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Post by Idea on Jul 12, 2023 2:41:13 GMT
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Post by emberfire17 on Jul 12, 2023 21:19:58 GMT
I've been having trouble finding good art for some of my stuff lately :/ I hope this is still good though! I'm a huge fan of izzet "chance" cards like this.
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Post by vizionarius on Jul 18, 2023 1:25:54 GMT
Addition and Subtraction Sorcery - Lesson Each opponent chooses addition or subtraction. For each opponent who chose addition, create a 3/3 green Elk creature token, then you gain 3 life. Each opponent who chose subtraction discards a card and loses 3 life. The best way to learn is by example.
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Post by Flo00 on Jul 22, 2023 13:07:01 GMT
{viriss}Amazing that there isn't already a rals card out there with that title. It's simple, flavorful and at a good power level.
{Idea}That's an interesting mixture between Fact or Fiction and Gifts Ungiven with a bit of Bob in it. I really like what it does. I think it's missing the Gifts Ungiven clause to only find different cards. This way you could just find the same card four times and you are sure to get it (at least twice if you want). What's also a bit strange is that you can just find four lands. It makes the life-paying seem a bit strange. Of course, the way it is worded now, you can't fail to find on purpose, which is also an advantage in some way (see release notes on Gifts Ungiven). I also think the alternative card draw is a bit strange. I mean, you searched for the cards to get them into your hand, right? And just one little wording hint: You could say " Shuffle the rest into your library." {emberfire17}I also like random cards. I kjust think this is too much "hop or drop". It's a one time effect that ends either good or bad, which tends to be frustrating. What makes chance effects fun is if they have two options that are both good but very different ( Mutalith Vortex Beast) or if they are repeatable ( Karplusan Minotaur), so if it doesn't work one time, you have the hope that it will work the next time. {vizionarius}Looks like a fun card in multiplayer games. It's not too powerful, which is a good power level for a lesson. I like the flavor, although the name would suggest a Quandrix card.
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Post by vizionarius on Jul 22, 2023 15:45:45 GMT
Thanks for the win! And ah yes, you're right the name is better for them.
Next: Battle of ___ [any mana] Battle - Siege [any rarity] Whenever ~ enters the battlefield, ___. [Any starting defense counters] // ____ Sorcery ____.
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Post by viriss on Jul 23, 2023 0:04:01 GMT
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Post by Idea on Jul 23, 2023 0:21:14 GMT
Where did you get the battle template?
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Post by viriss on Jul 23, 2023 0:38:57 GMT
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Bouncearama
3/3 Beast
Posts: 174
Formerly Known As: pistonsmcgraw
Favorite Card: Davriel, Soul Broker
Favorite Set: Unstable
Color Alignment: Blue, Black, Red
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Post by Bouncearama on Jul 28, 2023 0:18:38 GMT
Let's recycle one of my previous winners: Battle of Bablovia Battle - Siege Whenever Invasion of Bablovia enters the battlefield, roll 2d6. When you do, ~ deals damage divided as you choose among any number of creatures you don't control equal to the result. -------- Press the Big Red Button! Sorcery Crank each contraption you control.
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Post by vizionarius on Aug 10, 2023 17:57:07 GMT
FeedbackOops, I did have a templating issue where I used "whenever" instead of "when." But you both got the idea. viriss: I like this a lot. Neat use of keyword counters with +1/+1s, and the flip side caring about them. Has a nice little story in the card mechanics. Really makes the Sorcery side feel like the aftermath of a Siege. Also, the card name and flavor text got a chuckle out of me! Bouncearama: I liked your card when it was first posted, and I like it now! Nice use of the reflexive "when." ResultWinner is viriss with a clean and flavorful design (bonus also for a new design and for those renders).
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Post by viriss on Aug 10, 2023 22:14:55 GMT
Next challenge:
? ____ That ____ ? <any cost> ? Artifact ? - ? Rabbit ? <any rarity> (Rules text contains "card", "your", and "graveyard" somewhere in the text.) "____ ____!"
(? are optional, whatever you need to make it fit/work.)
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Post by Idea on Aug 11, 2023 12:23:29 GMT
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Post by vizionarius on Aug 29, 2023 19:21:03 GMT
It That Breeds Death Artifact Creature - Blood Rabbit When a creature dies, exile ~ from your graveyard, then create a token that's a copy of it. , , Discard a card, Sacrifice this artifact: Draw a card. "It's back!" 3/2
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Post by viriss on Sept 23, 2023 1:42:35 GMT
Idea Does the chocolate rabbit eat itself? That's a lot of hoops and interesting morphing around, plus artwork! it's missing the Food clause but hey that wouldn't fit. vizionarius Ohh blood rabbit! "It's back!" wait, which "it" does the return clause mean? the dead creature or the blood rabbit? Can it return itself? Winner Idea
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Post by Idea on Sept 24, 2023 1:38:12 GMT
Thank you for the win viriss ! Next prompt: [______] [Any cost] Sorcery [Mythic Rare] [___________________] Epic
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Post by Flo00 on Sept 28, 2023 12:52:03 GMT
Infinite Mourns Sorcery Each player mills four cards. Then return a creature card from a graveyard to the battlefield under your control. Epic (For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)Idea thanks for the catch. I was absolutely convinced that I had put it there. Must be the gremlins who ate it.
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Post by Idea on Sept 28, 2023 15:21:14 GMT
Infinite Mourns Sorcery Each player mills four cards. Then return a creature card from a graveyard to the battlefield under your control. As is the card doesn't fit the prompt. Missing epic.
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Post by viriss on Sept 29, 2023 4:06:22 GMT
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Post by ZephyrPhantom on Sept 29, 2023 5:55:44 GMT
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Post by Flo00 on Sept 29, 2023 11:34:28 GMT
Unchanging Ascendancy Sorcery Exile all creatures you control, then create a 8/8 green Snake creature token. Epic (For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)The Star Serpent swallows her tail, and her cycle begins anew. You are aware that you will never be able to attack with this?
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Post by ZephyrPhantom on Sept 30, 2023 3:51:55 GMT
Unchanging Ascendancy Sorcery Exile all creatures you control, then create a 8/8 green Snake creature token. Epic (For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)The Star Serpent swallows her tail, and her cycle begins anew. You are aware that you will never be able to attack with this? Nothing a little can't fix.
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Post by Flo00 on Sept 30, 2023 17:14:03 GMT
Nothing a little can't fix. The big green haster is actually a thing, but yea, red works as well of course.
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Post by Idea on Oct 3, 2023 19:30:31 GMT
I will be judging this one tomorrow! Any new entries, feel free to come!
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Post by Idea on Oct 6, 2023 1:17:59 GMT
Flo00{Spoiler}This is very nice for an epic spell. I probably would've made it more impactful, like two creatures or giving them haste or something for that high a mana cost, but design wise this epic card actually gives you more options than you might think - You can go for a mill strategy, search for a combo, or just pull everyone's best creature from their graveyard and be done with it. The self-mill is nice since it continually reinforces your graveyard and gives it potentially more variety. viriss{Spoiler}The colors are so off... I mean the effects are technically there but not in the usual way. Black usually drains life, either from damage or from some other sacrifice. Maybe exiling the tings? Speaking of which, Red does exile cards from the top of your library... but it's usually to play them straight away in a pseudo-temporary draw effect. I think it brings a decent amount of variety to be worth it as your epic spell, and that is nice, but this card definitely feels more blue/white or maybe green replacing one of those than red/black. As for balance, it's hard to say. ZephyrPhantom{Spoiler}I can't say this is a great design for an epic spell and probably would've gotten the bad reception that the others did back in the original Kamigawa. This card always does the same thing giving you little in the way of options and while you can build around it, this would probably have to be generic "if you have big thing" effects, which being on green probably means being on creatures a lot of the time. Yeah 8/8 haste is strong, but losing all your creatures to get 1 of those and then sending it on a suicide mission it seems like it lost its point. Winner {Spoiler}Victory in this challenge goes to Flo00 !
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Post by Flo00 on Oct 12, 2023 7:50:40 GMT
Thanks for the win Idea! ____ of ____ [more symbols] ____ [- ____] / ____ life ____ hand/draw/discard ____. You may rearrange the words in the text box and/or split them between abilities. You can add anything you want. (p/t, loyalty, more abilities,...) Things in [brackets] are optional.
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Post by viriss on Oct 12, 2023 19:19:44 GMT
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Post by Idea on Oct 12, 2023 22:29:44 GMT
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Post by Flo00 on Oct 24, 2023 7:06:17 GMT
{viriss}That's an interesting condition. It doesn't want you to draw a buch of cards - which is usually a blue thing - and it's harder to maintain than hellbent. AS a conditional Infinite Reflection (that also affects tokens), I think this is at the right cost. {Idea}Well done, not using one of them but all three words! A good build-around card that also gives you a use for the extra lands it draws you.
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Post by Idea on Oct 27, 2023 15:50:50 GMT
Thank you for the win Flo00 ! For the next challenge, let's see... [___________] Costume [Any cost] [Noncreature permanent] - [______] [Any rarity] Whenever [_______] you [________]
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Post by viriss on Nov 1, 2023 2:59:05 GMT
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