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Post by Daij_Djan on Jan 21, 2019 20:19:06 GMT
Because timing, Ravnica. Design a card that has something to do with a guild of Ravnica. Please remember: You're not allowed to vote for yourselves. For further information please look at the CotW Rules.{kinotherapy} {Aarhg} {sade612} {Jartis } {digiman} {Fermat} Pontiff of Collections Creature — Human Cleric Lifelink Whenever another creature you control dies, you may pay X life, where X is that creature's converted mana cost. If you do, return that card to your hand. "Some debtors are willing to pay quite a bit to ensure some debts somehow appear unpaid."2/4 {mrlozano} {shiftyhomunculus} {Tesagk} {sdfkjgh} Curse of the Blood Tax Tribal Enchantment – Vampire Aura Curse Enchant player Creatures controlled by enchanted player can’t attack or block unless that player pays 5 life for each of those creatures. {spazlaz} {Daij_Djan} {gateways7} {viriss} {jrey15} Please message me immediately if you notice a discrepancy in your entry or another's entry.
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Post by Tesagk on Jan 22, 2019 15:42:25 GMT
sade612: I really like this entry, it's a creative form of control that fits in the flavor of Orzhov, but can also fit within either White or Black colors. {Discussion/Critique} I wonder whether would be appropriate or not. The costing is fine, solid as-is, don't get me wrong. I'm always curious about thinking of alternate mana costs in order to push against limits. Sorry that I don't have really anything else to add, it's a solid card. viriss: I found this to be an interesting take on the wrath concept that White, and Black, can be known for. {Discussion/Critique} My only critique is over the cost. I can understand not wanting it to be overpowered, but the way it's set up makes it sort of jumpy in its effect, since you need a multiple of 3, as opposed to 2. Either way, it works as-is, but I'm wondering if it would make more sense to instead have X be the number of creatures that you can target with the effect and just give each of them a straight-up "Afterlife 1." Then the cost could be . If you're really hoping to hit the multiplicative factor of an Afterlife trigger, however, is really too expensive? 6 mana to give each creature afterlife 1, 8 mana to give each creature afterlife 2. I think it's worth pointing out that there are plenty of board-wipes targeted at low-cost, weak creatures. That was a lot of words to explain something that should be pretty simple, so I just wanted to finish with, the card is cool as-is. Take my thoughts like a grain of salt.
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