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Post by Flo00 on Mar 11, 2023 20:08:32 GMT
I can't be the first one to think this: Let's let ChatGPT make an entire Magic set on its own!
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Post by kefke on Mar 12, 2023 2:35:21 GMT
It could be interesting to have ChatGPT do a set, but you would need to give it some heavy prodding to keep it on track. With just one card, it tried to argue with me that a broken ability was balanced because, "it costs four mana to play and requires you to tap three creatures to activate its ability", and "only affects noncreature spells", none of which was true.
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Post by sdfkjgh on Mar 15, 2023 19:27:31 GMT
It could be interesting to have ChatGPT do a set, but you would need to give it some heavy prodding to keep it on track. With just one card, it tried to argue with me that a broken ability was balanced because, "it costs four mana to play and requires you to tap three creatures to activate its ability", and "only affects noncreature spells", none of which was true. I can imagine a creature whose only ability is "~ enters the battlefield." You could make the argument that whatever happens, it enters the battlefield!
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Post by sdfkjgh on Mar 15, 2023 19:30:48 GMT
So, this started out as the eminence ability, and grew from the question "What would justify such a drawback for a colorless commander?": Niokeno, Child of Emrakul  Legendary Creature--Eldrazi Child Eminence—As long as Niokeno, Child of Emrakul is in the command zone or on the battlefield, players can’t add colorless mana. (This includes you.)Flash This spell can’t be countered. This spell costs  less to cast, where X is Niokeno, Child of Emrakul’s current commander tax. Double strike, vigilance, trample, haste, ward  , indestructible, deathtouch, lifelink, reach, aggressor Niokeno, Child of Emrakul gets +X/+X. 6/6
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Post by melono on Mar 15, 2023 21:01:38 GMT
So, this started out as the eminence ability, and grew from the question "What would justify such a drawback for a colorless commander?": Niokeno, Child of Emrakul  Legendary Creature--Eldrazi Child Eminence—As long as Niokeno, Child of Emrakul is in the command zone or on the battlefield, players can’t add colorless mana. (This includes you.)Flash This spell can’t be countered. This spell costs  less to cast, where X is Niokeno, Child of Emrakul’s current commander tax. Double strike, vigilance, trample, haste, ward  , indestructible, deathtouch, lifelink, reach, aggressor Niokeno, Child of Emrakul gets +X/+X. 6/6 Uhm, correct me if I'm wrong, but doesn't this eminence ability pretty much mean you can't add nearly any mana, except for cards that solely say "Add one mana of any color"? Also, it's very powerful with all those keywords in the 99 of a colored deck, which won't care about its eminence. Also for myself, something I just thought up and have nowhere to post (yet): Counter Force    Creature - Human Soldier  Counter ( Whenever this creature blocks, this creature deals its excess combat damage to the controller of the blocked creature.) 3/2
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Post by sdfkjgh on Mar 16, 2023 16:56:18 GMT
So, this started out as the eminence ability, and grew from the question "What would justify such a drawback for a colorless commander?": Niokeno, Child of Emrakul  Legendary Creature--Eldrazi Child Eminence—As long as Niokeno, Child of Emrakul is in the command zone or on the battlefield, players can’t add colorless mana. (This includes you.)Flash This spell can’t be countered. This spell costs  less to cast, where X is Niokeno, Child of Emrakul’s current commander tax. Double strike, vigilance, trample, haste, ward  , indestructible, deathtouch, lifelink, reach, aggressor Niokeno, Child of Emrakul gets +X/+X. 6/6 Uhm, correct me if I'm wrong, but doesn't this eminence ability pretty much mean you can't add nearly any mana, except for cards that solely say "Add one mana of any color"? Also, it's very powerful with all those keywords in the 99 of a colored deck, which won't care about its eminence. Also for myself, something I just thought up and have nowhere to post (yet): Counter Force    Creature - Human Soldier  Counter ( Whenever this creature blocks, this creature deals its excess combat damage to the controller of the blocked creature.) 3/2 I may be wrong, I seem to remember but a recent...ish update to the Commander rules stating that you can add colors of mana outside your commander's color identity, so you could run all non-Waste basics in a deck helmed by Niokeno. Also, "counter" already means two different things in Magic, so you may want to pick a different word, possibly tying it in with Meglonoth. However, judging by WotC's recent attempts to move first strike to only work while attacking, I don't think a keyword ability that discourages attacking would be a good idea.
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Post by melono on Mar 18, 2023 8:04:44 GMT
sdfkjgh hmm, the basic thing might be true. Lemme check... well, I found this here link that says it isn't allowed. It's in deckbuilding rules. I can't find any update on it personally. Also, counter the name absolutely needs another name. And its defensiveness might not be the greatest playwise, no. Thanks for the feedback. Also also, another card that came to me. Winter Is Coming   Instant  As an additional cost to casting ~, sacrifice a non-snow land. Search your library for up to two basic snow lands, put them onto the battlefield tapped, then shuffle.
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Post by damyers on Mar 18, 2023 20:46:49 GMT
I was thinking that perhaps a good new theme for card of the week contest to celebrate the March of the Machines expansion is to create new Phyrexian multicolored praetors. This always bothered me that they did not have any multicolored praetors that represented the twisted phyrexian philosophy with color combos. I did make a whole set of them. This is my favorite guy in terms of mechanics.
Ragut, Gardener of Strength
Color: Phyrexian Green Black
Type: Legendary Creature - Horror
Rarity: Commander
Stats: 4/5
Ability: When Ragut enters the battlefield, you may sacrifice a creature. If you do, search your library for a creature card with the same converted mana cost as the sacrificed creature and put it into play. Then shuffle your library.
Ability: When Ragut attacks, put a +1/+1 counter on each creature you control.
What you guys think of making multicolored phyrexian praetors, which elesh norn now trying to conqueror the universe she will be spread so thin so she will need new commanders dedicated for conquering one plane, it only makes sense. And there are planes that have specific mana colors associated with them like shards and wedges which I know I Don’t exist anymore sense the great mending but still I think it a good idea
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Post by damyers on Mar 18, 2023 20:56:58 GMT
Update version of Ragut, Garderner of Strength
Mana Cost: 2 Phyrexian Black/Green and 3 Colorless
Power/Toughness: 4/5
Type: Legendary Creature - Praetor
Abilities:
Once per turn, you may sacrifice a creature. If you do, search your library for a creature card with the same converted mana cost as the sacrificed creature and put it into play. Then shuffle your library.
Whenever Ragut attacks, put a +1/+1 counter on each creature you control.
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Post by Flo00 on Mar 19, 2023 11:54:21 GMT
Update version of Ragut, Garderner of Strength Mana Cost: 2 Phyrexian Black/Green and 3 Colorless Power/Toughness: 4/5 Type: Legendary Creature - Praetor Abilities: Once per turn, you may sacrifice a creature. If you do, search your library for a creature card with the same converted mana cost as the sacrificed creature and put it into play. Then shuffle your library. Whenever Ragut attacks, put a +1/+1 counter on each creature you control. I think the ability is a fun build-around. Phyrexian mana is something very dangerous to use. It basically means you can play that card in any deck. That's way WotC only uses it in combination with colored mana or in activations, where you have to pay the mana beforehand. It also gives you a big speed advantage of the spell at a not so high cost (of a few life). In that regard, I think Ragut is too cheap. And just as a small wording hint, two years ago CMC has become MV. Yea, I'm also not completely used to that yet. 
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Post by sdfkjgh on Mar 19, 2023 20:58:55 GMT
Just lost to a Ral, Storm Conduit taking turns Brawl deck: Temporal Stressor   Artifact  Shroud, indestructible Whenever a player takes an extra turn, that player loses 5 life and can’t gain life during that turn.
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Post by sdfkjgh on Mar 20, 2023 19:02:16 GMT
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pernicious
6/6 Wurm
Posts: 307
Favorite Card: Mistmeadow Skulk
Favorite Set: Lorwyn and Shadowmoor blocks
Color Alignment: Red, Green
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Post by pernicious on Mar 21, 2023 20:30:35 GMT
If it's night, you go "Is that Steven?". But if it's day, you go "He's wearing Steven!".
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Post by sdfkjgh on Mar 22, 2023 20:36:09 GMT
So, reading this passage: "Gisa sighed. Time for her to get involved. Well, it wouldn't be a game if she didn't get to play. The air was so thick with residual deaths of thousands across Innistrad that she could taste it on the back of her tongue every time she breathed in, lighting up her mind like a firework exploding in the sky, and so she breathed in deep, pulling as much of that death into herself as she could hold, until she felt like she was on the verge of bursting. Then she whistled. It was a long, low note, and the few living things close enough to hear it shivered, feeling as if their bones wanted to rip themselves free and join the endless harvest of the dead. Their skeletons twitched and then settled, uncompelled, and deep in the estuary mire, well away from the city walls, something stirred. Gisa stopped whistling and cackled in manic glee as the undead moondrake she had called from the muck rose, majestic, into the sky. Its wings were laced with holes, but enough of the leathery membrane remained to let it catch and climb the air, pulling itself ever higher. More ordinary ghouls pulled themselves from the muck and shambled toward the Phyrexian forces, moaning and wailing her challenge. The moondrake soared above them, and as it flew, it roared." inspired this design: Gisa's Deepest Call    Sorcery  Return target creature card with mana value X or less from a graveyard to the battlefield under your control. It’s a black Zombie in addition to its other colors and types. Create X tapped 2/2 black Zombie creature tokens.
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Post by dangerousdice on Mar 25, 2023 2:14:57 GMT
Jasper's Retribution [R][R] Enchantment - saga Living Human tradition [1][R][R] ([1][R][R], Exile this card from your graveyard: Create a token that's a copy of it, except it's a 1/1 Human creature token with "this creature gets +X/+X, were X is the number of lore counters on this card." in addition to it's other types. Living tradition only as a sorcery.) [1]: You may put a haste counter on target creature you control. [2]: You may have target creature you control get +X/+0 until the end of the turn, where X is the number of lore counters on sagas you control.
It's probably been done before, but I thought it might be interesting to experiment with for my Planar Library set Idea. In addition, I also made a mythic card that's probably really wonky balance AND wording wise that might need tweaking.
Ode to calamitous power {B} enchantment - saga Living Demon tradition [2]{b}{b} ([2]{b}{b}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 1/1 demon token with "this creature gets +X/+X, were X is the number of lore counters on this card." in addition to its other types. Living tradition only as a sorcery.) [1-6]: Exile the top card of your library and you lose one life. Then, if there are six or more creature cards exiled by cards named ~, create three 6/6 demon tokens with menace and exile ~.
Living N tradition [cost] ([cost], Exile this card from your graveyard: Create a token that's a copy of it, except it's a 1/1 N token with "this creature gets +X/+X, were X is the number of lore counters on this card." in addition to its other types. Living tradition only as a sorcery.)
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Post by Flo00 on Mar 25, 2023 22:14:18 GMT
Ode to calamitous power {B} enchantment - saga Living Demon tradition [2]{b}{b} ([2]{b}{b}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 1/1 demon token with "this creature gets +X/+X, were X is the number of lore counters on this card." in addition to its other types. Living tradition only as a sorcery.) [1-6]: Exile the top card of your library and you lose one life. Then, if there are six or more creature cards exiled by cards named ~, create three 6/6 demon tokens with menace and exile ~. This sounds pretty random. You have to be lucky enough to hit 6 creatures. (Or have good deck control.) If you don't, this thing is just a setup for its own incarnation. Even if the payoff is huge, it doesn't seem to justify the long wait. On the other hand if it does hit, getting the same effect for just 4 mana instantly again is insane. I guess its real power would come from having multiples in the same deck and ideally out at the same time. It has something clever about it but it seems too swingy to me. Spontanous ideas: • Make it one demon and lower the ammount of cards needed. • Put (part of) the cards in the graveyard after creating the token(s).
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Post by sdfkjgh on Mar 27, 2023 21:59:20 GMT
Inspired by Gavin Verhey's GMM vid on Making Moxen: Mox Marble  Legendary Artifact   : Add  . This mana can’t be spent to cast creature or enchantment spells, or on generic costs. Mox Lapis  Legendary Artifact   : Add  . This mana can’t be spent to cast instant or Merfolk spells, or on generic costs. Mox Ebony  Legendary Artifact   : Add  . This mana can’t be spent to cast a spell that would destroy or exile a permanent, or to cast a spell that would remove one or more cards from a player’s hand, or to cast a spell that would return a permanent from a graveyard to the battlefield, or to cast a Vampire, Zombie, or Demon spell, or on generic costs. Mox Carnelian  Legendary Artifact   : Add  . This mana can’t be spent to cast sorcery or Goblin spells, or on generic costs. Mox Jade  Legendary Artifact   : Add  . This mana can’t be spent to cast creature spells, or on generic costs.
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