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Post by Daij_Djan on Oct 29, 2018 18:33:01 GMT
Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest! Here we go, competitors: our two-hundred and fortieth challenge! The winner of the "Bust out the Crayons!" poll was viriss with...And the challenge issued by our winner was... A recent question on Blogatog asked about "If or when, legendary phoenix?" Which leads us to the next challenge. Design a legendary creature for one of these types that doesn't already have a legend.THE LIST: | Antelope, Assembly-Worker, Aurochs, Badger, Basilisk, Bat, Beeble, Boar, Bringer, Brushwagg, Camel, Carrier, Chimera, Cockatrice, Crab, Crocodile, Dauthi, Devil, Drake, Dreadnought, Efreet, Egg, Elephant, Elk, Eye, Ferret, Fish, Flagbearer, Gargoyle, Gnome, Goat, Gremlin, Hag, Harpy, Hippo, Hippogriff, Homarid, Horse, Hyena, Imp, Incarnation, Jackal, Jellyfish, Juggernaut, Kavu, Lamia, Lammasu, Leech, Lhurgoyf, Licid, Lizard, Manticore, Masticore, Mercenary, Metathran, Mole, Monger, Mongoose, Monkey, Myr, Mystic, Nautilus, Nephilim, Nightmare, Nightstalker, Noggle, Orgg, Ouphe, Ox, Oyster, Pangolin, Pegasus, Pest, Phoenix, Plant, Processor, Rabbit, Reflection, Rigger, Sable, Salamander, Satyr, Scorpion, Sheep, Siren, Slith, Slug, Soltari, Spawn, Spike, Sponge, Squid, Squirrel, Starfish, Surrakar, Thalakos, Thrull, Trilobite, Turtle, Unicorn, Wall, Whale, Wolf, Wolverine, Wombat, Worm, Wraith, Yeti, and Zubera. |
Note: I removed creature types that only appear as tokens, only have token legends, and/or only appear as legends in silver-border. Note #2: Changelings will be shunned Note #3: As this challenge is almost identical to CotW#190, don't reuse old entries from that contest. ~Daij_Djan To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render. Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the top/right of your original post.And now, time to begin the challenge! Best of luck, competitors!
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Post by Daij_Djan on Oct 29, 2018 18:48:52 GMT
First of all a note to myself to make sure I don't reuse a creature type I used last time
{slightly reduced type list}Antelope, Assembly-Worker, Aurochs, Badger, Basilisk, Bat, Beeble, Boar, Bringer, Brushwagg, Camel, Carrier, Chimera, Cockatrice, Crab, Crocodile, Dauthi, Devil, Drake, Dreadnought, Efreet, Egg, Elephant, Elk, Eye, Ferret, Fish, Flagbearer, Gargoyle, Gnome, Goat, Gremlin, Hag, Harpy, Hippo, Hippogriff, Homarid, Horse, Hyena, Imp, Incarnation, Jackal, Jellyfish, Juggernaut, Kavu, Lamia, Lammasu, Leech, Lhurgoyf, Licid, Lizard, Manticore, Masticore, Mercenary, Metathran, Mole, Monger, Mongoose, Monkey, Myr, Mystic, Nautilus, Nephilim, Nightmare, Nightstalker, Noggle, Orgg, Ouphe, Ox, Oyster, Pangolin, Pegasus, Pest, Phoenix, Plant, Processor, Rabbit, Reflection, Rigger, Sable, Salamander, Satyr, Scorpion, Sheep, Siren, Slith, Slug, Soltari, Spawn, Spike, Sponge, Squid, Squirrel, Starfish, Surrakar, Thalakos, Thrull, Trilobite, Turtle, Unicorn, Wall, Whale, Wolf, Wolverine, Wombat, Worm, Wraith, Yeti & Zubera
EDIT: And here we go:
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Post by Tesagk on Oct 29, 2018 19:38:25 GMT
Aiivwaoi, Song of Flame Legendary Creature - Phoenix Avatar Flying
As long as Aiivwaoi, Song of Flame is on the battlefield or in your graveyard, creatures in your graveyard have, "Pay X life: Return target creature from your graveyard to the battlefield. X is equal to that creature's converted mana cost." 5/3
{Render 2}Alternate wording: {Render}
{Version 4} Aiivwaoi, Song of Flame
Legendary Creature - Phoenix Avatar Flying Creatures you control gain, “When this creature dies, create a 0/X red Egg creature token with haste and, ‘At the beginning of your next upkeep, return target creature from your graveyard with toughness X or less to the battlefield’ where X is the toughness of that creature.’”
2/1
{Version 3} Aiivwaoi, Song of Flame
Legendary Creature - Phoenix Avatar
Flying Other creatures you control gain, "When this creature dies, create a 0/X red Egg creature token with haste and, 'At the beginning of your next upkeep, return target creature from your graveyard with toughness X or less' where X is the toughness of that creature.'" When Aiiwaoi dies, create a 0/5 red Egg creature token with, "At the beginning of your upkeep, if you control one or more Egg creature tokens, you may sacrifice a token. If you do, return target card named Aiivwaoi, Song of Flame from your graveyard to the battlefield." and "This creature cannot attack or block."
2/1
{Version 2} Aiivwaoi, Song of Flame Legendary Creature - Phoenix Avatar If a spell or ability would cause Aiivwaoi, Song of Flame to leave the battlefield, exile it instead. Then, return Aiiwaoi to the battlefield under your control at the beginning of the next end step. When Aiiwaoi dies, create three 0/3 red Egg creature tokens with, "At the beginning of your upkeep, if you control one or more Egg creature tokens, you may sacrifice a token. If you do, return target card named Aiivwaoi, Song of Flame from your graveyard to the battlefield. 3/1
{Version 1}Aiivwaoi, Song of Flame Legendary Creature - Phoenix Avatar
If a spell or ability would cause Aiivwaoi, Song of Flame to leave the battlefield, exile it instead. Then, return Aiiwaoi to the battlefield under your control at the beginning of the next end step.
When Aiiwaoi dies, create three 0/3 red Egg creature tokens with, "At the beginning of your upkeep, if you control one or more Egg creature tokens, sacrifice each token. Then, return target card named Aiivwaoi, Song of Flame from your graveyard to the battlefield.
3/1
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Post by Fleur on Oct 29, 2018 20:40:43 GMT
"Telam, no! Not the fireworks!" New entry pending Soon(TM).
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Post by melono on Oct 29, 2018 22:18:44 GMT
Did someone say R A B B I T ? Sniff, Breeding Bunny
Legendary Creature - Rabbit , Tap and exert an untapped nontoken creature you control: create X 1/1 white Rabbit creature tokens, where X is ~'s toughness plus the tapped creature's toughness. "264... 265... 266... 268... 269... Wait." -Lir, Mudtree Druid
0/2 Daij_Djan So now it's a de-boosting 1/1 + 1 colored mana, huh. EDIT: Also, just a small thing, but for the first ability, what do you (yes you!) think of how the tapped creature is referred to? Currently it's "the toughness of the other creature". Is that correct? Should it be "the toughness of the tapped creature" or "the toughness of the other tapped creature"? Or something entirely different? EDIT2: Changed the card. It's waaaay shorter now thanks to kinotherapy 's feedback. Thanks! {Spoiler} None are safe for the bunny ninjas
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kinotherapy
6/6 Wurm
stupid kor i just fell out of the floor
Posts: 322
Favorite Card: Ruthless Raider
Favorite Set: Rising Tides
Color Alignment: Blue, Black, Red
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Post by kinotherapy on Oct 29, 2018 22:27:01 GMT
bune Maeor, Growthtender Legendary Creature — Rabbit Shaman ::rare: Trample Whenever a 1/1 creature you control attacks, untap it and put two +1/+1 counters on it. “It is a most wonderful thing, to be tiny. All the more room to grow!”1/1 edit: OH NO BUNNY NINJA'D
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Post by Aarhg on Oct 29, 2018 22:37:41 GMT
Legendary Creature - Ox At the beginning of combat on your turn, creatures you control with power 4 or greater gain haste until end of turn, and creatures you control with toughness 4 or greater gain vigilance until end of turn.
The thunderous beat of its hooves assures the world that the Scar will heal once more. 4/4
EDIT: Layers can fuck right off, lol. Card now works. Thanks voltaic-qui.
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Post by voltaic-qui on Oct 29, 2018 23:52:23 GMT
I didn't look at the OP, is the prompt "make a card that doesn't work because of layers" ? Kidding, but Aargh and Daij, your entries both don't work afaik. You can't print a creature that gets a keyword if its power or toughness is a certain number. ( Tetsuko Umezawa isn't a keyword.) However, all of these abilities work with the minor tweak of "At the beginning of combat on your turn..."
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Fermat
8/8 Octopus
Posts: 436
Favorite Card: Force of Will
Favorite Set: Guildpact (set when I started playing)
Color Alignment: White, Blue, Black
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Post by Fermat on Oct 30, 2018 2:15:24 GMT
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Post by gateways7 on Oct 30, 2018 2:23:57 GMT
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kazerima
0/0 Germ
Posts: 36
Favorite Set: Future Sight
Color Alignment: Blue, Black, Red
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Post by kazerima on Oct 30, 2018 5:00:56 GMT
Using the "uncommon legend" style from Dominaria, the following:
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Post by sdfkjgh on Oct 30, 2018 7:13:12 GMT
Tick-Tock, Scourge of Hook Legendary Creature--Crocodile When Tick-Tock, Scourge of Hook enters the battlefield, put two -1/-1 counters on target creature. Tick-Tock, Scourge of Hook can’t be blocked as long as defending player controls a creature with a -1/-1 counter on it. Whenever Tick-Tock, Scourge of Hook deals combat damage to a player or planeswalker, you may destroy target creature with a -1/-1 counter on it. 6/5
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Post by Aarhg on Oct 30, 2018 11:16:16 GMT
I didn't look at the OP, is the prompt "make a card that doesn't work because of layers" ? Kidding, but Aargh and Daij, your entries both don't work afaik. You can't print a creature that gets a keyword if its power or toughness is a certain number. ( Tetsuko Umezawa isn't a keyword.) However, all of these abilities work with the minor tweak of "At the beginning of combat on your turn..." Hmm, that’s pretty weird, but I still get awfully confused by layers every now and then. It’s an easy fix though. Thanks for pointing it out - I’ll update my card when I get home later.
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Post by spruder on Oct 30, 2018 12:59:08 GMT
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Post by fluffydeathbringer on Oct 30, 2018 13:20:55 GMT
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Post by Tesagk on Oct 30, 2018 14:53:17 GMT
Made a slight edit to mine, basically it allows you to control when you return the Phoenix back to the battlefield (still has to happen during upkeep), and gradually builds up your board with egg tokens. For obvious reasons, I'm probably going to alter it even more, to either cap those tokens, or cap those tokens AND make it so that they can't attack or block.
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Post by shiftyhomunculus on Oct 30, 2018 15:38:39 GMT
I daresay [card]Rekindling Phoenix[/card] is challenging enough to kill when you've only got one egg with 1 toughness to deal with, let alone three with 3 toughness. Between that, coming down a turn earlier, and that ability that protects it even from non-graveyard-based removal, I'd say this card's probably too strong. It gives red decks a potent evasive clock that's nigh unkillable without combining kill spells with graveyard hate (the latter being something you don't usually need to worry about against red, so there's extra pressure there).
This analysis does assume flying, which isn't on the card in its current form, but I'm assuming that's an oversight since it's a key Phoenix trait. If it intentionally doesn't have flying, that's a different situation.
EDIT: Are you meant to be able to sac any token to reanimate it? Like a Soldier or Plant or Clue?
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kinotherapy
6/6 Wurm
stupid kor i just fell out of the floor
Posts: 322
Favorite Card: Ruthless Raider
Favorite Set: Rising Tides
Color Alignment: Blue, Black, Red
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Post by kinotherapy on Oct 30, 2018 16:02:40 GMT
Gonna attempt some more feedback Tesagk: Not sure why this has two clashing reanimation abilities, either would be enough. I tried putting this on a card and it was 10 lines, so something has to go. also wheres the flying EDIT: Ninja'd again. Didn't mean to dogpile melono: I would go for "where X is ~'s toughness plus the tapped creature's toughness." You could also easily lump the second ability into the first by making that ability tap and also exert the other creature. Aarhg: My understanding is that power and toughness changes come after abilities like haste being gained, which means that the abilities on these cards will only ever consider the base p/t of the creature and not any potential changes (such as the -1/-1 counters used by Daij_Djan 's entry). This would be fine if that's how you want it to work, though it ought to be worded as base power/toughness if you do, otherwise voltaic-qui 's solution is simple enough gateways7: Incredibly minor nitpick but switch has a specific rules meaning in regards to power and toughness, I would write it as "Exchange two target creature's powers until end of turn." spruder: Hi hi. I'm afraid this doesn't really work, since your opponent can actually just say "I couldn't find a creature card" and you'll get nothing. One solution could be to reveal the top however many cards of your library and force your opponent to choose from them (or you could choose it yourself as it's more random this way anyway); this also fixes the other issue, that this card would basically just be used in a deck with no other creatures than Emrakul. fluffydeathbringer: So no sacrificing Little Girls?
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Post by Tesagk on Oct 30, 2018 16:04:19 GMT
Gonna attempt some more feedback Tesagk : Not sure why this has two clashing reanimation abilities, either would be enough. I tried putting this on a card and it was 10 lines, so something has to go. also wheres the flying I readjusted it based on comments from shiftyhomunculus, but I haven't yet put it on a card. I figure a mythic can probably get away with 10 lines, but I'm hoping I can find a better way to template it so that such is not the case.
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Post by shiftyhomunculus on Oct 30, 2018 16:07:00 GMT
Just as a heads up, almost all contemporary Magic cards, other than planeswalkers, observe an 8-line limit, and I believe that's standard in the community too. I can't think of any exceptions from the last... say, five to ten years.
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Post by Tesagk on Oct 30, 2018 16:17:28 GMT
Just as a heads up, almost all contemporary Magic cards, other than planeswalkers, observe an 8-line limit, and I believe that's standard in the community too. I can't think of any exceptions from the last... say, five to ten years. Pretty sure some Planeswalkers are an exception. But those cards are formatted differently so ¯\_(ツ)_/¯
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Post by Tesagk on Oct 30, 2018 16:31:29 GMT
Updated to version 4, realized that the Phoenix didn't need its own ability if it could reanimate creatures in general.
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Post by melono on Oct 30, 2018 16:34:41 GMT
melono : I would go for "where X is ~'s toughness plus the tapped creature's toughness." You could also easily lump the second ability into the first by making that ability tap and also exert the other creature. Thanks for this feedback. I changed the card accordingly. I didn't play when exert was a thing, so I thought there wasn't such a keyword as I remembered from Kor Hookmaster. I should browse for keywords some time. EDIT: now because of the other feedback given this thread, I'm looking up layers. That's a long page.
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Post by viriss on Oct 30, 2018 16:37:02 GMT
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Post by cajun on Oct 30, 2018 16:45:35 GMT
Even (three ability) walkers generally stick to the 8 line max, nine lines results in a lot of teeny text. An alternate interpretation of one of the characters from Villains! The Musical:
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Post by spruder on Oct 30, 2018 17:34:25 GMT
spruder : Hi hi. I'm afraid this doesn't really work, since your opponent can actually just say "I couldn't find a creature card" and you'll get nothing. One solution could be to reveal the top however many cards of your library and force your opponent to choose from them (or you could choose it yourself as it's more random this way anyway); this also fixes the other issue, that this card would basically just be used in a deck with no other creatures than Emrakul. Thanks for the feedback! Decided to go with a Gamekeeper style from the top search with a Thicket Elemental shuffling of revealed cards. Now looks like:
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Post by Tesagk on Oct 30, 2018 17:35:12 GMT
Even (three ability) walkers generally stick to the 8 line max, nine lines results in a lot of teeny text. An alternate interpretation of one of the characters from Villains! The Musical: Yes, well, the new one has significantly less lines (changed it over an hour ago), though I like yours a lot better than mine Edit 2: Version 5 is up.
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Post by sade612 on Oct 30, 2018 20:20:53 GMT
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Post by Tesagk on Oct 30, 2018 20:29:26 GMT
On further reflection, I'm almost certain my wording is wrong:
Not sure what is should be though. Maybe: "Pay X life: Return this creature from your graveyard to the battlefield. X is equal to its converted mana cost."? But I'm not sure if I can define X as a cost in such a way or if I have to define it when the cost is declared?
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spazlaz
6/6 Wurm
Posts: 335
Color Alignment: Blue, Black
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Post by spazlaz on Oct 31, 2018 4:54:20 GMT
Imps are all about little, flying, hasty, attacking, vermin that get everywhere and mess with your ability to do things because you are under pressure.
Here is a submission that doesn't just "make them bigger" or "whenver you do something with an imp" kind of card, yet still has clear synergies.
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