|
Post by Daij_Djan on Feb 4, 2019 17:51:58 GMT
Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest! Here we go, competitors: our two-hundred and fifty-third challenge! The winners of the "Chaos Theory" poll were gurfafflekins (top left), kinotherapy (top right) & shiftyhomunculus (bottom) with...And the challenge issued by one of our winners was... Design a double-faced card that can has a method of transforming on both of its sides. To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render. Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the top/right of your original post.And now, time to begin the challenge! Best of luck, competitors!
|
|
|
Post by kefke on Feb 4, 2019 20:29:55 GMT
{Old Entry} This actually gave me a chance to explore a little more with a concept I came up with elsewhere on these boards. The idea is that Implements are special, powerful items that only a planeswalker can use, either because they're too strong to control or because it takes a planeswalker's spark to draw out their power. I've been looking for ways to show that kind of mythical power. Enter my submission for this week, a deadly weapon fit for the Reaper himself (herself?). Dodge as long as you can, no one can, no one can escape death forever, and eventually the spirit of the scythe will manifest to take matters into its own hands, hunting until it finally kills its prey and returns to its slumber. Mechanically, this gave me some trouble. I knew pretty much right away how I wanted the changing back and forth to work, and that was definitely going to be one of the two abilities I gave it. That left me one active ability and a passive on the planeswalker artifact side to work with, going off of the basic rules I've established for myself on how I want to design these. I knew the passive was going to have to "reset" the planeswalker side, though. (I couldn't find a ruling on if loyalty counters would be lost when a planeswalker transforms into a non-planeswalker, so I went off of how a double-faced planeswalker works instead.) So that left me just an active to play with. I wanted it to be powerful, but aside from "One plus ability, one minus, and a passive.", one of the other rules I've given myself for designing Implements is that offensive abilities are the player "attacking", and so the "defending" player needs to have a way to respond to it. Originally, I went with a mana cost to save the creature, but it felt unsatisfying. Mechanically, it was sound, but thematically the weapon was getting "hungrier" whether it got "fed" or not. The next version was a straight "Destroy target untapped creature you don't control unless it's controller puts a loyalty counter on THIS.", but that didn't feel like much of a choice. I just couldn't think of many situations where someone wouldn't prefer to get the transformation out of the way to continuing to lose creatures. I added the tap condition basically to give it a sunk cost, changing the choice from "keep the creature or delay the transform" to "keep a creature you can't use right now or delay the transform". I'm still not 100% on it, but it's already pretty wordy. Edit: Following people's feedback, I made the alternative to killing your creature a little nastier, and the avatar of death a little nastier, so that people might have more reason to let their creatures die, and you might get more value out of the creature before it changes back.
|
|
|
Post by Daij_Djan on Feb 4, 2019 20:47:59 GMT
Here's my initial concept:
EDIT: Fixed the wording, thanks Fleur
|
|
|
Post by Tesagk on Feb 4, 2019 21:29:18 GMT
I'm thinking of a flippable Saga. But I think I'll have to hack something together to make that work.
|
|
|
Post by gateways7 on Feb 4, 2019 22:50:42 GMT
|
|
|
Post by sdfkjgh on Feb 4, 2019 23:32:07 GMT
Bruce Wayne Legendary Creature--Human Rogue : Choose target non-Gold permanent an opponent controls. That permanent’s controller creates X+1 colorless artifact tokens with “Sacrifice this artifact: Add one mana of any color.” named Gold, where X is that permanent’s converted mana cost. You gain control of that permanent. This ability can’t target basic lands. Whenever another creature you control dies, if that creature wasn’t sacrificed, transform Bruce Wayne. 2/3 ----------------------------------------------------------- Batman Legendary Creature--Human Rogue First strike, vigilance, trample, fear, menace : Detain target permanent other than a basic land an opponent controls. Activate this ability only as a sorcery. : Batman gains flying until end of turn. : Batman can block an additional creature until end of turn. At the beginning of each end step, you may transform Batman. 5/4
Since Bruce is a billionaire playboy, I wanted him to have an ability that reflected that, hence the ability to just buy nearly anything. His transformation trigger reflects the seeker of justice aspect, while Batman's abilities are all pretty canonical with the character.
I'd include a render, but only Batman has a suitable picture, unless someone could help me with a fullart Bruce side.
|
|
kinotherapy
6/6 Wurm
stupid kor i just fell out of the floor
Posts: 322
Favorite Card: Ruthless Raider
Favorite Set: Rising Tides
Color Alignment: Blue, Black, Red
|
Post by kinotherapy on Feb 4, 2019 23:41:54 GMT
I will add that cards which transform on the front face and have a form of recursion on the back face, such as Startled Awake, are also valid for this contest be careful tho
|
|
|
Post by Tesagk on Feb 5, 2019 0:14:21 GMT
Edit: I don't have a Saga DFC, I did some photoshop.
|
|
|
Post by Fleur on Feb 5, 2019 2:42:32 GMT
|
|
|
Post by gurfafflekins on Feb 5, 2019 2:53:38 GMT
Everlasting Chalice Artifact : You gain 1 life. At the beginning of your end step, if ~ is in your graveyard or in exile, return it to the battlefield transformed. // Cursed ChaliceArtifact : Target opponent loses 1 life. At the beginning of your end step, if ~ is in your graveyard or in exile, return it to the battlefield transformed. Edit: Fleur I forgot this game is bullshit (still love it) and stuff like that exists. Thanks. Also bumped it down to common.
|
|
|
Post by viriss on Feb 5, 2019 3:44:42 GMT
|
|
|
Post by mrlozano on Feb 5, 2019 18:24:09 GMT
I made this card a coulpe of days ago for a set/block I'm currently working on. It comes from the last part of the story so I don't know if it would have ever seen the light if I hadn't submitted it here. By the way, the second half is red just for flavor/story reasons.
|
|
|
Post by Fleur on Feb 5, 2019 18:37:51 GMT
Wall of feedback! kefke: Interesting concept. I think this is actually a bit weak; people are seldom going to actually let it destroy a creature, and repeatable sorcery speed tap is pretty impotent (compare Tamiyo, Moon Sage which is five mana - while it's monoblue, being able to stop the next untap is a lot more powerful than being able to transform into a 6/6 lifelink, reach. Which is... sort of disappointing for seven colorless mana, especially at mythic. Overall, I definitely think this could be more aggressive in terms of cost or in terms of its effects (e.g: I think I'd choose to let it +1 rather than kill a creature 99.9% of the time.) Daij_Djan: Neat! One thing about wording though: It's "damage was dealt", not "damage were dealt" (See Burning-Eye Zubera)
gateways7: Decide is interesting, and this is a pretty good use of it. One nitpick: You should probably specify that you need to reveal which half you're choosing to your opponent though - if only to prevent possible cheating. sdfkjgh: Front side is neat, but backside is doing too much with the keywords imo. Fear and menace are redundant (they're basically two abilities that fill the same niche, as in one kind of replaced the other) and all the evasion is a bit overkill. The flying granting is quite not good because of all the evasion you already have - I'd make that into something different, personally. Overall it's okay, but could use some trimming. Tesagk: Text replacing like that is the kind of thing that could go horribly wrong, depending on say, translations. Not necessarily in this specific case, but I'd just avoid it altogether for simplicity's sake. I think it'd work better to just key off of something like druids instead of off of creatures with that specific ability. As well, this is a bit of a pie break; it effectively gives monogreen the ability to give creatures the ability to "Sacrifice CARDNAME, : Destroy target creature at the beginning of your next draw step." Which is not okay. And it can do that repeatably if you control no creatures. (Green can't reanimate as well, but that's less of a break here since it doesn't really overshadow one of green's weaknesses) Fleur: Wow, what a bad card. You shouldn't even be entering. gurfafflekins: Infinite artifact sac outlet! Okay! (Not okay.) I'd make it return at the beginning of the next end step, rather than just when it's put into your graveyard from anywhere. Neat card though. viriss: This is very cool, and flavorfully fitting. Probably getting my vote. If I missed anyone let me know
|
|
|
Post by kefke on Feb 5, 2019 18:53:42 GMT
Fleur I actually had a lot of concern about that, as I mentioned. I did consider what I could do to make it more of a dilemma, and I may yet make changes before the end of the week. I'd say that this is a product of prototyping it so quickly. It's definitely something I need to give thought to.
|
|
|
Post by Tesagk on Feb 5, 2019 19:11:15 GMT
Fleur: Fair enough. I just wanted to do a Saga design, so I may or may not tweak or simply redo.
|
|
|
Post by melono on Feb 5, 2019 20:04:38 GMT
Here is my entry for which I will probably make some art. Feedback on the design (and flavor text) is appreciated, as I've never made a transforming card. One of the Masses
Creature - Human Horror Skulk ( This creature can't be blocked by creatures with greater power.) Tap two untapped Humans you control: Transform ~. It goes among the people, its suppressed instincts choosing who is next. 0/2 That Which Murders Creature - Horror Menace ( This creature can't be blocked except by two or more creatures.) , : Destroy target creature. Transform ~. It forgets its humanity, letting loose its horrors. Then it takes another's. 2/2
|
|
|
Post by melono on Feb 5, 2019 20:38:12 GMT
Now I'll just slap down some things that I thought when reading through entries so I'm not only asking for but also dishing out feedback which is kinda lame if I did only the asking part and anyways just here you go: kefke : I'm personally not a big planeswalker fan, but this card is barely a planeswalker. The light side's abilities are kinda fun, but honestly a bit weak. It's a costing card that has an opponent-chosen chance of destroying an enemy creature. And that creature could just as well attack the planeswalker next turn taking away the loyalty counter it gained, making this card a bit more of a win-more card. While it also needs 3 turns to set up into transforming. And then the transformation is a bit underwhelming and gone quickly again. Idea's nice, but too weak. Daij_Djan : Very Hulk. Much fun. Bruce might be a bit too meaty to my taste though. gateways7 : decide sounds fine on paper, but I doubt its practicality, or at least its clarity, in paper-form. Will you be choosing which side you're choosing as its first one through token-cards that you put in your deck? What if you have multiples of the same card? Are you supposed to change all tokens in your decks to the desired one? sdfkjgh : Wait, so Bruce can take over nonbasic lands? For no benefit to the opponent? For one mana? Tesagk : Might wanna remove the "Sacrifice after III" from the sunny side. Also, that destruction feels kinda off-green. I like the story (or, should I say, saga) it tells. Fleur : It's got pretty cool interactions and flavor. I love the name "Mommy Skewerlegs" as taken from "Daddy Longlegs". The name's got a Pikmin vibe around it (though probs not what you were going for). gurfafflekins : Kinda weak tbh. Making it a mana stone (even if only for its sunny side) would make it much more playable. viriss : Cool interactions between both sides. Not 100% with the flavor, but that's because of the art, which would probs be a butt to find. mrlozano : sounds like a nightmare to keep track of all those different counters floating on top of him.
|
|
Pixi-Rex
1/1 Squirrel
Why am I a 0/0 Germ
Posts: 62
Color Alignment: White, Green
|
Post by Pixi-Rex on Feb 5, 2019 21:31:21 GMT
Entry: (New balancing. Up the rarety and took of one damage on the ETB/transform trigger.)
|
|
|
Post by Boogymanjunior on Feb 5, 2019 23:59:55 GMT
EDIT: kefke I'm sorry, as the Magic version of my mother tongue uses genderized pronouns, I sometimes forget that it should read "it". I put the new version below and hope that I did it right to spoiler/hide the old one. If there are any other grammar problems,please let me know. {Spoiler} The new one: Hello fellow MSE companions! This is my first entry in this forum. I hope I did everything right and that you like it. :-) This card is pretty powerful, the most clearly if you transform it at the very next upkeep. But keep in mind that if you do that, you have to be either sure it goes through or you have enough buffs for later when it shrinks to a 3/3. At turn three it will probably deal it's combat damage, but later you might want to charge the shaman up first. Or you are always sure because after all, you are playing savage Red-Green ;-)
|
|
spazlaz
6/6 Wurm
Posts: 335
Color Alignment: Blue, Black
|
Post by spazlaz on Feb 6, 2019 0:41:07 GMT
Here is my entry:
This is based off the story of Lucius Quinctius Cincinnatus, a roman man who was chosen to lead his country in desperate times of war, and then immediately relinquished his power after he achieved victory.
|
|
|
Post by sdfkjgh on Feb 6, 2019 1:53:03 GMT
Now I'll just slap down some things that I thought when reading through entries so I'm not only asking for but also dishing out feedback which is kinda lame if I did only the asking part and anyways just here you go: kefke : I'm personally not a big planeswalker fan, but this card is barely a planeswalker. The light side's abilities are kinda fun, but honestly a bit weak. It's a costing card that has an opponent-chosen chance of destroying an enemy creature. And that creature could just as well attack the planeswalker next turn taking away the loyalty counter it gained, making this card a bit more of a win-more card. While it also needs 3 turns to set up into transforming. And then the transformation is a bit underwhelming and gone quickly again. Idea's nice, but too weak. Daij_Djan : Very Hulk. Much fun. Bruce might be a bit too meaty to my taste though. gateways7 : decide sounds fine on paper, but I doubt its practicality, or at least its clarity, in paper-form. Will you be choosing which side you're choosing as its first one through token-cards that you put in your deck? What if you have multiples of the same card? Are you supposed to change all tokens in your decks to the desired one? sdfkjgh : Wait, so Bruce can take over nonbasic lands? For no benefit to the opponent? For one mana? Tesagk : Might wanna remove the "Sacrifice after III" from the sunny side. Also, that destruction feels kinda off-green. I like the story (or, should I say, saga) it tells. Fleur : It's got pretty cool interactions and flavor. I love the name "Mommy Skewerlegs" as taken from "Daddy Longlegs". The name's got a Pikmin vibe around it (though probs not what you were going for). gurfafflekins : Kinda weak tbh. Making it a mana stone (even if only for its sunny side) would make it much more playable. viriss : Cool interactions between both sides. Not 100% with the flavor, but that's because of the art, which would probs be a butt to find. mrlozano : sounds like a nightmare to keep track of all those different counters floating on top of him. Nonbasics are bought with 1 Gold (X+1). So, apparently, Bruce is a bit of a dick when it comes to real estate.
|
|
darknova
0/0 Germ
I live, I play.
Posts: 25
|
Post by darknova on Feb 6, 2019 3:01:37 GMT
Awesome! I have a card in the set I'm working on that completely fits this bill! It's simple, yet elegant and powerful. A 1/1 for 1 white flyer isn't unheard of in MtG, but it can spawn a potential blocker after it dies and eventually revert back to it's original form. A pretty decent common card to fill out any white set. The Legacy ability (Whenever this would be put into the graveyard from the stack or the battlefield, transform it and place it into your hand.) was always intended to be one directional with an eventual path towards the graveyard/exile but with a 'comeback'. With this card, Legacy is on both sides; allowing it to continually bounce back and forth.
|
|
|
Post by amuzet on Feb 6, 2019 6:00:24 GMT
First post on the new forums! Also a preview on some play testing Frames i make since i don't use art all that often and it fits nicely on Phones!
|
|
|
Post by kefke on Feb 6, 2019 6:03:55 GMT
Boogymanjunior I can't help but notice the "transform him" in the card text. As a general rule, cards don't use gendered pronouns.
|
|
|
Post by Tesagk on Feb 6, 2019 11:28:53 GMT
Tried to keep the flavor but adjusting it to be a bit easier to play with as well as trying to stay closer to the color pie. If this iteration proves untenable, I'll likely have to just start from scratch and come up with a new story.
|
|
|
Post by kefke on Feb 6, 2019 16:14:35 GMT
Tesagk I believe when you change your entry, you're supposed to put the edit in the same post, and spoiler the old entry.
|
|
|
Post by Tesagk on Feb 6, 2019 16:33:54 GMT
Tesagk I believe when you change your entry, you're supposed to put the edit in the same post, and spoiler the old entry. Yes, that's the intent. But I wanted to post it for some feedback before committing to the change.
|
|
|
Post by kefke on Feb 6, 2019 17:30:10 GMT
Tesagk I believe when you change your entry, you're supposed to put the edit in the same post, and spoiler the old entry. Yes, that's the intent. But I wanted to post it for some feedback before committing to the change. My apologies for missing the intent, then. I think personally that it loses a bit of its identity in this version. The older version felt a bit more flavourful to me, with the Rise side being all about growth, and the Fall side being all about loss and decline. This version of it feels a lot more muddled, with diminishing effects on the Rise side, and growth on the Fall side. Also, I don't know if this was intended (since both versions were this way), but as written it would transform back to the Rise side and then just die anyway since it still has three counters.
|
|
|
Post by Jartis on Feb 7, 2019 12:41:55 GMT
|
|
kinotherapy
6/6 Wurm
stupid kor i just fell out of the floor
Posts: 322
Favorite Card: Ruthless Raider
Favorite Set: Rising Tides
Color Alignment: Blue, Black, Red
|
Post by kinotherapy on Feb 11, 2019 1:50:08 GMT
Posting this flavourtextless in case I fall asleep before I finish Charming Gentleman Creature — Human Hexproof Whenever you cast a spell that targets Charming Gentleman, transform it. 1/1 // Mysterious Stranger Creature — Human Wizard Flying Whenever a player casts a spell, transform Mysterious Stranger unless that player pays . 2/2
|
|