Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest!
Here we go, competitors: our two-hundred and seventy-ninth challenge!
Let's get a card designed that synergizes with itself. Whether it's directly like Relentless Rats or Powerstone Shard, or Lords that empower their own creature type, or more subtle self-synergies like almost any of the Energy cards from Kaladesh.
To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render. Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the top/right of your original post.
I mostly (uh, almost exclusively?) play Commander, so I wanted to build a card I could still use in a singleton format. I also think noncreature enchantment tokens are a pretty unexplored design space. You could almost think of this card as a noncreature token that acts as a nonstandard lord for other noncreature tokens, by providing a mass buff effect in the form of extort.
EDIT: I realized later on that the number of extort triggers and the free copy token might get out of hand, so I retooled the card. Here's hoping this is more reasonable. It's also true that this is a design that is perhaps more designed for Magic-As-It-Could-Be and not Magic-As-It-Is, since the vast vast majority of tokens are creatures, but oh well.
It's a combination of two commons from Eldritch Moon: Contingency Plan and Take Inventory. It's a little worse than either on its own, but it pays out a lot sooner than trying to get a 2-mana Divination.
So, I might be wrong, but I went through the Comprehensive Rules and couldn't find any rule saying you could or couldn't refer to cards by a single part of their name, as opposed to the full name. So...I think this works? It definitely works in the "people will know what it's meant to do" way, just maybe not in the "under the current rules" way
Daij_Djan I can see that. It makes sense. My thought process is that since Magic cards are ruled as different cards based on their English name, I think it's an effect that could work in black border, especially if it was restricted to names that are likely to stay the same in any language, like "Mox".
First post. Don't know if this fits the theme, but I thought I'd try. It's kind of an idea I've had for awhile. Similar concept to thing's like Ezuri's Predation, or Somberwald Stag. In this case the structuring of it gives it some interesting synergies within the insect tribe.
I made a design for this contest earlier this week and struggled to art it, and just now gave up and decided to pull the art and name from this card that I made a while back. Then I realised that this card/mechanic fits the contest even better and is also probably the best mechanic I've ever designed, so yeah basically screw it I'm entering with this instead.
Wartime Sonneteer Creature — Human Bard When Wartime Sonneteer enters the battlefield, strike a chord. (Up to three creatures you control perform in any order.) Whenever Wartime Sonneteer performs, it deals 1 damage to each opponent. 2/1
Enchant Creature an opponent controls. Whenever any amount of +1/+1 counters are put on enchanted creature put that many +1/+1 counters on Symbiotic relationship Symbiotic Relationship can't deal damage to the enchanted creature and vice versa. : Put a +1/+1 counter on enchanted creature.