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Post by kefke on Oct 8, 2020 9:18:20 GMT
Only two, Jartis? Crosspost with Poor Man's and Land Designs.
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Post by Jartis on Oct 8, 2020 10:44:06 GMT
kefke I tend to shy away from X Land designs, because people don't like them (or rather, like them too well XD)
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inferno390
3/3 Beast
Posts: 197
Favorite Card: Kwende, Pride of Femeref
Favorite Set: Dominaria
Color Alignment: White, Red
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Post by inferno390 on Oct 17, 2020 3:42:59 GMT
viriss can we get a judging on this?
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Post by viriss on Oct 17, 2020 14:39:57 GMT
Flo00 Snow? jk, I see that it should be snow. Opponent life gain for a reward is tricky to balance, but opening it up to each/any/every opponent is a good choice. I just wonder if 2 life is enough to entice in the early game when you need this most. inferno390 A colorless enchantment that lets you and an opponent each draw a card for nearly every spell you cast, depending on the deck, but this can go in any single color snow deck. Who gets to draw and when? Both players that chose a color draw whenever a chosen color is cast? Or just the one/two players that chose that specific color? It's almost too good a deal. Heck put four of these out!! I do like that it becomes the chosen colors as well. That's a nice touch. ameisenmeister Must be blocked by two. Taps at least one permanent, if possible, when it attacks. Times the effect if multiples of this card are attacking the same player. Uncommon. That's... too good! Rare and legendary maybe. =) Jartis " : Return the worst creature card in your graveyard to your hand." lol, jk. I like the digging-into-the-past to return lost creatures to your hand idea. I'm not sold on the specific choice you give the opponent. Seems more rare as well, since you only really need one out at a time. kefke Continuing from Flo00 feedback, I think this should be rare. Having more than one of these out is a dead card. I do like that you have to exert your own creature, but maybe the opponent cost should be higher? I mean, usually the opponent is dead set against you getting anything from the land and will try and go toe-to-toe to prevent mana, or they couldn't care less. I like the idea though, I'm not sure about this specific cost/reward.
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Post by Flo00 on Oct 18, 2020 8:58:46 GMT
LIMIT #119: Pay your tribute! Please? You card offers a choice to one or more opponents. (Thanks Flo00!)LIMIT #120: Static friction in your face!: Your card has a static ability. (Thanks, Boogymanjunior!)LIMIT# 154: I have no fangs, yet I constantly bite. Your card mentions poison counters. (Thanks Flo00!)In case you don't know it, that line from one of my favorite flavor texts. random.org rolled my own limit that has just been in the last challenge. And then just one number higher. What are the odds of that? Have fun!
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Post by viriss on Oct 18, 2020 15:44:24 GMT
My original goal was to do a common, but that didn't seem possible. Next was uncommon, but using Tribute and poison was... messy. So this is where I ended up. There are a lot of knobs to adjust on this one and hopefully it seems balanced.
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Post by gamma3 on Oct 18, 2020 15:55:48 GMT
Grasp of Phyresis Enchantment When CARDNAME enters the battlefield, you may get any number of poison counters. Creatures your opponents control get -1/-1 for each poison counter you have. : CARDNAME's controller loses a poison counter. Any player other than CARDNAME's controller may activate this ability.
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Post by SilentKobold on Oct 18, 2020 18:10:22 GMT
My original goal was to do a common, but that didn't seem possible. Next was uncommon, but using Tribute and poison was... messy. Challenge accepted Viriss. {Text} Razorgrass Ambusher Creature - Snake Infect , Exile ~ from it's owner's graveyard: Remove up to two poison counters from target player. Any player may activate this ability. An antidote drawn from the jaws of death.2/2
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Post by odivesco on Oct 18, 2020 19:17:51 GMT
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Post by Jartis on Oct 19, 2020 0:17:31 GMT
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Post by gluestick248 on Oct 19, 2020 4:23:16 GMT
viriss and SilentKobold - Challenge accepted! Toxic Fangs Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has infect. : Enchanted creature loses infect until end of turn. Any player may activate this ability.
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Post by viriss on Oct 19, 2020 4:23:36 GMT
My original goal was to do a common, but that didn't seem possible. Next was uncommon, but using Tribute and poison was... messy. Challenge accepted Viriss. {Text} Razorgrass Ambusher Creature - Snake Infect , Exile ~ from it's owner's graveyard: Remove up to two poison counters from target player. Any player may activate this ability. An antidote drawn from the jaws of death.2/2 Close. Where's the tribute?
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Post by SilentKobold on Oct 19, 2020 5:01:51 GMT
Challenge accepted Viriss. {Text} Razorgrass Ambusher Creature - Snake Infect , Exile ~ from it's owner's graveyard: Remove up to two poison counters from target player. Any player may activate this ability. An antidote drawn from the jaws of death.2/2 Close. Where's the tribute? Haha, must've forgotten to delete that, here's my first idea for context: Razorgrass Ambusher Creature - Snake Infect Tribute 1 When ~ enters the battlefield, if it's tribute wasn't paid, each opponent gains 2 poison counters. 2/3 I like the poison removal better now as I think SOM block really needed some. Might change the name now too as it isn't really ambushing anything anymore
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inferno390
3/3 Beast
Posts: 197
Favorite Card: Kwende, Pride of Femeref
Favorite Set: Dominaria
Color Alignment: White, Red
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Post by inferno390 on Oct 19, 2020 6:27:48 GMT
Congealed Muta-Merger Creature-Ooze Horror Infect When Muta-Merger enters the battlefield, target opponent creates three 0/1 black ooze horror creature tokens. At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Muta-Merger, put a +1/+1 counter on it, and you draw a card. 7/7 Got inspired by Clackbridge Troll for this one. Don't really have any art, but the idea of the thing is a gibbering gelatin of Phyrexian matter that consumes any creature it comes into contact with to create a sludge of glistening oil, other acidic chemicals, and the tortured minds of all it catches. It can split off small segments of its body for scouting, but it can never truly be sated by consuming its own body mass, and eventually, it must feed.
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Post by ameisenmeister on Oct 19, 2020 11:28:57 GMT
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Post by melono on Oct 22, 2020 18:25:06 GMT
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Post by Flo00 on Oct 24, 2020 19:29:36 GMT
Judging in somewhere between 13 and 25 hours. (Odd numbers due to time change.) Get those last entries in! Also my 1000th post. Woohoo! Judgement day has arrived. {viriss}A really powerful card with a significant drawback to balance it. Best combined with other poison cards, else the drawback on the opponent isn't really relevant. Also I guess you mostly want to play this whn you have no other creatures, else your opponents will kill them all off.
{gamma3}An interesting anti-poison card. I guess if your opponent plays infect, this with just swich off their entire deck. This sounds even incredibly powerful if none of your opponents plays poison. Four mana to give all your opponent's creatures permanently -8/-8? Maybe you should limit the number you can get to up to three. Or this could give you one or two counters on entering and one more every turn.
{SilentKobold}Making use of phyrexian mana on an abililty an opponent can activate is very smart. I like it. Nice and simple way of balancing our the two mana 2/2 infect.
{odivesco}Snake tribal with infect. I imagine this to be a very interesting commander. To play with and against. Granting a card draw to lose a poison counter seems like a good balance. You kind of don't really want to do it, yet at some point you just micht to have to. Also makes killing her an interesting choice because you might wnat to use her to save yourself or in a multiplayer game kill her to prevent someone else from saving themselves. Might be a bit cleaner (yet also more powerful) if it just gave your snakes infect.
{Jartis}You know, since the Spewer has infect, the second ability is actually saying "If target player has a poison counter, they get aother one." Unless they are mindslvered that is. It's not really a choice if there is allways one option that is strictly better. I fthe spewer wouldn't have infect, then that ability would be kind of interesting. Even more so if it had lifelink maybe. {gluestick248}A good green version of Phyresis. The activation seems to be at the right cost to make you think if it really pays off to activate this. {inferno390}Made me think of Desecration Demon first and I can definitely see the Clackbridge Troll in there. I guess lacking the evasion of its predecessors makes up a bit for getting a more powerful result on the sacrifice. I mostly expect those tokens to be chump blockers instead of fodder for the Ooze. {ameisenmeister}I really like that attack trigger. It has this basic tribute feeling like Thunder Brute or Pharagax Giant, where both options are sure to do something and your opponent chooses between a faste rapproach or a problem on the long run. Also good p/t for this ability. {melono}Really nice balancing of choices. Simple and effective. The flashback makes it even sweeter. I also like the hybrid into multicolor thing.
That was a lot of entries. I really enjoyed judging this. Thank you all for perticipating!
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Post by melono on Oct 25, 2020 19:24:36 GMT
Congrats on all that text in all those posts Flo00And congrats on the win ameisenmeister{Spoiler} And thanks for second place best place
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Post by ameisenmeister on Oct 26, 2020 8:30:03 GMT
Thanks for the win!
Your next limits are:
LIMIT #81: Are you a bad enough dude? Your card is strictly worse than a canon Magic card. (Please include the card that's better than your card in your post.) (Thanks, voltaic-qui!)
LIMIT #143: Malleable Label - Your card has an alternative casting cost (this includes cost reduction, but excludes additional costs). (Thanks, Boogymanjunior!)
LIMIT #155: Come outside and play! - Your card is set on the plane of Zendikar. (Thanks, Ameisenmeister!)
Oh well, I'm not exactly a fan of Limit #81 but I'm sure you guys can work with it.
Have fun!
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Post by gamma3 on Oct 26, 2020 19:08:02 GMT
I realized immediately after posting that I forgot one of the limits. Leaving this here though as I like the design. {Invalid Entry} Emeria Sanctioner Creature - Angel Flying Landfall - Whenever a land enters the battlefield under your control, you may exile another target creature for as long as you control Emeria Sanctioner. 4/4 It's not technically strictly worse than Admonition Angel, as it has one fewer color pips, but I think it's close enough for the purpose of the challenge.
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Post by melono on Oct 26, 2020 20:06:59 GMT
It's a slightly worse Land Grant. A great Pauper card, and having more of it available would be absurd. So I made that possibility a "reality".
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Oct 30, 2020 1:03:09 GMT
Volcanic Inspiration Sorcery Orogeny (This spell costs less to cast for each land that entered the battlefield this turn.)Draw two cards, then discard two cards. Strictly worse than good old Faithless Looting.
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Post by Daij_Djan on Oct 30, 2020 1:16:05 GMT
Since cost reduction counts, how about this stricly worse Lightning Bolt?
(And I know the art doesn't fit the plane at all - sorry about that.)
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Post by ameisenmeister on Oct 31, 2020 10:37:53 GMT
Going to judge sometime at the weekend.
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Post by ameisenmeister on Nov 1, 2020 19:49:12 GMT
Judging here:
This doesn't scream Zendikar to me but could easily be a fit for the world considering the land matters mechanic and the rebuild flavor. Land Grant is also a very good card and would be a great choice for a real mtg reprint. Good job!This doesn't scream Zendikar to me but could easily be a fit for the world considering the land matters mechanic and the rebuild flavor. Land Grant is also a very good card and would be a great choice for a real mtg reprint. Good job!
Well, it's not really strictly worse as you could cast this for less than . No biggie, though. I like how flavor and your keyword mechanic work together although I'm not sure about the keyword itself. Seems like it's really strong with allstar cards like Terramorphic Expanse and pretty hum-hum without them. I could be wrong though and as this is not primarily about keywords I say you're good.
Being strictly worse than Lightning Bolt is nothing a card should be ashamed of. This is actually really cool and probably the right way to tackle limit #81: take a busted card and fix it. You're right, the artwork doesn't fit at all but as you already went through the trouble of creating a render, I'd be damned if I gave you a worse rating just because of the off-plane artwork.
Thanks for participating!
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Nov 1, 2020 19:55:08 GMT
Volcanic Inspiration is strictly worse than Faithless Looting. Faithless Looting only costs , and it has flashback.
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Post by melono on Nov 1, 2020 20:36:40 GMT
Thanks for the win! Next challenges:
LIMIT #78: Back in black (and/or white, blue, red, or green)!! Your card has an element of graveyard recursion. (Thanks, jacqui-pup!)
LIMIT #43: Dose out some devastating destruction to decimate your devious foes with direct damage! Your card deals noncombat damage to creatures and/or players! (Thanks, AgentPaper!)
LIMIT #156: A hands-on approach - your card cares about/interacts with your hand. (Thanks, melono!)
And yes, #156 also includes discarding.
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Post by SilentKobold on Nov 1, 2020 20:45:03 GMT
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Post by Daij_Djan on Nov 1, 2020 21:27:30 GMT
@ ameisenmeister: Glad you liked my card And yeah, to me Limit #81 is best fulfilled either by powering down a card that's obviously way above the curve or by powering down a rare/mythic to a lower rarity..
Anyway, concerning the new challenge - how about this:
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Post by Flo00 on Nov 2, 2020 5:55:34 GMT
I first wanted to do something like Morgue Burst or Vengeful Rebirth. Then I looked it up and found those where already a thing. So I took the principle in a slightly different direction. Ritual of Endless Peaks Sorcery As an additional cost to cast Ritual of Endless Peaks, discard a card. Return up to one target card from your graveyard to your hand that shares a card type with the discarded card. Ritual of Endless Peaks deals damage to any target equal to the converted mana cost of the discarded card. I wanted to give it a Temur flavor somehow. Not sure I did so good. Also I made the return optional. Sometimes you just need to burn something really bad and don't have an appropriate target in your graveyard. Note that you can't return the card you just discarded since you have to choose targets before paying the cost.
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