old forum so it would appear I am about to bring this one back from the dead. Up: a very interesting artifact creature that can block and is chock full of effects. This card is definitely a big advantage for your opponent, but it makes up for the deficit. All in all, a cool card that fits the challenges. The Heart of the Forest Legendary Creature - Treefolk Defender Cumulative Upkeep Whenever you tap a source for mana, you may add two mana to your mana pool of any type that source produced and put an Age Counter on The Heart of the Forest. Sacrifice a land you control: Remove an Age counter from The Heart of the Forest 0/2 Old: Is rare or mythic rare and has 1 CMC. New: Has no mana symbols in its textbox.
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Scribbl
0/0 Germ
Posts: 29
Favorite Card: Descend Upon the Sinful
Favorite Set: Shadows Over Innistrad
Color Alignment: Blue, Red, Green
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Post by Scribbl on Aug 25, 2020 8:50:04 GMT
Heart of the Forest: This looked a bit unassuming at first glance and I liked it, but this becomes "double your mana" late game for G for one turn with no drawbacks which can be a little too explosive. Like where it's headed though. Theosa the Wavewaker Legendary Creature - Merfolk Shaman Whenever Theosa the Wavewaker attacks, you may look at the top card of your library. If that card is a Kraken, Leviathan, Octopus, or Serpent creature card, you may reveal it and put it into your hand. Otherwise, you may put it on the bottom of your library. 1/1 Old challenge: Your card has no mana symbols in its text box. New challenge: Your card has at least one activated ability.
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Post by gamma3 on Aug 26, 2020 5:02:01 GMT
Up: At first glance, this looks like solid sea-creature tribal support. Then I realized that you're discouraged from attacking with it due to being a 1/1 with no evasion. I think there's a solid card there, I just wish there was some way to protect it in combat. 6.5/10 Memory Siphoner Creature - Aetherborn Vampire Rogue Whenever a creature you control dies, you get (an energy counter). , pay 2 life: Draw a card. Such wonderful secrets in that mind of yours. It's a shame you have to die for me to see them.2/2 Old: One or more activated abilities. New: Instant or Sorcery
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Aug 26, 2020 19:55:08 GMT
Up: I'm not entirely sure how to balance around energy, but I don't think this is wildly overpowered. The first ability is comparable to Aetherworks Marvel, but since its payoff is much smaller I think it's fine. Muscular Overcharge Sorcery Multikicker Put two +1/+1 counters on target creature. Put an additional +1/+1 counter on that creature for each time ~ was kicked. Then, if ~ was kicked four or more times, put six +1/+1 counters on another target creature. Old: Is an instant or sorcery New: Is three or more colors
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Nonagon Infinity
2/2 Zombie
Posts: 123
Favorite Card: Barren Glory
Favorite Set: Future Sight
Color Alignment: Blue, Black, Red
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Post by Nonagon Infinity on Aug 28, 2020 21:52:43 GMT
Up: I know nothing about rating a card, so I'm not even going to try. Zulgrai Charm
Instant Choose one: * Counter target spell that targets a permanent you control. * Search your library for a card and put that card into your graveyard. Then shuffle your library. * Zulgrai Charm deals 3 damage to any target. Old: Is three or more colors New: Is legendary
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Post by Flo00 on Sept 17, 2020 0:06:20 GMT
Nonagon Infinity there is not much to know about judging. Just write what you think about the card. Imagine you play it in a normal game of Magic or someone plays it against you. Is it too strong? Too weak? Or just right? Maybe it's confusing in some way? Maybe you really like the flavor of the card? Maybe this has the feeling like it comes right out of Return to Ravnica. Things like that. I think you get the idea As for your card, I really like it! The first two modes are somehow situational which makes the card an interesting addition to the right deck. It's a bit strange for a multicolor card to use a counter as the white part, yet that also makes it interesting. By the way, you can make bullets • with Alt + 7 (numpad). Also welcome to the forums! For this one, I cleaned up one of my older designs: Oodoth, the Dissolver Legendary Creature - Wurm : At the beginning of your next upkeep, you lose the game. Choose one: • Draw a card. • Oodoth, the Dissolver deals 1 damage to any target. • Create a red 1/1 Elemental creature token with haste. 6/6 Old: Is legendary New: Has something to do with Gods.
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Sept 17, 2020 0:34:53 GMT
Up: This is a very, very bizarre card, but I'm honestly a fan. Definitely a Johnny card. Pumping mana into this thing's ability to just ping your opponent to death would be incredibly satisfying, especially if you have damage doublers to make it less expensive - unless they remove Oodoth in response, which means you're screwed. I love how it really makes you think! Planar Recreation Legendary Sorcery Destroy all non-God permanents. Each player searches their library for up to six land cards, two creature cards, and one artifact or enchantment card and puts them onto the battlefield. Each player shuffles their library afterwards. Old: Has something to do with Gods New: Puts counters that aren't +1/+1 counters on something
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Post by SilentKobold on Nov 1, 2020 21:48:35 GMT
Up: The God clause seems a little forced to fit the challenge; most Gods already have some form of indestructibility even if not directly. This could perhaps be fixed by exiling the permanents, and perhaps graveyards, instead so they couldn't be accessed in the recreated world. Otherwise, seems like a fun power-play particularly for more greedy commander decks. Pharika, Virulent Queen Legendary Enchantment Creature - God Indestructible As long as your devotion to black and green is less than seven, Pharika isn't a creature. Each creature enters the battlefield with an additional -1/-1 counter. : Move a -1/-1 from target creature onto another target creature. 4/7 Old: Puts counters that aren't +1/+1 counters on something. New: CMC 1 or less
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Post by gluestick248 on Nov 2, 2020 1:26:53 GMT
Up: Interesting take on Pharika. Definitely gets the flavor across. Spare Battery Artifact , sacrifice Spare Battery: Choose one: * Put two charge counters on target artifact. * You get Old: CMC 1 or less New: Has an additional cost to cast it
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Post by gamma3 on Nov 2, 2020 5:07:28 GMT
Up: Nice card. Missing rarity, but otherwise seems pretty good. 8.5/10 Flashbang Elemental Creature - Elemental Kicker Haste If CARDNAME was kicked, it enters the battlefield with a +1/+1 counter and a first strike counter on it. 1/1 Old: Has an additional cost New: Moves cards out of a graveyard
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Post by Flo00 on Jan 7, 2021 4:31:28 GMT
Up: Nice card. I don't think it's a good idea to mix +1/+1 counters and ability cunters on the same card. Sounds a bit messy to me. Stiched and Sewed Sorcery As an additional cost to cast Stiched and Sewed, exile X cards from your graveyard. Return target creature card with converted mana cost X from your graveyard to the battlefield. Fun fact (if I'm right): You can exile the card you target to pay for this spell. Then it fizzles. Old: Moves cards out of a graveyard New: Demon tribal
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Post by hydraheadhunter on Jan 8, 2021 23:22:17 GMT
Up: It's good cheap recursion, but I'm not sure about the flavor 9/10. (but, I'm sure that fun fact is correct) | The Pit's Embrace One Generic and Three Black Tribal Instant - Demon Uncommon
Return target creature card that was put into a graveyard this turn to the battlefield. It is a black demon in addition to its other types and colors.
Art by Austen Mengler |
Old: Demon Tribal New: Green Enchantment
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Post by gluestick248 on Jan 10, 2021 4:24:57 GMT
Up: Triple black is tough to cast, but it seems fine on an instant speed reanimate spell. Sprouting Feast Enchantment At the beginning of your upkeep, create a 1/1 green Saproling creature token. If you control a Demon, create two of those tokens instead. Old: Green Enchantment New: One-word name (that hasn’t been taken yet. This should be the one-word names so far)
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Jan 30, 2021 3:27:01 GMT
Up: No rarity, so I assume it's rare because that's fairly efficient token making. I don't really understand the flavor or the name though. What's feasting? On what? How does a Demon standing around make Saprolings grow faster?
Enchantment Spells and abilities can't be countered. A full moon so peaceful even the wolves can't bring themselves to howl at it.
Old: One-word name (that hasn’t been taken yet. This should be the one-word names so far) New: Is Snow
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Post by Flo00 on Jan 30, 2021 6:28:26 GMT
Up: Typical anti-control/combo protecor card. Feels like a verison of City of Solitude. I'm a bit weirded out by the name... probably bacause I mainly speak german. Freeze Snow Instant Tap up to two target creatures. If you control thee or more snow permanents, those creatures don’t untap during their controller’s next untap step. Old: Is Snow New: Show me blood!
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Post by hydraheadhunter on Jan 30, 2021 13:10:23 GMT
Up: Nice and simple card that would finally unofficially codify 'freezing' as the name for this mechanic. I like it {Rip my first card idea. I made a first draft, but then I took le nap before finalizing it and Flo00 sniped the prompt.}
| Winter Song Three Snow Mana Blue and White Snow Instant Uncommon
If you spent white to cast this spell, put a snow counter on up to three target non-snow permanents. (They are snow permanents for as long as they have a snow counter).
If you spent blue to cast this spell, tap all non-snow creatures blocked by or blocking snow creatures. They don't untap during their controller's next untap step.
Draw a card.
Art by Zarory Card by HydraheadHunter |
So making the best of le situation, I decided, meh: Why not take what I started and turn it into the template for a cycle, which I then use to do the new prompt.
| Blood Blizzard Two Generic and Three Snow Mana Black and Red Snow Sorcery Uncommon
If you spent red to cast this spell, discard your hand then draw a card for each snow permanent you control, up to seven cards.
If you spent black to cast this spell, each opponent sacrifices a permanent for each snow card put into your graveyard this turn.
Draw a card.
No artist Card by HydraheadHunter |
Maybe I'll complete the cycle later, and post in an edit spoiler, but right now I just don't wanna get sniped again. So, next: Old: Show me blood! New: Show me pretty lights.
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