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Post by melono on Nov 14, 2018 22:08:17 GMT
Silverclad Piercer Creature - Human Archer Reach Whenever ~ blocks an artifact creature, ~ gets +2/+0 until end of turn. Whenever ~ blocks a creature with flying, ~ gets +2/+0 until end of turn. 1/2
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xylophone
1/1 Squirrel
Posts: 51
Favorite Card: Hymn to Tourach
Color Alignment: White, Blue, Black
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Post by xylophone on Nov 15, 2018 1:48:35 GMT
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Post by Tesagk on Nov 15, 2018 2:56:04 GMT
Final Shot Instant Final Shot deals 3 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead. Morbid - Final Shot deals 6 damage if a creature you control died this turn. {Render}
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Post by Fleur on Nov 15, 2018 14:53:30 GMT
Bloodshot Hawkeye Creature - Human Archer Reach Whenever CARDNAME blocks, it deals damage equal to its power to each attacking creature. Arrows fill the sky like rain. Arrows fill the men with pain.1/4 Giant Spider with a lot of upside, basically. Synergizes very well with red power boosting. Unusually defensive for red, but I think it's cute.
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Post by augur on Nov 16, 2018 3:34:09 GMT
Attachment DeletedUncanny Accuracy Enchantment Whenever a creature you control blocks or becomes blocked by a creature with flying, it deals damage equal to its power to that creature. : Target creature gains reach until end of turn.
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Post by Jartis on Nov 17, 2018 8:45:27 GMT
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Post by viriss on Nov 22, 2018 15:19:50 GMT
*gentle cough*.
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Post by Daij_Djan on Nov 26, 2018 1:20:53 GMT
Yes, this one is ready to be judged as well, but I first wanted to complete the planeswalker challenge
Considering that one is now finished, however tomorrow being reserved for CotW stuff already, I'm setting a final deadline for Tuesday. Get your final edits and entries in, everybody!
EDIT: And while I'm a day late as usual, this challenge is now closed
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Post by Jartis on Dec 7, 2018 4:33:46 GMT
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Post by Daij_Djan on Dec 9, 2018 0:42:08 GMT
Sorry for the delay. Here we go: viriss : | Phyrexian mana obviously is quite dangerous, but I think your card is fine. The casting cost is quite high considering the Bow doesn't do anything unless you pay more mana or life, but considering you can indeed use the pump ability without having to pay mana, making it any cheaper would be too powerful. My only complaint would be: When I think of a bow, I don't think of a pure power boost, but that might be just me.. | melono : | I'll make it short: I really love this concept, but your card should be an uncommon. Like how your card combines hate on artifacts creatures as well as flying ones (WotC is trying to get more of this into red as well nowadays) – but I think your card has too many things going on and is too pushed to still work at common. | xylophone : | I'm a big fan of the Firespout-cycle, but your cards red more doesn't really work within the color pie. Yes, red is know to burn non-flying creatures – but it doesn't outright destroy them. | Tesagk : | The concept is pretty cool, but I have two issues with your card. First of all Morbid is not restricted to only your own creatures dying, and why can your card target only creatures? Incendiary Flow says it wouldn't be overpowered without the Morbid trigger – and even with the trigger I'd argue Brimstone Volley says it wouldn't be broken (yes, that one is three mana but only in one color and at lower rarity). In its current form, I'd definitely prefer playing stuff like Tragic Slip over your card easily, unless the meta really asks for the exiling clause.. | Fleur : | Well, red does have some more defensive cards from time to time, so I guess that's fine. That aside: Pretty cool ability indeed. It reminds me a bit of Brigid, Hero of Kinsbaile, even though it's less flexible. But combined with a way to boost its power, it could potentially result in a Plague Wind like effect. | augur : | I like this one. It works on offence as well as defence – and while its activated ability might be a bit expensive in most metas, I don't think it'd reduce it my more than as well. | Jartis : | Name, effect and artwork really work together nicely. The wording feels a bit iffy, even though I'm not completely sure on a better one myself to be honest, but the big question is: Why should you play this card over something like Immolating Glare, which is mono-white and cheaper and the same time, and also cleaner and more effective as well? |
And the winner is.. augur ! Runner-up goes to Fleur and melono (in no particular order).
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Post by augur on Dec 9, 2018 18:14:46 GMT
Thanks, glad you enjoyed it! Next picture: by Orchetto on deviantart Source
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Post by Daij_Djan on Dec 9, 2018 18:26:30 GMT
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Post by Tesagk on Dec 9, 2018 20:40:02 GMT
Sorry for the delay. Here we go: Tesagk : | The concept is pretty cool, but I have two issues with your card. First of all Morbid is not restricted to only your own creatures dying, and why can your card target only creatures? Incendiary Flow says it wouldn't be overpowered without the Morbid trigger – and even with the trigger I'd argue Brimstone Volley says it wouldn't be broken (yes, that one is three mana but only in one color and at lower rarity). In its current form, I'd definitely prefer playing stuff like Tragic Slip over your card easily, unless the meta really asks for the exiling clause.. |
And the winner is.. augur ! Runner-up goes to Fleur and melono (in no particular order). Well dang, that just boils down to me misunderstanding Morbid and not looking at the card after I created it. Oh well. My entry {Render}
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kinotherapy
6/6 Wurm
stupid kor i just fell out of the floor
Posts: 322
Favorite Card: Ruthless Raider
Favorite Set: Rising Tides
Color Alignment: Blue, Black, Red
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Post by kinotherapy on Dec 9, 2018 21:34:09 GMT
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Post by melono on Dec 9, 2018 21:50:04 GMT
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Evil Coco
2/2 Zombie
Posts: 110
Favorite Set: Shadowmoor
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Post by Evil Coco on Dec 10, 2018 0:10:59 GMT
A Little Explanation:The set I've been working on contains three extra colors, one of which being Pink (symbolizing pacifism).
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Post by Flo00 on Dec 10, 2018 0:51:58 GMT
Harbinger of Autumn Creature - Contaur Druid Whenever Harbinger of Fall deals combat damage to a player, you may sacrifice a land. If you do, search your library for a land card and put itonto the battlefield. 2/3
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Post by gateways7 on Dec 10, 2018 2:24:29 GMT
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Post by Jartis on Dec 10, 2018 3:07:06 GMT
Edit: Fixed wording
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Post by kefke on Dec 10, 2018 6:26:13 GMT
Adjusted the card according to the suggestions Flo00 made. The tint on the card doesn't match the shifted text boxes, but it works.
Revised again. Thanks to Xenozfan2 and everyone else who gave recommendations on how to word things. I may keep this one for a future set at this point. {Original version of the card here.}
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Post by Flo00 on Dec 10, 2018 7:12:35 GMT
Just because I'm a bit pedantic when it comes to right wording: gateways7: The sentence after the first bullet seems to end wrong. Jartis: Replacement abilties start with an "if". Abilities using "whenever" use the stack and are thus slower than the damage. You might wnat to look at Blood of the Martyr or Martyrs of Korlis. kefke: I think for the you can "Create a Forest basic land token named Forest." For the ultimate, maybe something like Pulse of Llanowar? Yes that is wordy. I think there is a planeswalker style in the downloads where you can adjust the sizes of the boxes separately.
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Dec 14, 2018 16:51:20 GMT
Warden of Autumn Creature - Centaur Druid When Warden of Autumn dies, choose one - - Creatures you control gain trample until end of turn.
- Create two 1/1 green Saproling creature tokens.
- Put target card from your graveyard on top of your library.
1/2 It's a little pushed, but it didn't seem enough for a rare. Originally , I upped the cost to drop the rarity. And then I made changes and upped it back to a rare. It's the mirror of Knight of Autumn, sort of, since the picture's called Autumn Warden. Dies instead of ETB; 1/2 instead of 2/1; trample to lose life instead of life gain; tokens go wide instead of tall (I would love to make Squirrels, but those haven't been printed in a long, long time); and returning a card instead of destroying it.
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Post by gamma3 on Dec 14, 2018 17:39:59 GMT
kefke : I think for the you can "Create a Forest basic land token named Forest." You actually don't have to specify that it's named "Forest" because tokens take the name of their subtype(s) unless otherwise stated by the effect that creates the token. Also, for the emblem, you can just say "Forests you control have " : Add one mana of any color."
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Post by Tesagk on Dec 14, 2018 19:45:44 GMT
If I'm recalling correctly, the only time you really need to name a token is if it's legendary, basically expounding on gamma3's point, that tokens just take their name from their subtype usually.
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Post by kefke on Dec 14, 2018 22:36:46 GMT
kefke : I think for the you can "Create a Forest basic land token named Forest." You actually don't have to specify that it's named "Forest" because tokens take the name of their subtype(s) unless otherwise stated by the effect that creates the token. Also, for the emblem, you can just say "Forests you control have " : Add one mana of any color." I was going to do the mana ability that way, but having a quotated statement within a quotated statement didn't seem to read right.
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Dec 16, 2018 11:31:36 GMT
kefke : If I may... Adelhoz of the Life Tree Legendary Planeswalker - Adelhoz : Untap up to two target lands. For each land you don't control untapped this way, gain 1 life. : Create a colorless Forest basic land token. : You get an emblem with "Forests you control have ' : Add a mana of any color'" and "Whenever you cast a spell, gain life equal to the number of spent to cast it." I'm not perfect, but I've done a lot of research on card syntax. You are correct that it's a little awkward to have quotations inside of quotations (quoteception?), but that's what single and double quotation marks are for: single inside of double. Also, I worded it the way I did because while Pulse of Llanowar works, it's a little wordy and old while functionally the same as what I did. I believe it would be "Create a colorless Forest basic land token." Compare Tooth and Claw: "Create a 3/1 red Beast creature token named Carnivore." - Create
- (number) of
- (P/T)
- (color)
- (type) [which is also the name, unless otherwise noted; see below]
- (supertype) token(s)
- [if specified] with (ability)
- [if specified] named (name).
This is not always the case, as we see namely with Cloudseeder and its cycle (as well as Gold makers, Estrid, the Masked, and Nahiri, the Lithomancer, the token's abilities being a separate sentence; and Verix Bladewing, as the name came first. Other than name and abilities, every other card follows that format. Man, this was fun to research.
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Dec 16, 2018 11:33:34 GMT
@daij_Djan: What the heck happened ^here? I got an error message and every time I edit either the spacing's all wrong or it doesn't render the symbols, and never renders the card links. If I type and save line by line it works. Is there a place to submit bug reports?
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Post by augur on Dec 16, 2018 22:26:05 GMT
going to close in ~31 hours (tmrw evening) Evil Coco : Would you be willing to provide some more information on pink/set? specifically what pink's gameplay looks like and how the limited of the set would play
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Post by Daij_Djan on Dec 16, 2018 22:53:05 GMT
@ Xenozfan2: Big thanks for the heads-up. Apparently the {} brackets caused the issues, after changing those to [] I could get your post to work as intended. Not sure what causes the issues with the other ones though - I'll try to look into it!
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Evil Coco
2/2 Zombie
Posts: 110
Favorite Set: Shadowmoor
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Post by Evil Coco on Dec 16, 2018 23:18:08 GMT
going to close in ~31 hours (tmrw evening) Evil Coco : Would you be willing to provide some more information on pink/set? specifically what pink's gameplay looks like and how the limited of the set would play The main theme of Pink (in terms of gameplay) is essentially winning the match through non-hostile means (ex. killing creatures and dealing damage). I'm not quite sure how quite to make it work, but i'm thinking of sort of a mill-esque playstyle. As for my set, it's based on the plane of Lydodel, specifically around the city of Lyrus, which is heavily pacifistic, and the rebellious group of exiles known as Valus, who believe in the mantra "violence is the ultimate freedom". P.S. Pink = Pacifism.
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