Vunik
2/2 Zombie

Maybe trying to kill an immortal mage wasn't the best plan . . .
Posts: 110
Color Alignment: White, Blue, Black
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Post by Vunik on Apr 5, 2018 20:47:11 GMT
Name: Darunath EvaliGender: Male Appearance: Tall, human. Constantly wears a strange metallic apparatus around his chest/arms. Colors:   (-2 points) CMC Level: 3 (-3 points) Type Mastery: Artifact, Creature (-2 points) Multicolor Level: 1 (-1 point) Perks: Artificer, Multityper (-2 point) Available Skill Points: 0 Valor: 16 Total Score: 16 Can Call Aid From: Magic 2010 - Magic 2015 Born on the Phyrexian-endangered plane of Vantria, Darunath is an renegade inventor, even going as far to nearly complete a planar bridge before sparking. The metal apparatus he wears assists him in casting spells, as well as has some...weaponistic qualities as well. While he keeps the exact events that caused him to spark a secret, he makes no such efforts as to why he's come to the Arena: to find his limits. The wishes of a dead friend have become his own, and with his planeswalker spark and his artifice, he aims to become strong enough to free his world, whatever the cost.
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sylphiod
1/1 Squirrel
Posts: 86
Formerly Known As: Formerly Known As
Favorite Card: Fog Bank
Color Alignment: Blue, Green
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Post by sylphiod on Apr 6, 2018 18:22:45 GMT
"Greetings, human. I've learned handshakes aren't your way of doing things here. So have this material instead, It's been clogging up my realm."Rusted Scrapyardland   : Add  .  ,  , Sacrifice Rusted Scrapyard: Return an artifact card at random from your graveyard to your hand.
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Vunik
2/2 Zombie

Maybe trying to kill an immortal mage wasn't the best plan . . .
Posts: 110
Color Alignment: White, Blue, Black
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Post by Vunik on Apr 6, 2018 22:27:36 GMT
Rusted Scrapyard: Good card, although even at random, I don't know if artifact recursion is a common effect, especially at the cost of  . 7/10 "Uhh...thanks? I guess? Hmm, you know, I have something I can use this for!"Lightning Module  Artifact  When ~ enters the battlefield, it deals 1 damage to any target.  ,  , Sacrifice ~: It deals 1 damage to any target. "...And there! This'll be a great addition to my harness. Thank you, kind...uh, orc. What was your name?"
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Post by Fleur on Apr 8, 2018 15:23:07 GMT
"Another artificer, hm? Would you be interested in a logical challenge?" Clockwork Tinkerer  Artifact Creature - Rogue CARDNAME enters the battlefield with three +1/+1 counters on it. Whenever CARDNAME attacks or blocks, remove a +1/+1 counter from it. If you do, untap target artifact you control. 0/0
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sylphiod
1/1 Squirrel
Posts: 86
Formerly Known As: Formerly Known As
Favorite Card: Fog Bank
Color Alignment: Blue, Green
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Post by sylphiod on Apr 10, 2018 17:13:20 GMT
I like the module I'm a fan of shocks like that 9/10 might be  topside. "You may call me Glair Var. How did you get that metal in you?"Grove of PeaceLand   : Add  .   ,  , Sacrifice Grove of Peace: Prevent all damage that would be dealt this turn.
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 10, 2018 19:40:34 GMT
"So I recently... misplaced a landship's arc core. Think you'd have anything like that lying around?"Disabled Juggership  Artifact - Vehicle  ~ can't attack or block unless it has 2 or more charge counters on it. Whenever ~ becomes crewed, if it has less than 2 charge counters, put a charge counter on it. Crew 2 7/7
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Vunik
2/2 Zombie

Maybe trying to kill an immortal mage wasn't the best plan . . .
Posts: 110
Color Alignment: White, Blue, Black
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Post by Vunik on Apr 10, 2018 21:32:10 GMT
Clockwork Tinkerer: A fine card, although I'm a bit concerned that even though it looks like a 3 mana 3/3, it functions as a 2/2 for nearly all combat-related purposes. Other than that, a really interesting card! 7/10 "A logical challenge? I think I can spare some time for that."Clockwinder  Artifact -   ,  : Put a +1/+1 counter on target creature. Then if that creature has two or more +1/+1 counters on it, untap that creature. "Tell me, if you're an artificer, what type of artifacts do you like to create?" Grove of Peace: A fine uncommon land, and a nice mana-sink if you need the fog effect. My only concern is fog is barely worth a single  . I'm not sure that it needs to cost 4 on a land. 8/10 "Well, I made it. And it's not in me as much as it's on me, although I'm not sure what would happen if I took it off now..."Burner Devil    Creature - Devil  When ~ enters the battlefield, it does 3 damage to you. 3/3 "You're an interesting fellow. I don't think I've met anyone who controls the land like that." Disabled Juggership: A 7/7 for 4 that takes two turns to "turn on" is interesting, and it's a creative way to utilize crew as a cost. It's solid, but I feel the time required could justify it getting a keyword of some kind, maybe on attack? 6/10 "I don't think I have anything like that on me, but let me see the ship. I can probably make something better for it, anyways."Energizer Weird   Creature - Weird :uncommon:  , Sacrifice ~: Put a counter on target permanent of a type that it already has. 2/1 "Although now that I think about it, how did you come across something like this in the first place?"
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 11, 2018 3:45:02 GMT
"Oh, it's one of the bigger landships in the Silver Fleet. I command a detachment, running patrols on the Brazen Road. Still working on getting everyone to work together, but I like to think that the machines run well. Thanks for the assist, by the way."
Energizer Weird: Compared to my buddies Coretapper and Gilder Bairn, it feels underpowered. This can boost anything, not just charge counters, which is a useful upgrade from Coretapper, but at uncommon and for two different colored mana I think having the effect be repeatable wouldn't be unreasonable, even at the cost of some mana. 7/10.
(also, you gave my card a 6/5? I'll take a 12/10, but I'm not sure that was the intent)
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Vunik
2/2 Zombie

Maybe trying to kill an immortal mage wasn't the best plan . . .
Posts: 110
Color Alignment: White, Blue, Black
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Post by Vunik on Apr 11, 2018 3:58:18 GMT
Whoops! I knew I was going to make a typo somewhere in that. Your score should be a 6/10 (and I've changed that post to reflect that).
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Post by Fleur on Apr 11, 2018 11:14:41 GMT
CARD: That's a pretty neat synergy - untapping it so you can use it again. I can get behind this. 8/10.
As for Clockwork Tinkerer, it's based on the Clockwork series of creatures which were present at common. Not sure if tacking on triggers on removing +1/+1 counters is too complicated a twist for this though.
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