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Post by viriss on Mar 31, 2024 16:26:03 GMT
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Post by melono on Apr 26, 2024 18:11:57 GMT
Ribbit {Spoiler}{Spoiler} sdfkjgh - Frogatt Bridge: Cute name. Complex steps, but essentially, creature-fy, then slap gates down to get a frog and a fly. It makes for good Gate-love, but it’s also expensive and as all man-lands, vulnerable. Could be alright in a gate-deck, which can also get two gates at once. Fly-eating is very froggish. Idea - Lurfrog: First, great flavor text. I also quite like the defensiveness of the ability, as you probably discard and thus trigger the +2/+2 during your opponent’s turn. The caring about the grave has been done before for frogs. emberfire17 - Amphibious Steed: Again, gravecaring is magic froggy business, so that’s in line with existing designs. It also feels like quite a powerful ability, but at the same time, it costs 3 potential power. Which is a lot. Though, it’s also a reasonable ability without the saddle grab, so it’s cool. Only thing I would have liked, which is something done quite often with these grab-from-mill abilities, is that the getting-back card is limited somehow. Only permanent cards for example. Jartis - Swamp Hopper: You do not want this to hit you. Very nice new blue ability of stalling your opponent’s creatures by getting them summoning sickness. But if they have etbs, boy howdy you don’t want to do this. The multimount is arguably green. But the name referring to swamps ain’t it chief. Also, I don’t exactly see the combination of the mechanics with the flavor. Does it eat the creatures and then spits them out later? I don’t see that come back in its name or its (lack of) flavor text. viriss - Frog Town: Also solving for land. Frogify on a wastes. It’s pretty strong, and pretty cute. Being able to repeatedly use this for essentially 5 on a land as a combat trick makes me a bit icky. {Spoiler} So, winner of the ribbit show: emberfire17 with Amphibious Steed. Runner up is Idea
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Post by emberfire17 on Apr 27, 2024 13:44:52 GMT
Thanks for the win! Now, as I have previously stated, the biologist part of me really hates that centipede cards are classified as insects in MtG. So, gimme some cards that imagine what a Centipede creature type would be like!
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Post by fluffydeathbringer on Apr 27, 2024 14:20:52 GMT
Ceogoth, the Walking Hive Legendary Creature - Giant Centipede Whenever Ceogoth or another Centipede you control is dealt damage, create an X/X green Centipede creature token, where X is the damage dealt. "This is one enemy you can't fight, boy. No matter how many you bring, you'll always be outnumbered." --Gadhu, veteran slayer 6/6
figured a fantasy centipede could regenerate new centipedes out of severed segments
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Post by viriss on Apr 27, 2024 14:54:57 GMT
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Post by Idea on Apr 27, 2024 15:34:11 GMT
There appear to be 21 creatures inspired by that group in MTG. Based on that selection, it seems the main things the centipedes in MTG have is their resilience (mostly in death triggers) and their burrowing (evasion, landfall, morph, graveyard matters). I also considered the that they could be seen as kind of a midway point between insects and worms at least in terms of basic visuals, and it does seems worms (while very very disparate in theme) do have a subtle "if things were put in the graveyard" pattern. Lastly there's the real difference between them and insects, the number of legs. I think a centipede type would often a lot of underground/burrowing themes and graveyard-caring, in particular in the form of dies triggers that might relate to the segmented body. There may also be things related to its many legs, but short of something like an intelligent centipede copying a spell by having many arms to cast at the same time, not sure how one would represent that. Anyways, here's my entry.
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Post by melono on Apr 27, 2024 20:58:37 GMT
I solved for real life centipedes. Deathtouch as centipedes are venomous, defender because they often, when not hunting, prefer to stay in moist places, and they're durable little buggers thus it can return from near death. Moistseeker Centipede Creature - Centipede Deathtouch, defender. If ~ would die, you may pay . If you do, return ~ to your hand instead. "Leave the stones where they lay, Pindo. The bugs beneath them are often venomous." -Doctor Liversrock 1/1
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Post by Jartis on Apr 28, 2024 16:37:11 GMT
{Spoiler} Jartis - Swamp Hopper: You do not want this to hit you. Very nice new blue ability of stalling your opponent’s creatures by getting them summoning sickness. But if they have etbs, boy howdy you don’t want to do this. The multimount is arguably green. But the name referring to swamps ain’t it chief. Also, I don’t exactly see the combination of the mechanics with the flavor. Does it eat the creatures and then spits them out later? I don’t see that come back in its name or its (lack of) flavor text. I don't understand how this interacts with your opponent's creatures at all? You exile creatures that saddled the Swamp Hopper, which would be your creatures. The idea was for you to be able to get multiple cast triggers and ETBs by hitting with this mount. I'll give you the flavor isn't necessarily, there, but neither is it in a lot of WotC designs. Why are the detectives in MKM punching Clues out of people's faces? That's not how investigations go.
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Post by melono on Apr 28, 2024 17:51:35 GMT
{Spoiler} Jartis - Swamp Hopper: You do not want this to hit you. Very nice new blue ability of stalling your opponent’s creatures by getting them summoning sickness. But if they have etbs, boy howdy you don’t want to do this. The multimount is arguably green. But the name referring to swamps ain’t it chief. Also, I don’t exactly see the combination of the mechanics with the flavor. Does it eat the creatures and then spits them out later? I don’t see that come back in its name or its (lack of) flavor text. I don't understand how this interacts with your opponent's creatures at all? You exile creatures that saddled the Swamp Hopper, which would be your creatures. The idea was for you to be able to get multiple cast triggers and ETBs by hitting with this mount. I'll give you the flavor isn't necessarily, there, but neither is it in a lot of WotC designs. Why are the detectives in MKM punching Clues out of people's faces? That's not how investigations go. I think I misread the text. That makes it a lot less powerful, only exiling mounting creatures. Makes the Hopper part of the name also a little more flavorful. Apologies for misinterpreting the text.
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elchetibo
1/1 Squirrel
Posts: 95
Favorite Card: Queza, Augur of Agonies
Favorite Set: Phyrexia: All Will Be One
Color Alignment: White, Green
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Post by elchetibo on Apr 29, 2024 13:18:11 GMT
Rotspawn Centipede Creature - Zombie Centipede Whenever a zombie you control dies, create a 2/2 black Centipede creature token. 2/2
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Post by Jartis on Apr 29, 2024 21:09:00 GMT
{Design Notes} I decided to try a red centipede, since there are a few of them in print and no one else here had yet. I figured I would keep the landfall, but shift it into a "strength of the swarm" type of idea with token gen and buddybreathing
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Post by Idea on Apr 29, 2024 22:25:01 GMT
{Design Notes} I decided to try a red centipede, since there are a few of them in print and no one else here had yet. I figured I would keep the landfall, but shift it into a "strength of the swarm" type of idea with token gen and buddybreathing At some point our two entries will fuse into Sandipeak
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