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Post by hydraheadhunter on May 23, 2021 11:59:23 GMT
And... i made a mono-red card. Damn it. {The mono-red card}
| Recalcitrant Pyromancer Two red Creature - Human Wizard
Recalcitrant Pyromancer cannot be countered.
Whenever an opponent counters a spell or ability you control, Recalcitrant Pyromancer deals 5 damage to that player or a permanent they control.
FT: “YOU DON’T GET TO TELL ME WHAT I CAN’T DO.” — Donohan Farvo
2/2 |
And for my actual submission: Spellbreaker Charm A red and a green Instant
Choose two • Target creature gets +3/+0 and trample until end of turn. • Target creature gets +0/+3 and hexproof until end of turn. • For each spell or ability that targets another spell or ability, counter it.
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Post by Flo00 on May 23, 2021 21:21:13 GMT
And for my actual submission: Spellbreaker Charm A red and a green Instant
Choose two • Target creature gets +3/+0 and trample until end of turn. • Target creature gets +0/+3 and hexproof until end of turn. • For each spell or ability that targets another spell or ability, counter it.
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Does that fulfil the challenge?
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Post by ZephyrPhantom on May 23, 2021 21:50:20 GMT
And for my actual submission: Spellbreaker Charm A red and a green Instant
Choose two • Target creature gets +3/+0 and trample until end of turn. • Target creature gets +0/+3 and hexproof until end of turn. • For each spell or ability that targets another spell or ability, counter it.
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Does that fulfil the challenge? Copy, not counter.
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Post by hydraheadhunter on May 25, 2021 3:00:54 GMT
Does that fulfil the challenge? Copy, not counter. Whelp, I can't read.
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Post by hydraheadhunter on Jun 26, 2021 22:27:14 GMT
No Rest For the Weary Two Generic and A Black and a White Enchantment Whenever a nontoken creature you control dies, create a token copy of it except it's a 1/1 white spirit with flying in addition to its other types and abilities.
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Post by ZephyrPhantom on Aug 5, 2021 4:47:15 GMT
Sorry for forgetting about this one: spruder - Neat EDH piece that might still be able to fit in some of kind of Standard Prison deck as a sideboard type of card. Definitely an interesting card to search up with Curse of Misfortunes, either way. Flo00 - Solid use of keyword tribal and the new token tech to create a stompy design that feels like it'll promote different lines of play from whatever's currently going on in Standard at the time while while still working as a keyword-matters EDH commander. thaneofglamis - Smart choice of using Magecraft so that you didn't have to be pressured by making a nonBlue card that copied spells. Self-mill is a bit weird to see in Boros, but it does seem to fit all of Lorehold's various attempts to be WoTC's guinea pig for Boros card advantage. I think it's easy to miss that you can sacrifice this at instant speed in an emergency to play an instant to blank a removal spell and perhaps close the gap with removal or burn of your own, which makes this feel like a good value card overall where all the abilities support each other. gamma3 - Hmmm. I see what you were going for (and it's a really good idea, reminiscent of things like Assemble the Legion and its various subsequent knockoffs), but I feel like this kind of heavy burst token creation in one turn that checks how many creatures you have is much more in line with Selesnya or even monoG. I do like the idea and would want this to be printed in a set, I just feel like it's the wrong color combination. Jartis - Mildly disappointed this doesn't have "Chain" in its name but given the flavor I can understand why, lol. I find the idea of Chain Lightning type designs interesting and it spins the prompt in a way that I didn't expect, so I have to say in a sea of solid designs I like it. Some people might consider this an unfun design, but I think it's an intersting gamble that decks like Ponza would happily take to see if they can get another land ahead. Would like to see this in a Modern Horizons set. OldSchool - Yikes! This is an exciting design, but I feel like it's worth pointing out that Grapeshot is rarely ever pointed at anywhere besides the face. While it's true that Storm generally does not want to wait a turn, that doesn't really do much to conceal the fact that each copy of this card is potentially 2 damage - a scaling usually reserved for 4 mana cards like Empty the Warrens or Tendrils of Agony. Intriguing combo card, but I really think it needs to be 3 mana. hydraheadhunter - I feel bad for saying this, but I did say "copy spells". Sorry That aside, I think it's an extremely interesting Aristocrats piece where you often care more about the death abilities than you care about the body of the card. Cost feels just about right too given Golgari Germination. Really needs a rarity - I would rate this card very differently if you'd put it at Uncommon or Rare because I feel like the value of it is good enough to be Rare. 1st: Jartis 2nd: Flo00 / thaneofglamis / spruder
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Post by Jartis on Aug 5, 2021 5:33:44 GMT
Thanks for the win! Land destruction is a risky design to go for, but I think it works in the right environments. For the next challenge, design a card that cares about other multicolored spells. Example, Niv-Mizzet Reborn or any of these.
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Post by Flo00 on Aug 6, 2021 0:39:08 GMT
Crossover time!Æther Flue Anomaly Sorcery Any time you could mulligan, you may exile Æther Flue Anomaly and any number of multicolored cards in your hand, then draw that many cards. Choose one — • Exile a multicolored card you own from outside the game. • Choose a multicolored card you own exiled with a card named Æther Flue Anomaly. You may cast it for as long as it remains exiled. That turned out a little wordier than I'd have liked.
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Post by viriss on Aug 8, 2021 22:57:17 GMT
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Post by kefke on Aug 9, 2021 0:07:48 GMT
You know what? Screw you! *Unmulti's your color*
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Post by gamma3 on Aug 17, 2021 19:07:15 GMT
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Post by Jartis on Aug 18, 2021 20:11:20 GMT
Will be judging within a few days, so get edits and entries in
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Post by ameu on Aug 19, 2021 0:08:57 GMT
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Post by hydraheadhunter on Aug 19, 2021 5:17:54 GMT
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foureyesisafish
7/7 Elemental
Posts: 388
Favorite Set: Ikoria: Lair of the Behemoths
Color Alignment: Blue, Red, Green
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Post by foureyesisafish on Aug 19, 2021 13:41:16 GMT
Prismatic Gorgon Creature - Gorgon (Prismatic Gorgon is all colors.)
Flash Whenever you cast a multicolored spell, destroy target nonland permanent with less colors than that spell. 3/3
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Post by ameu on Aug 20, 2021 0:57:10 GMT
Prismatic Gorgon Creature - Gorgon (Prismatic Gorgon is all colors.)
Flash Whenever you cast a multicolored spell, destroy target nonland permanent with less colors than that spell. 3/3 Somehow I misunderstood the whole challenge and I don't even know how that happened. For some reason I thought it was all about cards that care about multicolored spells, meaning it didn't need to be multicolored but mention multicolor. I designed this one thinking as a cycle of five enchantments but one from each color. Sorry about that, just desconsider it.
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Post by Flo00 on Aug 20, 2021 10:17:22 GMT
Somehow I misunderstood the whole challenge and I don't even know how that happened. For some reason I thought it was all about cards that care about multicolored spells, meaning it didn't need to be multicolored but mention multicolor. I designed this one thinking as a cycle of five enchantments but one from each color. Sorry about that, just desconsider it. The game (a.k.a. the whole thread) is about multicolored cards. This specific challenge is about caring for multicolor.
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Post by ameu on Aug 21, 2021 1:18:38 GMT
Oh, that's what made me confused! Thanks for your help!
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Post by Jartis on Aug 22, 2021 2:21:19 GMT
Judging { Flo00}I like how both its mulligan ability and its first mode power its second mode. Not sure that I see the green here, though, especially when it could have had red. { viriss}An effective boardlock in most formats and against most decks, with enough versatility that it isn't a dead card otherwise. { kefke}I'm not sure off the top of my head in how many situations you would find this useful, but that does tend to be how color washing goes. If nothing else, it's a cheap enough artifact to include in an Esper deck that cares about them and give it a bit more versatility. { foureyesisafish}I love this effect. Not sure if that wording is "correct," but it gets the point across well enough.
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foureyesisafish
7/7 Elemental
Posts: 388
Favorite Set: Ikoria: Lair of the Behemoths
Color Alignment: Blue, Red, Green
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Post by foureyesisafish on Aug 22, 2021 13:05:37 GMT
Thank you for the win. In honor of my entry, create a multicolored card with a monocolor or colorless mana cost.
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Post by viriss on Aug 22, 2021 13:56:44 GMT
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Post by Flo00 on Aug 24, 2021 14:00:41 GMT
Does this count? Voice of Friendship Creature - Angel Flying Voice of Friendship is all colors of other permanents you control. Voice of Friendship has protection from each color it is. 2/2
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Post by ameu on Aug 24, 2021 15:34:50 GMT
The idea about this Lost mechanic is that in this plane called Altamora there are lost itens such as artifacts, scrolls, magic books and other equipments from the older civilizations that are being chased by people and creatures from the whole plane seeking in every way like digging, diving, climbing mountains, searching in the woods. Its itens are generally powerful and when talking about scrolls there are "low, medium and high" scrolls with its powers and effects leveled. So Lost means also that if it is used it gets exiled, like it was lost once again until someone finds this lost spell again. Effects that return to hand and library doesn't send it to exile once it may be seen as the artifact was caught, guarded or stealed instead of being used and getting lost. Also used the maps layout that fits well.
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Post by Jartis on Sept 4, 2021 6:34:51 GMT
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Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
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Post by Sanfonier of the Night on Apr 22, 2022 16:44:01 GMT
Hey people, what happened with this challenge?
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Post by Flo00 on Apr 23, 2022 19:22:52 GMT
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foureyesisafish
7/7 Elemental
Posts: 388
Favorite Set: Ikoria: Lair of the Behemoths
Color Alignment: Blue, Red, Green
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Post by foureyesisafish on Apr 25, 2022 11:39:41 GMT
thanks for reminding me, but can I wait to see if a few more entries come in?
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Post by Flo00 on Aug 6, 2022 18:05:42 GMT
thanks for reminding me, but can I wait to see if a few more entries come in? Sure you can
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Post by spruder on Aug 11, 2022 19:09:43 GMT
Star-Eater Hydra Enchantment Creature - Hydra CARDNAME is all colors of mana used to cast it. CARDNAME enters the battlefield with +1/+1 counters equal to your devotion to each of its colors. If X is 5 or more, double the number of +1/+1 counters on it. 0/0
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Post by melono on Aug 27, 2022 15:16:05 GMT
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