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Post by emberfire17 on Jun 24, 2023 21:43:38 GMT
oops, meant to say her and yeah I agree either it should've been +1/+0 as an uncommon or bumped up to a rare.
For the next challenge, make a creature that is some type of animal (non-sentient race) and a skeleton or zombie.
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Post by Flo00 on Jun 24, 2023 22:28:41 GMT
Nitpick: What on earth is a Precologist? Is it like a prehistoric ecologist? Exactly! Magic is full of puns like these. For an entry I though I'd make something that also fits the current CotW. Necromancer’s Pet Creature - Cat Skeleton Necromancer’s Pet enters the battlefield with nine lifelink counters. , remove a lifelink counter from Necromancer’s Pet: Tap Necromancer’s Pet and it becomes indeastructible until end of turn. 1/1 Yes, multiple lifelink counters don't do anything extra. Except here they do.
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Post by Idea on Jun 24, 2023 23:30:01 GMT
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Post by serraphim on Jun 25, 2023 0:42:40 GMT
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Post by sdfkjgh on Jun 25, 2023 14:20:59 GMT
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Post by emberfire17 on Jun 25, 2023 14:32:40 GMT
emberfire17 : What luck! I just did one yesterday: Bone Breaker Creature--Orc Skeleton Assassin Flash Kicker and/or If Bone Breaker was kicked with its kicker, when it enters the battlefield, it deals 1 damage to any target. If Bone Breaker was kicked with its kicker, it enters the battlefield with a deathtouch counter and a deathtouch for planeswalkers counter on it. When Bone Breaker enters the battlefield, destroy target permanent that was dealt damage this turn. 4/2 I like it, but I was thinking animals more along the lines of non-sentient races. I'll edit the prompt to make that more clear
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Jun 26, 2023 12:34:07 GMT
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Post by melono on Jun 28, 2023 11:33:20 GMT
Stitched-up Cat Creature - Zombie Cat Menace When ~ enters the battlefield, you may return a Cat card at random from your graveyard to your hand. "A cat shouldn't have nine lives... they need more!" -Caltha, Cat Hermit2/1
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Jun 28, 2023 22:11:48 GMT
Unrelenting Steed Creature - Zombie Horse Whenever ~ attacks, you may pay . If you do, target attacking creature gains indestructible until end of turn. Unearth "An urgent delivery? Well, I could get you a strong horse... or I could do you one better." - Vortin, alley dealer
3/2
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Post by vizionarius on Jun 30, 2023 17:46:45 GMT
Edit: Fixed infinite loop; thanks Idea !
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Post by Idea on Jun 30, 2023 19:05:08 GMT
Maybe there's some rule I don't know regarding this, but wouldn't this effect enter into an infinite loop where the as soon as this has no +1/+1 counters the triggered ability is constantly triggering ---> replace death with removal of counters ---> trigger again ?
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Post by vizionarius on Jun 30, 2023 19:45:51 GMT
Maybe there's some rule I don't know regarding this, but wouldn't this effect enter into an infinite loop where the as soon as this has no +1/+1 counters the triggered ability is constantly triggering ---> replace death with removal of counters ---> trigger again ? Indeed. Thanks for the notice! Will fix shortly by adding an intevening if.
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Post by emberfire17 on Jul 5, 2023 20:25:59 GMT
I'll probably get to judging this one sometime this weekend, so get any last entries in!
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Post by Jartis on Jul 9, 2023 5:55:09 GMT
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Post by emberfire17 on Jul 20, 2023 1:48:15 GMT
Little later than intended, but judging time! Flo00 - nice and simple, like the nine lives flavor. Idea - not much to say about this, I like the concept though and could definitely see it as an actual card. serraphim - love the art, and interesting use of undying. I'd put it at maybe an uncommon though, it's not super super powerful. sdfkjgh - my first thought was "but slugs don't have skeletons" and then I read the flavor text lol. Love the ability, though if it's on a 7 cmc creature and increases in cost each time, I might even set its cost at 3 or 4. pernicious - very amusing flavor. Nothing crazy, but solid flicker ability as a common. melono - I'm always a fan of randomly chosen things, and it's a good ability. thaneofglamis - protective combat creatures are always handy, good stuff. vizionarius - interesting twist on the "prevent damage and remove counters" types, and a bit better than them if it only loses counters on lethal damage. Jartis - we don't see gremlins enough, I like it! Definitely fits right in with Kaladesh themes. winner - sdfkjgh with vizionarius as runner up
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Post by sdfkjgh on Jul 20, 2023 17:43:06 GMT
Thanks for the win. I'm going back to my roots, as the imaginary Dragons say, so I want some Slivers with Class (i.e. job types, like Shaman, Rogue, Warrior, etc.). Bonus points if the Class &/or abilities imply sapience. Extra bonus points if your design does something never seen before on a Sliver.
You have one week.
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Post by vizionarius on Jul 20, 2023 18:12:35 GMT
Sliver Bloodletter Creature - Sliver Warlock Slivers you control have " at the beginning of your end step, if this creature dealt combat damage to a player this turn, that player loses 1 life." It brings the daggers.3/3 Sliver Patriarch Creature - Sliver Cleric Slivers you control have "at the beginning of your end step, if this creature didn't enter the battlefield this turn, you gain 2 life." It sings the prayers.4/4 Sliver Arsonist Creature - Sliver Shaman Slivers you control have "at the beginning of your end step, if this creature attacked this turn, it deals 1 damage to any target." It lights the flames.3/2 Sliver Hermit Creature - Sliver Druid Slivers you control have "at the beginning of your end step, if this creature didn't attack this turn, put a shield counter on it." It carves the wards.4/4 Sliver Archmage Creature - Sliver Wizard Slivers you control have "at the beginning of your end step, if this creature entered the battlefield this turn, draw a card." It teaches the hive.2/3
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Jul 25, 2023 1:56:22 GMT
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Post by emberfire17 on Jul 25, 2023 21:21:36 GMT
Scholarly Sliver Creature - Sliver Wizard Slivers you control have "When this creature enters the battlefield, scry 1." "You taught it to READ? WHY??" - Teferi to his student2/2
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Post by Idea on Jul 28, 2023 0:32:50 GMT
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Post by sdfkjgh on Jul 28, 2023 1:01:28 GMT
Idea gets theirs in right under the wire! Would've liked to've seen the first ability be granted to other Slivers, but other than that, it's a fairly decent Cleric. emberfire17: Bonus points for the excellent humorous flavor text, but beyond that, it's not all that exciting. thaneofglamis : Ok, yeah, always want mana smoothing, but Homing Sliver already exists, so... vizionarius : You gave me everything I asked for, and so much more. The only stumble (and it's slight, but quite the oversight) is the Patriarch. With a board stall, you're gaining upwards of 6 life on each of your turns, and boardstalls with this level of lifegain will snowball, fast! Eventually, you won't even need to block. If the trigger worked off of entering the battlefield this turn, then that'd be alright. Other than that, some very nice innovations on the tribe (or type now, I guess). Winner: C'mon now, we all knew it was gonna be vizionarius and their full 5-card cycle, especially after everyone else only turned in 1 card. Let this be a lesson to you all: unless the Challenge specifically forbids it, I always want more designs than just one, so I can get a better idea of what you're doing.
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Post by vizionarius on Jul 28, 2023 1:22:51 GMT
vizionarius : You gave me everything I asked for, and so much more. The only stumble (and it's slight, but quite the oversight) is the Patriarch. With a board stall, you're gaining upwards of 6 life on each of your turns, and boardstalls with this level of lifegain will snowball, fast! Eventually, you won't even need to block. If the trigger worked off of entering the battlefield this turn, then that'd be alright. Other than that, some very nice innovations on the tribe (or type now, I guess). Thanks for the win! I went back and forth between 1 and 2 life on that guy. Actually, I almost just said screw it and had 1.5 for a brief moment. I wanted it to have to stay in play for it to be useful. Basically an inverse of the guys that gain life on ETBs (of which there are some crazy stuff with Angels). But I take your critique and agree it's probably a little pushed. Next: Design a Robot that's not a Clown.
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Post by Idea on Jul 28, 2023 1:25:24 GMT
Truth be told, I did initially start making a cycle… until I realized my cycle cared about creature race rather than class and the effects it granted wouldn’t be much indication of sentience. That kind of killed motivation until I ended up thinking of the wordplay..
Edit: Jesus I keep posting stuff in the middle of others posting today
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Post by kefke on Jul 28, 2023 6:30:36 GMT
A robot that's not a clown, huh? Well, learning that "Robot" is even a type reminded me of my shelved set idea to bring back the "Hero" type for a comic book inspired plane, so let's go with that.
I dropped it being an Artifact Creature both because I thought it fit well to emphasize that the robot superhero is more than a mere machine, and because that typeline was getting awfully cramped. So yeah...immunity to artifact destruction is a perk of being a hero, I guess?
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Post by sdfkjgh on Jul 28, 2023 15:49:04 GMT
A robot that's not a clown, huh? Well, learning that "Robot" is even a type reminded me of my shelved set idea to bring back the "Hero" type for a comic book inspired plane, so let's go with that.
I dropped it being an Artifact Creature both because I thought it fit well to emphasize that the robot superhero is more than a mere machine, and because that typeline was getting awfully cramped. So yeah...immunity to artifact destruction is a perk of being a hero, I guess?
Flavor text reminds me of this guy.
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Post by sdfkjgh on Jul 28, 2023 16:22:11 GMT
Have an Acorn card: Definietly-Not-a-Clown-Bot Artifact Creature-- Clown Robot Citizen Definitely-Not-a-Clown-Bot’s power and toughness are each equal to the number of accessories you’re wearing. (An accessory is any item you’re wearing that’s not a shirt, a blouse, a skirt, a dress, pants, socks, or shoes.)
Definitely-Not-a-Clown-Bot can’t be blocked as long as you’re wearing a red nose. Definitely-Not-a-Clown-Bot has lifelink as long as you’re wearing a rainbow wig. Definitely-Not-a-Clown-Bot has hexproof as long as 75% or more of your face is covered by white makeup. -------------------------------------------------------------------------------------------------- “I AM DEFINITELY NOT A CLOWN. NOPE, NO CLOWNS HERE.”*/* The order of the abilities was meant to intentionally invoke the meme, but I got the order wrong in my head, and I think they'd just look weird if I were to switch them around to match. #ShitpostingOnTheSevens
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Jul 28, 2023 17:31:41 GMT
sdfkjgh That's a silver-bordered masterpiece right there.
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Post by viriss on Jul 28, 2023 21:38:56 GMT
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Post by Idea on Jul 29, 2023 0:50:40 GMT
So, I began by asking myself what exactly a robot is. Truth be told, there seems to be very few cases where a robot wouldn't just be an artifact creature, and even less when it wouldn't just be a construct. As far as I can tell from looking it up, it seems the first and prime distinction is that robots are not to be put on fantasy sets. In other words, robots are not magical, they do not operate on magic, they do not use magical components. A construct can be everything a robot is - a product of research and engineering with mechanical parts or even scifi elements - but they are still constructs from being fueled by something magic, by having some magical component, or by being animated by magic as a token of example. I figured then that using mana - the source of magic - might be something I would like to find alternatives to as a source to use a robot. Second, high specialization. Constructs can have specialized jobs but as far as I can tell, construct are form over function or at least form equal to function. Robots on the other hand more or less slap together whatever works. They care about form, but only after function is settled. So it would be best to try something maybe humanoid-ish, but still definitely not human looking. Third, robots are implied to not quite be mechas since those are vehicles but not quite constructs either, rather something in-between. There is precendent for this too, in the transformers Universes Beyond or Secret Lair (can't remember which it is). Rather than shifting form, I decided to make something that gets repurposed after it can no longer function autonomously. sdfkjgh not entirely sure if that's accurate but it's edited now. Thanks for the feedback! Also took the opportunity to fix a couple of other templating mishaps I happened to spot.
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Post by sdfkjgh on Jul 29, 2023 17:08:28 GMT
Idea: Small nitpick: that When at the beginning of the middle ability should prolly be an If. viriss: Going by the art & flavor text, it's a shame that the crew cost doesn't also include "Sacrifice a Treasure", to simulate putting a coin into the slot to activate the ride. Or, mebbe the crew cost could just be "Sacrifice a Treasure". If you go that route, mebbe have your entry create a Treasure on entering the battlefield.
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