Garbage Deck Brewing Thread Mar 5, 2020 15:08:36 GMT
Post by ZephyrPhantom on Mar 5, 2020 15:08:36 GMT
It's actually a pretty slow deck - in that test game, I lucked into having a Distorting Lens and a few Hydroblasts in my opening hand, and then I kept drawing more. Further tests against more aggressive decks indicated that it (predictably) falls apart against anything that can generate a wide enough presence. The fact that it completely lacks card draw does not help its case.
Yeah, I can't help but wonder if it would actually just be better to have a bunch of Opts and forgo trying to hedge against go-wide decks entirely. My testing in Forge had similar results, I often found myself drawing too many Blast type efforts or too many color changers when I needed one or the other.
It's making me curious about trying to make a budget deck that exploits cards that change land types. Might be an interesting brew.
Funnily enough, I do feel like it's worth pointing out Spreading Seas is considered extremely useful for similar reasons - in the worst case scenario, it'll always draw you a card. In addition to the numerous variations on Evil Presence and cantrip-less Spreading Seas printed over the years to fill packs, there's also Naked Singularity and Reality Twist, though for obvious reasons they seem almost impossible to use.
Personally, I'm more surprised by how "forgettable" Good-Fortune Unicorn ends up being. It's Uncommon, so it can't be relevant in Pauper, it's not Legendary, so unlike Grumgully, the Generous it pretty much has a near-zero hope of being looked at as a Commander, and it wasn't even printed in a set for Standard, so it likely will be completely forgotten about. That said, that's probably a good thing because now it's a solid cheap casual card we can use.
With that said, here's a deck that clocks in at about 7-8 USD:
Budget Unicorn Weenie
4 Mesa Unicorn
4 Ronom Unicorn
4 Adarkar Unicorn
3 Revered Unicorn
4 Angel of Vitality
3 Pianna, Nomad Captain
4 Mighty Leap
4 GO TO JAIL
Despite being an Un-card, GO TO JAIL is about as close to an unconditional ultra-budget On Thin Ice/Path to Exile variant as you'll get.
This deck's plan is based around what I would consider to be one of the worst value combos I've ever made - use Adarkar Unicorn to pay for Revered Unicorn for "possible" massive lategame life gain to power up Angel of Vitality. Said combo is so slow and terrible that you're probably more likely to win with the default white weenie stratetgy, with Pianna, Nomad Captain being the cheapest possible anthem effect I could find. Oblation doubles as removal and card draw and is the most expensive card in the deck, clocking in at 0.57 US per Oblation.
I could replace Pianna and Oblation with even cheaper cards and likely bring it below 5 USD, but this deck is so terrible that I think it frankly needs the help. That said, this deck might have given me an idea for a working less than 5 USD deck, so I'll be working on that next.