:Until end of turn if an effect an opponent controls would cause you to draw one or more cards, you and each player each draw twice that many cards instead.
Instant
Until end of turn, if a creature card would be put into your hand or library from your graveyard you may put it into the battlefield instead.
Even death has a price.7/10Maximize the Profit Instant
Until end of turn, whenever a player discards a card you draw a card.
At the beginning of the next end step, if no cards have been discarded and ~ is in your graveyard, exile it, then draw a card.
9/10Shared Protectors Instant
You and another target player each create X 1/1 white Soldier creature tokens.
If it's your turn, untap all creatures you control.
"He serves you, but I can call him in times of need."7/10Hidden Pocket Instant
Exile target creature you control and all permanents attached to it, then return them to the battlefield under your control.
"See officer? Everything is all right."9/10Master of Offerings Creature - Human Cleric
Whenever you sacrifice a permanent put a +1/+1 counter on ~. Then, you may gain control of target creature with lesser power than ~.
1/1
8/10Extraplanar Arrester Creature - Human Soldier
: Until end of turn, target permanent's activated abilities can't be activated unless they are mana abilites and no counters can be put on it.
"No foreigners allowed in the city, sir."2/2
10/10Deal Signed
Sorcery
You draw two cards and you lose 2 life. If you control a permanent you don't own you and that permanent's owner each draw an additional card.
"It's yours now."10/10Call the Morningbids Instant
Create three 1/1 white Bird creature tokens with flying under target player's control.
They fly with the rising sun.9/10Sliver Coating Instant
Target creature gets +2/+2 until end of of turn. If it's equipped it gains Protection from Werewolves and Vampires until end of turn.
It's not permanent, but for a short period of time it will be able even to travel through time.9/10Delaying Sorcerer Creature - Human Wizard
When CARDNAME enters the battlefield exile target creature. Return it to the battlefiled tapped under its owner's control at the beginning of it's owner's next upkeep.
"The timer is ticking!"1/1
9/10Holding Competitor (I forgot about mana costs)
Creature - Human Citizen
Whenever a creature token is created under an opponent's control you may pay X life, where X is that creature's power. If you do, create a token that's a copy of it.
: Put a +1/+1 counter on each creature token you control.
"Learn from your competitors, then, do it better."3/3
7/10Arming Symbiote (I forgot about mana costs AGAIN)
Creature - Ooze
Whenever one or more counters would be put on another permanent you may pay 2 life. If you do, twice that many counters are put on that permanent instead.
,
, sacrifice ~: Remove all counters from all permanents. You gain 1 life for each counter removed this way.
It will make stronger the strong, weaker the weak and stranger the strange.4/2
6/10Desperate Measures Instant
Your teammates may pay up to
to help you cast this spell.
Up to X target creatures get -X/-X until end of turn.
"I hope this doesn't kill my allies."9/10Moneymaker Device
Artifact
,
: For each nontoken artifact target player controls, create a colorless Treasure artifact token with “
, Sacrifice this artifact: Add one mana of any color.”
,
, Sacrifice ~: Gain control of target artifact with converted mana cost X. Spend only mana produced by Treasures to activate this ability.
"I'm not stealing your idea if I pay you for it."9/10Metal-Sheet Generator Artifact
Whenever you gain life, untap ~.
: Put a +1/+1 counter on target creature you control. If this is the third time you have activated this ability this turn ~ deals 2 damage to you.
9/10Incarnation of Hatred Creature - Incarnation
Haste
At the beginning of your upkeep, if ~ is in your graveyard, you may return another target creature card from your graveyard to the battlefiled. It gains haste, sacrifice it at the beggining of your next end step.
"I'll keep going until this is solved."
3/1
4/10Rixos' Assault Instant
Target player reveals their hand. Choose a card type. That player discards all cards of the chosen type.
"You will regret putting my honor in doubt. I will have no mercy." -Rixos of House Ker
6/10Raxis' Cristal Shard Artifact
When ~ ETB choose one:
• You gain 3 life
• Destroy target enchantment.
• Draw a card.
,
: Return ~ to it's owner's hand.
It reminds everyone of the man who made it.10/10Evergrowing Pot Artifact
When ~ enters the battlefield create a 0/2 green Plant creature token with Defender.
,
: Put a +1/+1 counter on target creature token. If it's a Plant untap ~.
9/10Paladin of the Living Creature - Human Knight
Vigilance
,
, Sacrifice ~: Until end of turn, if a creature would enter the battlefield and wasn't cast exile it instead
3/3
3,5/5Fireproof Guardian Creature - Human Soldier
Prevent all noncombat damage that would be dealt to you by permanents your opponent's control.
"Your magic can't harm me monster!"2/5
8/10Quicksilver Key Artifact
~ enters the battefield with a charge counter on it.
,
: Untap target colorless permanent.
,
, remove a charge counter from ~: Copy target activated or triggered ability of a colorless permanent.
8/10Riot Closer Creature - Human Soldier
When ~ enters the battlefield exile up to X target creatures you don't control until ~ leaves the battlefield.
"You are going to jail."2/2
8/10Accusing Witness Creature - Human Citizen
Flash
When ~ enters the battlefield choose an opponent. Untap all creatures that player doesn't control. Until your next turn, whenever a creature attacks that player it gets +1/+0 and gains deathtouch until end of turn.
"Her first crime was..."2/2
7/10Rixos' Choice Instant
Choose one:
• Put X loyalty counters on target planeswalker.
• Remove X loyalty counters from target planeswalker.
"Don't make me regret this."9/10Sap of the Alttree Instant
Target creature gets +2/+2 until end of turn. If it's green or white it gains vigilance and lifelink until end of turn.
"Relax cat! He is very active now!"9/1024-Hours Salesperson Creature - Human Citizen
Whenever a permanent enters the battlefield under an opponent's control, untap ~.
: Scry 1.
"Always open!"1/1
6/10Cold-Headed Merchant Creature - Human Citizen
Whenever one or more creatures attack put a +1/+1 on ~.
1/1
10/10Formal Presentation Instant
Scry 2. Each opponent may scry 1. For each opponent who does, reveal the top card of your library. You gain life equal to it's converted mana cost.
A good first impression opens doors.8/10Display of Machinery Artifact
Whenever an artifact enters the battlefield under your control you may put a charge counter on it.
Remove three charge counter from artifacts you control: Reveal cards of the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest in the bottom of your library in any order.
Magnetic fields always work the same way. Metal calls metal.6/10Confused Merchant
Creature - Human Citizen
When ~ enters the battlefield return a card at random from your graveyard to your hand.
"Can you specify?"
2/2
6/10Wing of the Fallen Artifact
Whenever a player casts a white spell you gain 1 life.
Whenever a player casts a black spell you gain 1 life.
The greatests of blessings, the meanest of curses.7/10Hallucinations of the Adict Enchantment
Whenever a permanent is put into an opponent's graveyard from the battlefield create a token that's a copy of it. If it's a creature, that token gains haste. Exile that token at the beginning of the end step.
You need it. If you don't have it, you see things. Thing that should be gone. They drive you crazy.
8/10Rixos' Approach Instant
Put a +1/+1 on up to one target creature you control.
You may put up to one +1/+1 counter on target creature you don't control. If you do you gain 4 life.
9/10Alcohol Flask Artifact
,
: Target creature gets -1/+1 until end of turn.
,
: Target creature gets +1/-1 until end of turn.
It makes you feel dizzy or it makes you feel excited.8/10Curious Skyexplorer Creature - Human Scout
Flying
Whenever an opponent draws a card, except the first card they draw in each of they draw steps, put a +1/+1 counter on ~ and draw a card.
The sk¡es give me visions.1/1
5/10Polite Merchant Creature - Human Citizen
When ~ enters the battlefield each player may draw a card and lose 1 life.
He makes offers to everyone.2/2
8/10New Markets Enchantment
At the beginning of each player's upkeep put a charge counter on ~. Then you and that player each gain life equal to the number of charge counters on ~.
, sacrifice ~: Each player loses life equal to the number of charge counters on ~.
New lands, new deals, new dangers.9/10Quick Return Instant
Return target artifact or creature from a gaveyard to the battlefield under its owner's control. If it would leave the battlefield, exile instead.
6/10Three Offers
Instant
Search your library for three cards with different names and reveal them. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then put the rest into your graveyard. Shuffle your library afterwards.
"One to protect, one to sneak and one to enchant."8/10Innocent Shopkeeper Creature - Human Citizen
Whenever an opponent casts a spell or activates an ability of a permanent they control untap ~.
2/3
10/10Live Fast, Die Young Enchantment
When ~ enters the battlefield you gain 7 life and you draw two cards.
When ~ leaves the battlefield you lose 7 life and you discard two cards.
Something good, something bad. You measure the drawback.9/10The Iceborn's Gauntlet Legendary Artifact
Whenever you tap a land for mana, add two additional mana of any type that land produced.
Whenever you tap a land for mana, that land doesn’t untap during its controller’s next untap step.
Their arrival exhausted the world and nothing flourished after their departure.7/10Cure for the Evil Eye Instant
Destroy target enchantment. If it was a Curse, draw a card.
"Leave this body alone, witch!"10/10Give Advice Sorcery
Each player gains 3 life.
Scry 1.
10/10Young Detective Creature - Human Citizen
Whenever an artifact is put into a graveyard from play, if it's a Clue, scry 1. You draw a card and you lose 1 life otherwise.
"I will solve this case, even though it's my first."1/1
7/10The Coat Legendary Artifact
: Return target noncreature permanent from a graveyard to the battlefield under your control.
,
: Search your library for a noncreature permanent card, reveal it and put it into your graveyard. Shuffle your library afterwards.
An infinite number of pocket dimensions, all accesible from a single entrance.ç
8/10Reluctant Arms Dealer Creature - Human Citizen
Activetd abilties of artifacts your opponents control cost
more to activate.
"I'm not sure if it's safe to trade with you."3/3
10/10Approach the Gate Sorcery
Look at the top four cards of your library. You may put any of them into your hand and the rest into your graveyard. You lose 2 life for each card put into your hand this way and you gain 1 life for each card put into your graveyard this way.
"It will only be a quick look."8/10Make Peace Instant
Each player gains 1 life for each artifact they control.
Draw a card.
"You seem like a safe bet. Let's trade."10/10Rixos, Interplanar Deliverer Legendary Creature - Human Citizen
You may activate abilities of ~ as though he had haste.
: Target player loses 1 life and draws a card.
,
: Target player gains 1 life and discards a card.
4/4
7/10Mana Battery Artifact
~ enters the battlefield tapped.
: Add
.
: Add
. Spend this mana only to cast artifact spells or to activate abilities of artifacts.
9/10The Thing Legendary Creature - Ooze Mutant
~ enters the battlefield with a +1/+1 counter on it for each artifact on the battlefield you don't control and for each artifact in your opponent's graveyards.
Whenever an artifact card is put into a graveyard from anywhere put a +1/+1 counter on ~.
,
: Destroy target artifact.
1/1
7/10False Clue Artifact
, sacrifice ~: Draw a card, then discard a card.
Nothing here.9/10Pay in Blood Instant
Destroy target creature. It's controller draws two cards.
"I accept any kind of payment."8/10Sword of Justice and Order Artifact - Equipment
Equipped creature gets +2/+2 has protection from white and for blue.
Whenever equipped creature deals combar damage to a player untap all creatures you control and creatures that player controls don't untap during that player's next untap step.
Equip
9/10Bargaining Instant
As an additional cost to cast ~ pay any amount of life.
The next spell you cast this turn costs
less to cast for each 2 life paid to cast ~.
"I think that can be cheaper."9/10Swiftblade Artifact - Equipment
Equipped creature gets +1/+1 for each Equipment attached to it and has haste.
Equip equipped creature
Equip
7/10Regain Conscience Instant
Gain control of all permanents you own.
Draw a card.
9/10Hire Mercenaries Enchantment
Whenever an Equipment enters the battlefield under your control, create a tapped colorless Treasure token with “
, Sacrifice this artifact: Add one mana of any color.”
Sacrifice an untapped Treasure you control: Attach target unattached Equipment to target creature.
"I give you the money and the weapons, then you do the job."7/10Harsh Response
Instant
As an additional cost to cast ~ sacrifice a nonland permanent or pay
.
Exile target creature.
"Dismissed."9/10Dangerous Curiosity Enchantment
Whenever a creature you control deals combat damage to a player, draw a card.
Whenever a player draws a card except the first one they draw in each of their draw steps, that player loses 1 life.
10/10The Truth is a Lie Enchantment
Whenever an opponent casts an instant or sorcery spell, you gain 2 life.
Whenever an opponent draws a card, except the first card they draw on each of their turns you may pay 2 life. If yo do, draw a card.
"Thruth is a relative term."8/10Rixos, Interrogated Legendary Planeswalker - Rixos
Whenever a creature attacks you or another planeswalker you control you gain life equal to that creature's power.
: Each player draws a card and loses 1 life.
: Destroy target artifact or enchantment.
8/10Rixos, Innocent Merchant Legendary Creature - Human Citizen
: Counter target spell or ability that targets ~ unless its controller pays
.
: Activated abilities of permanents can't be activated until end of turn unless they are mana abilities.
4/4
10/10Precautionary Warning Instant
Exile all cards from target player's graveyard. You gain 1 life for each card exiled this way.
8/10Cautious Merchant Creature - Human Citizen
Whenever an opponent sacrifices a permanent put two +1/+1 counters on ~.
"Don't trust the devil."3/3
8/10Leyline of Oblivion Enchantment
If ~ is in your opening hand, you may begin the game with it on the battlefield.
Whenever an opponent discards a card, that player loses 5 life.
2/10Magus of the Agonies Creature - Human Wizard
Whenever you pay life, put that many blood counters on ~.
,
: Remove three blood counters from ~: Destroy target creature.
3/2
8/10Rixos, Bountiful Merchant Legendary Creature - Human Citizen
Whenever ~ becomes tapped, each player draws a card and you gain 2 life.
2/2
6/10Veil of Lies Enchantment
Whenever an opponent draw a card, except the first card they draw in each of their draw steps, they lose 1 life.
First doesn't mean best.7/10Rixos, Grand Merchant Legendary Planeswalker - Rixos
Whenever an opponent casts a spell that targets you or a permanent you control, counter that spell unless that player pays 3 life.
: Each player draws a card and loses 1 life.
4/10Rixos' Suspicion Instant
As an additonal cost to cast ~ you may pay any amount of life.
Up to X target creatures each get -1/-1 until end of turn, where X is the amount of life you lost this turn.
"You won't catch me off guard."10/10Persistent Scrutiny Enchantment
If a player would draw more than one card, each player draws a card instead.
"Keep the hands where I can see them. No tricks."7/10Rixos, Hesitant Legendary Planeswalker - Rixos
At the beginning of your end step, each player gains control of all permanents they own.
: Target creature can't attack or block until your next turn and it's activated abilities can't be activated.
: You draw a card and you lose 1 life.
8/10Jungle Explorer Creature - Human Scout
Whenever a player casts a green spell you and that player each gain 1 life.
"There must be something between this leaves..."3/2
8/10Rixos, the Lost Legendary Creature - Human Citizen
When ~ enters the battlefield you lose 1 life and you draw a card. If it didn't enter from you hand you lose 1 life and draw two cards instead.
When ~ blocks or becomes blocked, exile it. Return it to the battlefield under its owner's control at the beginning of the next end step.
1/1
7/10Overload of Information Instant
As an additonal cost to cast this spell, sacrifice a nonland permanent.
You draw X cards and lose X life, where X is the sacrificed permanent's converted mana cost.
Learning too many things at once can sometimes be painful.3/10Rixos' Persistence Instant
Create a token that's a copy of target creature with converted mana cost 2 or less you control.
"Let me repeat my offer." -Rixos Ker5/10Lost AlleyLand
~ enters the battlefield tapped.
: Add
.
,
: Target player discards a card. Activate this ability only if that player has drawn three or more cards this turn.
8/10Rixos, Wandering Merchant Legendary Planeswalker - Rixos
Whenever a card is put into a graveyard, if it didn't enter from the battlefield, create a colorless Treasure arftiact token with "
, Sacrifice this artifact: Add one mana of any color."
: You gain 1 life for each artifact you control.
: Return target nonland card with converted mana cost X from your graveyard to your hand.
9/10Patient Man Creature - Human Citizen
~ can't attack unless the defending player controls one or more untapped creatures.
~ can't block unless the attacking player controls no untapped creatures.
"I will wait until someone comes home."5/5
9/10Rixos, Untrained Legendary Creature - Human Citizen
You may pay
rather than pay Equip costs for abilities targeting ~.
~ gets -1/-1 for each Equipment attached to it.
"I'm much better in fist combat. And I'm awful in it. I think you get the idea."4/4
9/10Prismatic Clothing Artifact - Equipment
~ enters the battlefield with a charge counter on it for each color of mana spent to cast it.
Equipped creature gets +1/+1 for each charge counter on ~ and has hexproof.
Equip
9/10Rixos, in Training
Legendary Planeswalker - Rixos
Artifact spells you cast cost
less to cast. Equip abilities you activate cost
less to activate.
: Until end of turn, Rixos becomes a 2/2 Human creature with indestructible. Attach any number of Equipment you control to him.
: Search your library for an Equipment card, reveal it, and put it onto the battlefield. Then shuffle your library.
8/10Primal Bauble Artifact
: Add
.
,
, sacrifice ~: Add two mana of any color for each color of mana spent to activate this ability.
7/10Squire in Training Creature - Human Soldier
~ gets +1/+1 for as long as it has a permanent attached to it.
"I'll start with this sword. One at a time!"2/2
9/10Blighted Speed Enchantment
Whenever a creature enters the battlefield, you may pay 2 life. If you do, it gains haste until end of turn.
"Get up, Rixos! Get up!"10/10Rixos' Resolve Instant
Untap target creature you control. It gets +1/+0 and gains lifelink until end of turn. If it's your turn, it also gains vigilance until end of turn. If it's not your turn, it also gains deathtouch until end of turn.
"I don't offer free trials."-Rixos9/10Rixos Unbroken Legendary Planeswalker - Rixos
Whenever you cast a spell, you gain 1 life for each spell you’ve cast this turn.
: Scry 1, then reveal the top card of your library. You gain life equal to its converted mana cost.
: You gain life equal to the amount of life you have gained this turn.
: Put X +1/+1 counters on each creature you control, where X is your life total.
10/10Duelist's Patience Instant
Target creature you control gets +2/+2 until end of turn. If it's equipped, draw a card.
10/10Eldrazi's Head Artifact
Whenever a player casts a colorless spell, you may gain 1 life.
The thing is dead, but its tiwsted shadow remains.8/10Rixos' Rejection Enchantment
Pay 4 life: Target player loses 1 life.
8/10Aggresive Duelist Creature - Human Warrior
~ has first strike as long as it's attacking.
5/2
9/10Dark Alley Pretender Creature - Human Rogue
Whenever ~ becomes blocked, defending player loses 2 life.
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
2/2
8/10Rixos, Trial Runner Legendary Planeswalker - Rixos
Whenever an opponent draws a card, put a loyalty counter on ~.
: Each player draws a card and loses 1 life.
: Each opponent loses life equal to the number of cards in their hand plus the number of cards in your hand.
6/10Leap of Faith Instant
Target creature you control gets +1/+1 and gains flying until end of turn. When that creature dies this turn, return it to the battlefield under your control with a +1/+1 counter on it.
"There was never a Plan C."8/10Artificer's Inn Land
: Add
.
: Add one mana of any color. Activate this ability only if you control three or more artifacts.
9/10Trial Preacher
Creature - Human Citizen
Whenever a creature enters the battlefield, you gain 1 life.
At the beginning of your end step, if there are ten or more creatures on the battefield, draw a card.
More people kept coming to the trials, awaiting the blessing of their godess.2/1
10/10Runner of Adversity Creature
- Human Citizen
Haste, lifelink, hexproof from blue, red and green.
"Let the Trial begin!"3/2
6/10Rixos, Willing to Help Legendary Creature - Human Citizen
Flash
When ~ enters the battlefield untap another target creature and put a +1/+1 counter on it.
When ~ leaves the battlefield, put a loyaly counter on up to one target planeswalker.
"I'm here to help. For free."2/4
8/10Rixos, Master of Deceit Legendary Planeswalker - Rixos
At the begining of your upkeep target creature you don't control gets -1/-1 until end of turn.
: Target creature you control gets +1/+1 and gains lifelink until end of turn.
10/10Masterful Duelist Creature - Human Soldier
First strike
Prevent all damage that would be dealt to ~ by creatures without first strike.
2/1
7/10Fascinated Villager Creature - Human Citizen
Whenever you cast an artifact spell ~ gets +1/+1 until end of turn.
"Has science gone too far?"1/3
9/10Cellular Regeneration Instant
Target creature you control gets +2/+0 and gains indestructible until end of turn.
You won't like the aftermath.7/10Pain Inversion Instant
Prevent all damage that would be dealt to any number of target creatures you control this turn. That damage is dealt to you instead.
One life is too many.10/10Rixos, the Painless Legenedary Planeswalker - Rixos
When ~ enters the battlefield and at the beginning of your upkeep, you gain 1 life.
: Prevent all damage that would be dealt to another target pemanent until you next turn.
8/10Farewell Sorcery
Exile target creature.
"Our paths diverge here."10/10End the Training Sorcery
Unattach all attached pemanets. You gain 1 life for each permanent unattached this way. Return all Auras that were put into a graveyard this way to their owners' hands.
"Time out!"7/10Exhausted Combatant Creature - Vampire Warrior
Flying, haste
~ enters the battlefield tapped and doesn't untap during your untap step.
Pay 3 life: Untap ~.
4/4
6/10Plaza of the GodessLand - Plains Swamp
(: Add or .)When ~ enters the battlefield, you may pay
. If you don't, return ~ to your hand at the beginning of your next end step.
The pressence of the Godhead can be felt in the air.7/10Reveal Truths Instant
Exile target artifact or enchantment.
If you cast this spell during your main phase, draw a card.
"We'll see beyond your lies."6/10Uncertain Wanderer Creature - Vampire
Lifelink
When ~ enters the battlefield, you lose 4 life.
3/2
6/10Mirror of Secrets Artifact
: Add
.
: Add one mana of any color a land you control couldn't produce.
The reflections it shows are not exaclty you.2/10Glass-Weaver Creature - Human Soldier
When ~ enters the battlefield or attacks you may exile target artifact until ~ leaves the battlefield.
If it can be broken, it can be restored.2/3
6/10Path of Ascension Enchantment
At the beginning of combat in your turn, put a +1/+1 counter on target creature you control with the greatest power. Then, if that creature has four or more +1/+1 counters on it, sacrifice ~ and put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. Untap all creatures that attacked this turn. After the next main phase, there is an additional an additional combat phase followed by an additional main phase.
6/10Ephara's Foreteller Creature
Whenever an opponent scries one or more cards you may scry that many cards.
"May the gods reveal us the truth."2/3
9/10Pocket Inspector Creature - Human Soldier
Flash
Artifacts entering the battlefield don’t cause abilities to trigger.
"Show me those pockets. Magic is not allowed." -Graham, customs inspector1/3
10/10Lamp of the Genie-Catcher Artifact
,
: Tap target creature. It loses all abilties until end of turn. If it's a Djinn, create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.
8/10Replication Matrix
Artifact
Whenver a nontoken creature would enter the battlefield, if it wasn’t cast, create a token that's a copy of it. That token gains haste. Exile it at the beginning of your next end step.
9/10Rixos, Lost Merchant Legendary Planeswalker - Rixos
Whenever you cast a spell, each opponent loses 1 life and you gain that much life.
: Target creature gains flying until end of turn.
3/10Call to the Gods Enchantment
Whenever a player casts a spell, put a charge counter on ~.
Remove ten charge counters from ~ and sacrifice it: Search your library for up to three enchantment cards with different names and put the onto the battlefield. Shuffle afterwards.
"If we show enought devotion, the gods will come to us." -Denina, Ephara's Foreteller8/10Rixos' Refusal Instant
Exile target nonland permanent. It's controller loses 3 life.
"No more trial. Just you and I, face to face."8/10One Last Trial Instant
Reaturn target creature card from a graveyard to the battlefield under your control. it gains haste and can't be blocked this turn. When it deals combat damage to a player this turn you lose that much life. Exile it at the beginning of the next end step.
8/10Sacrificial Goat Creature - Goat
When ~ dies, if it was sacrificed, you gain 3 life and you draw a card.
"My lord, accept this offering."1/1
8/10Meaninful Loss Sorcery
As an additional cost to cast ~ sacrifice an artifact or creature.
Each player gains 5 life, then each opponent loses life equal to twice the life they have gained this turn.
Pain, sorrow, vengenace. There's no other way.4/10Rixos, the Trialgoer Legendary Planeswalker - Rixos
At the beginning of your upkeep you draw a card and you lose 1 life.
: Exile another target permanent you own, then return it to the battlefield under your control.
: Target creature you control gets +1/+0 and gains lifelink until end of turn.
: You may pay any amount of life. Each opponent loses twice that many life.
10/10Leyline of Conviction
Enchantment
If ~ is in your opening hand, you may begin the game with it on the battlefield.
Whenever a creature card is put into your graveyard, if it wasn't put there from the battlefield, return it to your hand.
6/10See Beyond
Instant
Exile target enchantment.
Scry 2.
"I came here looking for the truth."9/10Trial of Truth Enchantment
When ~ enters the battlefield, each opponent can’t cast noncreature spells during that player’s next turn.
: Return ~ to its owner's hand. Activate this ability only if no spells were cast last turn.
"Let words bring truth" -Rixos7/10Rixos, Truth Seeker Legendary Planeswalker - Rixos
If you would gain life you gain that much life plus 2 instead.
: Each player gains 2 life. Scry 1.
: You get an emblem with "Noncreture spell your opponent's cast cost
more to cast." and "Whenever an opponent casts a noncreature spell, you gain 3 life."
9/10