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Post by Daij_Djan on Aug 27, 2018 13:52:10 GMT
Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest! Here we go, competitors: our two-hundred and thirty-first challenge! The winner of the "When you copy my homework, at least change it a little" poll was kinotherapy with...And the challenge issued by our winner was... Design an instant or sorcery card with a non-keyword ability on it, other than a spell ability. Spell abilities are the rules text that happen when an instant or sorcery resolves, so you need to make an instant or sorcery card with an additional static, triggered or activated ability. You can look to keywords for inspiration ( flashback, overload, delve, aftermath, that kind of thing) but you can't use one or create one of your own. To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render. Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the top/right of your original post.And now, time to begin the challenge! Best of luck, competitors!
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Post by Tesagk on Aug 27, 2018 15:31:05 GMT
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Post by sdfkjgh on Aug 27, 2018 17:44:19 GMT
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Post by ZephyrPhantom on Aug 27, 2018 18:33:05 GMT
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Post by viriss on Aug 27, 2018 21:10:41 GMT
Updated Entry - 8/29{Old Entry}
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spazlaz
6/6 Wurm
Posts: 335
Color Alignment: Blue, Black
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Post by spazlaz on Aug 27, 2018 23:19:16 GMT
Edited so it makes sense know.
You have to somehow change the cost of this card. You cannot use snapcaster mage on this effectively, as it still costs U. While it is an alternate cost, it still is paying U to cast it, which is not allowed.
Probably busted somehow, but an interesting mechanic
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jynx316
2/2 Zombie
Luck? It's just a roll of the dice...
Posts: 107
Favorite Set: Urza's Saga or the entirety of Invasion Block
Color Alignment: White, Green
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Post by jynx316 on Aug 27, 2018 23:57:03 GMT
Attachment DeletedTook me awhile to wrap my head around the theme for this week. However, I think I came up with something fun.
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inverness
3/3 Beast
Posts: 184
Favorite Card: Mystic Snake
Favorite Set: Kamigawa
Color Alignment: White, Green
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Post by inverness on Aug 28, 2018 0:50:43 GMT
I don't have a render for my entry just yet. Trying to find some fitting art. I took inspiration from Tarkir this week, decided to do something with the Khans/Dragons timelines.
Sorcery Exile the top six cards of your library face-down. Until end of turn, you may look at and play those cards from exile. : Choose a card you own in exile that was exiled this turn and put it into your hand.
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the5lacker
3/3 Beast
Posts: 198
Favorite Card: The Reality Chip
Favorite Set: Kaladesh
Color Alignment: White, Blue
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Post by the5lacker on Aug 28, 2018 3:11:38 GMT
"You can't keyword the ability you use" has got to be the most arbitrary condition on a challenge I've ever seen. Especially given since, whether or not I've keyworded it, you won't know because I can just, you know... paste in the reminder text for the entry and then go about my business. Call of the Abyss 6BBB Sorcery (Mythic) Call of the Abyss costs 1 less to cast for each creature card in your graveyard. Exile all creatures and all creature cards in all graveyards. Not that I'd keyword this ability, mind you. Very niche cost reduction that I wouldn't want appearing a dozen or more times in multiple colors. But still, I COULD have keyworded it and technically invalidated my entry and nobody would be the wiser. Or likely care.
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Post by sleepyjackdaw on Aug 28, 2018 4:19:02 GMT
Cribbing a bit from Forecast and Transmute, and other mechanics that shouldn't exist at common FUN NWO GAMEPLAY amirite? Attachment DeletedEdit: had to edit several times because rules templating. Apologies for tiny attachment. Edit again: Thanks to kinotherapy for further rules text corrections.
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Post by Jartis on Aug 28, 2018 4:54:25 GMT
I see your challenge for a non-keyword ability, and raise you two non-keyword abilities!
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aviijp
0/0 Germ
Decks: Mono-Red (STD) Infect (MDN) Eldrazi Stompy (LGY) Izzet Delver (PPR) Discovered MTG: Oct 2017
Posts: 13
Favorite Card: Snow-Covered Island
Favorite Set: Mirage
Color Alignment: White, Blue, Black, Red, Green
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Post by aviijp on Aug 28, 2018 5:54:57 GMT
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Post by shiftyhomunculus on Aug 28, 2018 11:02:59 GMT
aviijp: Welcome to the forums! Regarding your card, I do like the concept, but costs can't target, so this would need to be "destroy a creature", and at that point there's very little mechanical reason for it not to be "sacrifice a creature". From a balance point of view... this could probably be a little cheaper? Cackling Counterpart says that a copier that's limited in which player's stuff it can target can be three mana at instant speed and have upside. Given the additional cost in this case, I'd say two mana is safe. Jartis: Welcome to you too! Again, costs can't target - this needs to be "an opponent becomes the monarch". This card is also... weirdly self-defeating? In a game where the monarch is a thing, fog effects are more useful specifically because they can stop an opponent stealing the monarchy, but this card makes you give away the main thing that'd be worth protecting. Granted, it's a decent way to get the monarch into a game that doesn't have it yet, but it's still pretty conflicted.
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Fermat
8/8 Octopus
Posts: 436
Favorite Card: Force of Will
Favorite Set: Guildpact (set when I started playing)
Color Alignment: White, Blue, Black
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Post by Fermat on Aug 28, 2018 12:29:17 GMT
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aviijp
0/0 Germ
Decks: Mono-Red (STD) Infect (MDN) Eldrazi Stompy (LGY) Izzet Delver (PPR) Discovered MTG: Oct 2017
Posts: 13
Favorite Card: Snow-Covered Island
Favorite Set: Mirage
Color Alignment: White, Blue, Black, Red, Green
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Post by aviijp on Aug 28, 2018 13:20:24 GMT
aviijp : Welcome to the forums! Regarding your card, I do like the concept, but costs can't target, so this would need to be "destroy a creature", and at that point there's very little mechanical reason for it not to be "sacrifice a creature". From a balance point of view... this could probably be a little cheaper? Cackling Counterpart says that a copier that's limited in which player's stuff it can target can be three mana at instant speed and have upside. Given the additional cost in this case, I'd say two mana is safe. Jartis : Welcome to you too! Again, costs can't target - this needs to be "an opponent becomes the monarch". This card is also... weirdly self-defeating? In a game where the monarch is a thing, fog effects are more useful specifically because they can stop an opponent stealing the monarchy, but this card makes you give away the main thing that'd be worth protecting. Granted, it's a decent way to get the monarch into a game that doesn't have it yet, but it's still pretty conflicted. Feels gravely undercosted, but I'm at a loss as to how much I should actually cost it. Any suggestions?[/quote] Thanks for the pointer. I had changed the ability a few times from something where destroy target made sense, but forgot to change it when that part became a cost rather than an ability.
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Mahx Michael
2/2 Zombie
Recently Ressurected
Posts: 100
Favorite Card: Divine Visitation
Color Alignment: White, Blue, Green
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Post by Mahx Michael on Aug 28, 2018 14:05:38 GMT
Im not sure if this will work, or what the cost should be, but here is my attempt on an entry: The second ability might need to be worded differently. I hope this fits the contest, it IS a triggered ability, but in my oppinion, all text on a spell card that doesn't change how the spell is cast or how the card is treated when not on the stack, is part of the spell ability. So does this card even fit the contest?
One question: This has never crossed my mind, since you can usually only attack during your turn. How long exactly does summonsickness last? If an opponent gained my summonsick creature, would it be summonsick still on my opponent's turn?
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Post by viriss on Aug 28, 2018 14:43:34 GMT
Im not sure if this will work, or what the cost should be, but here is my attempt on an entry: The second ability might need to be worded differently. I hope this fits the contest, it IS a triggered ability, but in my oppinion, all text on a spell card that doesn't change how the spell is cast or how the card is treated when not on the stack, is part of the spell ability. So does this card even fit the contest?
One question: This has never crossed my mind, since you can usually only attack during your turn. How long exactly does summonsickness last? If an opponent gained my summonsick creature, would it be summonsick still on my opponent's turn?
Infiltrate the Enemy 2R Sorcery (C) Target opponent player gains control of target creature you control until the beginning of your next turn. The next time a player gains control of a creature, that creature deals damage equal to its power to target player that lost control of it and to target creature that player controls. I rewrote the second part. I think I captured what you were going for? Summoning sickness is for any creature you haven't controlled from the beginning of your turn. Opponents too. That's why the borrowing spells usually give haste.
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bagz
1/1 Squirrel
Posts: 91
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Post by bagz on Aug 28, 2018 15:43:20 GMT
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kazerima
0/0 Germ
Posts: 36
Favorite Set: Future Sight
Color Alignment: Blue, Black, Red
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Post by kazerima on Aug 28, 2018 16:53:57 GMT
Imgur doesn't seem to be accepting my uploads today, so I've added my entry as an attachment. Attachment Deleted
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Fermat
8/8 Octopus
Posts: 436
Favorite Card: Force of Will
Favorite Set: Guildpact (set when I started playing)
Color Alignment: White, Blue, Black
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Post by Fermat on Aug 28, 2018 17:15:38 GMT
aviijp, I think you quoted the wrong post, buddy.
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inverness
3/3 Beast
Posts: 184
Favorite Card: Mystic Snake
Favorite Set: Kamigawa
Color Alignment: White, Green
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Post by inverness on Aug 28, 2018 17:30:07 GMT
Im not sure if this will work, or what the cost should be, but here is my attempt on an entry: The second ability might need to be worded differently. I hope this fits the contest, it IS a triggered ability, but in my oppinion, all text on a spell card that doesn't change how the spell is cast or how the card is treated when not on the stack, is part of the spell ability. So does this card even fit the contest?
One question: This has never crossed my mind, since you can usually only attack during your turn. How long exactly does summonsickness last? If an opponent gained my summonsick creature, would it be summonsick still on my opponent's turn?
Summoning Sickness goes away at the beginning of the player's upkeep. So if you were to give a creature to your opponent during your turn, it will lose summoning sickness during your opponent's upkeep. If you give your opponent the same creature during your opponent's turn, it will keep summoning sickness until it comes back to your side.
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Mahx Michael
2/2 Zombie
Recently Ressurected
Posts: 100
Favorite Card: Divine Visitation
Color Alignment: White, Blue, Green
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Post by Mahx Michael on Aug 28, 2018 17:44:20 GMT
Thanks for your reply. So in other words, summonsickness lasts until the creature's controller's next upkeep, and not to the next player's upkeep, but since the opponent now controls the creature, summoning sickness goes away on his upkeep instead of the player's who cast it?
The reason why I worded it "creature of the new controllers choice" was because I didn't want to use "target creature" in order to be able to avoid hexproof. The essence is that since your creature now has infiltrated the enemy's line, it can now backstab the creature that couldn't be reached from the outside, due to abilities like shroud and hexproof. I don't "have to" avoid hexproof if it makes the wording difficult, but it would be nice if I could make it work somehow.
That card seems a bit tricky rules wise. Which face will be cast when you activate the ability on the back face creature of that card? How exactly does doublefaced cards work when you try to affect the cards faces whitout using the word "transform"?
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Post by Daij_Djan on Aug 28, 2018 18:05:49 GMT
@ Mahx Michael : Summoning sickness never goes away. If you didn't control a creature at the beginning of your last (If it's not your own turn right now)/current term, it's effected by it - otherwise not.
Leaving my concept here for today: Burn baby burn Sorcery This spell can't be countered. ~ deals X damage to each creature you don't control. This damage can't be prevented.
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Post by Aarhg on Aug 28, 2018 19:46:36 GMT
Thrinax Incursion Instant When you cast this spell, copy it for each creature that died under your control this turn. Create a 3/3 green Lizard creature token. The stench of corpses keeps patrolling knights away so the thrinaxes can feast unhindered.
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kazerima
0/0 Germ
Posts: 36
Favorite Set: Future Sight
Color Alignment: Blue, Black, Red
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Post by kazerima on Aug 28, 2018 19:53:10 GMT
That card seems a bit tricky rules wise. Which face will be cast when you activate the ability on the back face creature of that card? How exactly does doublefaced cards work when you try to affect the cards faces whitout using the word "transform"?
We already have ruling precedent for this actually. Double faced cards revert to face-up status whenever they're not in play, so Flamedancer's effect would be used to cast itself as Dance of the Desert instead. Transforming is treated as a state change rather than producing a new card, ETB effects don't apply, as such the game should track that a Dance of the Desert in exile as the same Flamedancer that exiled itself.
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Post by cajun on Aug 28, 2018 21:10:01 GMT
spazlaz your reminder text isn't quite correct. If you hit this in your graveyard with a Snapcaster Mage, your rules text will allow you to cast it for "Flashback U" but your reminder text isn't happy with that. (Also Cap'n Snaps is prob where this breaks)
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Post by Jartis on Aug 28, 2018 22:35:53 GMT
"Again, costs can't target - this needs to be "an opponent becomes the monarch". This card is also... weirdly self-defeating? In a game where the monarch is a thing, fog effects are more useful specifically because they can stop an opponent stealing the monarchy, but this card makes you give away the main thing that'd be worth protecting. Granted, it's a decent way to get the monarch into a game that doesn't have it yet, but it's still pretty conflicted." I see now that targets don't cost, but that raises a bit of a question for me. If you're in a multiplayer game, and the card says "an opponent becomes the monarch"...who becomes the monarch? Do you get to choose? (That was the intent of having it be targeted.) Is it random? I realize it's a bit of a niche case, but it does seem like a lot of their recent designs have been made with both standard and multiplayer Magic in mind, so I want to make sure I accommodate that as well. As for it being self-defeating, I can see why it would come off that way. In my mind, the intent wasn't to stop the opponent from getting the monarchy, but to stop a massive amount of damage at the cost of losing the crown. If you're gonna hit me for 2 and take it, that's fine. If you're gonna hit me for 28 flying...well...that would kill me anyway, so it doesn't matter if I'm the monarch moving forward or not. In that case, a standard fog effect would probably be better since it would save you and your status, but I think the card has some advantages as-written that keep it in the "useful but not amazing" category, such as introducing the monarchy in a game that didn't have one like you said, and being able to recur itself from your graveyard. Ultimately, the monarchy itself won't likely win you games, it will just help, but losing all your life will almost certainly lose you the game, barring cards like Phyrexian Unlife or Lich or something. Truth be told, I was also a little wary of making it just a standard fog effect, since fog hasn't been primary in white since...Battle for Zendikar, I believe? But, monarchy is primary in white (and black), and fog is tertiary in white, so I figured the way I put it together just fit within the lines a bit better. Of course, I'm open to suggestions, just thought I should explain my thought process a little ^_^
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Post by gateways7 on Aug 29, 2018 0:20:48 GMT
All doggos are good doggos. I want Hound tribal to be a thing.
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aviijp
0/0 Germ
Decks: Mono-Red (STD) Infect (MDN) Eldrazi Stompy (LGY) Izzet Delver (PPR) Discovered MTG: Oct 2017
Posts: 13
Favorite Card: Snow-Covered Island
Favorite Set: Mirage
Color Alignment: White, Blue, Black, Red, Green
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Post by aviijp on Aug 29, 2018 1:07:33 GMT
aviijp , I think you quoted the wrong post, buddy. ...yeah...fixed.
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bagz
1/1 Squirrel
Posts: 91
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Post by bagz on Aug 29, 2018 2:00:54 GMT
All doggos are good doggos. I want Hound tribal to be a thing. Loooooove this
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