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Post by ameisenmeister on Nov 7, 2020 19:59:17 GMT
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Post by Boogymanjunior on Nov 12, 2020 3:16:26 GMT
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Post by melono on Nov 19, 2020 16:02:54 GMT
Judging this weekend. Submit now!
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Post by odivesco on Nov 19, 2020 18:08:32 GMT
Mauling Ambush Sorcery As an additional cost to cast this spell, reveal a creature card from your hand. Mauling Ambush deals damage to target creature or planeswalker equal to the revealed card's power. Flashback
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Post by gamma3 on Nov 19, 2020 21:01:51 GMT
Bet My Life! Sorcery As an additional cost to cast Bet My Life!, discard a card at random. Return target nonland permanent card from your graveyard to your hand. You lose life equal to the difference in converted mana cost between that card and the discarded card.
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Post by melono on Nov 22, 2020 7:58:38 GMT
Submissions are now closed. Imma judge rn
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Post by melono on Nov 22, 2020 9:51:14 GMT
Judgement: {Spoiler} SilentKobold - Exhausting Ritual: A good loot effect that cleanses your entire hand (even if you don’t want all gone) for a new hand. It can also disrupt your enemies, but it always gives them card advantage by one. The flashback and damage push this card pretty hard along from being good to being great. Especially against blue decks that love those cards of theirs. They can probably be punished just that bit harder as red likes to do. Daij_Djan - Golden Rebuke: I don’t like what this asks of you. It’s a white card (which doesn’t have the greatest card draw) that asks you to count your cards in hand for the specific moment of your opponent attacking or blocking. What this can create is people holding ALL of their cards in hand for that moment, instead of playing their cards when they should. The flashback cost is neat, though I see this card mostly played in bluewhite control where you have cards in hand, so that cost might be more situational than desired. Flo00 - Ritual of Endless Peaks: Firstly, I don’t like the hybrid mana. It should probably just be all three colors fully seeing its effects: G: graveyard to hand UR: discard and deal damage equal to the converted manacost. You might even drop U if you so wanted, but the graveyard recursion as is on a possibly 1RU card gets a no from me. Secondly, I like the combination of damage and graveyard recursion. Having it be less powerful by restricting it with the types of the card discarded (and having to discard) while also having it be less expensive manawise than for your example Vengeful Rebirth makes it a bit more playable. Lastly, the “any target” might be pushing it. Just using this card for that effect and throwing Emrakuls at people wouldn’t be too out there. Getting a card back from your grave at that is just extra. ameisenmeister - Regathan Resurrection: A to-the-face Tarmogoyf, with some graveyard-to-hand action. Showing your hand, especially a big hand, will of course cost you. I like that the grabbing from the grave can really help with the damage, but you have to make the choice of whether you want to have a good card in hand or a good extra one or two points of damage to destroy that creature or planeswalker. Having it only target creatures or planeswalkers is a good limiter. Boogymanjunior - Bloodgyre Curate: I like this effect. Repeatable Morgueburst on a stick, but with an extra cost. Gotta have creatures in hand and in graveyard. Good that it’s limited to creatures and planeswalkers instead of players, with its repeatable nature and all. odivesco - Mauling Ambush: A rabid bite that you don’t need the creature to be on the battlefield for. Good that it costs 3 instead of 2 cmc then! In-flavor for green, but still a different way to remove for green. Having it be repeatable for the same price is a bit much though. That flashback cost should go a bit higher imo. gamma3 - Bet My Life!: Very expensive for very little payoff. Understandable that it would cost more to do something that green normally does (put any card into hand from the grave), but both the discarding and the lifeloss make this a hefty price for something that isn’t that great.
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Post by ameisenmeister on Nov 22, 2020 16:44:28 GMT
Thanks for the win!
Your next limits are...
LIMIT #123: Tell me a story! Your card is tied to Magic lore past or present. (Thanks, Flo00!)
LIMIT #32: Get out! Your card involves exile.
LIMIT #157: My big fat greek plane - Your card is set on the plane of Theros. (Thanks, Ameisenmeister!)
Some promising limits, I think. Have fun!
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Post by odivesco on Nov 23, 2020 1:03:52 GMT
Panacea Legendary Artifact When Panacea enters the battlefield, you gain 3 life. , , sacrifice Panacea: Return target exiled creature or enchantment card you own to your hand. "This can cure any illness and can even restore the forgotten. I hope you know what you're doing." - Pharika
Thinking of putting the exiled card from there directly onto the battlefield... hmm
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Nov 26, 2020 0:46:24 GMT
Sorcery Exile target creature. Create a 2/2 black Zombie enchantment creature token. It could remember nothing, except that its children were taken away. It had no purpose, except to take them back.
I knew I wanted to do something related to the Returned, and the description of pseudammas really grabbed me.
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Post by viriss on Nov 26, 2020 17:44:17 GMT
It's a bit of a kitchen sink, but that's just where I ended up designing it. =)
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Post by Flo00 on Nov 27, 2020 0:52:23 GMT
Journey Though Nyx Instant Exile target creature or enchantment you control, then reutrn that card to the battlefield under it’s owner’s control. If it enters the battlefield as an enchantment creature, it enters with an additional +1/+1 counter on it. A theros-shifted Essence Flux/Teferi's Time Twist.
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Post by quazerflame on Nov 27, 2020 10:03:08 GMT
Kind of disappointing that we didn't get a card of this climactic moment in Theros Beyond Death. Let's fix that.----- The Spear Shatters Sorcery This spell costs less to cast if it targets a permanent with indestructible. Exile target artifact or enchantment. If it was legendary, create a token copy of it. It never crossed Heliod's mind that mortals would believe that Elspeth's spear was the real one until the moment his own splintered in his grasp.----- White gets to exile artifacts and enchantments, so that's in. Gods are indestructible, let's have a bonus in the form of cost reduction for targeting those. White is also the top color in "legendary matters", so how about an unusual steal-effect in white by making a token copy if it's legendary. After all, Elspeth did basically steal Heliod's spear. There. The critical moment of Theros Beyond Death, finally in card form. I'd include a render but I couldn't find art.
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Post by ameisenmeister on Dec 5, 2020 10:54:37 GMT
Gonna judge soon so get those last entries in!
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Post by ameisenmeister on Dec 11, 2020 19:49:51 GMT
I'm sorry about the delay. Here's my judging:
odivesco - Seems interesting, but returning stuff from exile is a dangerous field that wotc is careful not to enter – and for good reason. The 3 life seem a little odd. I guess it's there to symbolize another way the panacea can heal everything but it seems a little slapped on.
thaneofglamis - Cool card! A creature gets abducted by a pseudamma and turned into an underworld child. Perhaps the card would even work as a mono card and then be run in traditional zombie decks.
viriss - The flavor totally works and the mechanics play well into one another. I feel that the added cycling is a bit too much, considering that the appearance of two non evergreen keywords on the same card is extremely rare and usually reserved for special releases or, you know, the time spiral block. The fact that you can repeatedly return creature cards from your graveyard to your hand for only and two cards might be a bit too powerful too, but I could be wrong on this one.
Flo00 - Very powerful take on Flicker of Fate which was/is a limited workhorse. Limiting it to your permanents and giving it a niche boost are very good ideas. I like this card. Oh, and the name is just gorgeous.
inferno390 - Alright, I just read the lore about Calix and couldn't really find something that substantiates your card exiling creatures or planeswalkers. The activated ability though is pretty flavorful as Calix is about returning stray souls from the underworld to where they belong. (Okay, technically he's only about Elspeth but anyways.) The card is okay, functioning as spot removal and effective graveyard hate. It also works well within the Theros Beyond Death set.
quazerflame - Cool card that tells a pivotal moment of Theros'(s?) story. Cost reduction seems fair and the steal effect is kinda weird but still legit. You could probably have it just return to the battlefield under your control if it was legendary to make it read more . After all, the targeted card will be gone anyways. Flavor text is sweet too.
{And the winner is...} Flo00! Your simple but flavorful design impressed me the most. This could easily fit into the next Theros set and support the (by now) unique theme of enchantment creatures well. Very close second places go to quazerflame and thaneofglamis although all cards were cool in their own way.
Thanks for participating!
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Post by Flo00 on Dec 12, 2020 8:59:33 GMT
Thanks for the win ameisenmeister!
LIMIT #105: Waka, waka! Your card has flavor derived from real world's Africa. (Thanks, ameisenmeister!) LIMIT #63: Far out, man! Your card has a celestial or spacial flavor. (Thanks, Inanimate!) LIMIT #158: Once upon a time... Your card is a Saga or interacts with Sagas. (Thanks Flo00!)
Feel free to interpret interacts with in any way you like. This is going to be interesting.
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Post by Daij_Djan on Dec 12, 2020 11:22:05 GMT
If I can think of the exact effect, I'm so going to make a Stargate themed design
EDIT: Here we go:
The abilities represent:
- Ra's arrival - him abducting a human - him using that human's body for his own
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Post by ameisenmeister on Dec 12, 2020 19:52:40 GMT
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inferno390
3/3 Beast
Posts: 197
Favorite Card: Kwende, Pride of Femeref
Favorite Set: Dominaria
Color Alignment: White, Red
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Post by inferno390 on Dec 13, 2020 5:04:55 GMT
Starshine Storyteller Creature-Cat Shaman Whenever you put a lore counter on a Saga you control, draw a card. 2/2 So while the flavor is not clear without art, I will do a brief explanation: this card is a representation of the oral storytelling tradition in Africa with it's rich history and culture, and the stories that this Leonid tells have to do with the movement of the stars and the constellations.
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Post by hydraheadhunter on Dec 25, 2020 8:43:25 GMT
Anansi, Storyweb Trickster 3 Generic, a Blue, and a Green Legendary Creature - Spider God Rare Whenever you would sacrifice a saga as part of its effect, you may instead remove all lore counters from it. Flavor Text: "Are you listening little one? I will tell you a story." -Anansi 4/8 Art by Diprente Films
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Post by Flo00 on Dec 26, 2020 4:45:44 GMT
And another one I missed. Judging in a few hours. EDIT: Streching hours into days, here comes the judging: {Daij_Djan}It's a nice combination of effects that also fit the colors very well. I'm usually a fan of "card named" things. In this case however, I'd like some propper way to use this saga without having Ra in my deck. Seems kind of sad that the last one is negative without the other card.
{ameisenmeister}Kind of embarrassing that it took me a while to get what the picture was about. The card fits the flavor very well. ecoming monarch and being challenged to keep it a round is also a nice mini-game. Might make timing to play this card a ittle tricky. Good thing it has a payoff on III even whithout the monarch.
{inferno390}A nice, simple and effective signpost uncommon. I like it.
{hydraheadhunter}A very powerful build-around card. A pitty that there are not enough sagas out there to make a commander deck out of them. As far as I know the "Whenever" should be a "If" or "As" (not sure wich one tough). "Whenever" is for triggers and those are too slow to replace effects.
{winner} inferno390 wins with ameisenmeister as runner-up. And I swear this hasn't to do with the fact that both entries are cat related.
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inferno390
3/3 Beast
Posts: 197
Favorite Card: Kwende, Pride of Femeref
Favorite Set: Dominaria
Color Alignment: White, Red
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Post by inferno390 on Dec 28, 2020 21:56:24 GMT
Thanks for the win, Flo00!
LIMIT #12: You and me baby, we ain't nothin' but mammals... Your card is a creature.
LIMIT #62: We've all seen it coming: Your card uses or cares about a futureshifted mechanic! (Like Delve, Aura swap, Fortify..) (Thanks, Daij_Djan!)
LIMIT #159: Don't forget the little guy: Your card pays homage to or references a common card! (Thanks, Inferno390!)
(Also, the limit list at the top of the thread could stand an update)
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Post by viriss on Dec 28, 2020 22:35:31 GMT
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Post by Flo00 on Dec 29, 2020 12:07:46 GMT
Razulab, Festermage Master Legendary Creature - Human Warlock Whenever you discard a creature card or sacrifice a creature, put a +1/+1 counter on Razulab, Festermage Master. Grandeur — Discard another card named Razulab, Festermage Master: Creatures your opponents control get -1/-1 until end of turn. They get -4/-4 instead if you control a creature named Bogbrew Witch. 4/4 Ok, here is a funny one: The card mentioned is a ( in Iconic Masters), not a . Yet it simulates an overloaded Festering Newt.
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Post by Flo00 on Dec 29, 2020 12:10:21 GMT
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Post by viriss on Dec 29, 2020 22:41:44 GMT
I was thinking they stay as Chatter as long as they don't go to a hidden zone, from graveyard to stack to exile. But i'm not really sure the rules agree. =)
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Post by melono on Dec 29, 2020 23:10:14 GMT
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Post by Flo00 on Dec 30, 2020 11:16:55 GMT
I was thinking they stay as Chatter as long as they don't go to a hidden zone, from graveyard to stack to exile. But i'm not really sure the rules agree. =) Comprehensive Rule 400.7. An object that moves from one zone to another becomes a new object with no memory of, or relation to, its previous existence. There are nine exceptions to this rule: The exceptions are mostly stuff about effects tracing things moving from and to the stack. And even they mention "the new object that it became". So I guess unless Ned specifically tells them to stay Chatter of the Squirrel, I guess they would be whatever they are usually. At least that's my interpretion. I'm not a judge - just a rules freak - so I'm also not sure about this.
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Post by ameisenmeister on Dec 30, 2020 12:50:16 GMT
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