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Post by Jartis on Mar 3, 2024 20:57:03 GMT
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Post by Idea on Mar 3, 2024 21:03:37 GMT
Suggestion: What if the lands with pollution counters became Wastes?
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Post by Jartis on Mar 4, 2024 0:55:34 GMT
Idea I actually don't know if that works? Because Wastes isn't a type, and I'm not sure about the rules of setting a card's name or making it a copy of an object that may not be anywhere the game can see.
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Post by Idea on Mar 4, 2024 1:23:08 GMT
Idea I actually don't know if that works? Because Wastes isn't a type, and I'm not sure about the rules of setting a card's name or making it a copy of an object that may not be anywhere the game can see. oh yeah. They don't...have a type. That's really weird, only basic land not to have its own type.
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Post by Jartis on Mar 4, 2024 2:07:14 GMT
oh yeah. They don't...have a type. That's really weird, only basic land not to have its own type. Iirc they didn't want to make Domain stronger...heaven forbid, right?
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Post by emberfire17 on Mar 6, 2024 20:28:27 GMT
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Post by melono on Mar 27, 2024 8:49:59 GMT
Fuck it, doing it live. Judgement {Spoiler} viriss - Elsa: Fitting, and a good way to incorporate both the ice and the snowmen. I would have liked the amass to also say snow in the keyword (“Amass snow Golem” or even “Amass blue snow Golem”) instead of only Golem and the explanation in the reminder text; it might confuse with the original Amass (which is now errata’d to Amass Zombie). Still, fitting. And would make a good return to the snow type. Idea - Boosette: Kinda clunky. Three mana for a 1/1 flying menace with eventually an exile effect plus a bigger spirit is pretty alright, but the wording isn’t all there. It doesn’t take into account Boosette going into the graveyard, and there are two “exile”s. The greatest offense is that you only make three spirits before Boosette sticks around, but there are four tokens and spirits around her in the art! (I understand that’s an art thing, I don’t actually take offense) Jartis - FLUDD: A blue/white Blood Moon, but even worse as it also hits basics. It’s more expensive, but I don’t see it being very fun either way. A kind of land destruction that might be counteracted with artifact destruction. emberfire17 - Mystery Block: I like the idea of it giving different kinds of tokens like the powerups in the games (possibly tokens that would also be used more in a set), but I don’t really like how expensive this is. Essentially you pay 4 for the block, 1 for the ability, and 1 for one of the power ups if you don’t get the coin. That’s six mana for possibly just a Giant Growth. That’s terrible. If it didn’t destroy itself it might be more acceptable, but currently, nah. {Spoiler} So, winner is viriss for the only Frozen card. It fits and seems fun enough in a control kind of way. Second is emberfire17 for something that still needs a polish up on the mana required.
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Post by viriss on Mar 29, 2024 20:58:03 GMT
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Post by elchetibo on Mar 30, 2024 1:38:43 GMT
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Post by Idea on Mar 30, 2024 3:10:56 GMT
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Post by melono on Apr 24, 2024 5:14:40 GMT
Compulsed Invitation Sorcery Target opponent reveals their hand. You may choose a creature card from it. That player discards that card. If you don't choose a card, surveil 2. ( Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) "All you have to do... is invite me in."
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Post by viriss on Apr 25, 2024 1:19:49 GMT
elchetibo Pretty mana cost. I think 5 toughness is too high but overall the list of abilities are good. I would probably change the last ability to return to hand instead of onto the battlefield. Then it could cost less and plays into Vlad first ability. Idea Oh for cute! I had to lookup Cinnamonroll cause I didn't believe it was real. flying dog?! hehe. the "turn player" phrases is off for me. melono It's a stronger Harsh Scrutiny with a great quote and sells the overall idea. I missed the "you may" at first. I like that choice because I think it makes it a stronger card. Winner Idea
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Post by Idea on Apr 28, 2024 17:09:50 GMT
Thank you for the win viriss Let's try something a little different this time. Pick any brand that has a mascot or something which could be interpreted as a character in the brand's logo (the mascot doesn't have to be in the logo). Make a card based on that. Feel free to make up lore if that helps make your card and fits with the mascot or logo chosen. Edit: The art doesn't have to be of the logo if you go with that. That being said, regardless of whether you do or not, be sure to clarify which brand you chose.
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Post by elchetibo on Apr 29, 2024 12:05:43 GMT
FYI, Milburn Pennybags is the official name of "Mr. Monopoly"
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Post by melono on Apr 29, 2024 12:45:18 GMT
Magic cards? In my Happy Meal? It's more likely than you think! It's harder than it should be to find unironic Ronald McDonald art. Also, it has haste because it's fastfood of course
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Post by emberfire17 on Apr 29, 2024 19:27:52 GMT
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Post by viriss on May 1, 2024 22:29:24 GMT
Oops, not a mascot. I think I was thinking of when he was used to sell fries for McDonald's. But Mr potato head himself isn't one.
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Post by Idea on May 11, 2024 0:15:39 GMT
I intend to review this one tomorrow. Last minute entries are welcome!
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Post by Idea on May 11, 2024 17:54:34 GMT
elchetibo{Spoiler}Text for life gain/loss is typically written first with the opponent's loss of life and then your gaining of life (not that it matters much since it happens simultaneously). Extort and the first ability seem both fine and an interesting punishment for treasure abuse, though seeing the prevalence of treasures in red I do think any player using treasures that much is likely to have the means to easily dispatch a 1/1 with no protections. The second ability seems frankly... extremely restrictive for no reason? First it requires you to have ten treasures, which not only means you need to make ten treasures, you also need to have 10 mana just sitting around unspent. Considering you likely want to play this card as early as possible the timing of its abilities seems countersynergistic. Further the prize is the ability to pay life to give your opponent's mana. Yes if they spend the mana you gain life and they lose life, but they still got the mana and you lost a (nontoken) permanent. Mechanics like tribute show how weak a card can be in practice when an opponent is given the choice of two alternatives, even if both alternatives benefit you, which this ability doesn't. So it's an extremely restrictive and also costly giving your opponents cheaper phyrexian mana in a sense, that they can choose to use or not. melono{Spoiler}First, thank you for the flavor words. While I am familiar with the character (and McDonalds, obviously), the supersize me name I wasn't aware of and this enabled me to better look into the aspects you wanted to reference. Happy Meal's flavor is just perfect (no pun or further implications intended) and Supersize me giving power but not toughness, thus increasing the creature's size but not survivability is also some simple but really good representation. While I can see the "fast food" implication in haste there though, it does feel a bit out of place in this card with greater toughness than power and no use for a quick attack (in fact given it's static abilities it seems wiser to hold it back). Considering the likes of Furious Bellow, Jor kadeen the Prevailer and Reckless Charge, for getting +3/+0 with a minor restriction on the repeatability seems to be considered balanced. Eat your heart out, firebreath, I guess. seems like an appropriate replacement for in this case, and needing to get and spend a food, plus effectively spend 3 life for this seems like a fair trade-off. emberfire17{Spoiler}Lemme just get my Consulate Dreadnaught. Lizard, you take the helm. I'm not entirely sure what the crew 1 is referencing (if anything), though I can imagine where the haste and the cost reduction is coming from. This card is... very powerful though. It's not unprecedented and there are also effects Like Peacewalker Colossus, Mobilizer Mech and Mech Hangar let you turn your vehicles into creatures without crewing, which I would argue is an exceedingly similar effect to crew 1 due to how easy crew 1 is to do. The later assortment of effects seems to all have repeated 2-3 mana costs or else a higher crewing to begin with, but Astor gives crew 1 to all your vehicles and only costs 1 more mana than this. I would say that's the best comparison here, with abilities that I think have pretty similar power given their respective right circumstances. Still, Astor is a 4/4. So, after much rumination, I guess your card is more balanced than I first thought. viriss{Spoiler}A lot of two colored two mana creatures this time it seems. I will confess, I'm really not seeing the flavor here. Farm, I guess? But the Potato Head here seems to be the toy company version. I did look it up and there does seem to be based on a guy who used a potato to "make funny faces", though aside from farming I'm really not seeing how this portrays a brand or the character of the mascot. I guess being an artifact works with being a toy?
Balance-wise not much to comment on, everything seems solid to me. Like potatoes before getting mashed. Winner {Spoiler}Victory on this one goes to melono for excellent and creative flavor representation on a balanced card. emberfire17 gets second place with also good flavor representation, and a card that was far more balanced than it first seemed, at least by my standard "compare it to what wizards has made" method.
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Post by melono on May 12, 2024 8:54:41 GMT
Tyftw! The haste was also in case you'd have the mana to immediately supersize Ronald. It's an immediate 4/3 hit for 4 mana. Right, next crossovers, give me a card of an important character of any decidedly for-toddlers animation show. (Partial animation like Blue's Clues is allowed.) An easy way to fulfil this challenge is make a card for an old childhood show of yours, or go through lists of children's channels like Disney Junior's and grab something that interests you.
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Post by Idea on May 12, 2024 21:34:42 GMT
My entry focuses on an entry on the Once upon a... series, specifically Once upon a... Life, and the character the Maestro which from what I can tell as I looked it up, was apparently a consistent character in his role across the series (so a planeswalker felt most appropriate), as a coordinator and teacher making everything move smoothly. I only have a vague recollection of it, but I do think it was made for basically around the requested age group. Some notes: -Oozes = cells. Just wanted to call attention to that because while I find it logical it's not necessarily obvious. -The image credit is given to the animation and distribution it seems (name was also on the original picture) studio in this situation, though as far as I could tell it doesn't seem to have any corporate name attached like "Ltd.", hence I just put the studio name itself. Just figured I should mention it cause it might seem strange to have a single-word image credit.
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Post by elchetibo on May 12, 2024 23:56:14 GMT
My entry focuses on an entry on the Once upon a... series, specifically Once upon a... Life, and the character the Maestro which from what I can tell as I looked it up, was apparently a consistent character in his role across the series (so a planeswalker felt most appropriate), as a coordinator and teacher making everything move smoothly. I only have a vague recollection of it, but I do think it was made for basically around the requested age group. Some notes: -Oozes = cells. Just wanted to call attention to that because while I find it logical it's not necessarily obvious. -The image credit is given to the animation and distribution it seems (name was also on the original picture) studio in this situation, though as far as I could tell it doesn't seem to have any corporate name attached like "Ltd.", hence I just put the studio name itself. Just figured I should mention it cause it might seem strange to have a single-word image credit. I love that show! My dad has all the "Once upon a... Life" dvds!! (Cocorico btw) Anyways, here's my entry:
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Post by Jartis on May 13, 2024 22:34:47 GMT
My son's favorite:
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Post by viriss on May 14, 2024 0:06:15 GMT
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Post by eshix on May 14, 2024 20:25:04 GMT
Cocorico too! (will this count? although it started as childrens' book and the art is from the book, it's become popular through the cartoon adaptation.) Barbapapa Legendary Creature - Shapeshifter At the beginning of each opponent's upkeep, you may have that player draw a card and gain 4 life. If you do, Barbapapa becomes a copy of target creature that player controls except it's named Barbapapa, it's a legendary Shapeshifter in addition to its other types, and it has this ability. 0/7
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Post by melono on May 30, 2024 15:32:57 GMT
Idea - The Maestro: an interesting card, especially with spells, as they are cheap to return but love the cheapening. elchetibo - Tintin: investigate works really well with his reporter background. The hexproof and stunning I find less obvious, as I remember him at least he got into plenty of kerfuffles and got hurt lots, so the hexproof, eh. Jartis - Map: The double explore is of course fitting, and proper for its cost and rarity I feel. A shame the sacrifice ability doesn't give double explores as the passive would have given is really my only negative. viriss - Doc McStuffins: Manifesting dolls. And then fixing them up with a +1/+1? I think. The manifest can be pretty nasty if build with strong monsters with cheap mana but hefty etbs. eshix - Barbapapa: A grouphug cloner. The grouphug feels too huggy to my taste, but I know people make the comparable rabbit legendary with the tap to draw somehow work, so it must have some application. Thanks for playing, and the winner is: Jartis with the map!
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Post by Jartis on May 30, 2024 16:45:12 GMT
Thanks for the win! My son was very excited for the Map For the next challenge, you have a choice between two massive franchises: Minecraft and Halo!
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Jdgariepy
0/0 Germ
Posts: 1
Color Alignment: Blue
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Post by Jdgariepy on Jun 4, 2024 21:12:50 GMT
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Post by elchetibo on Jun 4, 2024 22:06:32 GMT
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Post by emberfire17 on Oct 20, 2024 16:03:11 GMT
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