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Post by ameisenmeister on Sept 2, 2020 18:41:53 GMT
Late judging incoming!
gamma3 - Seems fair in a snow environment and like a nice twist on Ghostly Prison. Good to see this a rare, too.
melono - Nice flavor on a card that's basically Holy Day. Not much else to say about it tbo.
viriss - All permanents are snow? So... until end of turn? Or permanently? Would either cause massive memory issues or would be a " : In two turns, this replaces itself." Don't really see why anyone would play this card if not running a very, very dedicated snow matters deck.
mosgon - So, why is this a red card while costing no ? And why does its triggered ability doesn't hit snow creatures but its activated ability does? Other than than, the card is kinda sweet, if only for flavor reasons.
Boogymanjunior - Yeah, fine card. Repeatable discard on two mana is risky but I believe it's right here. The nonland clause has a strong tendency to kick you in the nuts if you have an opponent who's just smart enough to keep one or two lands in their hand. Usually cards that let the opponent reaveal cards for you to choose from have no nonland clause. Example
{And the winner is...} Boogymanjunior with gamma3 as close competition.
Thanks everyone for participating!
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Post by Boogymanjunior on Sept 2, 2020 22:18:32 GMT
Thanks for the win! I would say that often those players would hold lands not because they are smart, but desperate- but I can see that this clause may bite you a bit back sometimes.
Next word is Fortune or it's derivatives. Please design without gold/treasure tokens.
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Post by viriss on Sept 3, 2020 1:19:12 GMT
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Post by Boogymanjunior on Sept 13, 2020 19:46:10 GMT
Long time in already, but would love to see some more entries to kickstart judging some time soon.
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Post by Daij_Djan on Sept 13, 2020 20:20:11 GMT
Sure, here you go:
Oddly enough, Assure // Assemble is the only card with that exact effect out there so far..
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Post by Flo00 on Sept 14, 2020 5:23:50 GMT
Fortunate Fools Enchantment Whenever a creature dies during combat, flip a coin. If you win the flip, return it to the battlefield under its owner’s control with a +1/+1 counter on it. Otherwise, exile it from the graveyard.
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Post by gamma3 on Sept 14, 2020 13:43:11 GMT
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Post by ameisenmeister on Sept 14, 2020 15:59:19 GMT
Loos like the reminder was exactly what this challenge needed.
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Post by Boogymanjunior on Sept 18, 2020 1:01:16 GMT
Thanks for this wave of designs, will judge sometime on the weekend.
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Post by Boogymanjunior on Sept 20, 2020 23:23:30 GMT
Short judging arrived! { viriss} viriss While triple blue does not sound 100% appealing for cards that care about something as broad as casting spells, the card sets of a nice cycle of card advantage and using this card advantage to trigger it. { Flo00} Flo00 Besides it should having the creature's controller flip the coin (when you win a flip, you, your opponent's wouldn't get an advantage), it's a nice chaos card that lets the graveyard stay clean and the battlefield dirty. Misses a flavor text. { gamma3} gamma3 Appropiatly costed for a good hurt. Misses a flavor text. { ameisenmeister} ameisenmeister Nice nod to Wheel of Fortune. Probably would being played most often in late game due to double favouring (higher power/more card draw + smaller hand/less to discard), but good for mid game discard shenanigans as well. The Akroma quote frames a good flavour. {And the winner is...} ameisenmeister! All entries were top so ranking is difficult, but yours had the slightly best mixture of no problems and specialty from among them.
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Post by Boogymanjunior on Sept 23, 2020 7:07:31 GMT
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Post by ameisenmeister on Sept 23, 2020 10:32:07 GMT
Thanks for the win and sorry for the delay. I've got a lot of rl-stuff going on right now. Speaking of which, your next word will be work. Have fun!
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thegoldenscarab
0/0 Germ
Posts: 21
Favorite Card: The Scarab God
Favorite Set: Hour of Devestation
Color Alignment: White, Red
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Post by thegoldenscarab on Sept 24, 2020 13:46:24 GMT
All Work//No play All Work Sorcery Take an extra turn after this one // No Play Instant End the Turn
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Sept 24, 2020 16:29:41 GMT
Iron Workhorse
Artifact Creature - Horse Vigilance
Iron Workhorse can't be tapped. (It can't be forced to tap, and you can't tap it to pay costs or activate abilities.)
2/4
Does this actually work? I hope so!
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Post by Daij_Djan on Sept 24, 2020 18:15:09 GMT
@ thaneofglamis: Not a rules layer, but I think you'd need to add vigilance to the card directly - because otherwise you can't pay the "cost" for attacking with it.
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Post by viriss on Sept 24, 2020 21:14:58 GMT
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Post by Boogymanjunior on Sept 30, 2020 0:13:45 GMT
Note that X has to be the same CMC.
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Post by Flo00 on Sept 30, 2020 2:57:26 GMT
Workaround Instant Exile target spell. As long as it is exiled, its owner may cast it from exile. Draw a card. Spell Queller meets Remand
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Post by Flo00 on Sept 30, 2020 3:04:27 GMT
thaneofglamis & Daij_Djan: I just looked it up in the comprehensive rules. 508.1f The active player taps the chosen creatures. Tapping a creature when it’s declared as an attacker isn’t a cost; attacking simply causes creatures to become tapped.
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Post by ameisenmeister on Oct 2, 2020 6:08:51 GMT
Gonna judge soon, get your entries in!
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Post by ameisenmeister on Oct 6, 2020 16:30:57 GMT
Judging time!
Nice symmetry of names and effects. Would probably be a really powerful card if printed in real magic.
Seems interesting, yet strangely d'accord with the rules. However, I can't really think of a good use for that ability besides that the creature is always ready to block. Something that could have been achieved by a simple "CARDNAME can block as long as it's tapped" line. Also, the fact that the creature can't be tapped in the first makes it seem more like stubborn mule than a workhorse.
I don't like defender as a keyword and I don't like keyword counters. That said, your card seems alright although a little underwhelming, especially considering that you can only resurrect creatures from your own graveyard.
Okay... So you polymorph cards from exile amirite? Reads a little complex but is grokkable. The cost line should probably read " , put a creature card with converted mana cost X exiled with CARDNAME into its owner's graveyard:...". Fine card otherwise.
You say it's a mix of Spell Queller and Remand but to me it seems very much like Remand and almost nothing like Spell Queller. So much so, actually, that I wonder how this isn't just Remand with a slightly different wording and an additional in the casting cost. Casting something from exile is basically the same a casting from hand unless specific shenanigans are involved. You could have circumvented this by having the card cost more to cast or something similar that couldn't be done when returned to the hand. However, Remand is an absurdly powerful and annoying card and so one additional in the cost is probably a good idea.
{And the winner is...} thegoldenscarab! Simple and powerful effects that are also mirrored on a split card take the cake today.
Thanks everyone for participating!
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thegoldenscarab
0/0 Germ
Posts: 21
Favorite Card: The Scarab God
Favorite Set: Hour of Devestation
Color Alignment: White, Red
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Post by thegoldenscarab on Oct 7, 2020 18:38:16 GMT
Thanks a lot for the win! I agree it would probably be strong if printed into standard Anyways, the next word is complicate and/or it's variants
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Post by SilentKobold on Oct 7, 2020 19:08:54 GMT
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Post by viriss on Oct 8, 2020 2:34:43 GMT
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Post by Flo00 on Oct 13, 2020 9:57:38 GMT
Here is a new thing I came up with: Modal activation. It's a kind of Crystal Shard-like activation taken to the next level. Naturally, this is rather silver-bordered, so I decided to take it to eleven: Complicated Ritual Enchantment , Choose one. You can choose each activation only once — • Return a creature you control with a watermark to its owner’s hand, dance the Hokey Pokey: • , , , , Discard two cards with the same artist: • Get target player a drink of their choice: (They pay any costs for it.)• Exile three cards with reminder text from your graveyard, compliment an opponent: • Remove two counters from Complicated Ritual: Put a quest counter on Complicated Ritual. Untap it during the next untap step. Remove three quest counters from Complicated Ritual and sacrifice it: Take an extra turn after this one. During that extra turn, you can choose each card’s artist, expansion symbol, flavor text and watermark as you wish. Yes, this is a very tight text box. <- I would use this as a flavor if there was any space left. In case you're wondering, you can choose a card to have no artist or expansion symbol.
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Post by gamma3 on Oct 13, 2020 12:28:50 GMT
Let's hop on the silver bordered train: Complications Enchantment Whenever a player casts a wordy spell, counter thats spell unless that player chooses an action to perform until end of turn. Each player can choose each action only once each turn: - Sway side to side.
- Bounce up and down in your seat.
- Pat your head.
If a player fails to perform their chosen action until end of turn, that player loses 3 life. (A spell is wordy of it has 4 or more lines of rules text.)Yeah, that got kinda long. Oh well.
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Post by melono on Oct 13, 2020 15:45:44 GMT
Complicated Birth Instant Target creature that entered the battlefield this turn gets -3/-3 until end of turn. Most of the goblins of this plane don't even survive their first day. Only the strongest or the luckiest see the light of day.
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thegoldenscarab
0/0 Germ
Posts: 21
Favorite Card: The Scarab God
Favorite Set: Hour of Devestation
Color Alignment: White, Red
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Post by thegoldenscarab on Oct 14, 2020 13:15:42 GMT
Judging coming later today! I know I should have given a 24 hour warning yesterday, but I got distracted
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thegoldenscarab
0/0 Germ
Posts: 21
Favorite Card: The Scarab God
Favorite Set: Hour of Devestation
Color Alignment: White, Red
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Post by thegoldenscarab on Oct 14, 2020 23:18:10 GMT
SilentKobold - Strong counter, would definently see play, the fateseal might be a bit powerful, but I don't think it would be meta breaking. viriss - Very nice and unique design. Definently feels silver-bordered, and I could see Wizards maybe doing this at one point Flo00 - Took me a while to understand it, but I see now. All of tehse feel very much sliver, however, in my opinion, they feel just like costs stapled on to the card. Do thike the idea here though gamma3 - I like the idea here, and it is well executed. I am worried the cost may be too low, but this is silver bordered (i assume) so it isn't too much of a big deal melono - Situationally strong and neat card. Strong rmemoval if you know what to use it on. And The Winner is: {Spoiler}Viriss! I really liked all of the cards, but this felt the most unique and had a very cool mechanic to boot. Good job again everyone, made me have to think
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thegoldenscarab
0/0 Germ
Posts: 21
Favorite Card: The Scarab God
Favorite Set: Hour of Devestation
Color Alignment: White, Red
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Post by thegoldenscarab on Oct 19, 2020 13:42:19 GMT
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