|
Post by Flo00 on Sept 12, 2023 13:03:20 GMT
Okay, here we go: IMIT #174: Lucky you! Your card features or refers to coin filps or dice rolls. (Thanks, Flo00!)LIMIT #20: From 20 to 0: your card can hypothetically kill your opponent in one swing. LIMIT #198: Tides of war: your card is a battle or mentions battles in some way. (Thanks Flo00!)I have also collected the last limits that are not yet in the limits list on the first post: LIMIT #192: Spring has come. Your card is themed around springtime. (Thanks pernicious!) LIMIT #193: Winter is coming. Your card is themed around wintertime. (Thanks Flo00!) LIMIT #194: Triple threat: Your card must have exactly three abilities (each "paragraph" or keyword on a card is an ability). (Thanks, vizionarius!) LIMIT #195: Counter-intuitive - Your card can remove counters in some way. (Thanks Ameisenmeister!) LIMIT #196: Single it out: Your card has a mana value of exactly one (with no X!) (Thanks, thaneofglamis!) LIMIT #197: A token of my appreciation... Your card creates or in any other way cares about Non-Creature Token(s). (Thanks melono!)
I also noticed that #148 isn't bold in the limits list.
|
|
|
Post by kefke on Sept 12, 2023 14:38:50 GMT
I'd like to submit this on behalf of WotC...
|
|
|
Post by Idea on Sept 12, 2023 19:44:56 GMT
|
|
|
Post by vizionarius on Sept 15, 2023 18:20:14 GMT
Gambler's Fallacy Battle - Trial (As a Trial enters, you lose control of it. You and others can attack and protect it. When it's defeated by a player, that player exiles it, then casts it transformed.)
As ~ enters the battlefield, roll a d20. It enters the battlefield with additional defense counters on it equal to the result. Whenever a player rolls one or more dice, ~ deals 2 damage to that player. {0} //// Gambler's Ruin Enchantment - Aura Curse Enchant player At the beginning of enchanted player's upkeep, they roll a d20. When they do, ~ deals damage to them equal to the result. "The stakes have been raised."
|
|
|
Post by Flo00 on Sept 21, 2023 18:30:22 GMT
Judging this on the weekend. More entries are appreciated.
|
|
thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
|
Post by thaneofglamis on Sept 21, 2023 19:55:07 GMT
Aganazzar's Scorcher Sorcery Choose target creature, planeswalker, or battle, then roll a d20. | 1-9 | ~ deals X damage to that permanent. | 10-19 | ~ deals X damage to that permanent. Excess damage is dealt to that permanent's controller instead. | 20 | ~ deals X damage to that permanent and X damage to that permanent's controller.
|
|
|
Post by Flo00 on Sept 29, 2023 12:06:16 GMT
Weekends come and go so fast these days... {kefke / WotC}Doesn't fulfill LIMIT #198, sorry. A clash is not the same as a battle.
{Idea}That's a pretty radical cost to lose a random ammount of life up to 20. The idea of transfering your life to a battle and then making it a Lich sounds fun in a very wicked way. Maybe this could go all the way and also prevent the player from losing as long as the battle is in play? I wonder why you made the roll a cost and not just on resolution. I can only imagine to allow for some counterspell shenanigans or battle destruction before resolution? "Hey everyone, I'm going to lose 7 life ot this, does anyone want ot counter it?" I wonder why you made {vizionarius}I can see two ways playing this would make sense: Either you are confident that you can clear it right away; or your playgroup likes political games so you can convience the right people to attach this to the wrong people. The random ammount of defense counters makes it hard to calculate an outcome for both cases unless you already have a superior force on the battlefield. I think this is a good thing given how strong this card can be.
{thaneofglamis}Nice sneaky way of refering battles. It's a good solid card that would feel right at home in a DnD set.
|
|
|
Post by Idea on Sept 29, 2023 13:43:31 GMT
Flo00 it was either to do with making the wording less confusing or something about the targeting, I don't remember very well. I do see how the wording could be simplified that way though.
|
|
|
Post by vizionarius on Oct 9, 2023 3:07:24 GMT
|
|
|
Post by Flo00 on Oct 11, 2023 14:54:10 GMT
I'll dub vizionarius runner-up so you can take over if they don't show up soon.
|
|
|
Post by vizionarius on Oct 16, 2023 2:30:04 GMT
I think it's been a while enough. Thanks for the runner-up Flo00 ! Next:LIMIT #176: Be my guest: Your card is or cares about the creature type Guest. (Thanks, viriss!)LIMIT #32: Get out! Your card involves exile. LIMIT #199: Tickets please! Your card cares about/involves tickets ( ). (Thanks, vizionarius!)
|
|
|
Post by viriss on Oct 16, 2023 3:32:12 GMT
|
|
|
Post by Flo00 on Oct 17, 2023 10:14:54 GMT
Unwelcome Guest Creature - Ooze Guest At the beginning of your upkeep, exile Unwelcome Guest unless you pay . When Unwelcome Guest is exiled from anywhere, you get . Myra is willing to pay the creeper to keep its stench off her show.4/4
|
|
|
Post by Idea on Oct 18, 2023 16:04:04 GMT
The Wondrous Teleporting Machine! Artifact - Attraction Visit - You may put a sticker on target guest you control. Exile that creature and create a token that is a copy of it. ( You do this even if you didn't put a sticker on it) Prize - Return each creature exiled with ~ to the battlefield. You get a (ticket counter) for each sticker on those creatures, then sacrifice ~ and open an attraction.
|
|
|
Post by vizionarius on Oct 31, 2023 22:11:36 GMT
Feedbackviriss: Huge fan of the Sticker Champion ability as a way to fulfill the exile requirement! I think the creature is strong, cute, and is tough to cast, but can be built around in a fun way. Flo00: It's at the very least a 2-mana 4/4 blocker for a turn that nets you +2 tickets. I think it might be a little on the weak side since that upkeep payment can get pretty cumbersome. I'm not the biggest fan of the "exile this or pay" ending in "you get back what you paid." Idea: An Attraction! I like it! What are the numbers when you visit it, though? I like that the card plays with the fact that stickers stay on cards as they move to non-hidden zones. ResultGood designs overall, but viriss' design really sticks out to me, so they get the win!
|
|
|
Post by Idea on Oct 31, 2023 22:40:10 GMT
vizionarius I didn't put the numbers on purpose because every attraction card has a variant for each combination of possible visits for it. It's not a static part of the card so it seemed redundant to mention.
|
|
|
Post by vizionarius on Oct 31, 2023 22:49:10 GMT
vizionarius I didn't put the numbers on purpose because every attraction card has a variant for each combination of possible visits for it. It's not a static part of the card so it seemed redundant to mention. Yeah, but it would have been nice to know if it had 2, 3, or 4 chances to win, since that's not consistent between them.
|
|
|
Post by Idea on Oct 31, 2023 23:00:53 GMT
vizionarius I didn't put the numbers on purpose because every attraction card has a variant for each combination of possible visits for it. It's not a static part of the card so it seemed redundant to mention. Yeah, but it would have been nice to know if it had 2, 3, or 4 chances to win, since that's not consistent between them. Fair enough.
|
|
|
Post by viriss on Nov 1, 2023 0:52:25 GMT
LIMIT #75: I can't even! Your card features an odd number of odd numbers. (Even numbers are allowed.) (Thanks, Fermat!) LIMIT #100: Go big or go home! Your card is a God, has a converted mana cost of 10 or greater, or has the keyword Epic. (Thanks, gateways7!) LIMIT #200: There's no place like zone! Your card cares about a zone. (Thanks, Viriss!)
|
|
|
Post by Idea on Nov 1, 2023 10:38:58 GMT
LIMIT #75: I can't even! Your card features an odd number of odd numbers. (Even numbers are allowed.) (Thanks, Fermat!) LIMIT #100: Go big or go home! Your card is a God, has a converted mana cost of 10 or greater, or has the keyword Epic. (Thanks, gateways7!) LIMIT #200: There's no place like zone! Your card cares about a zone. (Thanks, Viriss!) Are written out numbers (e.g. "one" as opposed to "1") counted for the first limit?
|
|
|
Post by viriss on Nov 1, 2023 22:09:55 GMT
LIMIT #75: I can't even! Your card features an odd number of odd numbers. (Even numbers are allowed.) (Thanks, Fermat!) LIMIT #100: Go big or go home! Your card is a God, has a converted mana cost of 10 or greater, or has the keyword Epic. (Thanks, gateways7!) LIMIT #200: There's no place like zone! Your card cares about a zone. (Thanks, Viriss!) Are written out numbers (e.g. "one" as opposed to "1") counted for the first limit? For this instance, yes!
|
|
|
Post by melono on Nov 4, 2023 11:07:58 GMT
Fleshwrought Simulacrum Creature - Shapeshifter Changeling ( This card is every creature type.) Menace ( This creature can’t be blocked except by two or more creatures.) , Exile ~ from your graveyard: Create a tapped 4/1 black Skeleton creature token with menace. From beneath the lifeless façade of formless flesh, a skeleton emerges.1/1 It does fulfil the second challenge if you think about it
|
|
|
Post by Idea on Nov 4, 2023 17:11:17 GMT
|
|
|
Post by Daij_Djan on Nov 5, 2023 21:02:23 GMT
|
|
|
Post by gluestick248 on Nov 6, 2023 15:20:11 GMT
Soratami Wisdom-Keeper 8UU Creature — Moonfolk Wizard ~ costs less for each card in your hand. Flying, ward When ~ enters the battlefield, if you have fewer than seven cards in your hand, draw cards equal to the difference. 4/4
|
|
|
Post by ameisenmeister on Nov 13, 2023 8:45:58 GMT
|
|
|
Post by Flo00 on Nov 13, 2023 9:15:53 GMT
Slaughterfright Creature - Nightmare As long as the number of cards in your graveyard if bigger than the number of permanents you control, Slaughterfright costs less to cast, where X is equal to the difference. Menace, ward—sacrifice a permanent 9/9
|
|
|
Post by viriss on Nov 15, 2023 3:36:26 GMT
All clear on Limit #75, check. All clear on Limit #100, check. All clear on Limit #200, check. Let's go! melono I misread limit #100 at first, so I'm glad you started it off. It's a God... or more a god maybe. (4 odd numbers) Idea hmmmm, "choose one" vs. "choose a" seems sus. =) Wait can't you make opponents also cast this spell? Messy. lol (1 odd number) Daij_Djan Scary, both the play and fight against. Interesting idea for an permanent with Epic. (3 odd numbers) gluestick248 Great balance of cost/effect. Nice moonfolk. (3 odd numbers) ameisenmeister I would definetly run these in my fungus deck. (3 odd numbers) Flo00 Oof whichever plane this creature comes from... those poor people! (3 odd numbers) Winner gluestick248
|
|
|
Post by gluestick248 on Nov 15, 2023 18:38:02 GMT
Thanks viriss!
LIMIT #140: The Tour de France - your card has a cycling ability or cares about cycling! (Thanks, thaneofglamis!)
LIMIT #110: Negative, sir: Your Card has a drawback (as standalone, among other effects, or combined with a positive effect a la Xathrid Demon). (Thanks, Boogymanjunior!)
LIMIT #201: M is for Magic! Your card’s name starts with the letter M. (Thanks, gluestick248!)
Good luck!
|
|
|
Post by Daij_Djan on Nov 15, 2023 19:57:17 GMT
|
|