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Post by mrlozano on Jun 20, 2019 15:01:39 GMT
As Lindri's hordes advance through villages and fortresses she finds some towns empty, but not empty like if their inhabitants had left in a hurry. Empty, like if it's inhabitants had been slaughtered. But no bodies can be found. Anyways, she knows who is responsible for this. Some fur here, claws marks there... But that cat is nowhere to be found. Also, it has happened that all of sudden some of her zombies fall to the ground and never get up again, or if they do, the fall again and decompose very quickly. These bad omens are affecting the moral of her troops, or at least of the troops that notice them.Grim News Sorcery You draw four cards and each player loses 4 life.
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Post by Neottolemo on Jun 23, 2019 17:55:00 GMT
As Lindri's hordes advance through villages and fortresses she finds some towns empty, but not empty like if their inhabitants had left in a hurry. Empty, like if it's inhabitants had been slaughtered. But no bodies can be found. Anyways, she knows who is responsible for this. Some fur here, claws marks there... But that cat is nowhere to be found. Also, it has happened that all of sudden some of her zombies fall to the ground and never get up again, or if they do, the fall again and decompose very quickly. These bad omens are affecting the moral of her troops, or at least of the troops that notice them.Grim News Sorcery You draw four cards and each player loses 4 life. Grim News: This, I like. 10/10
This cat really hates zombies. The rapidly decomposing bodies stink up the city. Lindri floods the streets with a large quantity of white mana. The mana then explodes, taking Doer's magic away. It could be tiresome to do this over and over, but until she finds him again, this'll do.
Of the Faithful and the Dead Enchantment At the beginning of your upkeep and whenever you lose 2 or more life, you may pay . If you do, choose one — • Create a 2/2 white and black Zombie Knight token with lifelink. • Destroy target creature or enchantment with converted mana cost 2 or less.
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Post by mrlozano on Jun 23, 2019 20:32:24 GMT
This cat really hates zombies. The rapidly decomposing bodies stink up the city.
Lindri floods the streets with a large quantity of white mana. The mana then explodes, taking Doer's magic away. It could be tiresome to do this over and over, but until she finds him again, this'll do.
Of the Faithful and the Dead Enchantment At the beginning of your upkeep and whenever you lose 2 or more life, you may pay . If you do, choose one — • Create a 2/2 white and black Zombie Knight token with lifelink. • Destroy target creature or enchantment with converted mana cost 2 or less.
The mana washes away the spell... but there's no spell to wash up. It was just a very elaborated mockery. If Lindri goes down to the ground she may notice some footsteps, fleeing to Sanaerti, but someone has taken good care of hiding them. Anyways, the spell does reveal something, indeed. Doer, sitting in a roof, laughing at Lindri.(Doer, the Prankster) "Enough playing cat and meowuse. Here you are, birdwomeown. How is your conquest going? As you can see, mine slaughter is going well." I smile widely as I make a big bow before her. We both know I'm just mocking her, though. From this height, she is not too far from me, and definitely not out of range from my attacks. "I would have helped you, but meow brother wouldn't forgive meow if I murdered the people he was studying. Or anyone for that matter." Being that good is going to get him killed one of this days. "I want to offer you a deal." I'm unarmed and my sword is nowhere to be seen.Doer, Furmidable Hunter Legendary Creature - Cat Warrior Hexproof, protection from tokens , sacrifice another creature: Put two times X +1/+1 counters on ~, where X is the sacrificed creature's power. Every kill makes him stronger.3/3 Of the Faithful and the Dead: I love orzhov colors and this is sweet. The repeatable creature removal worries me a bit, though. 9/10
So, I'm not sure if Doer and Lindri are going to fight here, but I think I should clarify a bit his power set, just to avoid feeling like godmodding. The cat is a great fighter, nearly unkillable in a normal 1v1 battle. He can follow Michi whenever he planeswalks, and the 'doorways' keep open for around 24 hours. He can also follow other planeswalkers, but he is not yet aware of that ability. Also, he can more or less disregad the laws of space and time (like the Cheshire Cat, kinda), but that represents an effort for him. And that's all, I think. EDIT: Also, cat puns intesify when he is nervous.
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Post by gurfafflekins on Jun 24, 2019 1:01:22 GMT
Neottolemo ...A bolt of lightning follows a vampire siren horde. As it advances forward, it strikes silently and powerfully, attempting to fry some of the creatures, staying in the middle of it.Electric Discharge Sorcery You may cast ~ as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)~ deals 3 damage to each creature. More power, faster bolts.
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Post by Neottolemo on Jun 24, 2019 15:19:20 GMT
This cat really hates zombies. The rapidly decomposing bodies stink up the city.
Lindri floods the streets with a large quantity of white mana. The mana then explodes, taking Doer's magic away. It could be tiresome to do this over and over, but until she finds him again, this'll do.
Of the Faithful and the Dead Enchantment At the beginning of your upkeep and whenever you lose 2 or more life, you may pay . If you do, choose one — • Create a 2/2 white and black Zombie Knight token with lifelink. • Destroy target creature or enchantment with converted mana cost 2 or less.
The mana washes away the spell... but there's no spell to wash up. It was just a very elaborated mockery. If Lindri goes down to the ground she may notice some footsteps, fleeing to Sanaerti, but someone has taken good care of hiding them. Anyways, the spell does reveal something, indeed. Doer, sitting in a roof, laughing at Lindri.(Doer, the Prankster) "Enough playing cat and meowuse. Here you are, birdwomeown. How is your conquest going? As you can see, mine slaughter is going well." I smile widely as I make a big bow before her. We both know I'm just mocking her, though. From this height, she is not too far from me, and definitely not out of range from my attacks. "I would have helped you, but meow brother wouldn't forgive meow if I murdered the people he was studying. Or anyone for that matter." Being that good is going to get him killed one of this days. "I want to offer you a deal." I'm unarmed and my sword is nowhere to be seen.Doer, Furmidable Hunter Legendary Creature - Cat Warrior Hexproof, protection from tokens , sacrifice another creature: Put two times X +1/+1 counters on ~, where X is the sacrificed creature's power. Every kill makes him stronger.3/3 Of the Faithful and the Dead: I love orzhov colors and this is sweet. The repeatable creature removal worries me a bit, though. 9/10
So, I'm not sure if Doer and Lindri are going to fight here, but I think I should clarify a bit his power set, just to avoid feeling like godmodding. The cat is a great fighter, nearly unkillable in a normal 1v1 battle. He can follow Michi whenever he planeswalks, and the 'doorways' keep open for around 24 hours. He can also follow other planeswalkers, but he is not yet aware of that ability. Also, he can more or less disregad the laws of space and time (like the Cheshire Cat, kinda), but that represents an effort for him. And that's all, I think. EDIT: Also, cat puns intesify when he is nervous. Doer: I like this card but my impression is that it's slightly over the top. Limiting the sacrifice to sorcery speed or, for a more drastic measure, removing hexproof could help keep it in check a bit more. Also I'd consider stuff like saying Lindri is in range of Doer's attacks and in general controlling the opponent's actions more like godmodding than pulling a new power out of absolutely nowhere because of the nature of the boards lol
Lindri stares at the cat blankly. She tenses the muscles in her arms without flexing them, then releases them.
"Go on. Tell me what you think you've earnt for yourself."
Instant Each player gains life equal to the highest power among creatures on the battlefield, then each opponent discards that many cards.
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Post by mrlozano on Jun 24, 2019 19:02:51 GMT
Doer: I like this card but my impression is that it's slightly over the top. Limiting the sacrifice to sorcery speed or, for a more drastic measure, removing hexproof could help keep it in check a bit more. Also I'd consider stuff like saying Lindri is in range of Doer's attacks and in general controlling the opponent's actions more like godmodding than pulling a new power out of absolutely nowhere because of the nature of the boards lol Yup, that's a severe case of "I'm still pretty bad at roleplaying". My apologies. I'm sure she can fly out of range if she wants. Lindri stares at the cat blankly. She tenses the muscles in her arms without flexing them, then releases them.
"Go on. Tell me what you think you've earnt for yourself."
Instant Each player gains life equal to the highest power among creatures on the battlefield, then each opponent discards that many cards. I smile widelier, if that's possible. "You know... What was your name again? Lindri?" My claws come out as I use them to clean my teeth. "I want to challenge you. A fight. Right here. If I win, you give meow full control over your armeows and you become meow slave for the rest of your life. If you win, I help you during your conquest of this plane until meow borther says it's time to leave." My smile must be wider than my face right now. "You get the best part. Deal?"
Reject Absolution Sorcery Target creature you control gets +5/+5 and gains flying, trample and indestructible until end of turn. Whenever that creature deals combat damage to a player this turn retur all creature and planeswalker cards from your graveyard to the battlefield. "You offer salvation, but my sins are irredeemable. There's no hope for my soul, and no way but to follow this cursed road."Magnanimous Prelude: I don't really see the white here, I would prefer it just in BG, but it can be adequate for power level reasons. Dunno, 7/10
Btw, Doer is missing the score.
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Post by Neottolemo on Jun 24, 2019 22:15:31 GMT
Neottolemo ...A bolt of lightning follows a vampire siren horde. As it advances forward, it strikes silently and powerfully, attempting to fry some of the creatures, staying in the middle of it.Electric Discharge Sorcery You may cast ~ as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)~ deals 3 damage to each creature. More power, faster bolts. I think that could be less. 8/10
The lightning rises through the sky in the middle of the horde. Unlike what happened to the previous siren, this time someone is quick enough to begin casting a protective spell... ...Which ends up being absolutely useless. Bell's lightning does recoil from the sirens, but just as it seems to begin to disperse, it concentrates entirely in a single point, and then explodes, taking out a massive quantity of harpies. Heldra lowers his hand and looks at Bell. He's no longer hard to read, his eyes are open wide and his face is snarled with effort, worry, anger, confusion, surprise, and several miscellaneous negative emotions; the overall effect, however, is clearly the portrayal of someone ready to fight. "Good move.", he compliments Bel. "That was probably louder than you meant, but I hadn't expected them to notice your lightning, either. I don't know how, but Lindri's got her old army back. We need to kill her now, before the situation gets any worse."
Legendary Planeswalker - Heldra Damage that would be dealt by spells your team casts can't be prevented. : Whenever a source your team controls would deal damage this turn, it deals that much damage plus 1 instead. : CARDNAME deals twice X damage to target creature.
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Post by gurfafflekins on Jun 24, 2019 23:41:48 GMT
Neottolemo Heldra, Explosion Wizard: Firstly, call me childish, but "Explosion Wizard" tickles my fancy. Static feels cool. +1 is like a +1/+0 board-wide buff and also ramps up damage. -X seems cool. The +1 scares me even without bolts and stuff, but I think it's pretty cool for an Explosion Wizard and a rare walker 10/10. As the lightning exploded and killed many, many sirens, the main bolt of lightning erupted from the front and crashed into the ground next to Haldra, and Bell appeared from it. He nods in thanks at the compliment. Callie was on his shoulder, her tail wagging back and forth pretty fast. "I wanted no part in this. Then one of those things came at us." he said, holding his blade towards the ground. Some electricity flickered out from it, connecting to the ground. Always discharge the sword.
"Lindri's the one I've got to kill to stop this? Good. Point me in their direction."Bell, Blood Seeker Legendary Creature - Human Warrior First strike Whenever one or more creatures you control deals combat damage to a player, as a player on your team casts the next spell from their hand this turn, it gains cascade. 4/3 (as of right now I have multicolor , going to purchase right now tho)
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Post by Neottolemo on Jun 25, 2019 21:49:38 GMT
Doer: I like this card but my impression is that it's slightly over the top. Limiting the sacrifice to sorcery speed or, for a more drastic measure, removing hexproof could help keep it in check a bit more. Also I'd consider stuff like saying Lindri is in range of Doer's attacks and in general controlling the opponent's actions more like godmodding than pulling a new power out of absolutely nowhere because of the nature of the boards lol Yup, that's a severe case of "I'm still pretty bad at roleplaying". My apologies. I'm sure she can fly out of range if she wants. Lindri stares at the cat blankly. She tenses the muscles in her arms without flexing them, then releases them.
"Go on. Tell me what you think you've earnt for yourself."
Instant Each player gains life equal to the highest power among creatures on the battlefield, then each opponent discards that many cards. I smile widelier, if that's possible. "You know... What was your name again? Lindri?" My claws come out as I use them to clean my teeth. "I want to challenge you. A fight. Right here. If I win, you give meow full control over your armeows and you become meow slave for the rest of your life. If you win, I help you during your conquest of this plane until meow borther says it's time to leave." My smile must be wider than my face right now. "You get the best part. Deal?"
Reject Absolution Sorcery Target creature you control gets +5/+5 and gains flying, trample and indestructible until end of turn. Whenever that creature deals combat damage to a player this turn retur all creature and planeswalker cards from your graveyard to the battlefield. "You offer salvation, but my sins are irredeemable. There's no hope for my soul, and no way but to follow this cursed road."Magnanimous Prelude: I don't really see the white here, I would prefer it just in BG, but it can be adequate for power level reasons. Dunno, 7/10
Btw, Doer is missing the score. Uh sorry. Doer's like, 8/10 Reject Absolution: I think this needs to be mythic, to be honest. 8/10
Lindri could've explained how she doesn't compromise. She could've explained how she did not actually need Doer's help in the slightest. She could've explained the long and painful history she had with slavery. But she didn't. Instead, she replied: "No." First thing first, she stopped time for Doer only. Doer probably knew how to break out of that. But Lindri didn't know that. However, she didn't waste any time, nor did she attack him yet. And she flew up. Upwards, upwards, until she became a tiny speck in the sky. Meanwhile, her zombies began to slowly shuffle their way out of the town, whereas the humans tried to run away panickedly, tripping on one another. Up there, she materialised her cannon and charged it. At full power.
She pointed it downwards, and fired towards the city. Even if Doer dodged, the ensuing blast would likely create an explosion large enough to obliterate the whole town. And a fair bit of its surroundings.
Lindri, Orbital Artillery Legendary Planeswalker - Lindri Lindri, Orbital Artillery can't be attacked except by creatures with flying. : Lindri deals 1 damage to each nonplaneswalker target. : Exile each nonplaneswalker permanent.
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Post by mrlozano on Jun 25, 2019 22:47:59 GMT
Lindri could've explained how she doesn't compromise. She could've explained how she did not actually need Doer's help in the slightest. She could've explained the long and painful history she had with slavery. But she didn't. Instead, she replied: "No." First thing first, she stopped time for Doer only. Doer probably knew how to break out of that. But Lindri didn't know that. However, she didn't waste any time, nor did she attack him yet. And she flew up. Upwards, upwards, until she became a tiny speck in the sky. Meanwhile, her zombies began to slowly shuffle their way out of the town, whereas the humans tried to run away panickedly, tripping on one another. Up there, she materialised her cannon and charged it. At full power.
She pointed it downwards, and fired towards the city. Even if Doer dodged, the ensuing blast would likely create an explosion large enough to obliterate the whole town. And a fair bit of its surroundings.
Lindri, Orbital Artillery Legendary Planeswalker - Lindri Lindri, Orbital Artillery can't be attacked except by creatures with flying. : Lindri deals 1 damage to each nonplaneswalker target. : Exile each nonplaneswalker permanent. Birdwoman says "no". And things get fucked. I feel time getting weird. Like frozen. That doesn't affect me, I can feel what's happening outside. Birdwoman flies. Meow. Very high. Meow. And now a laser is coming at me. That's a big MEOW.Alright, this seems like the perfect time for an internal monologue. I know it isn't, but mrLozano isn't getting a good sleep tonight if I can help it. Imagine me, outside of my body, like an astral projection, looking alternatively at my frozen form and at the laser while time moves veeeeeery slowly. That isn't happening, but just for context. So, roughly I've got three options.Option 1: I can't think of anything, let's move to option 2.Option 2: Doer you meowcking meowstard think of something.Option 3: Meowcking die here.I could just jump in the last second and dodge it, I'm a black cat, I'm lucky by nature. But probably not that lucky.Alright. You can do this, Doer. And basically you can't die here. You haven't learnt how to transform into a dragon yet. And Michi would be sad.I break out of the frozen time. That's not too complicated. If you can cross a thing that literally kills you juts by existing inside of it you can cross most other things. But there's the laser. Well. I do the dragon thing. Becoming green. With scales. But it doesn't work. Obviously. And I'm still dead on the spot.Jump.What? No. I'm not going to jump, me idiot!I've got to jump, right?Of course I do.Meow.I jump on the laser. It burns my paws. Alright, chill lady. Let's try your trick. I visualize a snowflake in my mind and freeze my paws. The four of them. And I run up in the laser. Yup. I cast my weapon towards me. I get to the end, but now I see Lindri. Face to face. "Meow you, meowstard." The weapon lands in my hand. I turn it into a tomahawk and I throw it to Lindri. It goes directly to her face, but as I start falling down I break it's direction, sending it to her wing. I can't see the result, I'm too far. Meow. I'm going to die, right. Sorry Michi.I land on the ground. On my fours. Ouch. That's broken bones. I look at the town before falling down to the ground. Well. "The town" might be too generous.I'm alive. Well. From now on, the devil's luck is called the black cat's luck.Doer, Laser Runner Legendary Creature - Cat Phoenix Flying, haste When ~ dies, if it dealt damage to a player or planeswalker this turn, return it to your hand. : ~ gets +X/+0 until end of turn. If X is 5 or greater it gains trample until end of turn. Sacrifice it at the beginning of your next end step. 3/3 Lindri, Orbital Artillery: I think this should be rare? Outside of that, it's nice. 8/10. Btw, I have to say that I hate writing posts from mobile, even with the desktop mode.
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Post by cajun on Jun 25, 2019 23:23:14 GMT
I jump on the laser. It burns my paws. Alright, chill lady. Let's try your trick. I visualize a snowflake in my mind and freeze my paws. The four of them. And I run up in the laser. Yup. I cast my weapon towards me. I get to the end, but now I see Lindri. Face to face. "Meow you, meowstard." The weapon lands in my hand. I turn it into a tomahawk and I throw it to Lindri. It goes directly to her face, but as I start falling down I break it's direction, sending it to her wing. I can't see the result, I'm too far. Meow. I'm going to die, right. Sorry Michi.I land on the ground. On my fours. Ouch. That's broken bones. I look at the town before falling down to the ground. Well. "The town" might be too generous.I'm alive. Well. From now on, the devil's luck is called the black cat's luck. Meanwhile, at the EPIC Outpost...
The sirens seem to have dialed back for now. At least enough to let Leira handle it. She closed her eyes. Undue was handling things. Mei was... whatever. One of her eyes picked up a massive spell. The city. The goddess... She was... gone? Where did you-
Her hands snapped to her head as she screamed in pain. She fell to the ground, feeling the weight of an entire city fall on her all at once.
She was so dead after this.
Lindri was where? There. Someone had sight on her. The cat. Excellent. Well, my new friend, let's make sure you don't miss.
A cooling wind lifted under the cat. As he fell, it softened his blow, and helped his tomahawk fly truer.Doer, Deal With ThatCovert Scheme(Rather than set this scheme in motion, you may leave it face down. You may look at it and may turn it face up to set it in motion at any time.)When you set this scheme in motion, target creature gets +X/+0 and gains lifelink and deathtouch until end of turn, where X is the greatest power among creatures on the battlefield.
Assisting Doer! WindyDelcarlo cause you're here, Popcornia because iunno if you'll check this otherwise
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Post by Neottolemo on Jun 26, 2019 7:21:12 GMT
Lindri could've explained how she doesn't compromise. She could've explained how she did not actually need Doer's help in the slightest. She could've explained the long and painful history she had with slavery. But she didn't. Instead, she replied: "No." First thing first, she stopped time for Doer only. Doer probably knew how to break out of that. But Lindri didn't know that. However, she didn't waste any time, nor did she attack him yet. And she flew up. Upwards, upwards, until she became a tiny speck in the sky. Meanwhile, her zombies began to slowly shuffle their way out of the town, whereas the humans tried to run away panickedly, tripping on one another. Up there, she materialised her cannon and charged it. At full power.
She pointed it downwards, and fired towards the city. Even if Doer dodged, the ensuing blast would likely create an explosion large enough to obliterate the whole town. And a fair bit of its surroundings.
Lindri, Orbital Artillery Legendary Planeswalker - Lindri Lindri, Orbital Artillery can't be attacked except by creatures with flying. : Lindri deals 1 damage to each nonplaneswalker target. : Exile each nonplaneswalker permanent. Birdwoman says "no". And things get fucked. I feel time getting weird. Like frozen. That doesn't affect me, I can feel what's happening outside. Birdwoman flies. Meow. Very high. Meow. And now a laser is coming at me. That's a big MEOW.Alright, this seems like the perfect time for an internal monologue. I know it isn't, but mrLozano isn't getting a good sleep tonight if I can help it. Imagine me, outside of my body, like an astral projection, looking alternatively at my frozen form and at the laser while time moves veeeeeery slowly. That isn't happening, but just for context. So, roughly I've got three options.Option 1: I can't think of anything, let's move to option 2.Option 2: Doer you meowcking meowstard think of something.Option 3: Meowcking die here.I could just jump in the last second and dodge it, I'm a black cat, I'm lucky by nature. But probably not that lucky.Alright. You can do this, Doer. And basically you can't die here. You haven't learnt how to transform into a dragon yet. And Michi would be sad.I break out of the frozen time. That's not too complicated. If you can cross a thing that literally kills you juts by existing inside of it you can cross most other things. But there's the laser. Well. I do the dragon thing. Becoming green. With scales. But it doesn't work. Obviously. And I'm still dead on the spot.Jump.What? No. I'm not going to jump, me idiot!I've got to jump, right?Of course I do.Meow.I jump on the laser. It burns my paws. Alright, chill lady. Let's try your trick. I visualize a snowflake in my mind and freeze my paws. The four of them. And I run up in the laser. Yup. I cast my weapon towards me. I get to the end, but now I see Lindri. Face to face. "Meow you, meowstard." The weapon lands in my hand. I turn it into a tomahawk and I throw it to Lindri. It goes directly to her face, but as I start falling down I break it's direction, sending it to her wing. I can't see the result, I'm too far. Meow. I'm going to die, right. Sorry Michi.I land on the ground. On my fours. Ouch. That's broken bones. I look at the town before falling down to the ground. Well. "The town" might be too generous.I'm alive. Well. From now on, the devil's luck is called the black cat's luck.Doer, Laser Runner Legendary Creature - Cat Phoenix Flying, haste When ~ dies, if it dealt damage to a player or planeswalker this turn, return it to your hand. : ~ gets +X/+0 until end of turn. If X is 5 or greater it gains trample until end of turn. Sacrifice it at the beginning of your next end step. 3/3 Lindri, Orbital Artillery: I think this should be rare? Outside of that, it's nice. 8/10. Btw, I have to say that I hate writing posts from mobile, even with the desktop mode. Doer, Laser Runner: Cat Phoenix... that works well lol. I misread this as not actually having flying the first time around. I think it's probably fine either way. 9/10 Doer, Deal With That: cajun Seems fine. 9/10
Full response later today but for those wondering: Lindri vs Doer actually happens earlier than Lindri vs Rudara, so there's no other sirens flying around and Sanaerti is still there at this point. So, Saia helps Doer anyway but the rest of her monologue is basically postponed: once Sanaerti does disappear, Saia does feel like a city has been dropped on her, while at EPIC, near Leira.
EDIT -
Lindri follows the movements of Doer's weapon, despite the sudden changes of directions, including the one caused by that annoyingly cold wind. She tries to repel the weapon by shielding herself with a small explosion.
Defensive Detonation Instant Defensive Detonation deals 3 damage to target attacking creature. Prevent all damage that creature would deal this turn.
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Post by Neottolemo on Jun 26, 2019 20:44:35 GMT
Neottolemo Heldra, Explosion Wizard: Firstly, call me childish, but "Explosion Wizard" tickles my fancy. Static feels cool. +1 is like a +1/+0 board-wide buff and also ramps up damage. -X seems cool. The +1 scares me even without bolts and stuff, but I think it's pretty cool for an Explosion Wizard and a rare walker 10/10. As the lightning exploded and killed many, many sirens, the main bolt of lightning erupted from the front and crashed into the ground next to Haldra, and Bell appeared from it. He nods in thanks at the compliment. Callie was on his shoulder, her tail wagging back and forth pretty fast. "I wanted no part in this. Then one of those things came at us." he said, holding his blade towards the ground. Some electricity flickered out from it, connecting to the ground. Always discharge the sword.
"Lindri's the one I've got to kill to stop this? Good. Point me in their direction."Bell, Blood Seeker Legendary Creature - Human Warrior First strike Whenever one or more creatures you control deals combat damage to a player, as a player on your team casts the next spell from their hand this turn, it gains cascade. 4/3 (as of right now I have multicolor , going to purchase right now tho) "Over there," he points with his head, yet rather precisely, as he takes out a small, bulky, roughly rectangular device and flips a switch on. The instant it starts floating and activates, Lindri raises her head up suddenly, like a predator who just sniffed out her next meal. "That will prevent her from being able to stop time, but I don't know how long it'll hold," he says to Bell, while holding a small stone that'll transmit the message to his allies, including Xander, Kennory, and Khon. "And she used her cannon at full power not too long ago against those landmasses near Sanaerti, so it won't be as dangerous now. I'm calling everyone we've got. This is the best time to strike."
"You."
Lindri has taken notice.
She turns, eyeing the device, and sheathes her sword. She manifests her cannon again, and pulls the trigger. The laser is not nearly fully charged, but the device is fragile...
Get Rid Of That Instant Target player sacrifices a nonland permanent of your choice unless its controller pays life equal to its converted mana cost. If that player does, return CARDNAME to its owner's hand.
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Post by gurfafflekins on Jun 26, 2019 21:27:58 GMT
Neottolemo while I'm here, mind rating my Bell card? Get Rid of That: Nice. Maybe wants nonenchantment either in addition or to replace nonland? Then again the whole MaRo thing about black becoming tertiary with enchantment removal so dunno. Still probably wants to be tho. 9/10. Bell nods, looking towards the woman in the sky. He turns to Callie and gives her a nod, and she gives him a concerned look. He gives her head a couple pats, before Callie hesitantly gets off his shoulder and flies away rapidly, back towards home. "Consider it done." he says, and takes a deep breath. Well, it had to happen eventually.Large draconic wings unfurl from his back silently, as if they were always there. He leaps and takes off, flying towards Lindri at fast speeds. His eyes glow red as he flies, and bolts of lightning fly from his free hand attempting to strike Lindri, his sword in the other, as he rapidly closes the gap between them. Bolt Blazer Creature - Human Warrior You may exert ~ as it attacks. When you do, destroy target artifact. 4/2 (I know you don't have artifacts as a card type but it feels flavorful)
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Post by Popcornia on Jun 27, 2019 0:30:32 GMT
Neottolemo In the wake of Rudara's disappearance, it wouldn't take long for Lindri to hear of her follower's exodus to the north, and at this point in her invasion there were more than likely troops situated near the ever-freezing peaks of the northernmost region of The Arena. What might come as a surprise were the sudden reports of a series of deaths from patrols in the area. Sudden rockslides, freezing rain, and other random and violent weather that had choked the life from her soldiers. Someone else was afoot in those peaks. {Attack Card - Rohrkin Advocate}
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Post by pacifistwestwoman on Jun 27, 2019 1:38:50 GMT
Upon receiving the message, Xander looks up and sees Bell flying towards Lindri. Runes stiched into his pants begin to glow a light blue, and Xander soars towards the siren, planning to leave a safe distance between them. His blades are in hand, as he waves to the winged man. "Glad we're fighting together this time!" He shouts to Bell. "This should help."Assisting Bell's attack: I am taking FULL advantage of my Enchanter perk. Most might pick it for Auras, but be ready for a barrage of Shrines, Curses, and Sagas from yours truly
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Post by cajun on Jun 27, 2019 3:29:28 GMT
While the two took to the skies, so too did a thick mist sticking close to Lindri as the fight goes on. A distracting voice kept cutting through Lindri's thoughts. Behind you! Watch out! Over here! Careful! Oh no!
Your Thoughts Betray You Scheme When you set this scheme in motion, whenever a creature an opponent controls blocks this turn, that player discards a card.
Assisting Bell!
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blueseclipse
3/3 Beast
Posts: 180
Color Alignment: Blue, Green
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Post by blueseclipse on Jun 27, 2019 3:35:15 GMT
"Over there," he points with his head, yet rather precisely, as he takes out a small, bulky, roughly rectangular device and flips a switch on. The instant it starts floating and activates, Lindri raises her head up suddenly, like a predator who just sniffed out her next meal. "That will prevent her from being able to stop time, but I don't know how long it'll hold," he says to Bell, while holding a small stone that'll transmit the message to his allies, including Xander, Kennory, and Khon. "And she used her cannon at full power not too long ago against those landmasses near Sanaerti, so it won't be as dangerous now. I'm calling everyone we've got. This is the best time to strike."
"You."
Lindri has taken notice.
She turns, eyeing the device, and sheathes her sword. She manifests her cannon again, and pulls the trigger. The laser is not nearly fully charged, but the device is fragile...
Get Rid Of That Instant Target player sacrifices a nonland permanent of your choice unless its controller pays life equal to its converted mana cost. If that player does, return CARDNAME to its owner's hand.
As the message from Heldra comes through, I nod, and quickly planeswalk to arrive at the site. Seeing the two airborne warriors streaking towards Lindri, his gaze focuses on the cannon - and then on the device it is aimed at. A flick of my arm sends several swords into the air towards the cannon as I step in front of the device. I take a moment to look at Heldra and say, "If you can still communicate with them, have them try to force her towards the ground," before I send out a swarm of smaller blades which circle above before spiraling into a disc formation above myself - and, more importantly, above the device suppressing Lindri's temporal abilities. The blades shift, seemingly interlocking with one another to form an arcane sigil, and aether spreads across the entire formation, creating a brilliantly shimmering wall. Aetheric Deflection Instant Choose one - - You may change the targets of target spell or ability that targets a spell or permanent your team controls.
- The next time target spell or ability targeting a member of your team would cause an opponent to make a choice, instead you make that choice.
Jumping in with an assist for Bell (really, for Heldra, but we're all on the same side here). Choosing the second mode, and Calling for aid from a Wall of Swords (Core 2014) to choose as the new target (since I assume that the device inihbiting Lindri's temporal power is the current target for 'Get Rid of That'), which can then be freely sacrificed to ensure that 'Get Rid of That' doesn't go back to Lindri's hand.
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Post by mrlozano on Jun 27, 2019 12:54:44 GMT
Doer, Laser Runner: Cat Phoenix... that works well lol. I misread this as not actually having flying the first time around. I think it's probably fine either way. 9/10 Doer, Deal With That: cajun Seems fine. 9/10
Full response later today but for those wondering: Lindri vs Doer actually happens earlier than Lindri vs Rudara, so there's no other sirens flying around and Sanaerti is still there at this point. So, Saia helps Doer anyway but the rest of her monologue is basically postponed: once Sanaerti does disappear, Saia does feel like a city has been dropped on her, while at EPIC, near Leira.
EDIT -
Lindri follows the movements of Doer's weapon, despite the sudden changes of directions, including the one caused by that annoyingly cold wind. She tries to repel the weapon by shielding herself with a small explosion.
Defensive Detonation Instant Defensive Detonation deals 3 damage to target attacking creature. Prevent all damage that creature would deal this turn. My weapon falls by my side. I'm not sure if Lindri has suffered any wounds of consideration. But this isn't going to end here. I've found a worthy opponent. A challenge like no other. I leave the ruins, limping, trying to remain unseen by Lindri's hordes. I'll be back. And the next time, things ain't going to be so easy for you.Defensive Detonation: I like this, can kill or neutralize a creature. Nice combat trick. 8/10
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Post by mrlozano on Jun 27, 2019 13:01:55 GMT
(Michi, a worried cat) I follow this guy (Xander) in time to see Meowster Bell turning to a dragon. Doer would love to see that (Doer, where are you?). He may as well use a little protection. I cast a simple ward and a spell to restore his energy.Michi, the Support Legendary Planeswalker - Michi Whenever an opponent casts a spell that targets you or a permanent you control you gain 1 life. : Untap target creature. Of course, I had to assist Gurf with an uncommon walker. -1 to untap the exerted creature.
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Post by Neottolemo on Jun 27, 2019 17:34:33 GMT
Bolt Blazer: Works. Might be more comfortable with this as a 4/1, though. 9/10 Rohrkin Advocate: Depending on the set, could cost just , but it's not that bad at this cost. 9/10 Honden of Fearsome Strength: This is neat but not super powerful, should probably also be able to also grant first strike. 8.5/10
Your Thoughts Betray You: Like it. 9/10 Aetheric Deflection: The second mode is really weird, but it goes well on a modal card so you aren't forced to use it for something narrow, so, 9/10
Story and responses later, will tag you all then.
EDIT - Also, Bell, Blood Seeker is 10/10
EDIT -
Fuck off, Mei.
Mental resistance notwithstanding, Bell's lightning gets through Lindri's defences thanks to the others' help. The Conqueror is driven backwards. She is hurt, but powers through. She calls forth a quantity of sirens to harass Bell, Khon, Heldra, and Michi, and fliestowards Xander with a roar. With one arm, she presses her cannon to her body to aim better and fires it towards him; with the other, she has drawn her sword and intends to challenge him close up. Heldra uses the stone to transmit Khon's order to the others so they know to draw her closer towards the ground.
Life: 15
Legendary Planeswalker - Lindri Whenever a creature attacks you or a planeswalker you control, that creature’s controller loses 1 life.
: Create a 1/1 red Vampire Siren creature token with flying. If your opponents control five or more creatures, create three of those tokens instead. : CARDNAME deals damage equal to her loyalty to any target.
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Post by pacifistwestwoman on Jun 27, 2019 22:31:49 GMT
Xander begins descending rapidly, but controllably. This might be because of the orders, but it’s more likely because an angry Siren with a cannon is charging at him. “Ohfuckohfuckohfuck oh gods please no” He raises his arms, crossed, in front of his face, as a white shield appears in front of him to deflect Lindri’s cannon fire. He waits a moment, and realizes that he has not just been killed. “Wasn’t expecting that to work, but I’ll take it.” He prepares to fight the siren in close combat.
Gods’ Protection 1W —Common Enchantment — Aura Enchant Creature Prevent all non-combat damage that would be dealt to enchanted creature.
(I’m gonna be out of town, and therefore on my phone for the next few days, so the visual quality of my cards is going to be at this level until I get back home)
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Post by mrlozano on Jun 27, 2019 22:57:45 GMT
Bolt Blazer: Works. Might be more comfortable with this as a 4/1, though. 9/10 Rohrkin Advocate: Depending on the set, could cost just , but it's not that bad at this cost. 9/10 Honden of Fearsome Strength: This is neat but not super powerful, should probably also be able to also grant first strike. 8.5/10
Your Thoughts Betray You: Like it. 9/10 Aetheric Deflection: The second mode is really weird, but it goes well on a modal card so you aren't forced to use it for something narrow, so, 9/10 Story and responses later, will tag you all then. EDIT - Also, Bell, Blood Seeker is 10/10 EDIT - Fuck off, Mei.
Mental resistance notwithstanding, Bell's lightning gets through Lindri's defences thanks to the others' help. The Conqueror is driven backwards. She is hurt, but powers through. She calls forth a quantity of sirens to harass Bell, Khon, Heldra, and Michi, and fliestowards Xander with a roar. With one arm, she presses her cannon to her body to aim better and fires it towards him; with the other, she has drawn her sword and intends to challenge him close up. Heldra uses the stone to transmit Khon's order to the others so they know to draw her closer towards the ground.
Life: 15
Legendary Planeswalker - Lindri Whenever a creature attacks you or a planeswalker you control, that creature’s controller loses 1 life.
: Create a 1/1 red Vampire Siren creature token with flying. If your opponents control five or more creatures, create three of those tokens instead. : CARDNAME deals damage equal to her loyalty to any target.
(Michi, the Botlane Cat) Lindri flies towards the sword boy that helped me earlier. "Sword boy!" I cast a spell to take care of the other sirens coming towards him. A few light bolts come from my hands, hitting the sirens and disintegrating them. It's not lethal, just a teleportation spell that will leave them without any desire to fight. But more keep coming. "Brother! I need you! Where are you?!"Not far from there, another cat is running. Sword in hand. "Time for round two, meowstard."City Explusion Instant Exile target creature and each other creature with the same name. Their controllers gain 1 life for each creature they controlled exile this way. "We don't want your kind in this city."Lindri, Inside the Fight: (I'm no sure if we all have to rate this but just in case) I like this, but the -3 feels weird. Also it should be worded like "deals damagee to any target equal to the number of loyalty counters on her." or something like that. 8/10
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Post by Neottolemo on Jun 28, 2019 11:59:27 GMT
Neottolemo In the wake of Rudara's disappearance, it wouldn't take long for Lindri to hear of her follower's exodus to the north, and at this point in her invasion there were more than likely troops situated near the ever-freezing peaks of the northernmost region of The Arena. What might come as a surprise were the sudden reports of a series of deaths from patrols in the area. Sudden rockslides, freezing rain, and other random and violent weather that had choked the life from her soldiers. Someone else was afoot in those peaks. {Attack Card - Rohrkin Advocate} I'm not sure if Lindri will survive that long and I decided the whole "cameo my next character instead" thing won't work because I decided I'm not happy with the aesthetic I had previously planned for them so I have to change something there, so I'll just make a mechanics-only response. Sorry. Taking cues from the last sentence of your post for the name of the card and designing from there, so it'll at least somewhat related other than being able to synergise with or remove the Advocate. I rated the Advocate in my previous post, by the way.
Afoot in the Peaks Instant Search your library for a creature card and reveal it. It deals damage equal to its power to up to one target creature. Then put that card into your hand and shuffle your library.
EDIT - As for the others, I'll give you some more time so more people can get their cards in.
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Post by Popcornia on Jun 28, 2019 13:27:06 GMT
Neottolemo It seemed the mysterious incidents had gone unnoticed, for now. Whenever Lindri, or another party found the remains of the men, they'd notice concurrent theme between each incident. Some were frostbitten, rife with gashes, while some bodies were completely missing, with or without armor. From the death of these soldiers, someone had taken the opportunity to recruit a few new ones of their own. {Response Card - Numbing Revenant} Afoot in the Peaks: Very weird how this works, a creature that's not on the battlfield dealing damage. Stuff like this does work like giving instants and sorceries lifelink, but conceptually the way this works is...less than desirable. Green does get weird stuff like this in Panglacial Wurm. Overall, 6/10 because it works, but I don't like the way you get it to.
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Post by Neottolemo on Jun 28, 2019 17:24:58 GMT
Neottolemo It seemed the mysterious incidents had gone unnoticed, for now. Whenever Lindri, or another party found the remains of the men, they'd notice concurrent theme between each incident. Some were frostbitten, rife with gashes, while some bodies were completely missing, with or without armor. From the death of these soldiers, someone had taken the opportunity to recruit a few new ones of their own. {Response Card - Numbing Revenant} Afoot in the Peaks: Very weird how this works, a creature that's not on the battlfield dealing damage. Stuff like this does work like giving instants and sorceries lifelink, but conceptually the way this works is...less than desirable. Green does get weird stuff like this in Panglacial Wurm. Overall, 6/10 because it works, but I don't like the way you get it to. @ lozano and the others: asked clarifications on the ratings thing, I might've messed something up, sorry for the delay.
Numbing Revenant: Kind of worrying that you can chain these but you have to pay snow every time so maybe it's ok. 8.5/10
"Aw, shit. Dude. Not cool. You couldn't bring the body before the mind, yeah, I get that, but this is like... It's fleshy. It's frozen. It's the worst fleshy, frozen pajamas. Thanks for the present. Buttface.
You should've picked a robot. You know I love robots, dude. What do you mean, I can't use magic either yet? Oh, shit. I've been talking out loud.
Good thing all these people are dead anyway. Hopefully. No, what the fuck, I didn't mean it that way, I don't want to kill anybody. Well, yeah, but- Come on, quit it! I uh. I guess I should follow these dudes? Do a little blending in? Blank stare and contemplate the secrets of the universe. Can do."
Creature - Zombie Whenever CARDNAME or another Zombie you control dies, each opponent loses life equal to its power. 3/2
So yeah they're inside one of the bodies near the ones reanimated by Urd. I can't actually give a response involving any of my current characters so I have to do this.
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Post by Popcornia on Jun 28, 2019 18:04:12 GMT
Neottolemo It doesn't take long to find who was leading the growing number of undead. Lines of the bodies, frozen in various stages, were streaming in from across the hilltops and frozen cliffs, all gathering atop a frost-covered hill. They stopped before yet another zombie, yet this one was hulking, large, and heavily armored. With a grunt, the hulking zombie turned, and the several dozen bodies began to follow. It seemed there was a chain of command, or this zombie was actually smart enough to lead them. {Response Card - Forsaken Taskmaster}[img src=" " alt=" "] Ghoul of Misfortune: Powerful, and absolutely devastating when used right. Feels too easy to set this up where even if you boardwipe your stuff, you still have the advantage. 5/10, I'd recommend a set value for the life loss.
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Post by Neottolemo on Jun 28, 2019 20:28:22 GMT
Neottolemo It doesn't take long to find who was leading the growing number of undead. Lines of the bodies, frozen in various stages, were streaming in from across the hilltops and frozen cliffs, all gathering atop a frost-covered hill. They stopped before yet another zombie, yet this one was hulking, large, and heavily armored. With a grunt, the hulking zombie turned, and the several dozen bodies began to follow. It seemed there was a chain of command, or this zombie was actually smart enough to lead them. {Response Card - Forsaken Taskmaster}[img src=" " alt=" "] Ghoul of Misfortune: Powerful, and absolutely devastating when used right. Feels too easy to set this up where even if you boardwipe your stuff, you still have the advantage. 5/10, I'd recommend a set value for the life loss.
Vern keeps their mouth shut and marches forward. Their mind starts to wander. Oh, shit. That's not good. They're literally only their mind now. What if when the mind starts to wander they detach from the zombie body and can't get back to it again? Or to any body? Keep it together, Vern. Stay focused. Think zombie thoughts. I am inside a zombie. It's gross. It's fleshy. It's frozen. Microwave. That'd probably kill me. What's going to catch my attention next?
Zombie Thoughts Instant Each player discards two cards. Then create a 2/2 black Zombie creature token for each player with no cards in hand.
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Post by gurfafflekins on Jun 29, 2019 0:17:34 GMT
Neottolemo Lindri, Inside the Fight: You and lozano both Static: seems cool. +2, neat, I like the "catch-up" thing. -3, this feels a little wonky and weird because at first glance it's like "do I deal 7 or 4?". 9/10. ( cajun mrlozano pacifistwestwoman blueseclipse ) Bell's eyes narrow at the harpies, quickly shooting between them as a lightning bolt, ignoring them entirely. As he reformed near the other side, he let out a deafeningly loud draconic ROAR from his throat, challenging Lindri's own roar.The Dragon's Roar Sorcery ~ deals 4 damage to any target. Miracle (You may cast this card for its Miracle cost when you draw it if it's the first card you drew this turn.)"You'll fight me here and now, Lindri! You dare threaten my child? Then I will soak this land with your blood!" and he lunged at her, lightning crackling around the tip of his blade, ready to stab at her heart.Painseeker Blade Artifact - Equipment Whenever a player loses life, equipped creature gets +X/+0 until end of turn, where X is the amount of life lost. Equipped creature has afflict 3. (Whenever it becomes blocked, defending player loses 3 life.)Equip It's clear the man wants her dead - but does not much care for your help or tactics.
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Post by cajun on Jun 29, 2019 1:35:44 GMT
Lindri, Inside the Fight - think can afford to be -2 rather than -3 8/10 The mist in the air seemed to grow a bit... angrier at the word 'child'. The fog swirls up and around the siren, perhaps obscuring her view of the oncoming attack. The bulk of the mist rises above Lindri and forms back into Mei, who starts falling with a sword of her own. A Legend Reforged Scheme When you set this scheme in motion, create a token that's a copy of target Equipment or Equipment card in a graveyard, except it has equip . Bell's got quite a tasty sword to copy :3c
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