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Post by ameisenmeister on Aug 9, 2022 9:03:55 GMT
IdeaMaybe you intended this, but Khenra are usually typed as Jackal.
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Post by Idea on Aug 9, 2022 9:45:50 GMT
IdeaMaybe you intended this, but Khenra are usually typed as Jackal. Huh, you're right. Weird. I could've sworn I saw the typing when I looked it up. In any case, thanks for the heads up! Entry is fixed now
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Post by hydraheadhunter on Aug 9, 2022 20:30:29 GMT
dejavu, I swear I typed out the card and posted, but whatever.
| Ælla, Ætherwind Savant Two generic and two red
Legendary Creature — Human Wizard
a generic, two red, tap, and exile an instant or sorcery spell you control: exile cards from the top of your library until you reveal a nonlegendary instant or sorcery spell. You may cast that spell without paying its mana cost. Put all cards exiled with Ælla on the bottom of your library in a random order.
2/2
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Pretty simple cycle card, shift from creature to instant/sorcery.
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Post by vizionarius on Aug 16, 2022 19:14:46 GMT
Judging in the next 24-ish hours. now. {Judging} { Idea}Flavorful design, and a strong ability that doesn't go into being too strong. Definitely feels like a polymorph, just without the random, which tends not to do anyway. { hydraheadhunter}This feels like a perfect piece in the cycle! I think having a single in both the casting and ability costs would have been fine, to make it a more direct cycle. These would make sense as Partner cards, or a double sided card that would fit into Strixhaven! {Winning}Winner is hydraheadhunter with a card that feels like it fits the cycle more clearly.
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Post by hydraheadhunter on Aug 17, 2022 22:29:59 GMT
This feels like a perfect piece in the cycle! I think having a single red in both the casting and ability costs would have been fine, to make it a more direct cycle. These would make sense as Partner cards, or a double sided card that would fit into Strixhaven! I was being a bit cautious because Tibalt's trickery was banned for causing problems. But yeah, I might have been a bit over-cautious. So thanks for the win. I wanted to do Odric, and found that he already had two puesdo-cyclemates: If you want to do a legendary green or black card to give Odric a direct cyclemate in either of those colors, go for it. If you want to do red or blue, go for that too.
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Post by Idea on Aug 19, 2022 22:03:37 GMT
Tithe Hike Three generic and two black
Sorcery
Create then distribute control of six Tithe Treasure artifact tokens with “T, Sacrifice this artifact: Add one mana of any color “ and “When you sacrifice this artifact, if you are not its owner, its owner chooses one — you lose 2 life, you discard a card, they gain 2 life, or they draw a card,” among one, two, or three target players.
| Tithe Treasure
Token Artifact — Tithe Treasure
Tap, Sacrifice Tithe Treasure: Add one mana of any color. When you sacrifice Tithe Treasure, if you are not its owner, it’s owner chooses one— • You lose 2 life • You discard a card. • They gain 2 life. • They draw a card.
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Rulings - The player casting tithe hike may choose themselves as the only player to distribute control of the tokens to. They may choose only other players.
- The owner of a token is the person who created it, in this case the person who cast and resolved Tithe Hike. See 111.2.
- In a game of two-headed giant, your teammate is another player who is not the owner of the tokens you create using Tithe Hike.
- The controller of the token who sacrificed it controls its triggers. The token's owner only make a decision during that ability as a part of the effect.
- You and They in each of the choices refer to the controller of the token and ability and the owner of the token respectively.
- A player cannot be forced to discard the spell theyr attempting to cast using mana from Tithe Treasure's activated mana ability. The first step in casting a spell is moving it from its current zone to the stack; the spell will not be in that player's hand as tithe treasure's trigger ability resolves. See 601.2.
I am confused, did you make a card for your own contest?
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Post by hydraheadhunter on Aug 20, 2022 11:30:44 GMT
I am confused, did you make a card for your own contest? I think I too got confused and did another sleep deprivation. I'mma delete it cause you're right; it ain't supposed to be here.
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Post by Idea on Aug 20, 2022 22:45:33 GMT
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Post by twintania on Aug 21, 2022 5:21:04 GMT
Well, how do you enlarge your pictures? Not using attachment?
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Post by Idea on Aug 21, 2022 8:02:15 GMT
View AttachmentWell, how do you enlarge your pictures? Not using attachment? Attachments gives you small pictures, yes. Personally I upload the cards to imgur and then post the link.
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Post by melono on Aug 22, 2022 17:58:48 GMT
Irma, Grand Imitator Legendary Creature - Human Wizard Flying, haste. Whenever you cast an instant or sorcery spell, Wizards you control gain one of the following abilities until end of turn if a Wizard you control has that ability: flying, deathtouch, first strike, double strike, haste, hexproof, indestructible, lifelink, menace, trample or vigilance. 2/2 Some other cyclemates would be: Cairn Wanderer, Concerted Effort, Escaped Shapeshifter, Rayami, First of the Fallen, and even the uncommon Thunderous Orator
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Post by vizionarius on Aug 22, 2022 19:31:07 GMT
Adept Mimic Creature - Shapeshifter You may have ~ enter the battlefield as a copy of any creature on the battlefield, except it has "Whenever a creature with deathtouch enters the battlefield, put a deathtouch counter on ~. The same is true for double strike, first strike, flying, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance." 0/0
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Post by vizionarius on Sept 9, 2022 21:36:12 GMT
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Post by hydraheadhunter on Sept 10, 2022 2:52:34 GMT
Idea , congratulations on your win; I'm gonna go to sleep before I do another sleep deprivation.
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Post by Idea on Sept 10, 2022 23:16:28 GMT
Alright, for this next round, I say, let's make a class card. For a more specific card, let's cycle around the card:
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Post by vizionarius on Sept 14, 2022 0:29:12 GMT
Stalker Class L1 Your opponent's creatures enter the battlefield with an additional bounty counter on them. L2 Creatures you control have provoke. (Whenever it attacks, you may have target creature defending player controls untap and block it if able.)L3 Whenever a creature an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card. Enchantment - Class
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Post by ameisenmeister on Sept 15, 2022 18:28:29 GMT
Geez, already designed a bunch of classes because the unfinished cycle had bugged me.
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Post by hydraheadhunter on Sept 16, 2022 5:24:03 GMT
Don't mind me, just knowing doing another sleep deprivation... Savant Class A white and a blue
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) Creatures you control can't attack.
A a generic, white, and a blue: Level 2 Creatures you control get -1/+1
Two generic, a white, and a blue: Level 3 Whenever you cast a non-creature spell, you may pay its cost to copy it. You may choose new targets for the copy.
Three generic, two white, and two blue: Level 4 Whenever you cast or copy a spell, draw a card. |
The savant class is something I'm working on in the background as a 3.5/5e compatable homebrew; the idea behind it is you're a spellcaster that enters deep bouts of focus, similar to berserkers¹ rage, during which you think and cast spells better but lose all sense of your physicality and do the fighting worse. The first two levels of the card represent the fighting worse with you being unable to attack while focused and having less attack power but smarter defenses. The last two levels represent your abilities to cast spells better, with level three representing what I figure is the Savant's signature abilities, Twin-cast, and level four representing Critical-hit Spells.
¹I call barbarians berserkers because that's the better neutral term for the class that doesn't come with a lot of preconceived conotations; yes, I'm aware this is confusing because "Berserker" is also the name of a barbarian subclass: No, I don't care. I'm right about this and wotc et al can move or get yote.
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Post by Idea on Sept 16, 2022 11:02:19 GMT
vizionarius{Spoiler}Not sure why it's worded "an additional" bounty counter, as I didn't find anything with bounty counters after searching scryfall. It's not like the card takes advantage of there being multiple either. Not a big deal though.
I like the structure of the card. It's very strong and seems like a bit of a hassle to play against, but then again so do many classes. However, the real great thing about this card, even discounting the flavor win of bounty counters getting you a bounty, is the simple build up of putting the counters, then getting a way to kill the creatures, then getting a reward for killing them. Feels very intuitive and streamlined. My only real complaints is just that bounty counters don't seem to do anything or be relevant in any way until you reach level 3, playing a card that does nothing isn't nice, and that there is a bit of a hit of flavor when the stalker is provoking direct confrontations. Plus while collecting bounty is something an RPG adventurer would do, it's not exactly unique to the class. In other words, the flavor loss is there in mixture of non-unique features and lack of sneakiness. ameisenmeister{Spoiler}I like the first two abilities of this card, but the last one ruins it a bit. The attacking buff is pretty neat, and synergizes well with the second ability. The third ability however, the one in the spot where one of the best effects of the class is supposed to be, one that culminates or at least strongly reinforces what came before... is a one time damage dealing effect I'm not sure is even worth the mana you're spending on it. Combined with the second effect I guess it does makes each opponent discard a card as well, but feels rather anticlimatic nonetheless. Maybe if it deal 3 damage twice for a bit more mana or alternatively you could put dealing 3 damage as the first ability and push the other two up a level, and I would like the card more that way. hydraheadhunter{Spoiler}This card seems... incredibly build-around. I'm honestly not sure what to think of it. It seems really overcosted and even worse than doing nothing the first ability is just plain a downside. The only kind of deck I can see this being ever played in is some deck that's mainly focused on non-creature spells and only has creatures present to stave off aggro with big wall blockers. It's a card that calls out to the Johny in me, but also a card I fear if it isn't too swingy to balance, either being too weak or too strong but never at the right place. That being said, I really have to praise the creativity here (even if maybe it was partially fueled by sleep deprivation ) Winner {Spoiler} hydraheadhunter's design really appeals to my creative side, and makes me want to see what kind of cool interactions I could pull with it, not to mention how it changes the "rules" you're playing under in a very interesting way. That being said the balance of the card seems like it needs a lot of tinkering and the costs are all over the place. vizionarius gets the win for a really clean and neat design, though hydraheadhunter is certainly a solid second place this time.
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Post by vizionarius on Sept 20, 2022 0:01:09 GMT
Thanks for the win Idea! Yeah, there are no cards that enter the battlefield with bounty counters on them (I didn't know Chevill was a card!), but I wanted to keep the design space open for it. But you're right, could have left off "additional" and it would have been fine. And I wanted to mirror the Assassin Class in that the cards exiled with it are pretty much useless because you can't cast them until level 3 as well. Anyway, glad you liked it! ------- Next: Design a card in a cycle around Smothering Tithe.
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Post by Idea on Sept 20, 2022 1:53:44 GMT
Personally, I feel smothering tithe is an effect that is very fitting to white, and as much as I love rule-changing effects, I still feel this kind of effect is probably best kept in white. So, I decided to cycle vertically for a change.
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Post by vizionarius on Sept 26, 2022 17:56:52 GMT
Any more submissions? Will judge on Wednesday.
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Post by Idea on Sept 26, 2022 19:41:25 GMT
Here's hoping for some extra submissions!
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Post by twintania on Sept 26, 2022 22:44:13 GMT
I was left magic for a while and I don't know clearly how much clue should cost but I try it.
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Sept 28, 2022 15:54:13 GMT
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Post by vizionarius on Sept 29, 2022 0:12:33 GMT
Idea : I like the direction of going vertical! Since Rhystic Study is a thing, I think your card could take a bit off its casting cost. I think even at 4-mana this would be in the uncommon territory. 3 might be pushing it. I really like your effect; feels more appropriate for than Smothering Tithe, actually. Great flavor text as well! twintania : I like that you went in the direction of creating a different kind of token for the different color. It also feels very in that while punishes someone for doing good things to themselves (drawing a card), punishes someone more for the punishment it inflicts on them (killing their things). Clue tokens are appropriate for the flavor. Great design! pernicious : Love the art, the name, the flavor! I'm a fan of the Bomb tokens too! (Would have preferred the cost to be colorless, but that's minor). It feels very flavorful, but also a little too narrow. I think it would have been totally fine if you removed the color requirement for the trigger. Excellent design overall! Winner: This one is a tough one, all three submissions could deserve the win here. I will give this to Idea because it feels more correct for than the original in terms of effect. If pernicious ' design didn't have the color requirements, they would have had it.
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Post by Idea on Sept 29, 2022 23:47:39 GMT
Man this one I find pretty hard to get ideas for. But I think I've found something interesting (and thanks for the win vizionarius !) Make some cards to cycle around Humble Defector.
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Post by hydraheadhunter on Sept 30, 2022 7:04:08 GMT
Moopish Contrarian Two blue
Creature — Human Advisor
Tap: Counter target spell or ability unless it’s controller pays two generic. Target opponent gains control of Moopish Contrarian. Activate only during your turn. FT: “I’m sorry. The card says ‘Moops.’”
1/2
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Post by hydraheadhunter on Sept 30, 2022 7:04:53 GMT
You might want to have it say "Destroy another target creature," so it can't gank itself.
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Post by ZephyrPhantom on Sept 30, 2022 9:47:02 GMT
Verdant Gardener Creature - Dryad Druid : Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Target opponent gains control of ~. Activate only during your turn. 1/1 "Nature is a paradise that should be shared by all that witness it."Cheaper Rampant Growth that can be used as a political grouphug tool.
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