sorsal
2/2 Zombie
Posts: 102
Color Alignment: White, Blue, Red, Colorless
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Post by sorsal on Jan 14, 2022 9:40:47 GMT
Will be judging on Sunday, so get those final entries and edits in before then!
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sorsal
2/2 Zombie
Posts: 102
Color Alignment: White, Blue, Red, Colorless
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Post by sorsal on Jan 16, 2022 16:11:34 GMT
Unfortunately, have to preface this by saying I know as much about meta-gaming as a fish knows about high-rise skyscrapers. So, I will be judging mostly by how much I would enjoy seeing my opponent's figurative look of emotion whilst using said lands.
Now that that's out of the way, my rather inexperienced judging. sdfkjgh : The fact that I could see myself giving myself a good whack specifically to bounce a mean mother-hubbard that just got summoned is just... *mwah*. That aside, this does bring up the question of how soft you can slap before it becomes a tap. Flo00 : I love the idea of just reaching into a wardrobe and pulling out a ball of shifting mana. Very flavorful and I'm here for it. Sliding this into or out of a library depending on what your opponent is wearing is perfectly matching the chaos of selecting an outfit for the day. kefke : Now I'm just imagining an entire set caring about halves of mana. In light of that, modal basic lands that are halves is stellar. vizionarius : A semi-unreliable mana battery that can be scaled up with more counters, thematically plunged in gambling? Sweet. Jartis : Eating handfuls of candy over the course of a game may be tedious, but sacrifices must be made. I do agree with the flavor text, eating licorice just to gain black mana is a trial. Luckily, you can buy custom black candies, like m&ms or taffy. viriss : Wonderful back-and-forth between both players activating mana, with continuous tapping and untapping of Land Share. lordpat : It enters the battlefield and immediately, you have to judge if you pick the color that is most helpful to you, or an out-of-nowhere color. The interaction also helps everyone remember which color you've picked for the land. Love the mind-game that uses presence to remember the result.
The winner is Flo00, with viriss and sdfkjgh as runner-ups.
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Post by Flo00 on Jan 17, 2022 7:13:10 GMT
Thanks for the win sorsal! I think that's a good judgement, and not just because I won. I think especially in an all silver border challenge it's more about the fun than how balanced the card is. You can tag people by putting an @ in front of their name. That way people get notifications in their profile and see that there is something concerning them even if they don't check for new posts. Next challenge: Design a land with a sacrifice ability. This can be sacing the land itself or sacing other stuff.
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Post by sdfkjgh on Jan 17, 2022 20:56:08 GMT
sorsal : Does that mean mother-hubbard drive a one-eyed jack?
EDIT, because I forgot to mention this before: sorsal: The slap needs to be hard enough so that its sound is comparable to a snap of the fingers. Barring that, it must be about as hard as one would do to keep themself awake, especially if they're driving.
So this was designed in my sleep, way back in June 2018. I'ma just leave the original card notes, so you get an idea of what's going on:
Possible use of glow-in-the-dark ink: Insects would just be highly-shiny black; Wurms would glow blue with a red-glow center; Demons would glow red with a highly-shiny black glow center. Insects must all look like long-sausage-abdomened queens.
Glowing Hellscape Land , Put a glow counter on Glowing Hellscape: Add , , or . You lose 1 life for each glow counter on Glowing Hellscape. Pay for each glow counter on Glowing Hellscape and remove them, , Sacrifice Glowing Hellscape: Roll a six-sided die. on a 1, 2, or 3, create X 1/2 black Insect creature tokens with deathtouch, where X is the number of glow counters on Glowing Hellscape. On a 4 or 5, create an X/X blue and red Wurm creature token with trample. On a 6, create an X+3/3 black and red Demon creature token with flying and trample. Activate this ability only during your turn.
Lemme guess, RF, you can't quite visualize it.
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sorsal
2/2 Zombie
Posts: 102
Color Alignment: White, Blue, Red, Colorless
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Post by sorsal on Jan 24, 2022 12:59:45 GMT
Entropic PoolLand ~ enters the battlefield tapped. : Add . , : Target player sacrifices a creature. You lose X life and draw X cards, where X is that creature's power.
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Post by Flo00 on Jan 24, 2022 16:16:51 GMT
I should probably judge this soon. Can we have a little more competition first?
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Post by Jartis on Jan 25, 2022 5:54:57 GMT
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Post by vizionarius on Jan 25, 2022 19:55:31 GMT
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Post by Flo00 on Jan 26, 2022 19:36:43 GMT
I'll be judging sometime within the next 24 hours.
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Post by ZephyrPhantom on Jan 27, 2022 12:30:34 GMT
Massive Geolyph Land : Add . , , Sacrifice ~ and an artifact or enchantment, discard an instant or sorcery card, exile a creature or planeswalker card from your graveyard: Draw two cards. The world's most ancient mysteries usually need a little digging to get started on.
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Post by Flo00 on Jan 27, 2022 14:59:42 GMT
{sdfkjgh}tl;dr please stop putting so much text on one card. I copypasted it into MSE to try it out and its 11 lines of text. Its just not fun to look at. And it doesn't get better using AFR dice notation and reducing it a bit (" , Pay for each glow counter on Glowing Hellscape and sacrifice it:"). Now about the card: I like how this punishes you more and more for adding mana, yet you want to increase the counters to get the most out of it. The sacrifice effect seems very random since the variance between the outcomes is quite high. The first mode gives you multiple tokens that can also used defensively while the last mode gives you a creature that mostly wants to be agressive. The Demon also has a problem if your opponent has flyer with power 3 or more. {sorsal}That's damn powerful for an . I think the activation should cost colored mana. Otherwise you can use this in any deck you like (outside commander). Repeatedly having your opponent sacrifice creatures and drawing cards is pretty crazy, especially at just 4 mana (3 + tapping Entropic Pool). It's basically a cheap Twisted Justice every turn. Compare this to Grim Backwoods. This costs 4 mana (in 2 colors!), you sac and you draw 1 card. Maybe you can make the player that sacrifices draw cards, that would probably make it ok-er. I still think that should cost something like and should be . {Jartis}That's a crazy land. In a fun way. Its Rain of Filth/ Mana Seism on a land. Has a very old-style vibe to me, since it actually doesn't tap for mana directly and sacing lands for mana is also somehting we haven't seen in a while. {vizionarius}The no-go here is that its strictly better than a basic Forest. This should enter tapped, then you've got yourself a green Myriad Landscape. {ZephyrPhantom}You know, there is Blighted Cataract and Memorial to Genius. I know Massive Geolyph is playable in any color, but that's quite some cost to draw two cards. If I didn't have to sacrifice the Geolyph itself, I would say this makes a lot more sense. Thank you all for participating. I hope I wasn't too harsh this time around.
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Post by ZephyrPhantom on Jan 28, 2022 0:35:53 GMT
Flo00 - Damn. I had a huge internal debate about whether I wanted to include sacrificing itself or not and put it on out of fear it was too busted if it was repeatable. Guess I worried for nothing lol; thanks for the feedback.
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Post by Jartis on Jan 28, 2022 10:39:34 GMT
Thanks for the win! I really debated having to sac the land to do the effect, so it couldn't be repeated, but I figured that if you didn't sac it, it could produce a mana itself, at the cost of not being able to do it again next turn, which was a fun little decision imo.
For the next game design a land that cares about (or hates) a specific noncreature card type. Supertypes and subtypes count, too.
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Post by Daij_Djan on Jan 28, 2022 13:34:28 GMT
Render to be added later - here's a simple one:
Museum of ? Land (rare) T: Add C. T: Add one mana of any color. Spend this mana only to cast a historic spell.
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Post by Flo00 on Jan 28, 2022 16:31:15 GMT
Nonscape Land All lands have protection from lands. : Add . : If a land card would be put into a graveyard from anywhere this turn, exile it instead. Darn Strip Mine. Darn Crucible of Worlds.
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sorsal
2/2 Zombie
Posts: 102
Color Alignment: White, Blue, Red, Colorless
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Post by sorsal on Jan 28, 2022 17:50:32 GMT
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Post by vizionarius on Jan 28, 2022 18:14:00 GMT
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Post by Flo00 on Jan 28, 2022 20:07:37 GMT
Flo00 - Damn. I had a huge internal debate about whether I wanted to include sacrificing itself or not and put it on out of fear it was too busted if it was repeatable. Guess I worried for nothing lol; thanks for the feedback. Since you have to sacrifice and discard, I think this is actually worse than rummaging. Yes, two cards is more powerful than just one, but the setup cost for this is pretty high as well.
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Post by sdfkjgh on Jan 28, 2022 20:17:44 GMT
How about a whole cycle? All the way back from 2017, I present:
EDIT: Thanks for the catch, ZephyrPhantom . Turns out, I added the tapped clause to all of them in the cardfile, but never updated the export for most of them.
illus: {https://www.pintere}st.com/brendamatthews2/african-citiesarchitect-and-villages/ (no {})
Animist's Hovel Land--Lair Animist’s Hovel enters the battlefield tapped. : Add . : Add or . Activate this ability only if you control a Shaman.
Belligerents' Tent Land--Lair Belligerents’ Tent enters the battlefield tapped. : Add . : Add or . Activate this ability only if you control a Warrior.
Jousting Pavilion Land--Lair Jousting Pavilion enters the battlefield tapped. : Add . : Add or . Activate this ability only if you control a Knight.
Necromancer's Keep Land--Lair Necromancer’s Keep enters the battlefield tapped. : Add . : Add or . Activate this ability only if you control a Zombie.
Wizard's Tower Land--Lair Wizard’s Tower enters the battlefield tapped. : Add . : Add or . Activate this ability only if you control a Wizard.
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Post by ZephyrPhantom on Jan 29, 2022 6:59:20 GMT
sdfkjgh Some of your card images/text don't mention that they ETB tapped while some do - I presume the whole cycle is meant to either enters tapped or not do so?
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Post by Flo00 on Feb 12, 2022 21:11:36 GMT
Jartis I think this might want to be judged.
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Post by Jartis on Feb 14, 2022 8:11:59 GMT
Good point. I'm gonna give a quick decision here and maybe breakdown if I have time in a few days. Winner is Daij_Djan
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Post by Daij_Djan on Feb 15, 2022 13:50:22 GMT
Wow, big thanks for the win! To be honest, I completely forgot about this one (which is why I never added a render for it) xD
Need a day or so to come up with a new challenge..
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Post by Daij_Djan on Feb 28, 2022 18:30:03 GMT
I feared I had forgotten to judge this one - but instead I forgot to give you a new challenge in the first place. Great.. Your next challenge: Design a land that cares about / interacts with / similar a specific creature type. Please no "choose a creature type" designs Decided to simply mirror the previous round
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Post by sdfkjgh on Feb 28, 2022 18:52:26 GMT
Daij_Djan: Is it ok if I just reenter my submission for the previous round?
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Post by viriss on Feb 28, 2022 20:18:35 GMT
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sorsal
2/2 Zombie
Posts: 102
Color Alignment: White, Blue, Red, Colorless
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Post by sorsal on Feb 28, 2022 20:28:19 GMT
Sterilized CemeteryLand : Add . , : Add . , : Add two mana of any color to your mana pool. Activate this ability only if you've exiled a Vampire or Zombie this turn. "The ambitious will do anything to ensure that the downtrodden will never rise." — Moriam
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Post by Flo00 on Feb 28, 2022 21:12:40 GMT
First thought: Re-enter my card from the creature type game back in December. I've even got a picture for it now. Tentacle Island Land Creature - Tentacle Island (As long as this is a land, it has “: Add .”)Tentacle Island isn’t a land unless there is another tapped creature on the battlefield. Tentacle Island isn’t a creature unless you control a Kraken or Octopus. I’ve seen enough hentai to know where this is going.2/2 If I come up with something else I like better, I'll switch to that. I doubt it tough.
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Post by vizionarius on Feb 28, 2022 21:17:08 GMT
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Post by Flo00 on Apr 26, 2022 8:50:25 GMT
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