|
Post by SilentKobold on Jul 1, 2023 7:38:20 GMT
Thanks for the win.
For your next challenge: Design a common that can reduce it's own mana cost. (Paying costs with non-mana source like delve or convoke is also permitted.)
|
|
thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
|
Post by thaneofglamis on Jul 1, 2023 23:45:52 GMT
Tenth District Linebreaker
Creature - Giant Soldier Onslaught (This spell costs less to cast for each creature you attacked with this turn.)Vigilance, menace Typical Legion infantry are assigned to work in groups, but she's the size of a squadron all on her own.
4/3 (Boros watermark)
|
|
|
Post by kefke on Jul 2, 2023 11:52:21 GMT
|
|
|
Post by Jartis on Jul 9, 2023 6:11:19 GMT
|
|
|
Post by vizionarius on Jul 12, 2023 18:43:45 GMT
|
|
|
Post by viriss on Aug 3, 2023 21:31:44 GMT
|
|
Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
|
Post by Sanfonier of the Night on Aug 21, 2023 15:32:05 GMT
Antimeasure Reflex Instant Swift (If this is your first spell you cast this turn, you may cast this card for its swift cost.)
Counter target spell. Flavour Text: No magic is allowed.
|
|
|
Post by vizionarius on Aug 31, 2023 16:34:09 GMT
|
|
|
Post by vizionarius on Sept 11, 2023 18:06:15 GMT
|
|
|
Post by Daij_Djan on Sept 11, 2023 18:25:16 GMT
Indeed. I'll take care of my own contest tomorrow, and then this one a day or two later!
|
|
|
Post by Daij_Djan on Sept 22, 2023 20:49:30 GMT
This one didn't age well - contest now finally closed!
And here we (finally) go: { thaneofglamis} Onslaught definitley is a nice mechanic for Boros to use - it might be a bit tricky to balance to not have it as a win-more mechanic, though, so I could see it requiring quite a bit of playtesting. Still, even without your Linebreaker looks pretty solid for sure. { kefke} I've always been a big fan of these cards - and using the effect for a cost reduction is a nice twist on it. Other than that, this a classic conditional Lightning Bolt. { Jartis} This is a tricky one. I definitely like the concept, but timing is obviously a bit difficult with Miracle on a reactive card like this one - so I'm not sure it'll play as good as it looks cool. { viriss} Nice clean and simple card to be combined with mechanics like Rebound, Foretell - or just red's impulsive draws.. Just make to to not combine it in Limited with Blossoming Calm, that could be quite tough to beat (not an issue outside of Limited though, so no complaint there) { Sanfonier of the Night} I like how clean this looks, I'm a bit concerned about how well Swift can be balanced in combination to the "normal" cost.. I personally don't think the Swift cost should go below the typical Counterspell though, but that might just be me.. {And the winner is..} While I was't the one offering this challenge, I have to say it definitely resulted in some pretty cool designs. Well done, everyone! Winner and runner-up were difficult to choose, I pretty much swapped places between kefke and viriss several times.. In the end, my personal bias might have made the difference (sorry for that ) - and kefke barely takes the victory!
|
|
|
Post by kefke on Sept 23, 2023 0:54:00 GMT
Wow. I almost forgot about this one. Thanks for the win!
For the next round, I'd like to see one of the Characteristic Races, but...shifted into a different color. (I'm not going to exclude Human, even though they're pretty common in every color, but you're going to have to make it good if you're doing one.)
|
|
|
Post by vizionarius on Sept 28, 2023 18:15:09 GMT
Molten Amalgam Creature - Elemental Zombie Wither (This deals damage to creatures in the form of -1/-1 counters.)~ enters the battlefield with a +1/+1 counter on it equal to the amount of damage dealt to opponents by noncreature sources you controlled this turn. An amalgamation of flickered-out elemental cores, it has a memory of all their previous passions.0/0 Edit: added wither, removed a generic from cost, and made it damage from any noncreature source, not just instants and sorceries.
|
|
|
Post by viriss on Sept 29, 2023 21:34:09 GMT
|
|
Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
|
Post by Sanfonier of the Night on Oct 3, 2023 19:34:01 GMT
|
|
Bouncearama
3/3 Beast
Posts: 174
Formerly Known As: pistonsmcgraw
Favorite Card: Davriel, Soul Broker
Favorite Set: Unstable
Color Alignment: Blue, Black, Red
|
Post by Bouncearama on Oct 14, 2023 19:34:31 GMT
That's an iconic race not a characteristic race.
|
|
Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
|
Post by Sanfonier of the Night on Oct 14, 2023 20:17:14 GMT
That's an iconic race not a characteristic race. Sorry! I will make another one.
|
|
Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
|
Post by Sanfonier of the Night on Oct 14, 2023 20:24:29 GMT
I made a separate entry to not confuse with the other.
|
|
|
Post by kefke on Oct 15, 2023 15:48:40 GMT
So, I held off on judging this one because, to be honest, I felt like you all kinda cheated. These do fit the prompt, technically, but they also do so by combining the thing that's being shifted with something that is representative of the new color. Now, that's on me, because I didn't say not to. On the other hand, it's also a little disappointing, because it sidesteps the point of the challenge, which was to reinterpret how these creature types would be represented if the color pie was slightly different. So, with that in mind, I'm going to be judging these not just based on the card as a whole, but specifically by how its iconic typing is relevant to its design.
vizionarius - This is certainly an interesting design, in that it's dependant on burn, and so will in practical terms always end up costing more than the listed cost in setup. On the other hand, it's also a bit of a "win more" card, and combined with the right options, which Red certainly has, can become a very cost-efficient way to get repeat damage. Wither is certainly a Black/Zombie appropriate ability, but really only adds to the card being (effectively) an arguably better Fork.
viriss - This card doubles down on stacking in typical typings for the donor color by being both an Elf and a Druid. However, the first thing I notice about it is that it has reach instead of flying. I assume that's to reference elven bows and because Green gets a lot of flying hate, but a lot of Vampires fly, especially big ones, and it's not as though Green never does flying creatures of its own, rare though it may be. That's a minor nitpick on my end, but it's an aspect that leans more toward "Elf" than "Vampire". The second ability is much more vampiric, and a good take on how Green might do vampires, playing on both vampires wanting to kill things, and Green creatures getting big and strong. At a mana cost of 2, I feel like the last ability should probably be either life gain or sharing counters, not both, but from a top down perspective, I can see how it ties into both the Vampire and Druid aspects. Overall, I don't think this is too strong for a Big Green Creature, but it does feel like it's trying to be too many things at once, and at Uncommon, the design could probably be simplified.
Sanfonier of the Night - FWIW, while it didn't fit the prompt, I actually think the mechanics of your Sphinx convey the concept of the card quite well. As for the final entry, it's basically the same card, minus flying, one mana cost, and a point each of P/T. The design worked well for a Sphinx, but for a Merfolk it falls flat. I'll grant that Merfolk isn't a type with a whole lot of mechanical identity, but while there's plenty here to say "Legendary" and even "Warlock"...well, the fact that you can just pull the same set of abilities from one card to the other shows that, without the flying, those aspects are carrying the weight of the card on their own. So, really, the sphinx ends up being the more satisfying of the two designs, as being a Merfolk adds nothing to the latter card, but being a Sphinx does add to the former.
Winner for this round - viriss
|
|
|
Post by viriss on Oct 24, 2023 4:26:35 GMT
Next Challenge:
Common, 1 or 2 mana, creature that cares about "being blocked" (can be anything, ex. lifelink, deathtouch, etc.)
|
|
|
Post by melono on Oct 24, 2023 17:29:33 GMT
Flourishing Saboteur Creature - Human Rogue Deathtouch for artifacts ( Any amount of damage this deals to an artifact creature is enough to destroy it.) Provoke ( Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) "All I'll need to clog your cogs is my trusty slipper." 1/3
|
|
|
Post by Flo00 on Oct 26, 2023 1:19:56 GMT
Apprentice Doomsayer Creature - Human Wizard Whenever Apprentice Doomsayer becomes blocked, scry 2. 2/1
|
|
|
Post by viriss on Nov 8, 2023 0:15:53 GMT
Both interesting approaches! I'm gonna give it to Flo00.
|
|
|
Post by Flo00 on Nov 9, 2023 4:34:11 GMT
Thanks for the win viriss!
Next: Make a 2-colored arcun (a.k.a. signature uncommon) for an archetype that cares about cycling, scry, surveil or mill! The colors are up to you.
I hope those restrictions aren't too tight.
|
|
|
Post by viriss on Nov 10, 2023 0:35:50 GMT
|
|
|
Post by gluestick248 on Nov 10, 2023 15:55:22 GMT
Precognitive Police Creature — Vedalken Soldier Vigilance When ~ enters the battlefield, scry 2. Whenever you scry, you may tap target creature. Do this only once each turn. Ironically, planning a crime is punished more harshly than the crime itself.2/4
|
|
|
Post by melono on Nov 10, 2023 19:02:59 GMT
Barsacof, Private Investigator Legendary Creature - Human Whenever you would put a creature card into your graveyard by surveilling, you may exile that card instead. If you do, create a 2/2 black Zombie creature token with decayed. ( It can’t block. When it attacks, sacrifice it at end of combat.) He's the only detective capable of getting his dead ends to advance his investigations.2/2
|
|
|
Post by Daij_Djan on Nov 10, 2023 19:52:46 GMT
|
|
|
Post by Flo00 on Nov 25, 2023 10:43:32 GMT
Jugding. Better late than never. {viriss}Milling in non-blue. That's an interesting choice. It definitey gives you some good incentive to play mill without being too powerful. I'd like to see the set around this card.
{gluestick248}Solid design; interesting flavor; works.
{melono}It's effective for the cost if you manage to build a lot of surveil around it. It's a bit sad that it compromises the advantage of surveil over scry - filling your graveyard.
{Daij_Djan}I can imagine this in a deck that cycles its cards over and over again to draw extra cards. THe extra cost is a good balancing factor to the increased card advantage. I was wondering about the restriction to permanents untl I realized that BG usually can't get spells back.
|
|
|
Post by Daij_Djan on Nov 25, 2023 12:16:27 GMT
@ Flo00: You forgot to announce a winner
|
|