pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Mar 25, 2023 6:28:46 GMT
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Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
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Post by Sanfonier of the Night on Mar 26, 2023 21:45:39 GMT
Oh no! This challenge again. This time it will be not Omnath, not Phyrexian.
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Post by Idea on Mar 26, 2023 22:34:25 GMT
Oh no! This challenge again. This time it will be not Omnath, not Phyrexian. Again? Oops.
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Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
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Post by Sanfonier of the Night on Mar 26, 2023 22:56:25 GMT
Thanks for the win sdfkjgh! Next: Make a card that uses your current profile picture as art. No cheating by changing it now! Here, is quite similar.
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Post by ZephyrPhantom on Mar 27, 2023 6:05:07 GMT
Yearning-Staff Artifact , sacrifice ~: Create a token that’s a copy of target artifact or enchantment, except it has “When this permanent becomes the target of a spell or ability, sacrifice it.” "I dream forever of a crown beyond my reach, of joy that falls through my hands like grains of sand." - Morgause's inscriptionMirrormade but a little more flexibility is available at the cost of having a drawback.
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Post by Idea on Apr 1, 2023 16:26:26 GMT
One last day for entries for this challenge!
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Post by Idea on Apr 3, 2023 1:36:41 GMT
kefke{Spoiler}Funnily enough, the two closest comparisons to your card's second effect were Breya, Etherium Shaper and Valleymaker. While true that Breya's effect is stronger than yours (variety and better creature killer, also can do other things like hit players), Vallyemaker's is definitely weaker, and one is a four color mythic that needs to sacrifice twice as many artifacts and doesn't come with an systematizing production method and the other is a 6 mana rare that sacrifices lands. The effect doesn't strike me as even especially strong other than in the fact it can be repeated multiple times in a turn though, so these results were surprising. I would probably classify your card as definitely very pushed, but probably more in line with what's the more recent standard. Flavor wise and image wise the card is pretty much 10/10, so good job there. vizionarius{Spoiler}Not easy working with a less defined picture, but it was a good attempt. I think as far as the balance goes, the card is very good, would maybe just have upped the cost by , maybe. Would need playtesting. As for the flavor, I can definitely see where the inspiration comes from, but I guess the image just doesn't scream "life and death" to me, even symbolically. melono{Spoiler}Yep, I suppose food was the clear way to go here haha. I think it's fine for a food card, not much in creativity going on with it but sometimes straightforward is best. The card cost is pretty off though in my view. If it drew just one card and did some other more minor thing or if it drew two cards but conditionally or a drawback it might have been fine, but as it stands, I think at bare minimum the cost should be raised by or . emberfire17{Spoiler}There's some tracking issues going on with this card (once it goes into your hand it's no longer revealed), and I think of course it fits the image pretty well. As for the effect and costs, 3 mana seems to be pretty common for a conditional permanent +1/+1 and a minor effect. I potentially drawing a card and getting 2 mana every other turn is a bit more than that. So I think the card is undercosted. Flo00{Spoiler}Simple, effective, matches the art, this is pretty great. The card is very much overcosted though due to such things as Bite Down, Thrash or Threat, Ram Through and Infectious Bite and the card being two colors. Besides that, the only nitpick is I wish there was some flavor text with this amount of rules text. pernicious{Spoiler}That card is staring into my soul...
So yeah, flavor-wise those two keywords definitely make sense, I don't think the last mechanic does though. This is especially a problem because Gotcha is a famously an unfun mechanic that was a big part of what strangled one of the unset's performance. Furtheremore there is no synergy or interesting aspect to the rest of the card that would motivate the inclusion of a return mechanic for this card. In short a famously bad mechanic feels slapped onto the card for no reason other than being there.
Other than that, it's a pretty good, fitting card. I do like the use of an older frame with the style of the image. ZephyrPhantom{Spoiler}I will say, I love me some illusions, they can be so vulnerable that the balancing act to buff them becomes fun to see. In this case it makes a lot of sense with the image and flavor as well. For what it does, the card might actually be slightly overcosted, but I think it's fine to say it's pretty balanced nonetheless, maybe just a little weaker than it could reasonably be. Winner
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Post by hydraheadhunter on Apr 3, 2023 16:14:11 GMT
I hope this counts as propper art credit... Full disclosure, the Art Sourcing Primer disagrees wit me about this; but, I as a person with lots of opinions and no say, would suggest that while ubisoft is a generically good enough™ artist credit, Michel Ancel as the creative mind behind Rayman as a concept and the lead director and designer on several of the games would be the better artist credit. I hold this opinion because when citing a film or video game in a works cited, the first information given, if available, is the direct of the film or game: the distributer/publisher, depending on the style guide, is something like fourth or seventh if it's even included at all.
But, again, the art sourcing primer disagrees with me: "game screenshots to the game’s publisher."
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Post by Idea on Apr 3, 2023 16:35:49 GMT
I hope this counts as propper art credit... Full disclosure, the Art Sourcing Primer disagrees wit me about this; but, I as a person with lots of opinions and no say, would suggest that while ubisoft is a generically good enough™ artist credit, Michel Ancel as the creative mind behind Rayman as a concept and the lead director and designer on several of the games would be the better artist credit. I hold this opinion because when citing a film or video game in a works cited, the first information given, if available, is the direct of the film or game: the distributer/publisher, depending on the style guide, is something like fourth or seventh if it's even included at all. But, again, the art sourcing primer disagrees with me: "game screenshots to the game’s publisher."
Wouldn’t this be because the studio/publisher presumably owns the rights?
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Post by hydraheadhunter on Apr 3, 2023 17:10:36 GMT
Full disclosure, the Art Sourcing Primer disagrees wit me about this; but, I as a person with lots of opinions and no say, would suggest that while ubisoft is a generically good enough™ artist credit, Michel Ancel as the creative mind behind Rayman as a concept and the lead director and designer on several of the games would be the better artist credit. I hold this opinion because when citing a film or video game in a works cited, the first information given, if available, is the direct of the film or game: the distributer/publisher, depending on the style guide, is something like fourth or seventh if it's even included at all. But, again, the art sourcing primer disagrees with me: "game screenshots to the game’s publisher."
Wouldn’t this be because the studio/publisher presumably owns the rights?
Yeah, that's probably be the reasoning behind the idea, but if you read my current signature, you'll find my very nuanced opinions wit regard to intellectual property. Here for posterity if ever I change it, is the most relevant quote:
The point of artist credit is, in my opinion, not to legally cover our asses with regard to IP rights, because we're firmly in the legal grey area and not moving either direction anytime soon, appropriate artist credits or otherwise.
The point of artist credit is, in my opinion, to pay respect, as best as we're able, to the people whose creative labor we're benefiting from when we use the fruit of that labour as card art. And I have a lot more respect for Michel Ancel as the creative mind behind the idea of Rayman and lead designer in the execution of that idea than I do for OwOsoft as the soulless for-profit corporation which is in regular competition with EAgames and microsoft's activision-blizzard for the title of The Worst for being the company that happened to negociate an ownership contract for the IP rights to Rayman™ so that they could make-a the money.
That's the reasoning behind my opinion that the artist credit should be put towards respecting Ancel rather that Ubiflacid.
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Post by ZephyrPhantom on Apr 3, 2023 21:33:53 GMT
hydraheadhunter - Speaking as a mod - Your opinion is respectable, but practically speaking, we do want to minimize the chances MSE is hit with any sort of legal threat that would force us to stop distributing the program. You may feel being in legally grey territory means we should disregard the "legal" aspect of artist credit, but when websites like Card Conjurer end up taken down for arbitrary reasons such as copying the card text (which we do with autofilled keywords) or using assets like mana symbols, it's in our best interest to give any lawyers as few reasons as possible to come after us.
I'm not saying don't argue for accurate artist credit, to be clear - by all means, make it as accurate as possible. That said, I do want to make it clear that this kind of rule was put in place over concerns that still happen to this day.
Now, speaking as a user: Personally, I would agree with putting a specific name or art director down where possible (e.g. "Michel Ancel and Ubisoft"); I think it's fair to try and tie it back to the appropriate person responsible for the art or creative direction specifically. That said, some companies (specifically, Konami with Yugioh) make it extremely difficult to track down the original artist of a work, and it's better to at least know "okay, I can 'credit' Konami" than being completely unsure of who to credit.
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Post by hydraheadhunter on Apr 4, 2023 5:48:22 GMT
hydraheadhunter - Speaking as a mod - Your opinion is respectable, but practically speaking, we do want to minimize the chances MSE is hit with any sort of legal threat that would force us to stop distributing the program. You may feel being in legally grey territory means we should disregard the "legal" aspect of artist credit, but when websites like Card Conjurer end up taken down for arbitrary reasons such as copying the card text (which we do with autofilled keywords) or using assets like mana symbols, it's in our best interest to give any lawyers as few reasons as possible to come after us.
I'm not saying don't argue for accurate artist credit, to be clear - by all means, make it as accurate as possible. That said, I do want to make it clear that this kind of rule was put in place over concerns that still happen to this day. A fair opinion from a fair prospective which my opinion having, no authority having self, by virtue of not being in a position of power, hasn't had to concern myself wit. My opinions are those of an uncompromised idealist, and I'll happily recognize that they are the way they are because I've not had to compromise in negociating policy nor grapple wit the ramnifications of implimenting them. I'll also recognize that as a late millenial, I've only ever really known the Ao3-OTW era of fanfiction and transformative work and have never experiened directly the horror of an Anne Rice C&D: I, in regard to this discussion come from that place of privilege, and that informs how I'm able to view the legitimancy of a legal threat as more important than the toothsome ramnifications of receiving one and needing to challenge it. My opinion, of course, remain unpersuaded at this time; not in an argue wit the mods sense: I recognize that red text is the final authority, y'all hold that power, and I do not; and I've no interest in challenging that dynamic because I have no interest in fighting a battle which would be a pyrrhic victory at best and impossible to win anyway: this is because I'm not stupid.
I'm ceding that you've got a point by explaining why my opinions are like that in the first place and, by virtue of holding no weight, are unlikely to change.
This would in my opinion be a fair compromise with the policy as is and the policy as I would consider ideal. I wouldn't be happy in having to make it, but I would happily adhere to this method if it were the official policy.
I really do hate when Konami etc do that: I just fucking hate it so much. The names of so many artists have been lost to history already to this type of corporate bushshit, and the void in which those name reside will only ever grow larger as time increases entropy in the universe.
And now with that entirely unnecessary* sidebar about the nuances of artist credit out of the way, unless you've got any mod stuff to say in conclusion,...
*sorry for starting it.
ZephyrPhantom , you did, as a user, win the previous challenge. Congratulations.
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Post by ZephyrPhantom on Apr 4, 2023 12:07:51 GMT
I appreciate the explanation, for what it's worth. At the end of the day I do have to speak up if the discussion trends towards "doing things that would get lawyers at our doorstep", but it's still in our best interests to discuss what we can do about it.
Your next challenge is to use this image by Dominik Mayer:
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Apr 4, 2023 18:39:28 GMT
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Post by Idea on Apr 6, 2023 1:41:34 GMT
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Post by Daij_Djan on Apr 6, 2023 19:13:55 GMT
WotC recently started bringing the Illusion creature type into white occasionally - so how about this?
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Post by Flo00 on Apr 7, 2023 21:51:09 GMT
Simple, effective, matches the art, this is pretty great. The card is very much overcosted though due to such things as Bite Down, Thrash or Threat, Ram Through and Infectious Bite and the card being two colors. Besides that, the only nitpick is I wish there was some flavor text with this amount of rules text. Aside from Ram Through, those can only deal damage to creatures (and walkers). My card deals to any target, meaning you can also hit a player with it. That's why I tought a 2-color sorcery would make sense here. Ghost-Queen of the Loch Creature - Spirit Noble Flying : Tokens you control gain vigilance until end of turn. : Regenerate each Spirit you control. : Creatures with flying you control gain hexproof until end of turn. : Attacking creatures you control gain first strke until end of turn. : Create two 1/1 white Spirit creature tokens with flying. 2/2 My aim here was a tuned-down version of Kenrith. It's a bit cringy that the abilities don't follow order.
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Post by Idea on Apr 7, 2023 22:04:08 GMT
Simple, effective, matches the art, this is pretty great. The card is very much overcosted though due to such things as Bite Down, Thrash or Threat, Ram Through and Infectious Bite and the card being two colors. Besides that, the only nitpick is I wish there was some flavor text with this amount of rules text. Aside from Ram Through, those can only deal damage to creatures (and walkers). My card deals to any target, meaning you can also hit a player with it. That's why I tought a 2-color sorcery would make sense here. Sure, but those cards are -A few if not most or all instants -1 mana less expensive -single color -most have an extra bonus on top of the damage I don't really think that evens out with "this card can also deal damage to players".
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Post by vizionarius on Apr 7, 2023 22:17:22 GMT
Idea , Flo00 : Soul's FireEdit: Meaning, I think it would have been fine as an instant, or it could also have given the creature trample in addition, or something along those lines.
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Post by Idea on Apr 29, 2023 3:13:05 GMT
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Post by SilentKobold on May 8, 2023 1:51:34 GMT
Ancestral Guidance Enchantment Whenever a nontoken creature you control dies, scry 1. , Sacrifice a creature: Reveal the top card of your library. If it’s a permanent card that shares a creature type with the sacrificed creature, put it onto the battlefield under your control. {Render}
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Post by Flo00 on Jun 10, 2023 20:34:26 GMT
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Post by ZephyrPhantom on Jun 10, 2023 20:49:17 GMT
Appreciated. Judging will occur in the next 24-48 hours.
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Post by ZephyrPhantom on Jun 12, 2023 4:30:38 GMT
Have to keep this short unfortunately. Sorry all. pernicious - Solid flavor design, and I like that it technically nudges you towards running nonlegendaries, has that hint of Elraine-bleeding-into-next-set style flavor. I wonder what kind of archetype nonlegendary would be in a draft in general. Idea - Bold idea for an effect but I think this is an interesting way to play with undying/hexproof-esque type stuff. I'm on the fence about if this is hybrid G/R but I guess it does hate on flicker-colors, like White and Blue, so it makes the most sense in this pairing at the end of the day. Daij_Djan - Would White make fragile illusions, though? Keep in mind Teyo's are shields. That's my only uncertainty with the design. Very neat from a Melvin perspective, I guess my Vorthos sees it a bit as pushing a bend further than what it already is. Flo00 - Clever how all the effects feed each other, like Kenrith but a bit less group huggy and more focused. I almost missed that it was Legendary but that makes a lot of sense to me especially if the reference is intentional. I think people would build a few new Spirit decks around this. SilentKobold - Bit hard for me to judge this but my first thought is that it's a more controllable Descendants' Path with cost adjusted to match. Very interesting that it allows for permanents - so someone would probably put this and Eldrazi Conscription in the same deck someday. I'm curious if you intended that. Winner: pernicious pulls out ahead for making me think about nonlegendary-matters/legendary enabling as a draft archetype, with Flo00 and SilentKobold as runner-ups.
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Jun 23, 2023 13:51:35 GMT
Thank you for the win, ZephyrPhantom. Sorry for the wait.
For the next challenge, design a card using a work by René Magritte as its artwork.
You can find his works here.
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Post by Idea on Jun 24, 2023 14:34:13 GMT
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Post by Flo00 on Jun 24, 2023 22:52:40 GMT
Head in the Clouds Enchantment - Aura Curse Enchant player Spells enchanted player casts cost more to cast. Abilities enchanted player activates cost more to activate.
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Post by vizionarius on Jun 27, 2023 20:20:43 GMT
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Jul 1, 2023 17:51:28 GMT
Idea - A very nice counter/remover that I think could become meta. I would only change the second option to "Exile target permanent that entered or was put onto the battlefield from exile or from outside the game this turn." to reduce the chance of memory issues and to make it feel "more blue and less white."
Flo00 - Very good, I'd say it's perfect.
vizionarius - What a peculiar creature, I like it. I'm not sure about the wording of "deals damage equal to its power to target permanent.", since I don't know how the rules would handle damage dealt to normally undamageable things like noncreature and nonplaneswalker artifacts, enchantments or lands. For clarity, I think you could safely replace "Target permanent" with "Target creature, planeswalker or battle".
The winner is flo00! With vizionarius as runnerup.
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Post by Flo00 on Jul 2, 2023 13:52:19 GMT
Thanks for the win pernicious. Wasn't sure if I set the cost right. Next image by HannaH L: Look here for some zoomed in and rotated parts.
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