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Post by Idea on Dec 20, 2023 0:54:49 GMT
Alright, I'll take over there so we can move on and avoid putting even more burden on you. Best of luck Daij_DjanSo, for the next contest, how about making a draft-matters planeswalker? (note: draft-matters frame not necessary if you make a render. I just linked that page in case anyone is unfamiliar with draft matters cards)
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Post by Flo00 on Dec 23, 2023 20:30:42 GMT
Put it in my cube right away, hence the correct render, even if not mandatory. Benji, The Last Digger Legendary Planeswalker - Benji Reveal Benji, The Last Digger as you draft him and note how many cards you drafted this draft round, including Benji. Benji enters the battlefield with a number loyalty counters equal to the highest number you noted for cards named Benji as you drafted them. : Return up to one target creature or land card from your graveyard to your hand. : Untap target land you control. It becomes a 3/3 Elemental creature with deathtouch until end of turn. : Put all permanent cards from target player’s graveyard on the battlefield under your control. * (Loyalty)
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Post by sdfkjgh on Dec 23, 2023 23:49:46 GMT
Who is she? Where is she from? How is she able to do all that? None know, and even fewer know that Olga Green isn't even her real name. She's just always liked the name Olga, and she got Green as a descriptor from some adventures in other areas... Olga Green, Doyen of PossibilitiesLegendary Planeswalker--Olga Draft Olga Green, Doyen of Posibilities face up. She remains face up throughout the draft. You may activate Olga’s loyalty abilities during the draft. : Each other person in your draft pod reveals a random unrevealed card they’ve drafted. Cards revealed this way stay revealed throughout the draft. : You may draft an additional card from the current pack. : You may add a booster pack to the draft. ::L-15::: You may draft all the cards from the current pack. "Wtf", you may ask? Well, the way I see it is this: as you're drafting a card, you can activate one of Olga's loyalty abilities, like a normal 'walker. Once you pass a pack, that "turn" has ended, and your next "turn" doesn't begin until you pick up the next pack passed to you.* Does that make sense? Now, I know this doesn't work in some Draft methods, like Winston, Rotisserie, or Rochester, but when was the last time any of those were officially supported? I think I remember a while back at the Pro Tour, they Rotisseried an entire Beta. *EDIT: or you open a new pack.
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Post by ZephyrPhantom on Dec 24, 2023 7:34:54 GMT
"Your life looks boring. How about I sell you a better one?"Broker of the Fourth Planeswalker - Broker Draft Broker of the Fourth face up. As you draft a card, you may remove it from the draft face down. (Those cards aren’t in your card pool.): You may play a card you removed from the draft with cards named Broker of the Fourth this turn. : ~ deals X damage to any target and you gain X life, where X is the number of cards you removed from the draft with cards named Broker of the Fourth. : You get an emblem with "You may play any number of cards you removed from the draft. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost." The idea is that the more you sell the Broker, the more favors you can call from it later in a game. Be careful you don't sell it so much that you don't have enough left to build a coherent deck.
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Reality Glitch
2/2 Zombie
Posts: 131
Color Alignment: White, Blue, Red, Green, Colorless
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Post by Reality Glitch on Dec 24, 2023 20:41:40 GMT
Tempted to make the planeswalker/Oathbreaker equivalent of Prismatic Piper or Faceless One, but their abilities aren’t draft-specific despite being helpful in commander draft, so here’s this: Zo’okh Gooodzm Legendary Planeswalker — Zo’okh You may draft Zo’okh face up. As you do, you, the player to your left, and the player to your right each reveals a nonlegendary card they’ve drafted. Note those cards. : Learn. You gain life equal to the mana value of the Lesson put into your hand or the card you discarded. : Until your next turn, you may choose and play a copy of a card you noted for Zo’okh planeswalkers that you haven’t chosen for Zo’okh. If you cast a spell this way, you pay for its costs by removing loyalty counters from Zo’okh instead of spending mana. (Copies of permanent spells enter the battlefield as tokens. Playing a copy of a land card creates a token.): Zo’okh deals X damage to each creature that attacked you, a planeswalker your opponents don’t control or a battle your opponents don’t protect since your last turn. This ability costs less to activate for each permanent you control that shares a card name with a card you noted for Zo’okh planeswalkers. I use “You may draft Zo’okh face up.” instead of “Draft Zo’okh face up.” to prevent cheating, but gave them some utility outside their draft effects to compensate.
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Post by Idea on Dec 27, 2023 17:02:29 GMT
I will be judging this one tomorrow! Feel free to bring any new entries though!
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Post by Idea on Dec 29, 2023 1:10:11 GMT
Flo00{Spoiler}Counting the cards drafted in a round is a simple but effective use of the drafts matter requirement. This UB card's connection with lands is quite interesting in my view, at least in a way it is also mixed with the black not just the green of the card. Each ability feels pretty fine balance-wise for a planeswalker like this, though being as it is a planeswalker it would probably be nice if the land remained a creature until your next turn, to make it usable for defense as well. sdfkjgh{Spoiler}Not sure whether to treat this a silver border or a conspiracy. It's certainly not your run-of-the-mill drafts matter card, because the idea of those cards is to be playable but affected by the draft. This card has no utility once the draft is over. That being said I really like the idea of it, it's really creative, it's just I either treat it as a sort of bonus you get (conspiracy) or a card that's not intended to exist within the proper rules (silver border). The only part I really dislike is the -8. Adding a pack is probably not the most impressive or common thing, but the reality is that an ability that can do that repeatedly can really end up stalling things, not to mention the expensve. ZephyrPhantom{Spoiler}For that first ability, the card would probably want you to choose a card to play given the way it is worded, as opposed to letting you cast a nonspecfic cards among the legal targets. That is a minor and possibly debatable thing within an otherwise well-designed card. Reality Glitch{Spoiler}The first thing that stands out to me is how clunky the card reads. It seems to want to do a lot of things crammed into less space than is available. I do get the gist of the idea of course - you get a copy of each of the cards and this even lowers the cost of the last ability. There are a number of issues here though: -the first sentence of the second ability feels clunky to read, probably would be best referring to the ability rather than the card again. -your opponents will naturally choose cards to make this card as low value as they can. Since you only get one copy of each this card is quite reliant on making them count. -generally, even draft matters cards will keep track of cards by actually having the card at hand. In this case the cards to be copied are in non-public zones, which could pose a problem. -there's way too many specific options on the last ability Winner {Spoiler}The winner here is ZephyrPhantom with Flo00 as the runner-up! Both were great entries, but I feel zephyr's made more use of the prompt.
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Post by ZephyrPhantom on Dec 29, 2023 2:30:24 GMT
I based my wording on Wish but I can see how Volatile Chimera would work. Thanks for the note. "Alright, I'm hijacking this show since I got kicked off my last one. Design me a Planeswalker with some kind of landwalk on it, fellas. The weirder the landwalk, the better."
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Post by Idea on Dec 29, 2023 2:52:21 GMT
Wait the planeswalkers themselves need to have some kind of landwalk? Or do they just need to have some kind of effect that is or in some way gives it?
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Post by ZephyrPhantom on Dec 29, 2023 2:56:15 GMT
Wait the planeswalkers themselves need to have some kind of landwalk? Or do they just need to have some kind of effect that is or in some way gives it? Either or. Heck, you can put the word on the back for all I care. How's Magic:the Gathering:Islandwalk sound for a sick new game?
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Post by Idea on Dec 29, 2023 16:06:27 GMT
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Post by sdfkjgh on Dec 29, 2023 18:02:46 GMT
All I can think of right now is "snow artifact landwalk".
I'm still a little sleep-deprived from satying up all night a few nights back, diong laundry. NEVER buy an LG washing machine! LG does phones, NOT major appliances!!!
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Post by Jartis on Dec 29, 2023 18:48:13 GMT
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Post by vizionarius on Dec 29, 2023 19:30:03 GMT
Mirrania, Metal Ensparked Legendary Planeswalker - Mirrania +1: Up to one target creature you control becomes an artifact in addition to its other types. It gains spherewalk. -2: Target land becomes a colorless Sphere land with " : Add ." (It loses all other types and abilities.)-7: You get an emblem with "At the beginning of each opponent's upkeep, that player loses life equal to the number of Spheres they control." 5
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Post by Daij_Djan on Jan 2, 2024 13:00:33 GMT
The weirder the landwalk, the better.
Remember, you asked for this...
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Post by ZephyrPhantom on Jan 24, 2024 11:03:44 GMT
Judging this weekend.
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Reality Glitch
2/2 Zombie
Posts: 131
Color Alignment: White, Blue, Red, Green, Colorless
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Post by Reality Glitch on Jan 26, 2024 20:28:54 GMT
Terra Nova the New Earth Legendary Planeswalker — Terra Creatures you control have artfact landwalk, land creaturewalke, and enchantment landwalk. : Choose a basic land type. Put a land counter and a counter of that subtype on target nonland artifact, creature, or enchantment. (It’s the counters’ type and subtype in addition to its others.): Tap target land. It doesn’t untap during its controller’s next untap step. All players lose all mana it produced this turn. : You get an emblem with “Whenever a creature you control deals combat damage to a player, untap target land they control and gain control of it until end of turn. It gains haste until end of turn.” I originally used a stun counter for the middle ability, but realized that’d be a bit of a nonbo with the ultimate, so the older execution is preferable. (Lock down a land, swing, use it, then hand it back, still locked down.)
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Post by ZephyrPhantom on Jan 30, 2024 8:47:15 GMT
Sorry all, work's come up at a bad time. I'll be judging this as soon as I get a moment within this week - until then, you are welcome to enter.
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Post by ZephyrPhantom on Feb 1, 2024 16:59:36 GMT
Idea - Seems like an efficient PW but it feels a bit straightfoward overall especially given the premise of the challenge. I initially thought the support for activated abilities is a bit all over the place ranging from Boggart Arsonists to Chatterfang, Squirrel General until I realized the intended synergy is probably with Elves between things like Eladamri, Lord of Leaves and Elvish Champion - it's almost weirder that this is GU from a big picture view even if it makes sense from a regular design perspective. Could printed but it's a bit cut and dry and I'm not sure which deck wants this. Jartis - Interesting take on a pro-guilds anti-guildless card; I like the idea of making guildpacts acting in the interest of Ravnica two-colors matter no matter their current status. The landwalk sort of becomes a possible mode for the card and a possible mirror-break in Gate deck matches. Seems like a neat utility card with some interesting limited and standard-esque applications but I wonder if it'd be more suited to be at . vizionarius - Giving a keyword without using a counter to track it is iffy, doubly so when you are changing other things to spheres as well. The concept seems like a fairly straightfoward PW card and works both with and without Sphere-matters decks but I wish you'd at least made that +1 spherewalk counters. Daij_Djan - The in your faceness of the keyword definitely helps it feel a little more bizarre than the rest. Like some of the other competition this is a fairly straightfoward PW but the solid flavor and tying together a lot of separate Mishra-flavored strategies helps put this card up a little higher than its competition. Taking advantage of Mishra being firmly framed as an RB character to incorporate relevant keywords and color actions is also a smart move on your part. I would play this card. Reality Glitch - Well, I did ask for weird stuff. 2 mana soft LD sounds an awful lot like something a lot of LD decks would want to have so immediate competitive/political implications are interesting. Weirdly enough, I feel almost like trying to tack a strange landwalk onto the card actually weakened how it feels as a cohesive card - it's got a lot going for it already and you've basically gone and added a static ability that 90% of the time will be very similar to "All creatures have nonbasic landwalk". The middle ability is already a lot by itself and the first ability isn't exactly nothing, either - like, it's not W6 but it's definitely around that same territory even before the static ability gets involved. With the ability I feel like it should maybe be 3 mana, but I'd rather see it removed and have this be a more typical 3 ability PW that has to do a little legwork to make its ult useful (which is fairly easy for a variety of tribals since this card just needs to turn something into a land.) Basically, this feels more like it should be indirect landwalk support with the potential to be a cheap LD piece than trying to jam the landwalk itself. Winner: Daij_Djan , with Jartis as runner up
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Post by Daij_Djan on Feb 3, 2024 1:32:31 GMT
My initial design approach basically boiled down to "use the weirdest landwalk I could think of, then combine it with an otherwise as reasonable card as possible"
For your next challenge, design a twocolored hybridmana planeswalker. Have fun, everyone!
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Post by Idea on Feb 3, 2024 18:06:19 GMT
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Post by sdfkjgh on Feb 3, 2024 19:54:38 GMT
I've been saying for literally years that planeswalkers shouldn't be Control-oriented, and in fact, should be anti-Control, so it's time I put my money where my mouth is: Robér the Self-Loathing Legendary Planeswalker--Robér This spell can’t be countered. : Each opponent gets an emblem with “If a planeswalker would enter the battlefield under your control, it enters with one fewer loyalty counter on it instead.” : Each opponent gets an emblem with “Instant, sorcery, and planeswalker spells you cast cost more to cast.” : Robér the Self-Loathing deals X damage to each opponent and each planeswalker those players control and you gain X life. Create an X/X white and black Avatar creature token with vigilance, haste, trample, trample over planeswalkers, lifelink, deathtouch, deathtouch for planeswalkers, and hexproof.
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Post by Jartis on Feb 3, 2024 20:25:11 GMT
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Reality Glitch
2/2 Zombie
Posts: 131
Color Alignment: White, Blue, Red, Green, Colorless
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Post by Reality Glitch on Feb 7, 2024 2:07:10 GMT
The Reploplasm Legendary Kindred Planeswalker — Weird As long as ~ is a token, they aren't legendary. Replicate : The next spell you cast this turn cost less to cast. You may activate this ability during any player’s turn as an instant. Would this be too oppressive at uncommon?
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Post by Idea on Feb 7, 2024 2:24:43 GMT
The Reploplasm Legendary Kindred Planeswalker — Weird As long as ~ is a token, they aren't legendary. Replicate : The next spell you cast this turn cost less to cast. You may activate this ability during any players turn as an instant. Would this be too oppressive at uncommon? Don't think so. It's slightly weaker than a repeatable 2 mana kicker that makes a treasure token for each time it is kicked. Specific card interactions like with proliferate might change this, but that's a case of synergy and more resources you'd need to invest into it.
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Post by Flo00 on Feb 9, 2024 15:04:14 GMT
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Post by Daij_Djan on Mar 12, 2024 13:54:26 GMT
Don't really have the time to sit down today, but I should to able to sit down either tomorrow or the day after. As such: Last call for entries!
Yeah, this is once again one of those that didn't age well But finally - here we go: { Idea}Like the idea of what's basically a Clone planeswalker. A bit wordy for my tastes - also the is missing the "If you search your library this way, shuffle." clause, which would kind of make the issue a bit worse even. { sdfkjgh} My big complaint concerning Robér is that he doesn't work as a hybrid costed card. The kind of works as a spin on white's taxing (black can remove counters so no issues there), but the doesn't really work in black anymore. And for the last ability Vigilance doesn't work for black, Haste & Deathtouch don't for white. All in all, while I (as you know ) don't agree with your take on planeswalkers in general, I do like this design - it needs to cost though and I intentionally asked for hybrid. { Jartis} Nice, clean and simple - I like it. Considering WotC's recent predefined tokens rampage, this could see potentially quite some play in Commander even beyond pure Treasure hate { Reality Glitch}I agree with Idea, I don't think this is too much at uncommon. The concept is definitely cool - even though it does feel a bit bland probably / potentially when it's on the battlefield as by that point the cost reduction is the only ability left compared to the typical static ability the War of the Spark walkers had.. Also since it's completely unrestricted, the cost reduction is a bit weird in red, if it weren't for the replicate I'd normally consider this a design.. { Flo00} Pretty cool design - I like it. Works really nice as hybrid design, well done especially as the is concerned. Only nitpick: The creating two tokens might be a bit much on a CMC3 walker. {And the winner is..} Flo00, really close runner-up goes to Jartis!
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Post by Flo00 on Mar 12, 2024 16:25:53 GMT
Thanks for the win Daij_Djan! Next challenge: Go to your favourite internet gallery (e.g. Artstation or DeviantArt), pick one of the first 9 pictures shown to you and make a planeswalker that has something to do with what is on the picture. It could be their home place, a pet, something they wear or use, ... And please link to the picture you chose.
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Post by sdfkjgh on Mar 14, 2024 17:42:54 GMT
I swear, this was on the front page when I looked there, two days ago. Time to make some narration jokes!
Morgan Freeman, Narrator and God Legendary Planeswalker--Morgan As long as Morgan Freeman, Narrator and God is on the battlefield, each player must narrate their every action as if they were the subject of a nature documentary. : Create a Penguin, a 1/1 white and black Bird creature token with islandwalk. (That creature can’t be blocked as long as defending player controls an a 1/1 white and black Bird creature token with island.) : Exile another target permanent. Return that card to the battlefield under its owner’s control at the beginning of the next turn. When it enters this way, it gains haste and trample. : Titty sprinkles—Put ten loyalty counters on each other permanent you control, and ten +1/+1 counters on each permanent you control. #ShitpostingOnTheSevens
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Post by emberfire17 on Mar 15, 2024 0:22:27 GMT
and the link to the original art
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