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Post by ZephyrPhantom on Dec 20, 2023 4:08:29 GMT
They Break My Heart Instant Choose two target creatures controlled by the same controller. Those creatures' controller exiles one of the chosen creatures. References this moment in Doctor Who where The Doctor explains how everyone he meets ends up leaving him or dying someday, while The Doctor, an alien that can regenerate upon death, is forced to continue on heartbroken and alone.
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Post by melono on Dec 22, 2023 7:19:30 GMT
Fushi, Preserver of Eternity Legendary Creature - Shapeshifter Avatar Whenever a creature you control dies, you may exile it with an eternity counter on it instead. At the beginning of each upkeep you may have ~ become a copy of a creature card exiled with an eternity counter on it until end of turn. 1/4 Edit: I wanted to make it more eternal, so it uses counters on the exiled cards. Old: {Spoiler} Fushi, Preserver of Eternity Legendary Creature - Shapeshifter Avatar Whenever a creature you control dies, you may exile it instead. At the beginning of each upkeep you may have ~ become a copy of a creature card exiled by it until end of turn. 1/4
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Post by Idea on Dec 27, 2023 17:01:08 GMT
I will judge this one tomorrow. Any last minute entries are free to join!
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Post by Idea on Dec 28, 2023 23:46:32 GMT
ZephyrPhantom{Spoiler}This card captures the flavor quite well, bringing an inevitable separation of two creatures. Balance-wise I couldn't find much to properly compare it to, though the existence and recency of Harsh Mercy, a borderline board wipe at 3 mana, suggests this card is probably fair. melono{Spoiler}First, absolutely brilliant in how it captures the flavor. Not even sure if you watched the show or just did research, but it really captured Fushi's recording of people as they die, and even his ability to recover those forms after losing himself entirely. The ability is quite interesting as well, though I do feel there is a strong comparison here to both versions of Lazav, particularly Lazav the Multifarious which is arguably almost a straight upgrade (accessing stuff from your graveyard without having to have been present before, indefinitely maintaining the form, transforming at any time and even initially costing less mana to cast. Two of the colors here are even the same. As such I feel the card could use an upgrade. Winner {Spoiler}Both entries were excellent in capturing their respective flavor. That being said, I think ZephyrPhantom had a better entry in terms of balance with existing cards, so they are the winner!
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Post by ZephyrPhantom on Dec 29, 2023 2:10:04 GMT
TONIGHT1) James designs a card based on Top Gear! "And now, for a bit of British motoring history..."2) Richard designs a card based on Girls Und Panzer! "Why did I get the cartoons???"3) And you design a card based on any show or game featuring historical vehicles! "Iron Man's defected from the petrolheads...eugh."
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Post by melono on Dec 29, 2023 7:59:38 GMT
Idea - I read the manga for a bit before it was cool. Only had to search their name really. ZephyrPhantom Also, any show or game with any vehicles in the spotlight will do? Sooo does battlements count? Just making sure in case I do something for that.
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Post by ZephyrPhantom on Dec 29, 2023 11:00:09 GMT
ZephyrPhantom Also, any show or game with any vehicles in the spotlight will do? Sooo does battlements count? Just making sure in case I do something for that. Honestly I made 3) intentionally broad as an escape clause because I wasn't sure if the prompt was too narrow and I hate shooting myself in the foot with prompts no one can relate to, especially in this game. I'd vastly prefer it if you focused on motoring shows like Top Gear or similar detailed oriented shows about something with an engine used within the last 100 years in some shape or form, like Girls und Panzer. (And will probably award extra points to anyone who sticks closely to that intention - basically, the closer your card is to 1 or 2, the better. If you can actually do a Top Gear/The Grand Tour or Girls Und Panzer card, strongly suggest you do that.) Re:Battlements - If you mean battlements in the definition I got from Googling (castle walls and whatnot) - no, it has to at least be able to move. If you mean things like Siege Towers/Engines that can move (and thus would allow certain Total War games as one possible 'escape clause' entry) - yes.
Longer explanation that includes some things I didn't put in the prompt just to keep the focus on the Top Gear-themed intro: 1) I'm intentionally focusing on shows that struck a very good balance between doing their research and showcasing it in a somewhat crazy but viewer-friendly way. The more you can capture this spirit, the better - stuff like Top Gear showcasing the Toyota Hilux's durability by doing increasingly ridiculous demolition challenges with it or 'simulating' a car getting hit by lightning using an electrics lab or any real life history or tank mechanics Girls Und Panzer referenced during their battles come to mind. I'll even give crazier things like the Reliant Robin being turned into a rocketship, or the car made of meat a pass so long as you showcase some understanding of the technical details of what was done and why it was a good/bad idea. Same deal if you just want to make a card about your favorite tank/warship/airplane/etc... waifu - try and pick something about them that references their actual technical design or historical performance. 2) Alternatives to the Top Gear/ The Grand Tour side like Downey's Dream Cars, Jay Leno's Garage, etc... are things I was thinking of providing as examples of car shows because I figured people might be more likely to recognize the celebrity aspect and I would prefer you keep the craziness of the Hammond/Clarkson/May trio in somehow. (E.g. Downey's gimmick is that he's taking cars known for being gas guzzlers and trying to make them fully electric) I won't particularly complain if you want to go full Fifth Gear or World of Tanks and get even more technical, but I would prefer an explanation if you do. 3) The Girls und Panzer side is mostly made in mind with anime and games like Azur Lane and Kantai Collection where a lot of effort has been put into referencing the actual vehicles used as source material but has been 'compacted' down into well, anime characters (I tried to find an example featuring guys but that was a bit harder than expected...likewise, you might notice it's a little easier to find popular Western motoring shows hosted by men). I specifically picked Girls Und Panzer because the emphasis is on showing actual research into tank mechanics and historical battles - the writers and artists of this show have gone on to make similar shows like High School Fleet and The Magnificient Kotobuki for sea and air vehicles, though I'm pretty sure GuP is the most recognizable of the three. 4) tl;dr The Clarkson/Hammond/May trio and the tankery girls were both excellent at presenting highly technical motor vehicle knowledge in a fun accessible manner to people not familiar with the medium. I want to see that more than anything else.
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Post by melono on Dec 29, 2023 12:24:31 GMT
Ugh, I got a new phone so autocorrect is still on. Apologies. I meant BattleBots. The robot fighting show.
But I understand your intention now I think. I'll probably be able to get some idea brewing. Preferably with something else that BattleBots, but it probably falls under the escape clause you mentioned for siege towers
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Post by Idea on Dec 29, 2023 15:24:40 GMT
The way Azur Lane tries to capture this ship's historical is difficult to fully capture because it's expressed in part through an in-game event and in part through her character. Graf Spee worries about ambushes, is lonely because she was abandoned for a scuttle and tries to seize victory to make up for her past failure to fulfill her mission. Nonetheless, the essential parts of her story - being a raid ship sent after merchant and supply ships, eventually ambushed by the British / Royal Navy, making it out but being scuttled due to false reports planted through a compromised channel - are depicted there in both the event, the personality/dialogue, and I also tried to capture them in the card. They also mix well with the characteristics as a ship, which were more reflected in her in-game characteristics: High firepower, but vulnerable by battleship standards (to my understanding. I'm not exactly an expert...) I tried making the card a powerful damage dealing raider and combined her eventual self-inflicted defeat with her vulnerability mechanically.
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Post by melono on Jan 12, 2024 20:02:41 GMT
Rainbow Locomotive Legendary Artifact - Vehicle ~ can be your commander. Wagon Convoke ( Your Wagons can help cast this spell. Each Wagon you tap while casting this spell pays for or one mana of that Wagon’s color.) En Route - Tap any number of untapped Wagons that share one color: ~ becomes a creature and gets +2/+2 for each Wagon tapped this way until end of turn. Activate this ability only once each turn. 4/4 Freight Car Artifact - Vehicle Wagon A deck can have any number of the same Wagon cards. When ~ enters the battlefield, target opponent chooses a creature they control. You gain control of that creature. Whenever ~ is tapped as a cost for the En Route ability of a Rainbow Locomotive, target opponent chooses a creature they control. You gain control of that creature. Crew 3 7/6 Passenger Car Artifact - Vehicle Wagon A deck can have any number of the same Wagon cards. ~ can’t be blocked. Whenever ~ is tapped as a cost for the En Route ability of a Rainbow Locomotive, that Rainbow Locomotive can’t be blocked until end of turn. Crew 2 3/2 Coal Car Artifact - Vehicle Wagon A deck can have any number of the same Wagon cards. Whenever ~ attacks, it gets +2/+0 until end of turn. Whenever ~ is tapped as a cost for the En Route ability of a Rainbow Locomotive, that Rainbow Locomotive gets +2/+0 until end of turn. Crew 1 2/2 It's Ticket to Ride I'm not making all 8 cars, thank you kindly. It's already too many cards, as this isn't the multiple card challenge...
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Post by ZephyrPhantom on Jan 13, 2024 4:01:37 GMT
I'm not making all 8 cars, thank you kindly. It's already too many cards, as this isn't the multiple card challenge... Don't worry, I'm not that much of a stickler for something like that. Thanks for putting the effort in.
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Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
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Post by Sanfonier of the Night on Jan 13, 2024 15:07:09 GMT
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Post by ZephyrPhantom on Jan 24, 2024 11:03:49 GMT
Judging this weekend.
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Post by elchetibo on Jan 26, 2024 13:59:28 GMT
B.J. Blazkowicz Legendary Creature - Human Soldier
Soldiers you control have menace. , tap a non-Soldier creature you control: Create a 2/2 red and white Soldier creature token with haste and "At the end of your turn, sacrifice that creature". Whenever ~ deals damage to a black creature, destroy that creature.
3/5 |
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Post by Daij_Djan on Jan 28, 2024 15:44:29 GMT
Since I'm not really into this genre, I'm not sure whether this show even fits the task..?
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Post by ZephyrPhantom on Jan 30, 2024 8:47:30 GMT
Sorry all, work's come up at a bad time. I'll be judging this as soon as I get a moment within this week - until then, you are welcome to enter.
EDIT: Stealth edit to say judging will be this weekend.
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Post by ZephyrPhantom on Feb 11, 2024 22:21:57 GMT
I don't want to delay this game any longer, so I'll try and do my best to judge now. Idea - Raid or Scuttle is an excellent variation on the Viashino Sandstalker effects and tells me a lot about what this card is supposed to represent, IMHO, almost more than the rest of it. There's a lot going on with the card, but I think it's okay powerwise? You communicate the idea of being built to punch down on weaker boats well. Exists in that weird spot of being too strong for Standard but too weak for Modern and has a not so Commander friendly effect to boot. I guess that means it likely finds its home in Pioneer/Historic/Timeless. melono - "A deck can have any number of the same Wagon cards." is a neat way to emulate the boardgame and just how trains work in general. I feel like this would end up being a very popular niche Commander deck. I think the only thing I'm mixed on as a whole is that I wonder how well this would slot into other train-themed decks that don't use this Ticket to Ride setup, and this is just detailed enough to make my brain wonder how destinations would be represented. But they're definitely ready to be played and would make for an interesting deck. Sanfonier of the Night - I think you've represented The Ben Collins fairly well at a quick glance, and this fits the prompt on the surface, but it clashes with the more detailed explanation of the prompt I replied to melono about in that I was looking for some display of technical knowledge on vehicles. Some other complaints at a deeper look: I feel like Haste is weird because Crew doesn't check for that. Yes, he's a racing driver, and yes, it works for W/R mechanically, but I actually don't see how Haste or Vigilance flavorfully represent the Stig in this case. Props to you for giving the vehicle haste but I feel like it should be getting Haste and Vigilance, not Stig himself - that sounds more fitting for something like Attack Stig or one of his many variants from the show. Nonbasic Landwalk - Stig's done a lot, but isn't he primarily a racetrack driver? Again offroading tends to be handled by variants and I remember Ben Collins even straight up lost a race against an offroad biker until he was given a better car. Might be nitpicking here (especially since I know you could argue this card is about non Ben Collins-Stig, but he's the incarnation of the character I think of first as a Top Gear watcher), like, it might make sense in the context of a set where the nonbasics are racetracks, but in a vacuum I'm not convinced. This cards really should've had 1-2 lines of explanation to accompany it, if nothing else. elchetibo - In hindsight, I should've made the prompt stricter and not kept the full explanation to a reply post. I think it's easy to make the connection that black creatures would be the Nazi faction here. I guess the convoke-like effect is meant to represent recruiting Soldiers? But it feels like a resistance movement should be directly turning those creatures into Soldiers.... The mechanics are sound, but there's a bit of a flavor disconnect here. Daij_Djan - Yes, this is the kind of thing I wanted to see. I want to say making it a Treasure is actually surprisingly appropriate given how increasingly concerned people are about preserving unique cars these days as opposed to being able to recklessly trash them for cheap like you could in the old Top Gear days. I think you describe the show pretty well and coincidentally manage to capture a real life cultural change in how cars are treated. 1st: Idea2nd: Daij_Djan / melono
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Post by Idea on Feb 14, 2024 20:11:45 GMT
Thank you for the win ZephyrPhantom ! Apologies for the delay everyone. For the Next Challenge: Make a card based on one of the following shows: ...Or another show focused on the cast playing video games or being trapped in a video game world.
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Bouncearama
3/3 Beast
Posts: 174
Formerly Known As: pistonsmcgraw
Favorite Card: Davriel, Soul Broker
Favorite Set: Unstable
Color Alignment: Blue, Black, Red
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Post by Bouncearama on Feb 19, 2024 3:05:20 GMT
Thank you for the win ZephyrPhantom ! Apologies for the delay everyone. For the Next Challenge: Make a card based on one of the following shows: ...Or another show focused on the cast playing video games or being trapped in a video game world. Are books and games allowed?
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Post by Idea on Feb 19, 2024 11:49:53 GMT
Thank you for the win ZephyrPhantom ! Apologies for the delay everyone. For the Next Challenge: Make a card based on one of the following shows: ...Or another show focused on the cast playing video games or being trapped in a video game world. Are books and games allowed? Either works if there are associated illustrations you can use.
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Post by Idea on Feb 25, 2024 1:31:34 GMT
bump
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Post by melono on Feb 25, 2024 22:23:15 GMT
Impossible Defense Instant Target creature gains hexproof and is indestructible until end of turn. Prevent all damage that would be dealt to it until end of turn. "This shield might be stronger than I thought!"
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Post by Jartis on Feb 26, 2024 6:19:57 GMT
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Post by Idea on Mar 1, 2024 2:37:00 GMT
I intend to review this on the weekend! Any last minute entries are welcome!
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Post by Idea on Mar 3, 2024 1:01:22 GMT
melono {Spoiler}A Loran's Escape that also prevents damage. Considering how niche the situations in which damage prevention matters for an indestructible creature, I guess that's close enough to scry 1 level to pass. I'm assuming it's based on Bofuri, though the lack of any explicit mention does make me uncertain. Jartis{Spoiler}Stats seem about right for mana value, abilities seem rather underwhelming though. Don't get me wrong Ninjutsu is flavorful but as it stands it's a self-bouncing bouncer with conditional discounts. There's definitely some interesting stuff you can do with it, but for a four mana legendary creature I would expect more. Also, regarding the ability wording here: * Shouldn't defensive Ninjutsu make the creature block the one that was being blocked before? I think that would make the most sense, and also unlike attackers I think adding in a blocker post-blocker phase might get confusing, namely in what happens if you end up blocking something that wasn't being blocked before. * Don't know if this is intended, but currently the last ability triggers off of Akatsuki entering the battlefield as well. Winner {Spoiler}Victory goes to melono !
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Post by melono on Mar 3, 2024 7:46:51 GMT
You assumed right, but I should've added it was Bofuri. Tyftw!
Next two crossings: give me a card from one of the two big properties that I don't believe will ever come to Magic: - Nintendo's Super Mario Bros. - Disney's Frozen
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Post by viriss on Mar 3, 2024 14:24:26 GMT
Sorry
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Post by Idea on Mar 3, 2024 16:04:31 GMT
Sorry Just noble, not like human noble?
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Post by viriss on Mar 3, 2024 17:16:38 GMT
Just noble, not like human noble? Updated, thanks! I guess I didn't think it would fit at first but missed it. =)
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Post by Idea on Mar 3, 2024 17:49:04 GMT
I haven't played the games, so I'm mostly going off wiki knowledge. It appears King Boo (whom Boosette is based on) pretty much seems to have whatever powers the plot wants him to have, or rather whatever powers the writers want him to have at any given time to facilitate the gameplay they want to introduce. That is to say, capturing it all in a single card wouldn't exactly be feasible. I've decided to focus on some of the most common and iconic stuff, using exile to represent his swallowing/absorbing or his trapping someone in a painting, and his ability to gain power having more ghost followers as the king of ghosts. I wanted to do something with flash on an initial conception, but I couldn't find a way to fit into the card and at least as a standalone card I'm pretty satisfied with the current result, and even complexity and text size aside, upping the mana cost on a card you're meant to cast repeatedly under normal circumstances is probably not the best idea.
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