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Post by Idea on Apr 1, 2023 21:18:13 GMT
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Post by dangerousdice on Apr 8, 2023 14:19:05 GMT
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Post by melono on Apr 10, 2023 20:40:39 GMT
Gonna be a day or three probs. Patience.
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Post by dangerousdice on Apr 10, 2023 21:34:31 GMT
Gonna be a day or three probs. Patience. Okay! (Sorry if I was being rude)
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Post by melono on Apr 11, 2023 7:32:02 GMT
Gonna be a day or three probs. Patience. Okay! (Sorry if I was being rude) You weren't. I don't mind being remembered.
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Post by melono on Apr 12, 2023 17:57:58 GMT
Judgement! {Spoiler} dangerousdice - Eglizrod: Ouch. Pretty cool lore, though does that make it a wurm? In a sense I suppose. The card itself is flavorful, and fairly simple in what it does. It is still a strong enough card, and its simple-ness makes it feel more stompy-wurmy. pernicious - Wurmhog: Beautiful art. Power is pretty strong, and its red kicker makes the boar part make more sense. The rest is still very wurmy. Pretty neat. moweda - Stalking Dunewurm: A wurmy Viashino Sandstalker. That’s pretty cool, though besides its reference, it isn’t much of a Viashino, and I can’t per se imagine how it would look as this mix. Mechanically it looks sound enough. fluffydeathbringer - Riveteers Recycler: A nice combination of its abilities with blitz. I like the grave-eating into power and lifegain. I don’t necessarily see the Citizen type come into play in its abilities, but it’s kinda forgivable, because first, it’s funny, and second, it’s clearly intended as a New Capenna creature which has plenty Citizens. Flavorwise, it’s also kinda like a standard garbage man (or entire garbage truck in this case), so I guess that’s Citizen-like? Idea - Shiftwurm: Changeling makes it an undead wurm in addition to everything else, which is against the rules… DISQUALIF- nah just kidding. Not entirely convinced by the changeling and it still having more than Shapeshifter as its creature type. It also doesn’t need changeling. Just having it be a shapeshifter already allows its abilities to make sense. The copying of trample and hexproof is kind of wurmlike, and the flying is added… because of the blue color? I generally like the idea of copying some abilities, but I find the execution lacking. Who is winnah? Winnah is… Good show y’all!
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Post by fluffydeathbringer on Apr 12, 2023 18:41:01 GMT
thanks! for the next challenge, make a card with two non-Ally class types that haven't been on a card together before. (it can still have a race type.)
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Post by Idea on Apr 13, 2023 12:18:35 GMT
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Post by melono on Apr 13, 2023 14:57:14 GMT
King's Double Creature - Human Noble Flagbearer ~ enters the battlefield with a shield counter on it. ( If it would be dealt damage or destroyed, remove a shield counter from it instead.) While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 2/2
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Post by emberfire17 on Apr 13, 2023 15:57:32 GMT
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moweda
3/3 Beast
Posts: 164
Favorite Card: Psychic Vortex
Color Alignment: Blue, Black, Red
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Post by moweda on Apr 13, 2023 17:01:14 GMT
Zealous Artisan Creature - Human Artificer Inquisitor Whenever a spell or activated ability causes you to create an artifact token, create another that is a copy of it. , : Investigate. 3/3 I'm not sure about the templating of that first ability. I am concerned about it triggering itself. Also still working on flavor.
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Post by Idea on Apr 13, 2023 17:38:54 GMT
Zealous Artisan Creature - Human Artificer Inquisitor Whenever a spell or activated ability causes you to create an artifact token, create another that is a copy of it. , : Investigate. 3/3 I'm not sure about the templating of that first ability. I am concerned about it triggering itself. Also still working on flavor. As far as I can tell, it doesn’t activate itself as it is a triggered not activated ability. “Causes” also seems to be terminology that would work here.
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moweda
3/3 Beast
Posts: 164
Favorite Card: Psychic Vortex
Color Alignment: Blue, Black, Red
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Post by moweda on Apr 13, 2023 17:46:14 GMT
Zealous Artisan Creature - Human Artificer Inquisitor Whenever a spell or activated ability causes you to create an artifact token, create another that is a copy of it. , : Investigate. 3/3 I'm not sure about the templating of that first ability. I am concerned about it triggering itself. Also still working on flavor. As far as I can tell, it doesn’t activate itself as it is a triggered not activated ability. “Causes” also seems to be terminology that would work here. Thanks! That was the wording that felt safest. What I'm really unsure is if this would trigger itself: Whenever you create an artifact token, create another that is a copy of it. My vague understanding of the rules is that it would not trigger infinitely but the basic logic of the English words suggests it would.
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Post by Idea on Apr 13, 2023 18:04:59 GMT
As far as I can tell, it doesn’t activate itself as it is a triggered not activated ability. “Causes” also seems to be terminology that would work here. Thanks! That was the wording that felt safest. What I'm really unsure is if this would trigger itself: Whenever you create an artifact token, create another that is a copy of it. My vague understanding of the rules is that it would not trigger infinitely but the basic logic of the English words suggests it would. Ah that makes sense. I am not entirely sure, but in that case it might trigger itself. I say this because a lot of cards that trigger an effect that creates copies of a card that could make copy tokens often have a "nontoken" or "if it's not a token" clause added to the ability.
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Post by viriss on Apr 13, 2023 22:06:46 GMT
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Apr 15, 2023 17:18:02 GMT
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Post by fluffydeathbringer on Apr 15, 2023 18:12:18 GMT
gonna go with no just to preserve the meme
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Post by fluffydeathbringer on Apr 17, 2023 16:40:21 GMT
judging in 2 days
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Post by fluffydeathbringer on Apr 19, 2023 14:11:44 GMT
melono: a simple and clean riff off canon flagbearers, balanced well. a tight package moweda: a specialized card, but one that's properly balanced for what it does and could help support some neat deck builds in edh viriss: no race type so that subtracts points, also not feeling the advisor here. that's also a lot of draw for mv3, especially given it can proc itself pernicious: meme aside, nothing blue about this card. decently balanced effect otherwise, could be fine at 3RR Idea: I think this has a lot going on to the point of overcomplicating the design, which detracts from it. what is there, however, seems fairly balanced emberfire17: too much complexity going on at uncommon and a bit too beefy for what it does (slam an opponent for 4 each turn, discard and draw)
melono wins, runners up are in order down the list
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Post by melono on Apr 19, 2023 16:46:38 GMT
Thanks for the win! Actually, building on my submission, create me a creature that is a flagbearer and at least one other type. And one type besides the flagbearer has to be represented mechanically as well!Also important: all two current flagbearers have the following text: "While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able." And thus this text, or something akin to this text, is a requirement!
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Post by vizionarius on Apr 19, 2023 17:10:43 GMT
I know my status says otherwise, but upon reading this prompt, I had to make this: Sliver Flagbearer Creature - Sliver Flagbearer Other Sliver creatures you control are Flagbearers in addition to their other types. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. The first flags were sliver hides.3/3
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Post by Idea on Apr 22, 2023 16:49:42 GMT
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moweda
3/3 Beast
Posts: 164
Favorite Card: Psychic Vortex
Color Alignment: Blue, Black, Red
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Post by moweda on Apr 23, 2023 4:54:04 GMT
Creature - Angel Flagbearer Flying
Whenever ~ is dealt damage, you gain that much life.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. "She is the light to come." - Enddawn Prophecy
2/4
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Post by ameisenmeister on Apr 23, 2023 18:54:14 GMT
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Post by Flo00 on Apr 26, 2023 19:28:04 GMT
Always go with your first instinct... Decoy Ram Artifact Creature - Juggernaut Flagbearer Decoy Ram attacks each turn if able. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. "Capture the Flagbearer" is a popular game among the giants living in the Seluran Mountains. 5/3
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Post by eshix on May 4, 2023 17:48:04 GMT
Paragon Maker Creature - Shapeshifter Flagbearer While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. : If ~ is a Flagbearer, until end of turn, target creature becomes a Flagbearer in addition to its other types and Paragon Maker becomes a Shapeshifter. (It's no longer a Flagbearer.)0/4
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Post by melono on May 4, 2023 17:52:19 GMT
Thanks for reminding me with your post, I gotta judge this one! No more entries, I am judging!
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Post by melono on May 4, 2023 18:23:40 GMT
Judgement: {Spoiler} vizionarius - Sliver Flagbearer: It does Flagbearer in a very Sliver way, but I the combination makes you lose its strength of redirecting kill spells from stronger targets: if you have slivers in your deck, your stronger creature/good target for removal most likely is a sliver as well, which gets to be taken out anyways as it has gained flagbearer. It’s still fine for redirecting pump to your creatures instead of your opponents’, but the loss of protection flagbearers give makes me less enthused. Idea - Hidden Inciter: first things first, cut down on text. Drop the flavor text. Possibly the morph reminder as well. Besides that, I quite like the Shapeshiftery flip ability. It allows you to use the Flagbearer ability in response to something already cast. Good colors to put this ability in as well. And if needed, giving +2/+0 to your stuff makes it worth it to cast it as a morph moreso, even if you don’t think you’ll be able to redirect something useful: plus flexibility. moweda - Vessel of Dawn: A near straight upgrade to Coalition Honor Guard. But seeing as that card sees little to no play, why not? I’ve always enjoyed the dealt damage turning to life mechanic in white. And in combination with Flagbearer, that makes this card very good in the sideboard if you’re against a burn deck. Eeking above the bolt line makes it that much stronger in that aspect as well. But against straight removal, it still has its power of protecting your bombs. Though at 4, it also is pretty bomby in current environments. Maybe still good generally in draft, and maybe some standards. ameisenmeister - Reassembling Bannerman: Flagbearer plus Reassembling Skeleton, I love it. The cost for return has also appropriately gone up, and the sorcery speed is very necessary as well. Good nerfs to the standard Reassembling Skeleton. Only thing I don’t understand… why is it a Zombie and not a Skeleton? This ability of returning via mana-costed graveyard ability is what Skeletons are known for. You even used “Reassembling”. Flo00 - Decoy Ram: The original Juggernaut with Flagbearer mixed in, with an additional mana cost. Not that amazing, though it might cause some fun mind games, where your opponent is waiting with their kill spells due to the constant attacking ability (which they can block). Playing into that might sap away at your opponent’s mana conservation/holding up lands. eshix - Paragon Maker: An ability next to the flagbearer that I find a bit of a miss, as you might think you could use it in response to a spell, and thus change targets of that spell. But the thing is, targets are nearly always declared as you cast the spell, thus this retargetting doesn’t work well. It does however work well as a scapegoating method on like a 1/1 token during the upkeep of an opponent in case of sorcery speeds. Instant speed spells can always react after all. {Spoiler} Wew, good stuff folks. Hard to choose the number one, but I’ll go with Idea . The render might not be to my liking, but its abilities are top notch. moweda is second, and ameisenmeister is third.
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Post by Idea on May 6, 2023 0:24:04 GMT
Thank you for the win melono ! For the next challenge, how about we mix up a Sphinx with another race of your choice?
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on May 7, 2023 12:04:26 GMT
Shell X (If damage would be dealt to this creature by a source an opponent controls, prevent it unless that player X.)
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