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Post by Boogymanjunior on Sept 7, 2019 11:53:45 GMT
{Old version without "anoher" before "target creature"} At first I quarreled with the life gain ability, that A) it creates a little bit of tension and B) the card doesn't generate itself. For A) I don't think that that life gain is so important that a player would rather abstain to use for a little more life gain, and for B) I think that because there is always the pump ability as option, the energy matters ability can be seen as just a possible extra.
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Post by viriss on Sept 10, 2019 18:06:19 GMT
Flo00 A potential one-shot 6/6. Good design. I like the converted mana cost trigger. I like the boost effect only works during combat. Great uncommon that's flexible without being complicated. FLAREdirector I wasn't expecting an enchantment! The "toughness greater than its power" is a new twist, but feels confusing at first. I don't think the last ability works the way you intended. It can't target tokens (unless it's a copy) and then it looks for "cost or less". That could just be "Pay : Target creature gets +0/+1 until end of turn." but... then you'd be missing one of the challenge slots, so I get it. But as a green energy funnel, I think this is solid. inferno390 This small creature trigger is interesting with the additional of life gain, and the additional of vigilance in the activated ability. Both good additions. It doesn't "feel" rare to me, it could probably get pushed further. ameisenmeister I wasn't sure if you could check a creature spells power and toughness, but Sarkhan's Unsealing says 'Ok!'. At first I thought it was an "enters the battlefield" trigger, which the copies would also trigger, so I'm glad it's just on cast. I think seven energy to copy sounds good. I wish it had a Simic watermark because I know I would but this in a deck and miss the blue mana activation cost. =) Boogymanjunior I think the addition of "another" was a good call. The A/B options feel like completely different strategies, where A can work with any other creature you have (mostly), and B really requires some specific cards to make useful (though in the right set that shouldn't be a problem).
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Post by Flo00 on Sept 13, 2019 5:38:15 GMT
Thanks for the win viriss!
LIMIT #117: Zero to hero just like that! Your card has the number or word 0 somewhere on the card. (Thanks, gateways7!)
LIMIT #62: We've all seen it coming: Your card uses or cares about a futureshifted mechanic! (Like Delve, Aura swap, Fortify..) (Thanks, Daij_Djan!)
LIMIT #123: Tell me a story! Your card is tied to Magic lore past or present. (Thanks Flo00!)
Seems like a nice combination. Have fun!
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Post by viriss on Sept 13, 2019 14:07:35 GMT
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inferno390
3/3 Beast
Posts: 197
Favorite Card: Kwende, Pride of Femeref
Favorite Set: Dominaria
Color Alignment: White, Red
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Post by inferno390 on Sept 13, 2019 17:16:52 GMT
Question: When you say futureshifted mechanic, does it have to be specifically a keyword or can it be any sort of ability that first appeared on a futureshifted card?
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Post by FLAREdirector on Sept 13, 2019 18:17:32 GMT
Creature -- Zombie Warrior
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn.) When ~ enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.) 0/2 Even in its current state, it’s still a serious threat to the multiverse.
I don't know if I'll be able to find good art for this, since lazotep is so closely tied to Magic. It's probable that whatever art I do find is specifically for a card from War of the Spark, and that feels not-great to use for a custom card. Ideally this card speaks to the Eternals' supernatural hardiness in much the same way that Eternal Taskmaster does--the idea that even an Eternal who's missing a leg and a good chunk of lazotep-plated skull can still be a serious threat.
Still, I like what I came up with! A single Casualties of War gets you five 0/2s and a 5+/5+ Army for ten mana, which I think is not overbearing. Also, we've never had an official permanent card with storm!
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Post by Flo00 on Sept 14, 2019 9:03:17 GMT
inferno390: I'm ok with non-worded future abilities.
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Post by gateways7 on Sept 14, 2019 15:11:46 GMT
Referencing Hogaak, Arisen Necropolis, and the mechanic is Delve.
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Post by ameisenmeister on Sept 16, 2019 21:06:07 GMT
Oh these alernating timelines... What did they do to good old Doran?!
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inferno390
3/3 Beast
Posts: 197
Favorite Card: Kwende, Pride of Femeref
Favorite Set: Dominaria
Color Alignment: White, Red
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Post by inferno390 on Sept 17, 2019 1:17:11 GMT
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MacabreAurora
0/0 Germ
Ezuri, Claw of Progress + 5 Experience + Sage of Hours = ? Game 2 ?
Posts: 28
Favorite Card: Master Biomancer
Favorite Set: Unstable
Color Alignment: Blue, Green, Colorless
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Post by MacabreAurora on Sept 18, 2019 14:14:00 GMT
Fateshifter's Pact Instant Fateseal 5 (To fateseal 5, look at the top 5 cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) At the beginning of your next upkeep, pay . If you don't, you lose the game. "You have a few too many good decisions soon. Let's change that." - Aminatou
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Post by Flo00 on Sept 19, 2019 20:13:12 GMT
Jugment, because I might not have time for it on the weekend: {viriss}Cute. I like it.
{FLAREdirector}Very clever, combining amass with a storm ability. I think the reason for not putting storm on permanents is that you get spell copies of permanent spells and I'm not sure the current rules support that those spells turn into tokens. I'm totally ok with it though The strange part of this card is that it lets you create an army and a compy token, which are two totally differend kinds of tokens. {gateways7}Good removal or absolute boardwipe. Something I'd definitely play with the right commander. Can probably be abused in some weird way I can't think of right now, but that's what makes it a fun card. {ameisenmeister}This is a strange one. If you have only one, it's just a kind of expensive Wall of Blossoms. But if you can activate the grandeur, it's a real power hit - assuming you have an efficient amount of creatures on the field. I'm not a big an of the weak vs powerful depending on drawing a second one. {inferno390}First, it feels unfallvourful (and too strong) to be able to get the second ability online by controlling a black permanent myself. On the other hand, now that I think of it, that's kind of what happened to Serra... But more importantly, this thing is just broken. Being able to sac one creature after another to got through all the same CMC in your deck is an easy insta-win and not fun to play against. And after the first two times, probably also not fun to play yourself. Maybe you could just make the transfigure cheaper, except dumping it to . But even without the second ability, this is just an easy setup tool for combo decks. {MacabreAurora}Looks like a non-unfair alternative to Pact of Negation. Still mean, but totally ok for five mana.
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Post by Boogymanjunior on Sept 22, 2019 15:46:18 GMT
gateways7 congratulations and small reminder.
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Post by gateways7 on Sept 22, 2019 17:20:07 GMT
Thanks for the win! Your next challenge is: LIMIT #4: Your card uses a non-evergreen keyword. LIMIT #26: Your card is monocolored. LIMIT #123: Bear in mind! Your card is a 2/2 with a converted mana cost of 2.
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Post by viriss on Sept 22, 2019 17:57:23 GMT
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Post by gluestick248 on Sept 22, 2019 18:03:24 GMT
Bear on a Bicycle Creature — Bear Cycling ”What in Rhonas’s name is this?” —Arnun, vizier of the menagerie
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Post by FLAREdirector on Sept 22, 2019 18:51:37 GMT
I was considering this more as a 1/2 for 1U, but I bumped it up to a 2/2 so it would fit the challenge. Then I didn't want it to be SIGNIFICANTLY strictly better than Storm Crow, so now it costs UU.
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Post by Flo00 on Sept 22, 2019 20:08:41 GMT
Carrier Rats Creature - Rat Will of the council — When Carrier Rats enters the battlefield, starting with you, each player votes for sick or mad. If sick gets more votes, each player sacrifices a creature. If mad gets more votes or the vote is tied, each player discards a card. 2/2 A Fleshbag Marauder/ Miasmic Mummy, depending on the vote.
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inferno390
3/3 Beast
Posts: 197
Favorite Card: Kwende, Pride of Femeref
Favorite Set: Dominaria
Color Alignment: White, Red
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Post by inferno390 on Sept 26, 2019 18:33:29 GMT
Walla Calla Creature -- Elf Druid Multikicker When Walla Calla enters the battlefield, a 2/2 Green Lizard token named Rootwalla for each time you kicked Walla Calla. : Creatures you control with Walla in their name get +2/+2 until end of turn. Activate this ability only once each turn. 2/2 Wallas really need some tribal support, don't you think?
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Post by Boogymanjunior on Sept 27, 2019 19:04:55 GMT
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inferno390
3/3 Beast
Posts: 197
Favorite Card: Kwende, Pride of Femeref
Favorite Set: Dominaria
Color Alignment: White, Red
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Post by inferno390 on Oct 1, 2019 22:39:41 GMT
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Post by gateways7 on Oct 4, 2019 21:01:18 GMT
Closing in a couple hours! EDIT: Closed, judging up soon! EDIT 2: {Judging!} viriss: This isn’t really a 2 mana 2/2. The equip ability being limited to only when the equipment isn’t attached really removes a key part of what makes Equipment both interesting and different than Auras. That said, you did a good job with flavor, so I’m an overall fan. gluestick248: This is a pretty simple take on a cycling Bear, and I like the idea. My only problem is cycling - most CMC 2 cycling for 2 cards that get printed are conditional, as the point of cycling is normally to give benefits to your cards at times when you can’t normally cast them. Other than that, this is good. FLAREdirector: A UU 2/2 flyer at uncommon is pretty pushed, especially with that additional ability. That said, it’s a really interesting trigger we don’t see often, and all the elements of the card come together well to give you the theme of unnerving-ness you seem to be going for. Great job! Flo00: This is a good card, but I think the issue is that the sacrificing mode will never get chosen because it’s so much better than the discard mode. If it said “sacrifice another creature” I think the two options would be balanced well, but otherwise great job! inferno390: This needs to be silver-bordered, because of translation issues with referring to things by words in their name. It’s also weird that you have a buff ability that affects your Walla’s with other buff abilities - a more interesting tribal reward might have been to give them a bonus when you activate one of their abilities. Boogymanjunior: This is a cool “downside” to Eternalize that feels underpowered in its current state, but there are probably some balance fixed that could be made to buff it. I really like the idea, though! Winner: FLAREdirector
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Post by FLAREdirector on Oct 5, 2019 16:37:39 GMT
LIMIT #8: Did you ken? Your card makes or cares about tokens. LIMIT #50: Death Benefits: your card needs a triggered ability when it and/or something else dies. (Thanks, Heads vs Tails!) LIMIT #124: History lesson: Your card has flavor from a set released last year, this year, or next year. (Thanks, FLAREdirector!)
For the rest of 2019, those sets are Rivals of Ixalan, Dominaria, and Guilds of Ravnica from 2018; Ravnica Allegiance, War of the Spark, and Throne of Eldraine from 2019; and Theros: Beyond Death, Ikoria: Lair of Behemoths, and Zendikar Rising from 2020. When it comes to sets we haven't seen any of--TBD, Ikoria, and Zendikar Rising--make educated guesses about what the flavor of those sets could be. We know Ikoria is a "monster world," but for our purposes you can interpret what Ikoria might look like.
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inferno390
3/3 Beast
Posts: 197
Favorite Card: Kwende, Pride of Femeref
Favorite Set: Dominaria
Color Alignment: White, Red
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Post by inferno390 on Oct 5, 2019 22:18:56 GMT
Blossomfruit Cultivator Creature--Fungus Whenever another Fungus or Saproling you control dies, you gain 1 life. : Create a 1/1 green Saproling token. 2/3 A nod to the saprolings of Dominara, and particularly Fungal Plots, where it mentions how the thallids eat saprolings.
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Post by viriss on Oct 5, 2019 22:47:34 GMT
Fate Unraveled Enchantment - Aura Enchant creature At the beginning of your upkeep, put a -1/-1 counter on enchanted creature and create a 1/1 black Snake creature token with “When this creature dies, each opponent loses 1 life.” Theros but with -1/-1 counters this time.
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Post by Daij_Djan on Oct 5, 2019 23:02:00 GMT
Card is designed basically as an uncommon version of Dreadhorde invasion (also I totally reused its art as the Dreadhorde has a rather specific look)..
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Post by shiftyhomunculus on Oct 6, 2019 17:05:29 GMT
Temporal Echoes Enchantment Whenever a nontoken creature you control dies, create a token that's a copy of it except it's an Illusion in addition to its other types and has "Whenever this creature becomes the target of a spell or ability, sacrifice it." "You don't get to choose how your story is told, but you can decide what the storytellers have to work with." - TeferiFlavor from Core Set 2021, which will be released next year between Ikoria and Z3ndikar and will focus on Teferi in the same way Core 2020 focuses on Chandra.
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Post by Flo00 on Oct 6, 2019 23:45:51 GMT
Adanto Trailbalzer Creature - Vampire Flying Whenever Adanto Trailbalzer deals combat damage to a player, put a +1/+1 counter on it. When Adanto Trailbalzer dies, create a 1/1 white Vampire creature token for each +1/+1 counter on Adanto Trailbalzer. 3/3
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Post by Boogymanjunior on Oct 10, 2019 17:59:24 GMT
Guilds of Ravnica Was surprised that this simple combination hasn't been done yet in Magic.
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Post by majicallah on Oct 10, 2019 18:38:52 GMT
a monument to the casualties during war of the spark, where people visit to leave gifts to honor their loved ones who died. Attachment Deleted
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