Post by herziquerzi on Oct 18, 2018 20:46:01 GMT

Set the Art
Origins
Below, you will find a set file. A set file with 165 cards. All fully arted. This has already been done. But there are no designs. No rarities, creature/noncreature breakdowns, walkers, or mechanics. It is 165 pieces of thematically related art, sorted into colours, and nothing else.
The rest has to come from you.
Anyone who wants to take part need simply download the set file, and start designing. Come up with their own lore and story to explain the art, and keywords to tie it together. If some people want to collab, go for it, but also feel free to go solo. This is not an everyone does the one set project; it's an everyone interprets it into their own set project. All I ask is that when you finish, you tag me; either in here or in the sets own thread, if you feel like going that route.
In the spoilers at the bottom of this post, I'll be going over some of the tags used to help organize this, tips on navigating and using the set file, and some example set skeletons you can follow if you want (since 160 isn't a canon set file size with pre-existing skeletons to follow).
THE SET FILE
{Further Information}• At the bottom of the file, you'll find lands, as normal. Each one has been sorted into a mono colour (three of each), but that's largely just to make sure there was an equal spread. Go right ahead and turn those into duals, or trilands, or colorless lands, or whatever you so desire.
• There are four potential recurring 'characters' that appear throughout the art. They've been tagged !character1, !character2, etc to make sorting them easier.
• There are six pieces with artwork I felt lend themselves well to walkers. These have been tagged as !walker, and contain a link in the notes to the art so you can grab the fullsize if you need it.
• There's a filler set symbol. Feel free to change it.
• There are four potential recurring 'characters' that appear throughout the art. They've been tagged !character1, !character2, etc to make sorting them easier.
• There are six pieces with artwork I felt lend themselves well to walkers. These have been tagged as !walker, and contain a link in the notes to the art so you can grab the fullsize if you need it.
• There's a filler set symbol. Feel free to change it.
{Set Skeleton Examples}Some quick notes on how these are formatted:
• The numbers listed alongside the colours in the common section is creature card cmcs. Creature slots being both creatures themselves and creature token makers. It's only at common because at higher rarities it's a free for all.
• When things are listed as colorless, that means any combination of artifacts and lands. The set file contains 15 of each, so a 5/5 split at each rarity could work for you. Or maybe you want a full ten land cycle at uncommon, leaving you with 10 common artifacts and a 5/5 split at rare. But what if you want some uncommon artifacts? Feel free to shift some colorless cards up and down rarities to suit your needs, giving you, say, 6 common artifacts, 4 uncommon artifacts and 10 uncommon lands, and a 5/5 split at rare.
• If you're going for a high gold set build, just, y'know, grab whatever monocolour art suits your fancy and slap some extra colours on there. Try to make sure to grab an even number from each colour, though.
The Standard Set
60 Commons
10 per color
White: 1, 1, 2, 2, 3, 3, 4
Blue: 1, 2, 3, 4, 5
Black: 1, 2, 3, 3, 4, 5
Red: 1, 2, 2, 3, 3, 4
Green: 1, 2, 3, 3, 4, 5, 6
10 colorless
50 Uncommons
6 per color
10 gold (two colour)
10 colorless
40 Rares
4 per color
10 gold (two colour)
10 colorless
10 Mythics
1 per color
5 misc
The Two Colour Gold Set
60 Commons
8 per color* (move some of the creature cmcs into the gold slots as needed)
White: 1, 1, 2, 2, 3, 3, 4
Blue: 1, 2, 3, 4, 5
Black: 1, 2, 3, 3, 4, 5
Red: 1, 2, 2, 3, 3, 4
Green: 1, 2, 3, 3, 4, 5, 6
10 gold (two colour)
10 colorless
50 Uncommons
4 per color
20 gold (two colour)
10 colorless
40 Rares
4 per color
10 gold (two colour)
10 colorless
10 Mythics
1 per color
5 misc
The Three Colour Gold Set (Five Groups)
60 Commons
9 per color* (move some of the creature cmcs into the gold slots as needed)
White: 1, 1, 2, 2, 3, 3, 4
Blue: 1, 2, 3, 4, 5
Black: 1, 2, 3, 3, 4, 5
Red: 1, 2, 2, 3, 3, 4
Green: 1, 2, 3, 3, 4, 5, 6
5 gold (two colour)
10 colorless
50 Uncommons
5 per color
15 gold (10x two colour, 5x three colour)
10 colorless
40 Rares
4 per color
10 gold (three colour)
10 colorless
10 Mythics
1 per color
5 misc
The Three Colour Gold Set (Ten Groups)
60 Commons
8 per color* (move some of the creature cmcs into the gold slots as needed)
White: 1, 1, 2, 2, 3, 3, 4
Blue: 1, 2, 3, 4, 5
Black: 1, 2, 3, 3, 4, 5
Red: 1, 2, 2, 3, 3, 4
Green: 1, 2, 3, 3, 4, 5, 6
10 gold (two colour)
10 colorless
50 Uncommons
4 per color
20 gold (10x two colour, 10x three colour)
10 colorless
40 Rares
4 per color
10 gold (three colour)
10 colorless
10 Mythics
1 per color
5 misc
• The numbers listed alongside the colours in the common section is creature card cmcs. Creature slots being both creatures themselves and creature token makers. It's only at common because at higher rarities it's a free for all.
• When things are listed as colorless, that means any combination of artifacts and lands. The set file contains 15 of each, so a 5/5 split at each rarity could work for you. Or maybe you want a full ten land cycle at uncommon, leaving you with 10 common artifacts and a 5/5 split at rare. But what if you want some uncommon artifacts? Feel free to shift some colorless cards up and down rarities to suit your needs, giving you, say, 6 common artifacts, 4 uncommon artifacts and 10 uncommon lands, and a 5/5 split at rare.
• If you're going for a high gold set build, just, y'know, grab whatever monocolour art suits your fancy and slap some extra colours on there. Try to make sure to grab an even number from each colour, though.
The Standard Set
60 Commons
10 per color
White: 1, 1, 2, 2, 3, 3, 4
Blue: 1, 2, 3, 4, 5
Black: 1, 2, 3, 3, 4, 5
Red: 1, 2, 2, 3, 3, 4
Green: 1, 2, 3, 3, 4, 5, 6
10 colorless
50 Uncommons
6 per color
10 gold (two colour)
10 colorless
40 Rares
4 per color
10 gold (two colour)
10 colorless
10 Mythics
1 per color
5 misc
The Two Colour Gold Set
60 Commons
8 per color* (move some of the creature cmcs into the gold slots as needed)
White: 1, 1, 2, 2, 3, 3, 4
Blue: 1, 2, 3, 4, 5
Black: 1, 2, 3, 3, 4, 5
Red: 1, 2, 2, 3, 3, 4
Green: 1, 2, 3, 3, 4, 5, 6
10 gold (two colour)
10 colorless
50 Uncommons
4 per color
20 gold (two colour)
10 colorless
40 Rares
4 per color
10 gold (two colour)
10 colorless
10 Mythics
1 per color
5 misc
The Three Colour Gold Set (Five Groups)
60 Commons
9 per color* (move some of the creature cmcs into the gold slots as needed)
White: 1, 1, 2, 2, 3, 3, 4
Blue: 1, 2, 3, 4, 5
Black: 1, 2, 3, 3, 4, 5
Red: 1, 2, 2, 3, 3, 4
Green: 1, 2, 3, 3, 4, 5, 6
5 gold (two colour)
10 colorless
50 Uncommons
5 per color
15 gold (10x two colour, 5x three colour)
10 colorless
40 Rares
4 per color
10 gold (three colour)
10 colorless
10 Mythics
1 per color
5 misc
The Three Colour Gold Set (Ten Groups)
60 Commons
8 per color* (move some of the creature cmcs into the gold slots as needed)
White: 1, 1, 2, 2, 3, 3, 4
Blue: 1, 2, 3, 4, 5
Black: 1, 2, 3, 3, 4, 5
Red: 1, 2, 2, 3, 3, 4
Green: 1, 2, 3, 3, 4, 5, 6
10 gold (two colour)
10 colorless
50 Uncommons
4 per color
20 gold (10x two colour, 10x three colour)
10 colorless
40 Rares
4 per color
10 gold (three colour)
10 colorless
10 Mythics
1 per color
5 misc