qorbin
0/0 Germ
Posts: 37
Favorite Card: The Gitrog Monster
Color Alignment: Black, Green
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Post by qorbin on Dec 16, 2018 4:07:46 GMT
Up: it is pretty balanced, but I don't think it should be able to blow up lands.
Clumsy Giant RR4 Creature- Giant When Clumsy Giant dies it deals 8 damage to each attacking or blocking creature. 2/8
Old: Common New: 4 colors
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solring
0/0 Germ
stop using anime lands
Posts: 18
Favorite Card: Cyclonic Rift
Favorite Set: Khans of Tarkir
Color Alignment: White, Blue, Black, Red, Green
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Post by solring on Dec 16, 2018 14:02:09 GMT
Up: Not common, and also the mana cost should be 4RR, not RR4, but I like the design. Attachment DeletedOld: Four-color New: Instant or sorcery
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lordojutai
0/0 Germ
Posts: 26
Favorite Card: Huntmaster of the Fells
Favorite Set: Fate Reforged
Color Alignment: White, Blue, Red
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Post by lordojutai on Dec 17, 2018 6:58:45 GMT
Attachment DeletedUp: While I see how it fits, it still feels like you could have pushed it in a different direction and opened up the design a bit. That being said, the card works. Not sure if it's a common, probably would cut either a point of p/t or a keyword, but it works. Old: Instant or sorcery. New: Double sided.
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Post by Jartis on Jan 9, 2019 8:46:04 GMT
Up: Steep costs for potentially devastating effects. I'm not sure where artifacts come into the equation, or if they're even necessary, since they just make the thresholds nearly impossible to hit, especially when combined with the mana necessary. Would I play it in every deck? No. Would I build a deck around it? Absolutely. Empty Mind Sorcery Kicker (You may pay an additional as you cast this spell.) Target player puts the top X cards of their library into the graveyard. If Empty Mind was kicked, exile it as it resolves, then return it to the battlefield transformed under your control. // Living Memory Creature - Illusion Whenever Living Memory attacks, you may cast target card in a graveyard as though it had flash, and you may spend mana as though it were mana of any color to cast it. 5/5 Old: Double sided. New: Advisor (Creature Type)
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Post by gluestick248 on Jan 9, 2019 12:09:16 GMT
Up: The idea is good, but if it was a creature with a kicker if milling you wouldn’t need the second side. That being said, playing something from anyone’s graveyard is really cool, especially if you can load up that graveyard with goodies. Trusted Counselor Creature — Human Advisor When Trusted Counselor enters the battlefield, you become the monarch. , : The monarch draws a card. Then, if you’re not the monarch, transform Trusted Counselor. 2/2 // Traitorous Saboteur Creature — Human Advisor , : Target creature the monarch controls attacks this turn if able. 3/4 Old: Creature — Advisor New: 7 power
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Post by Fleur on Jan 9, 2019 15:01:51 GMT
Up: That's a nice flavour homerun. Love it - probably balanced, but I might make the tap to draw cost 1U instead. Great Advocate Creature - Giant Advisor Trample Whenever CARDNAME enters the battlefield or attacks, if you have less than seven cards in your hand, draw cards equal to the difference. 7/7 Old: 7+ power. New: Uncommon.
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Post by melono on Jan 9, 2019 20:47:00 GMT
UP: Nice green/blue creature. It has the power to attack lots, the abilities to make you want to attack lots in Trample and Card draw, and a cost that's fitting for these effects+power/toughness. Valley Wurm
Creature - Wurm Trample When ~ enters the battlefield or dies, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Ottelpeak is across Sun Valley. If you don't see Sun Valley, be careful of what you're walking on. -excerpt from Kaberon Travel-guide7/7 OLD: Uncommon NEW: Destroys itself for benefit
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Post by Jartis on Jan 13, 2019 19:48:15 GMT
Up: Hard to argue with a Wurm. They're big, they do green things, and they do them well. Druid of the Cycle Creature - Zombie Elf Druid Put a -1/-1 counter on Druid of the Cycle: Add one mana of any color. Whenever a creature you control dies, you may remove a -1/-1 counter from Druid of the Cycle. When Druid of the Cycle dies, add one mana of any color for each -1/-1 counter on it. 1/2 Old: Destroys itself for benefit New: Legendary
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Post by FLAREdirector on Jan 31, 2019 19:26:53 GMT
Up: I think it's actually too good? From where I'm sitting it looks like "Spend three mana in the form of , get four mana back". I'm not experienced enough to know exactly how you can feed a mana engine this way, but I'm positive it exists. Probably a graveyard recursion thing.
Mantle of Kruphix Legendary Enchantment Artifact Creatures you control have hexproof. , : Draw X cards, then discard X cards, where X is the number of cards in your hand. Activate this ability only once each turn.
Just another draw engine for ol' Kruph. Nothin' fancy. They can't all be the Bident of Thassa. Old: Legendary New: Prowess
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Post by FLAREdirector on Feb 6, 2019 0:22:57 GMT
Bump! Uh, that's okay, right? I couldn't find anything explicitly forbidding a bump here and there. This won't get excessive.
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Post by gluestick248 on Feb 6, 2019 11:53:01 GMT
Up: the “only once each turn” is weird on a ability, but otherwise it is a very on-theme card for Kruphix. Might be just a bit too good in reanimator decks or with Thought Reflection. Mara, Heart of the Storm Legendary Creature — Elemental Prowess Sacrifice ~: Add an amount of mana in any combination of and equal to Mara’s power. Draw a card. 0/4 [An unintended feature of the prowess is you can use Auras like Unstable Mutation to pump power as well] Old: Prowess New: Cares about artifacts
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Post by Jartis on Feb 7, 2019 13:49:31 GMT
Up: A really fun card that I would love to build around. I'm not the greatest judge of balance, but at first glance I think it sits in a really good spot, power-wise. Jeskai Record-Keeper Creature - Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever an artifact enters the battlefield, you may draw a card. You have no maximum hand size. 2/3 Old: Cares about artifacts New: Will of the Council or Council's Dilemma
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Post by Flo00 on Feb 10, 2019 1:42:51 GMT
Up: You know, this is a super-charged Vedalken Archmage, right? I think it should cost and only check on artifacts entering under your control. Unwire Srocery Council’s dilemma — Destroy target artifact. Starting with you, each player votes for blast or copy. For each blast vote, Unwire deals damage to each opponent equal to that artifact's converted mana cost. For each copy vote, create a token that’s a copy of that artifact. Old: Will of the Council or Council's Dilemma New: Enchantment
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Post by gluestick248 on Apr 3, 2019 12:59:57 GMT
At the Mercy of the Court Enchantment — Aura Will of the Council — At the beginning of each upkeep, starting with you, each player votes for detain or disarm. If detain gets more votes, enchanted creature can’t block this turn. If disarm gets more votes or if the vote is tied, enchanted creature can’t attack this turn. Old: Enchantment New: 3 abilities
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Post by Jartis on Apr 3, 2019 16:18:35 GMT
I don't think we've ever had am Aura with a Council ability. It's fun and exciting! Though, it is perhaps a bit undercosted given it has a bit of versatility to it. Curse of Martyrdom Enchantment - Aura Curse Enchant player Creatures enchanted player controls must block if able. Prevent all damage dealt by creatures enchanted player controls while blocking. Old: 3 abilities New: Cares about lands
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Post by FLAREdirector on Apr 3, 2019 20:24:25 GMT
Heck of a card, this is. White curses are always so interesting to me, and what you've produced is no exception. Easy to splash in to, and a force to be reckoned with. The target player has to choose between swinging in and taking damage from your counteroffensive on your next turn or staying put and feebly blocking what they can. Any card that puts an opponent in a real dilemma like this is a win in my book. Hungering Expanse Enchantment Whenever you pay life, you may pay . If you do, search your library for a land card and put it onto the battlefield tapped. Pay 2 life: Put a -1/-1 counter on target creature you don't control. Activate this ability only once each turn. Old: Cares about lands New: Phyrexian mana
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Post by Flo00 on Apr 4, 2019 21:39:02 GMT
Up: Repeatable searching for any land is really powerful. This should only search basics. I like how you combined phyrexian cost with colored cost on the card. This way you can use a part of it in every color but the land search only in green. Neat idea. I guess it should be . Those are only two abilities and not three right? Yert, Scourge of the Dross Legendary Artifact Creature - Vampire Horror First strike Sorcery spells cost more to cast for each land in it’s controller’s graveyard. 6/5 Yes, that's red on purpose, since land destruction is primary in red but the ability felt more black to me. If you play him as a commander you can use red spells. Story-wise I just guess the Phyrexians stiched him back together somehow after finding his remains. ( This article doesn't say it but Yert was ripped apart by Glissa teleporting into him. On purpose. One of my favourite moments in the original Mirrodin storyline.) Old: Phyrexian mana New: Noncreature artifact
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Post by gamma3 on Apr 5, 2019 3:39:21 GMT
Up: I mean, I don't see any glaring issues. Not sure how often that ability is going to come into play without the deck being built around it with lots of land destruction and/or mill, both of which tend to be unfun to play against. Still, seems balanced. 8/10 Compleation Chamber Artifact Pay 2 life: Add . , Pay 2 life: Add one mana of any color. Old: Noncreature artifact New: Counters (the object, not the action)
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digiman
0/0 Germ
Posts: 31
Formerly Known As: digiman619
Favorite Card: Extinction
Favorite Set: Dominaria
Color Alignment: Blue, Red
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Post by digiman on Apr 8, 2019 5:06:09 GMT
Up: Powerful, but I fear it might be a bit "win more" as you need a hefty life total to abuse it. 8/10
Mana Battery Artifact ~ enters the battlefield with two charge counters on it.
: Add to your mana pool. : Add one mana of any color. , : Put a charge counter on ~.
Old: Counters (the object, not the action) New: Nonland, nonartifact
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Post by gluestick248 on Apr 8, 2019 11:56:21 GMT
Up: I’m assuming you remove a counter for colored mana. It’s a clean, simple design. Growth Zone Enchantment Creatures you control enter the battlefield with an additional +1/+1 counter on them. Old: nonland, nonartifact New: hexproof or indestructible
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Post by Jartis on Apr 24, 2019 7:08:03 GMT
Up: This card fills the space between Bramblewood Paragon and Bloodspore Thrinax nicely, as well as being harder to remove. Solid card. I'm gonna give it 10/10. Spellblind Gorgon Enchantment Creature - Gorgon Bestow (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.) Hexproof Enchanted creature gets +3/+5 and has hexproof. 3/5 Old: Hexproof or indestructible New: Random element (coin flip, "at random", etc)
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ludvikeverviolet
0/0 Germ
Posts: 41
Formerly Known As: Lucas
Favorite Card: Chasm Skulker
Favorite Set: Ixalan
Color Alignment: White, Blue
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Post by ludvikeverviolet on Apr 24, 2019 14:02:17 GMT
U: First time participating here, Take all my words as constructive please, im usually hard with criticism. Card rate 7/10 Name of the card = I see what you tried with the name, but I think it might sound like the gorgon has problems with the spells rather that protects from them. Casting cost = I don't see neccesary to have black in the casting cost. Could be monogreen. The cmc cost seems fine on an uncommon Creature types = Id like bestow creatures, don't know if the bestow cost is fine. Attachment Deletedp.d: Sorry for the sintax problems, im not good at english lang. Old: Random element (coin flip, "at random", etc) New: Some permanent card that create skeleton creature tokens.
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Post by gluestick248 on May 1, 2019 7:00:17 GMT
Up: Definitely very random. Unfortunately, the drawback if you lose the flip on the is really high, and I don’t think it’s ever worth it to plus, making it basically one of the uncommon ‘walkers from War of the Spark. Sadly, it doesn’t meet the “hexproof or indestructible” requirement. Bone Remover Artifact , : Put a -1/-1 counter on target creature with no -1/-1 counters on it, then flip the coin. If you win the flip, create a 1/1 black Skeleton creature token. Old: a permanent that creates Skeleton creature tokens New: M/N O hybrid cost (like Crystallization)
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Post by Flo00 on May 16, 2019 4:21:33 GMT
Up: I like how this limits the number of times you can attempt to get a token. The limitation also makes is good but not too powerful. The interesting thing is also that you want to play this an a deck that doesn't ditribute a lot of -1/-1 counters. Puppeteer’s Army Enchantment Whenever you discard a card, create a 1/1 black Skeleton creature token with “ : Regenerate this creature.” : Draw a card, then discard a card. Old: M/N O hybrid cost (like Crystallization) New: face down
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lordojutai
0/0 Germ
Posts: 26
Favorite Card: Huntmaster of the Fells
Favorite Set: Fate Reforged
Color Alignment: White, Blue, Red
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Post by lordojutai on Jul 24, 2019 22:26:46 GMT
Up: 8/10 I love how clean this design is. The card has an already powerful effect at the base (converting all discarded cards into value) and also an expensive way to enable it. In that way it reminds me of Sphinx's Tutelage. Great design, though it might be a little too strong in a set that would want this sort of effect. Maybe the skeletons shouldn't regen? We've seen that making vanilla 1/1s is already extremely powerful (Saheeli and Hero of Precinct One in Standard alone.) Still, sweet design. Attachment DeletedOld: Morph New: Enchantment - Aura
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horizons
0/0 Germ
Posts: 20
Favorite Card: Twilight Shepherd
Color Alignment: Blue, Green
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Post by horizons on Jul 25, 2019 2:26:00 GMT
Up: I think the design is neat all around. Reminds me of that bird from khans block that bounced something when flipped. Efficient creature for normal cost, with some kind of Mana sink effect for later in the game. I have a little qualm with the hybrid Mana type being unjustified but I think it's fine to justify the art of the card and faerie is technically in green too so its fine.
Wisking Ward :U: Enchantment - Aura :common: Enchant Creature Whenever enchanted creature becomes targeted by a spell or ability, you may return it to its owner's hand.
Next: A creature with two enemy colored creature types (i.e. Angel Demon; Vedalken Barbarian)
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Post by Flo00 on Jul 26, 2019 16:22:57 GMT
horizons: In this game you allways get two limitations on your entry. One from the post before you and one from the post before that. That's what the "old" and "new" thing is about. You didn't follow the old one. Also, your new one kind of contradicts lordojutai's one... lordojutai: My restriction was "face down", not "morph". Face down can be so much more. Like manifest or exile face down for example. I thihnk I'm not the first one in this thread getting a bit upset because someone doesn't know when to apply the art of copy & paste at the right time
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horizons
0/0 Germ
Posts: 20
Favorite Card: Twilight Shepherd
Color Alignment: Blue, Green
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Post by horizons on Jul 26, 2019 16:31:08 GMT
Ah sorry. Not sure I really get it. I would have to make a morph, enchantment - Aura? Wut lol
You can skip me. I might come back to this game later.
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lordojutai
0/0 Germ
Posts: 26
Favorite Card: Huntmaster of the Fells
Favorite Set: Fate Reforged
Color Alignment: White, Blue, Red
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Post by lordojutai on Jul 26, 2019 18:18:48 GMT
horizons: In this game you allways get two limitations on your entry. One from the post before you and one from the post before that. That's what the "old" and "new" thing is about. You didn't follow the old one. Also, your new one kind of contradicts lordojutai's one... lordojutai: My restriction was "face down", not "morph". Face down can be so much more. Like manifest or exile face down for example. I thihnk I'm not the first one in this thread getting a bit upset because someone doesn't know when to apply the art of copy & paste at the right time Yeah, I guess I saw facedown and immediately thought morph. I might do a new design, really sorry I missed it.
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Post by Flo00 on Jul 28, 2019 10:15:57 GMT
Yeah, I guess I saw facedown and immediately thought morph. I might do a new design, really sorry I missed it. The design is ok, I just don't like it when the restriction gets changed from one post to the next
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