oddnanref
3/3 Beast
 
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on May 4, 2018 2:17:42 GMT
You know things could be worse. It was getting boring there anyway. What do we have here? It seems like I am presently in a world that has specific rules used to manipulate what appears to... Oh, look a kitten. Wonder if they have a wasternash here. That kitten needs some help. Colors:    (3 points) Mastery: Instant, Sorcery (2 points) CCM: 3 (3 points) Multicolor: 1 (1 point) Perks: Rarity Upgrader (1 point) Valor: 41 Available Skill points: 0 Total Score: 41Can Call Aid From: Magic 2010-2015 +Magic Origins (15/15 Mana Available) *Mumble*Physics seem similar enough*mumble* Oh, sorry, what that? I was not listening. Well, you want to know more about me? Not much to tell really, just came from a.. lets call it different... place. Plane? Whats that? Oh, that. Yes, you can say I am from a different plane. Which one? Does it matter? Whats my name? Do I look dumb? I read the books, names are powerful things here right? Magic and all. No? *Sure*. You can call me...Gwelion, maybe. That guy was creative. That's all? Well, nice meeting you. Whoever you are. *Mumble*mumble* static *mumble* actuator *mumble* Continues studying the place.
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Post by Neottolemo on May 25, 2018 10:57:46 GMT
"You need a what, mate?"
Visible Confusion  Instant  Target creature can't block this turn. It deals 1 damage to its controller. "You're wearing your collar inside out, and how did your spellbook end up in a henhouse? Did you at least get some eggs out of it?" -Nevala, light wizard
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oddnanref
3/3 Beast
 
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on May 26, 2018 3:41:34 GMT
Neottolemo Nothing, nothing. I guess it is not a thing here. Say do you happen to know where the nearest school is? Do they even exist here? You are new, you don't know probably...mumble mumble. Maybe you can guide?...share?...do you have any relevant knowledge of this place? You just got here, maybe not yet.Seems fine, I guess there is only so much you can do at the mana level. Seems a pretty normal effect. The added deal one damage makes adds a little burn allowing for things like Bloodthirst to trigger. I really like the flavor text. 7/10 since I am designing for design and not coolness factor. The design space that this opens is okay, not many huge changes to can't block mechanic, however it is not restrictive in deckbuilding or gameplay. Does not confuse the player and does not require people to remember anything. Popularity wise, it would be after rare, after removal, after creatures, so near end but powerful if the opponent only has one blocker. I can see this potentially breaking stalemates with not so cluttered boards. However by that time you have actual removal to use. It gives a little reach from its burn, but nothing compared to another creature. Played in aggressive decks it might sometimes give you the time to get some extra damage, but then another creature would do the same and a removal spell would also do the same. Not to mention actual burn. Seems okay, would give it average, but it really opens possibilities a little, and the extra damage reach makes the opponent edge slightly towards death in an aggressive deck. It would be a 6/10 but the flavor in the card makes it a better design. There are several ways I can go around this. Confusing Journey   Instant  Exile target permanent, then return it to the battlefield under its owner's control. Draw a card. What just happened?
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mocandragon5
1/1 Squirrel
Posts: 79
Color Alignment: White, Blue
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Post by mocandragon5 on May 26, 2018 18:05:48 GMT
"Good day. I must say, I am new to this place as well, and you are the first person I have seen with such... strange mannerisms. I would love to learn more of these strange terms of which you speak, if you would allow me. My name is Chrysoplei, by the way." Friendly Questioning   Instant  Draw two cards. Target opponent may draw a card.
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oddnanref
3/3 Beast
 
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on May 27, 2018 1:36:57 GMT
mocandragon5 Hello there, Chrysopei. New here are you also from a Trukon? Maybe a Shoracon... yeah you seem from a Shoracon. Those places are damn.. wait
Looks curiosly
You have no idea what I am talking about do you? You got my hopes up. You know, I was part of a big, you can say kingdom. I was in charge of doing some... research. About... magic. Lets go with that. Yep, yep. noght about me though. Do you have anything interesting?Common card, the effect does not seem very out of the box either. Having an opponent draw a card instead of paying an extra mana and giving instant speed. This card takes a subtle advantage by making it possible for you to gain immediate advantage of your card draw, generally after an opponent taps out. As a common this is generally going to be used in limited and for that it seems a little strong. First, it is a tad stronger than and old Odyssey card Words of Wisdom. This is a generally fine card a tad strong than what wizards is now trying to go for with instants and sorceries. I personally do not find this interesting or inspiring any way, that is fine though as I do not personally dislike it either. Unfortunately there is only so much you can do in terms of drawing cards and in terms of making opponents draw cards as drawback. So I will give it a 7/10. The narrow design space made it so you created basically a functional reprint of an existing card. Fortunately the versatility is high and it is kind of easy to design and cost similar things. Research Publication   Instant  Reveal you hand. This turn, when a another player draws a card, draw a card. For the betterment of knowledge.
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mocandragon5
1/1 Squirrel
Posts: 79
Color Alignment: White, Blue
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Post by mocandragon5 on May 27, 2018 1:56:33 GMT
Research Publication: Seems like a fun card. Balanced, I think? Rather a unique effect but definitely   . Overall, I'll give it an 8/10. "Erm, no. I have no idea what you are on about. Research you say? Interesting... Oh, myself? Well, I am rather in tune with nature you see, but not in the way those druidic types do." Student of the Riverbed    Creature - Merfolk Wizard    ,  : Untap target blocked creature you control and remove it from combat. 2/2
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oddnanref
3/3 Beast
 
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on May 27, 2018 3:26:26 GMT
mocandragon5 Druids? They have some here? Wonder how their work the fractal interface with a multi variable throut machina. Do they convey a pseudo Eletrix-Gosseng field? You look confused. Need to learn the proper terminology. Do you have some basics in magic?
Wait! you said not in the same way? Does that mean you found a way to solve the Triland quandry? surparsing the limitations of the Hosengfert division law? Wait, still not proper terminology. I still need those books on that. You happen to have some?Basically a twist on Reconnaissance. Adding the cost does reduce the powerlevel, it was not really that high. It compares to a modified Gustcloak Savior and Gustcloak Cavalier. As well as a functionally similar card: Eldrazi Displacer The power is that it untaps the creature, thankfully it can only do so once each attack. I think the cost of the ability can be reduced a little considering you require double white. At the cost of a turn some stats and a lot of mana input you can do what basically Gustcloak Savior does at the same rarity. This time you can choose to trade so it might be a bit more powerful. However, the other card does not require mana and always gives blocked creatures pseudo Vigilance. I am iffy, seems a little underpowered, but not really. You can lower the rarity to uncommon, increase the stats, or reduce the activation cost. The card seems a little hard to develop further as the mechanics would either look like inspire. It is a fine card. 8/10Makes me want to try this: Grand Deathbattle    Instant  Until end of turn, when a creature blocks or becomes blocked destroy it at the end of combat.
PS: Sorry if it seems there is too much information. I write it to help me judge, and it also might help other understand my reasoning. Makes it easier to point flaws and such. You can ignore it if you want.
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mocandragon5
1/1 Squirrel
Posts: 79
Color Alignment: White, Blue
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Post by mocandragon5 on May 27, 2018 5:19:14 GMT
oddnanrefGrand Deathbattle: Very interesting retort. I'm not entirely sure if its  , but it seems feasible. It is a very interesting counter to my design, which is nice to see. Not what I expected. Overall, a solid 8/10. As for your judging sections, I don't mind. Helps point out potential design flaws. The whole point was a somewhat mini-Gustcloak Savior, but perhaps I overcompensated too much, as I personally see Saviour as a very powerful card. "I am rather well-schooled in magic, but your terminology is foreign, very much so. It seems to be a cultural difference however, as I presume magic in our homelands works relatively similar, no? Well, this as been a very enlightening discussion to myself, and I shall research what exactly you have shared. If you wish to discuss further, you could always come and find me."Sudden Disappearance    Instant  Choose one or both - • Destroy target attacking creature. • Destroy target blocking creature. As they clashed, the mist surrounded them. Suddenly, they had gone.(Design notes: More colour density than Farm, but stronger in a multiplayer setting. Uncommon as this effect at common is more expensive, though could potentially justify at common due to higher colour density.)
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oddnanref
3/3 Beast
 
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on May 27, 2018 11:59:00 GMT
I see... I'll see you around. This was most interesting conversation... Opened up some interesting possibilities. Smiles I'll find and visit you.This seems fine. Yes it is higher rarity and higher color density. However it is stronger in multiplayer. Not sure you want this at common in something like Conspiracy. Although it can depowere really fast when players start only targetting you. You can compare this to something like Banishing Light to Grasp of Fate. The rarity is upped from normal rarity for the effect and the color density is also upped. Further more the card is strengthened in multiplayer. The power shift for your effect does not seem as much as Grasp of Fates so it is fine to remain at uncommon. Not super exciting at first glance but then again that is not a big issue. 9/10. Sacred Duel   Sorcery :: uncommon:: Until end of turn, players can't cast spells or activate abilities during combat.
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notfoxwolf
0/0 Germ
Posts: 24
Favorite Card: Urza, Academy Headmaster
Favorite Set: Planar Chaos
Color Alignment: Blue, Red
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Post by notfoxwolf on May 27, 2018 14:12:32 GMT
"'He' was a creative guy? I'm sorry, but that seems like an odd thing to say. Who are you, strange creature?"
Blazing Inquisition   Sorcery  Any player may have Blazing Inquisition deal 4 damage to them. If no player does, discard your hand, then draw four cards. "Reveal yourself now. I'll find out eventually anyway."
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mocandragon5
1/1 Squirrel
Posts: 79
Color Alignment: White, Blue
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Post by mocandragon5 on May 27, 2018 17:24:45 GMT
"I... look forward to it?" Sacred Duel It seems slightly too expensive for the effect. Maybe adding  and cantripping? I'm not sure. Nice card tough. 7/10
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oddnanref
3/3 Beast
 
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on May 28, 2018 0:33:49 GMT
notfoxwolf Strange creature? This is a first. You yourself seem human enough. You mean to imply there are other sentient things here? I though those strange men were using Hakros. Oh, this is interesting, maybe I will have to update my Kratures database. Mind if I ask, are you human? If not, can I have a look under the hood? Oh, don't worry, you won't feel anything, better yet you get to keep your life and body. In old times you had to be dead before this could be done. I'll give you a Wartruffle. The last of its kind. Offers what appears to be a peach. Whatcha say? It is a pretty nice deal... Looks with grin and anticipationIt is an interesting card. The existing draw 4 spells are Control of the Court and Goblin Lore they are both uncommon. They do not give any card advantage. The only cards in red that give card advantage are at rare and above. I think the only card that gives card advantage at lower than rare is Dangerous Wager. Even then it is a +1 card. Your case it is a +3 on cards. Then you also have Browbeat as comparison. Dealing 5 damage for 3 mana, drawing 3 cards. Usually though this types of effects tend to be off color: Giving card advantage, Board wipe via destruction, countering, opponent discard, and milling. Your card does not fit thematically here, it is very on color. In Limited, this card is too strong specially on a set with extremely efficient burn. Hence why the uncommon rarity is at the least fine. Straight unconditional burn for 4 damage under rare in pure red is only Flame Rift which is from an old set. The card is really interesting. Hard to balance as you have several knobs (factors) to turn: damage, draw amount, cost, color density; it is hard to tell how well balanced it is. It is rare to find unconditional rare burn and even harder to find a +3 card advantage below rare, meaning that design never intended to have such a big card advantage for red. However experience has proven that the choose cards are generally terrible as opponents pick their best option. Flavorwise, it is an interesting idea, the person revealing itself giving extra information, or taking the 4 damage but not giving anything away. You did not follow the red doing something out of color guide set for this type of cards. I like the idea of these cards so I might be biased. I'll give it a 5/10. Conflicting Information   Instant  Players can't draw more than one card this turn. What have the scouts been doing? This report makes no sense!
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Post by Neottolemo on May 28, 2018 17:02:14 GMT
Confusing Journey: Seems fine. I think it'd see a lot of play. Missing quotes in the ft, though, I assume. 9/10
"I mean, I s'pose they're going to have teachers 'round here somewhere but why would I...? Sorry, did you say I just got here? ...Do you have some business with me or something? But anyway. Schools here, don't know about them. Likely to be around, though. Never thought to look 'round for one. But, yeah, why'd you assume I just got here? I mean, I'm not... from here, but still, I visit often." Rekal somewhat warily extends a hand. "Yeah, so I'm Rekal, a sellsword... And you?"
Creature - Cat  Vigilance Wary Tiger can't be blocked by more than one creature. "In his youth he was cruel, but ultimately foolhardy. He lived, and became watchful, though ultimately prey to his own cruelty." -Zumh's Account Of The Tiger Of Ha Lyo And His Dreams
2/3
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notfoxwolf
0/0 Germ
Posts: 24
Favorite Card: Urza, Academy Headmaster
Favorite Set: Planar Chaos
Color Alignment: Blue, Red
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Post by notfoxwolf on May 28, 2018 19:31:38 GMT
"I meant creature as a clear insult to your seemingly lacking intelligence. Why would I want your strange fruit or anything else you have to offer me? I knew that coming here would be a mistake. Farewell, salesman."
Conflicting Information: I like the flavor and the effect, but it seems a bit under costed, at least for an uncommon. Overall, not bad. 8/10.
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oddnanref
3/3 Beast
 
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on May 29, 2018 2:44:25 GMT
NeottolemoSell sword? Never heard of that profession.. Maybe?. Me? Well I am lost.... Oh, you meant my name... My name is... Pensively Gwenlion. Yeah, You know I knew another Gwenlion. Weird right? He was one of the most creative guys I ever met. Oh, tangent... I am just looking for the closes learning institution. Maybe magic, that seems th... ahem, tho be what I require to learn now. So, what swords do you have for sale? No wait, need to check my memory. Oh, right its been a while since a saw one of you. Oh, just learned this, there are people other than human. Are you one of those non humans? I am really interested in those types. Maybe learn some new Kratures. I am offering a Wartruffle it is a nice deal, you do not know how hard it is to get these. Maybe you'll eat it. Looks expectantly Where are my manners, I have not told you what I want. I just require a Krymag. Nothing fancy you just stand in one place and...wait you do not know what that is? Think like a... painting? It does not hurt and there are no noticeable side effects. That I know off...So like a toned down version of Mirri, Cat Warrior. I could not find any other green cat with vigilance, which surprised me, not even  . What is even strange is that  does get creatures with vigilance. The pseudo protection it has is mainly found on creatures that have a CCM higher than their stats would normally cost (i.e. CCM4 for a 3/3 instead of the CCM4 for a 4/4 in green). It is definitely a green ability. Adding the vigilance I am not sure this would be a common. However there is one recent card that does not follow this rule, at rare. The idea is interesting and it is definitely something that has not been explored much. 7/10. Dangerous Distraction  Instant  Deal 3 damage to target untapped attacking creature. "Overcautious, he walked into a riot, avoiding the fleeing crowd." - The Life and Story of Norin
Wonder what I did? Nostalgic looks at the fruit The last of its kind. Distracted for a minute Thinking Maybe add the gamma coefficient? No... *continues mumbling*Awww, I wanted to talk some more, but my character is the easily misunderstood kind. Maybe I'll visit.
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Post by mixedrandomj on Jun 10, 2018 4:02:13 GMT
A crystal like being appears to be wandering the land around here. It seems to be aimless in its destination. It turns around and notices you, then appears to glow a red light from the core of its form spreading warmth around the area.Catalyze  
Instant  Whenever a player casts an instant or sorcery spell this turn, that player may have ~ deal 2 damage to target creature or player. (Intended as gift but lets see what you do with it)
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oddnanref
3/3 Beast
 
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on Jun 10, 2018 5:34:43 GMT
mixedrandomjOh dear, what is this thing doing? Hey can you tell me what you are doing here? Are you a Nobwagger? Nobwagger require identification before entering Trukon space. I guess we are not technically in Trukon space, but honestly, Nobwaggers require identification for almost anywhere else too. Wait, Nobwagger do not glow that color... How is that possible? Nobwagger color is know to be a result of Trumbiurate's Law of Photolasticity. Which mean you are breaking the Harrowerd concept of limitations. Wait... maybe you are not a Nobwagger. Oh, you do not seem to be using a Hakros either. However your seem to be creating a Merren-Hesphort field. Strange combination, I would not have gone for that though, I much prefer the stable Hesphort-Hetren fields... Oh, I will perform a Photros, perfect for the encyclopedia of Kratures. Just say no, if you do not want this to happen.At first I was iffy on whether this was an effect you could find on an non-permanent. I am still on the fence. it is a continuous until end of turn effect, usually found on buffs, or temporary tokens. Non-permanents do this but for one target. If it is a continuous effect that affects non-permanents it is usually on a permanent. Pyromancer. It is really interesting space to explore, however I can see it having some memory issues. Cast it during Upkeep, Draw, Main: cast a spell deal damage, Combat: cast a combat trick deal damage, do some math, player might forget this exists, Main 2: cast more spells. EOT: more spells? Not sure, seems a little confusing too in its wording. The card is still doing damage but it is not on the battlefield. So I can see people wondering where is the damage coming from? This might work more on an enchantment that sacrifices itself EOT. 6/10. Really interesting idea, but I think it works better on another card type, to make it less confusing and solve some potential memory issues. Might be biased because I like the space this card explorers. Also, it somehow cannot target planeswalkers? New wording, you can write "any target". Deflecting Field   Instant  The next time a source of your choice would deal damage to you or a permanent you control this turn, prevent that damage.
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Post by mixedrandomj on Jun 10, 2018 6:55:44 GMT
(Yeah i was kinda going for something like a temporary effect like bonus round, which was a lot harder to do. One of the inpirations being Arcbond which does have a similar sort of effect howevery the damage is tied to a creature. I probably should have made it so that the triggering instant or sorcery did the damage to clear up source confusion, but other than that i thought there was already precedent for an instant that "triggers" multiple times thoughout a turn. Such as with that.) For field. Pay No Heed is a card I recently learned of that can be a better version of this for most situations. Red mirrored board wipes being one of the few times this card is better at countering. Also for the reeeeeaaaally obscure card. Shadowbane, which is exactly like this but with a small upside (I mean i guess the upside for field is that shadowbane was never errated for protecting planeswalkers, which may come up more often than a black souce you would want to save it for). I won't deduct points though because that actually took quite a bit of digging on my end because this is such a common effect I thought the card may have even existed, and I was kinda right to an extent. 9/10. + for the fact that it pretty much was an actual card without you knowing probably lol. Still can't quite give it 10 though because of how creepily similar it is though, meaning that it loses that originality point even if you never actually seen the card, it's too similar. The golem is seemingly entranced by the field. As it is enamoured, the light changes from red to white, and with it, the aura of heat is turned into a soothing breeze. The area around it seems to glow a dim gold, as if empowered by some divine energy, before fading.Warm Radiance Sorcery  Each player gains 5 life. Draw a card.
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