Deleted
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Post by Deleted on Apr 9, 2018 14:02:12 GMT
Hold Captive Enchantment Vanishing X When ~ enters the battlefield, exile target nonland permanent until ~ leaves the battlefield. : Put a time counter on ~. Activate this ability only once each turn. Kinda clumsy, but what do you think about this? sdfkjgh : Why use swear words when you can use... Political Correctness Enchantment When one or more creatures attack, sacrifice ~ and detain all creatures that player controls at the beginning of his or her next end step.
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Post by Deleted on Apr 9, 2018 16:29:47 GMT
Counteract Instant Split second Counter target spell that targets a spell.
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Post by sdfkjgh on Apr 11, 2018 14:49:17 GMT
Deny Legendary Instant Deny can’t be countered. For each opponent, that player exiles a spell they control.
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Post by sdfkjgh on Apr 11, 2018 15:06:39 GMT
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Post by Deleted on Apr 12, 2018 5:23:52 GMT
Purge the Sky Sorcery Destroy target creature with flying. Draw a card.
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Post by sdfkjgh on Apr 12, 2018 20:54:47 GMT
GAZE UPON ITS MAJESTY:
Magus of the Storm Creature--Dragon Wizard Flying , , Sacrifice Magus of the Storm: Search your library for X Dragon permanent cards, put them onto the battlefield, then shuffle your library, where X is one plus the number of spells cast this turn. 4/3
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Post by Deleted on Apr 13, 2018 16:33:39 GMT
Storm CitadelLegendary Land : Add . : Add . Spend this mana only to cast spells named Storm Crow. , Sacrifice a creature named Storm Crow: Draw a card. Storm Crow, this and Spy Kit, anyone? Actually, no. I take that card back. Storm AcademyLegendary Land : Add . : Add for each creature you control named Storm Crow. Blowing BarrensLand : Add . Sacrifice ~: Search your library for a card named Storm Crow, reveal it, and put it into your hand. Then shuffle your library. EDIT: Actually, if any of those cards would be printed with a black border, do you think any format would be affected?
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Post by voltaic-qui on Apr 13, 2018 20:59:31 GMT
Storm CitadelLegendary Land : Add . : Add . Spend this mana only to cast spells named Storm Crow. , Sacrifice a creature named Storm Crow: Draw a card. Storm Crow, this and Spy Kit, anyone? Actually, no. I take that card back. Storm AcademyLegendary Land : Add . : Add for each creature you control named Storm Crow. Blowing BarrensLand : Add . Sacrifice ~: Search your library for a card named Storm Crow, reveal it, and put it into your hand. Then shuffle your library. EDIT: Actually, if any of those cards would be printed with a black border, do you think any format would be affected? Not really. The difference between Tolarian Academy and Serra's Sanctum isn't vs so much as it is how easy it is to dump artifacts on the battlefield versus enchantments; it's even harder to get mileage out of this because the odds of you drawing all four of your Storm Crows (or three, or even merely two) are very low. Crow Storm would have to be black border-- in which case it's good because it's Empty the Warrens in and with built in evasion, not because they're named Storm Crow. Rather than ruminate "IS STORM CROW SECRETLY GOOD!?!?!?" (it isn't, also stop with the dumb dead meme), I have a thought experiment inspired by the Academy: Sanctum of the SaviorLegendary Land When ~ enters the battlefield, name a creature card. : Add . : Add one mana of any color for each creature you control with the chosen name. How does this card feel to you guys? I'm not sure how I feel about it.
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Post by sdfkjgh on Apr 13, 2018 22:28:19 GMT
@voltaic-qui: Spitting Image says hi.
Inquisitor's Anthem Enchantment Creatures you control get +1/+1 and have curiosity. (Whenever a creature with curiosity deals damage to an opponent or a planeswalker controlled by an opponent, you may draw a card.)
Is this too op at ?
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norench
1/1 Squirrel
Posts: 79
Favorite Card: Ashnod's Coupon
Favorite Set: Homelands
Color Alignment: Colorless
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Post by norench on Apr 13, 2018 22:36:45 GMT
@voltaic-qui: Spitting Image says hi.
Inquisitor's Anthem Enchantment Creatures you control get +1/+1 and have curiosity. (Whenever a creature with curiosity deals damage to an opponent or a planeswalker controlled by an opponent, you may draw a card.)
Is this too op at ? I think the cost is fine, but I would change the keyword to (Whenever a creature with curiosity deals damage to an opponent or a planeswalker controlled by an opponent, you may look at the top card of your opponent's deck.). Might break the card even more... not sure, as I typically design uncards exclusively.
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kinotherapy
6/6 Wurm
stupid kor i just fell out of the floor
Posts: 322
Favorite Card: Ruthless Raider
Favorite Set: Rising Tides
Color Alignment: Blue, Black, Red
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Post by kinotherapy on Apr 13, 2018 23:05:42 GMT
Sanctum of the SaviorLegendary Land When ~ enters the battlefield, name a creature card. : Add . : Add one mana of any color for each creature you control with the chosen name. How does this card feel to you guys? I'm not sure how I feel about it. Probably too swingy? Sometimes it'll be dead weight and sometimes you'll get it in your opening hand with 3 Birds of Paradise and a Forest. I like that you can't name creature tokens. Rat Colony tech. It feels to me like it should should have some other drawback than legendary, maybe only tapping for colours of the creature? Or an activation cost like Cabal Coffers idk
Inquisitor's Anthem Enchantment Creatures you control get +1/+1 and have curiosity. (Whenever a creature with curiosity deals damage to an opponent or a planeswalker controlled by an opponent, you may draw a card.)
Is this too op at ? Seeing as the cheapest this effect without the anthem comes is ( Coastal Piracy, Bident of Thassa) it's likely too OP at (and probably needs double costing in ). Does Curiosity come up enough to warrant keywording...?
Also not sure if this is really the right thread but since we're talking lands: would be a land with "Other lands you control enter the battlefield tapped." be a decent design? If so, how many colours should it tap for?
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Post by Deleted on Apr 14, 2018 6:38:05 GMT
@voltaic-qui: k kinotherapy: I think it should produce more than one mana, since the drawback is quite big. Since apparently nobody here likes dead and unfunny since 2005 memes, I made this: Behead Instant Choose a creature. Its controller sacrifices it. "The hard part of ruling is keeping your head on your neck." -Brune IV the WiseMagmatic Fissure Sorcery - Arcane Splice onto Arcane Magmatic Fissure deals 2 damage to each creature.
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Post by voltaic-qui on Apr 14, 2018 15:21:02 GMT
Also not sure if this is really the right thread but since we're talking lands: would be a land with "Other lands you control enter the battlefield tapped." be a decent design? If so, how many colours should it tap for? I don't think this is as large a drawback as it appears, provided you're running mono-duals. It also depends if your format has fetches, which are especially hurt by entering play tapped.
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Post by sdfkjgh on Apr 14, 2018 19:30:29 GMT
Cht'Ratch of the Hovel Legendary Creature--Rat Incarnation Trample Other Rat creatures you control have trample. Cht’Ratch of the Hovel and other Rat creatures you control get +1/+1 for each Rat permanent you control. 0/0
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Post by Lady Mapi on Apr 14, 2018 20:12:25 GMT
Desaturate - Sorcery Destroy target color. It cannot be regenerated. "Hey, wasn't Purple going to be a thing?"
Isidoros, Who Twists The Skies Legendary Creature - Elder God Indestructible, Trample At the beginning of each upkeep, Isidoros's owner gains control of each permanent they own. Then exile each permanent attached to Isidoros. Whenever Isidoros becomes blocked, destroy each creature blocking Isidoros. 8/6
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Post by sdfkjgh on Apr 14, 2018 22:53:15 GMT
Lady Mapi: The blocking clause just equates to "can't be blocked by creatures without indestructible".
Hellpit Land Hellpit doesn’t untap during your untap step. : Add . , Sacrifice a creature: Add . Whenever a nontoken creature enters the battlefield under your control, untap Hellpit.
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Deleted
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Post by Deleted on Apr 15, 2018 4:19:09 GMT
Lady Mapi: I know Desaturate is silver-bordered, but I wonder how destroying a color would work. I think that all cards of that color would become colorless (unless they're multicolored, then they will just lose one color) for the rest of the game.
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Post by voltaic-qui on Apr 15, 2018 17:37:09 GMT
Lotusroot Harvester Artifact All lands lose all abilities. Tap two untapped lands you control: Add three mana of any one color. Any player may activate this ability. Had a very weird idea.
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Post by sdfkjgh on Apr 16, 2018 15:31:19 GMT
voltaic-qui: Well, I'd play that. I know there's a way to break it, I just can't think of one right now.
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norench
1/1 Squirrel
Posts: 79
Favorite Card: Ashnod's Coupon
Favorite Set: Homelands
Color Alignment: Colorless
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Post by norench on Apr 16, 2018 15:56:56 GMT
Lotusroot Harvester Artifact All lands lose all abilities. Tap two untapped lands you control: Add three mana of any one color. Any player may activate this ability. Had a very weird idea. And Omnath becomes even more broken...
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Post by Deleted on Apr 16, 2018 16:47:55 GMT
Omnath will always be broken lol I had a fun idea for a card: Brainsack Sorcery Target player discards two cards at random. "This or that? Oh, so many to choose!"And another one: Insidious Pact Sorcery Exchange the top card of target player's library with a card from that player's graveyard. And yet another one: Soul's Wager Sorcery As an additional cost to cast ~, pay X life. X can't be more than seven. Discard your hand, then draw X cards.
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Post by Deleted on Apr 16, 2018 17:58:06 GMT
fluffydeathbringer : I was afraid it would be something like black Regrowth, since you may also use it on yourself. {Old version} Plow Through the Graves Sorcery Reveal the top card of your library. If it's a creature card, you may put it onto the battlefield. If you do, you lose life equal to its converted mana cost. Otherwise, exile it and reveal the process. Plow Through the Graves Sorcery Reveal the top card of your library. If it's a creature card, you lose life equal to its converted mana cost and you may put it onto the battlefield. Otherwise, exile it and reveal the process. Should I make it ? And isn't it broken? I'm not sure, it's a weird amalgamation of Ad Nauseam, Reanimate and Demonic Consultation. I guess I've got some soft spot for black sorceries.
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Post by voltaic-qui on Apr 16, 2018 18:05:45 GMT
It's more of a Reclaim (which is comfortably situated at ) As for this card, this scares me. I know you're comparing it to Reanimate but it reminds me much more of something like Shape Anew, which gets you a Blightsteel Colossus for four mana if your deck is constructed a certain way. This gets you a Blightsteel for and losing 12 on resolution.
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norench
1/1 Squirrel
Posts: 79
Favorite Card: Ashnod's Coupon
Favorite Set: Homelands
Color Alignment: Colorless
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Post by norench on Apr 16, 2018 18:15:44 GMT
It's more of a Reclaim (which is comfortably situated at ) As for this card, this scares me. I know you're comparing it to Reanimate but it reminds me much more of something like Shape Anew, which gets you a Blightsteel Colossus for four mana if your deck is constructed a certain way. This gets you a Blightsteel for and losing 12 on resolution. Yeah, its a sticky wicket. Any Eldrazi, Colossus, or Elder Dragon can screw you if this is played late game. It has kind of a heart of the cards feel to it. Although, having a Platinum Angel + Wispersilk Cloak could come in handy... /just sayin'
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Post by Deleted on Apr 16, 2018 18:20:14 GMT
@voltaic-qui and norench : but you lose life so its balancedlol, just realized I wanted the loss of life for each creature revealed. How'd it look then? Plow Through the Graves Sorcery Reveal the top card of your library. If it's a creature card, you lose life equal to its converted mana cost and you may put it onto the battlefield. If you do, exile all other cards revealed this way. Otherwise, exile it and repeat the process. Here, more Demonic Consultation-y, isn't it? Also... Three Wishes Enchantment Skip your draw step. When ~ enters the battlefield, search your library for up to three cards, exile your hand and your library, then put those cards into your hand. Maybe too far, but what do you think about it? (May be either far too OP or far too bad)
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norench
1/1 Squirrel
Posts: 79
Favorite Card: Ashnod's Coupon
Favorite Set: Homelands
Color Alignment: Colorless
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Post by norench on Apr 16, 2018 19:18:29 GMT
@voltaic-qui and norench : but you lose life so its balancedlol, just realized I wanted the loss of life for each creature revealed. How'd it look then? Plow Through the Graves Sorcery Reveal the top card of your library. If it's a creature card, you lose life equal to its converted mana cost and you may put it onto the battlefield. If you do, exile all other cards revealed this way. Otherwise, exile it and repeat the process. Here, more Demonic Consultation-y, isn't it? Also... Three Wishes Enchantment Skip your draw step. When ~ enters the battlefield, search your library for up to three cards, exile your hand and your library, then put those cards into your hand. Maybe too far, but what do you think about it? (May be either far too OP or far too bad) I think its dangerous. You need to win on the current turn, or all your opponent needs to do on his turn is draw and end turn. Can be an instant loss if opponent plays Mana Short or Wheel and Deal after Three Wishes resolves. Of course, unless one of the cards you draw is Laboratory Maniac.
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Deleted
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Post by Deleted on Apr 17, 2018 14:16:09 GMT
norench : Well, maybe it is too swingy. So today, instead of making yet another black card, I made something based on our beloved guy. Ovinomancy Sorcery Destroy target creature. It can't be regenerated. Its controller creates a 0/1 green Sheep creature token. Buyback - Return three lands you control to their owners' hands. Very similar, but not the same still. What do you think? (Also please tell me if you'd go with "Sheepcraft" or just leave "Ovinomancy") EDIT: How about a deathtouch variation that I probably unnecessarily keyworded? Underbrush Basilisk Creature - Basilisk Deathgaze (Whenever this blocks or becomes blocked by a creature, destroy that creature at the end of combat.)1/3 Is it okay to keyword this ability?
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Post by Fleur on Apr 17, 2018 22:46:39 GMT
@gorgonzola: That keyword's probably unnecessary. Have some draft-matters. Monster Hunter Creature - Human Warrior Draft CARDNAME face-up. As you draft a card, you may remove it from the draft face-up. Double strike CARNDAME has protection from creatures that share a type with cards you removed from the draft with cards named Monster Hunter. "Once you kill one, it's easy to kill more." 2/3 Fetid Leech Creature - Leech Draft CARDNAME face-up. CARDNAME can't block. As you draft a creature card, you may note its name. If you do, turn Fetid Leech face-down. : You may put a -1/-1 counter on a creature that shares a name with cards you noted with cards named Fetid Leech. If you do, return CARDNAME from your graveyard to the battlefield. 4/2
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Post by Lady Mapi on Apr 18, 2018 4:37:49 GMT
We draft-matters? We draft-matters. Angel of Pyrite Creature - Angel Flying, Lifelink, Vigilance Draft Angel of Pyrite face-up. You must draft Angel of Pyrite if able. 3/3 Demon of Pyrite Creature - Demon Flying, Menace, Trample Draft Demon of Pyrite face-up. You must draft Demon of Pyrite if able. 3/3 World-Breaker's Hand Sorcery Draft World-Breaker's Hand face-up. Whenever another card would be drafted face-up, you may remove World-Breaker's Hand and that card from the draft face-up instead. Destroy target artifact or creature.
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Zuty
3/3 Beast
Return to Ravnica 2 Hype!
Posts: 172
Favorite Card: Serra Angel
Favorite Set: Future Sight
Color Alignment: White, Blue, Red, Green, Colorless
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Post by Zuty on Apr 18, 2018 7:02:22 GMT
School Cycle. Dual lands that enter tapped unless you cast a noncreature spell of either color for that land. ~Zuty School of Strength and Honor
Land - Forest Plains ( Add or .)~ enters the battlefield tapped unless you cast a Green or White noncreature spell this turn. As soon as I learned about the sacrificed they had made, I became resilient.School of Wisdom and Accord
Land - Plains Island ( Add or .)~ enters the battlefield tapped unless you cast a White or Blue noncreature spell this turn. As soon as I learned to harmonize, my eyes became truly opened.School of Secrets and Deception
Land - Island Swamp ( Add or .)~ enters the battlefield tapped unless you cast a Blue or Black noncreature spell this turn. As soon as I learned how to be cunning, I could steal any key I wanted.School of Growth and Decay
Land - Swamp Forest ( Add or .)~ enters the battlefield tapped unless you cast a Black or Green noncreature spell this turn. As soon as I learned everything about death, I was able to appreciate life.School of Progress and Insight
Land - Forest Island ( Add or .)~ enters the battlefield tapped unless you cast a Green or Blue noncreature spell this turn. As soon as I learned to listen, I was able to move forward.School of Instinct and Savagery
Land - Mountain Forest ( Add or .)~ enters the battlefield tapped unless you cast a Red or Green noncreature spell this turn. As soon as I learned to tap into my feelings, I could let out the beast within me.School of Dusk and Dawn
Land - Plains Swamp ( Add or .)~ enters the battlefield tapped unless you cast a White or Black noncreature spell this turn. As soon as I learned how to wield the light within me, I no longer feared the dark.School of Pain and Suffering
Land - Swamp Mountain ( Add or .)~ enters the battlefield tapped unless you cast a Black or Red noncreature spell this turn. As soon as I learned how to tolerate the agony, I became numb to it all.School of Passion and Influence
Land - Island Mountain ( Add or )~ enters the battlefield tapped unless you cast a Red or Blue noncreature spell this turn. As soon as I learned to live in the moment, I could follow my curiosity.School of Order and Mischief
Land - Mountain Plains ( Add or .)~ enters the battlefield tapped unless you cast a Red or White noncreature spell this turn. As soon as I learned the rules of the game, I was able to play better than anyone else.
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