Post by melono on Mar 13, 2024 18:58:20 GMT
This should really get judged. I've been waiting too long on this one.
First up, Daij_Djan - very clear on the artifact sac into value mechanic. All three cards are very nice, though concerning the first card, it's not great that it inherently, from just itself, creates the incubate token, with a +1/+1 counter, and then adds another type of counter on top of it. Good decision to have both be one counter, so mixing doesn't matter as much, but I can see this card also being used with +1/+1 counter adders, so then it might confuse a little. Still, bangers.
Idea - I quite like the first two cards, especially mechanically, and the third card flavorwise (though I find it a bit clunky mechanicwise, having the temporary planes needing crewing). Biggest issue I got: these three don't mix. Mechanically, equipments and vehicles are terrible together, as the equipment is either temporarily on the vehicle, or it's attached to a creature that you might need to crew the vehicle.
vizionarius - Very big value generators, the last two. I'm afraid it might be too much even, but there are good limits set in place. Like only the first death, or the elusive damaging a creature (if it isn't blocked, you ain't getting shit). The first is a nice manner of a free treasure, which in this deck would be madness essentially, though in a mill deck it's a different situation. Just generally good cards with interesting plays to make, doing what mainly black loves to do.
It was a toss up between Daij_Djan and vizionarius but I gotta be a partial judge and Imma give it to vizionarius for their start to a pauper commander deck.
First up, Daij_Djan - very clear on the artifact sac into value mechanic. All three cards are very nice, though concerning the first card, it's not great that it inherently, from just itself, creates the incubate token, with a +1/+1 counter, and then adds another type of counter on top of it. Good decision to have both be one counter, so mixing doesn't matter as much, but I can see this card also being used with +1/+1 counter adders, so then it might confuse a little. Still, bangers.
Idea - I quite like the first two cards, especially mechanically, and the third card flavorwise (though I find it a bit clunky mechanicwise, having the temporary planes needing crewing). Biggest issue I got: these three don't mix. Mechanically, equipments and vehicles are terrible together, as the equipment is either temporarily on the vehicle, or it's attached to a creature that you might need to crew the vehicle.
vizionarius - Very big value generators, the last two. I'm afraid it might be too much even, but there are good limits set in place. Like only the first death, or the elusive damaging a creature (if it isn't blocked, you ain't getting shit). The first is a nice manner of a free treasure, which in this deck would be madness essentially, though in a mill deck it's a different situation. Just generally good cards with interesting plays to make, doing what mainly black loves to do.
It was a toss up between Daij_Djan and vizionarius but I gotta be a partial judge and Imma give it to vizionarius for their start to a pauper commander deck.