Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest!
Here we go, competitors: our four-hundred and seventy-sixth challenge!
Design a card with the word "commander" somewhere in its rules text.
To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render. Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the top/right of your original post.
The Wild Hunt Enchantment Whenever a creature control you attack, if your commander is on the battlefield, create three 2/1 red Berserker creature tokens and a non-legendary copy of your commander, that are tapped and attacking. Exile them at the end of combat. It took a surprising amount of time to find art of the Wild Hunt that wasn't Witcher related, or some old painting.
Your commander costs less to cast for each time it’s been cast from the command zone this game. : Put a +1/+1 counter on another commander you control if it’s a creature and a loyalty counter on it if it’s a planeswalker. : You get an emblem with “At the beginning of your upkeep, draw a card for each commander you control.” You can have Phacones, Revenant Tactician as a second commander if the other commander’s mana value is 4 or greater.
"It's now very common to hear people say, 'I'm offended by that,' as if that gives them certain rights. It's no more than a whine. It has no meaning, it has no purpose, it has no reason to be respected as a phrase. 'I'm offended by that.' Well, so fucking what?" - Stephen Fry
Battlefield Commander Creature--Rhino Soldier Vigilance Whenever Battlefield Commander attacks or blocks, choose two— • Tap target permanent. • Destroy target tapped permanent. • Target player gains 4 life. • If you gained life this turn, put a +1/+1 counter on target creature and draw a card. 4/4
I'm not the first one to think of this concept - and I for sure won't be the last Relics work just like Backgrounds, some legends have an ability like "relic bearer" (or similar) which would allow them to choose a Relic artifact as a second commander. Some relics are equipments, but not necessary all of them. Just like Backgrounds, they're all supposed to just interact with / support the commander though - no matter whether the relic is indeed a commander or just part of the 99.
Post by ZephyrPhantom on Aug 16, 2023 15:27:59 GMT
Marine Commander Creature - Human Sailor Flash When Marine Commander enters the battlefield, target Vehicle you control gets +0/+3 and gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.) 1/1 "Prepare to submerge."
Ruling: You may have up to one familiar. It is not your commander, so it does not return to the command zone when it dies. It must adhere to your commanders' color identities. It counts as one of the 100 cards. Owl is a new creature type.