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Post by Daij_Djan on Aug 20, 2018 11:14:21 GMT
Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest! Here we go, competitors: our two-hundred and thirtieth challenge! The winner of the "Your normal everyday hero" poll was fluffydeathbringer with...And the challenge issued by our winner was... A pretty loose one this time: Design a card that either mechanically or flavourfully depicts religion or divinity in some way or another. To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render. Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the top/right of your original post.And now, time to begin the challenge! Best of luck, competitors!
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Post by Daij_Djan on Aug 20, 2018 12:22:53 GMT
To start things off, here's an older design - slightly rebalanced and with new artwork plus some flavor text. Enjoy:
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Post by viriss on Aug 20, 2018 12:47:37 GMT
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bagz
1/1 Squirrel
Posts: 91
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Post by bagz on Aug 20, 2018 13:14:01 GMT
{Previous Idea}
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Post by Tesagk on Aug 20, 2018 16:36:49 GMT
My entry: Disciple of the Swan ::2 Creature - Human Knight ( R) First strike, vigilance When Disciple of the Swan attacks, if another Knight creature is attacking, Knights you control gain double strike until end of turn. Divine - At the beginning of your end step, if you control a God, Angel, or Demon, transform Disciple of the Swan. <2/2> // Paladin of the Swan Creature - Human Paladin ( R) Double strike, vigilance, lifelink Other creatures you control get +1/+1. Other white creatures you control have lifelink. <3/6> "All praise Eifa, goddess of the sun!"
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Post by shiftyhomunculus on Aug 20, 2018 17:31:07 GMT
Usually, I try to avoid "brute force" flavor, top-down cards that seem almost too obvious, but, fresh off the back of (shameless plug) a package of 27 custom divinities (end shameless plug), I'm going to indulge myself this week. I may need to tune the numbers but I think I like where this is.
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Post by Tesagk on Aug 20, 2018 17:33:44 GMT
I'm debating on whether or not to add Avatars to my list. As it is, the list in its current state is already longer than I'd like in terms of the room it requires on the card.
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kinotherapy
6/6 Wurm
stupid kor i just fell out of the floor
Posts: 322
Favorite Card: Ruthless Raider
Favorite Set: Rising Tides
Color Alignment: Blue, Black, Red
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Post by kinotherapy on Aug 20, 2018 17:45:24 GMT
Fix you’re fonts lads
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Post by Tesagk on Aug 20, 2018 17:48:38 GMT
Mine will have to wait until I get home. The work computer doesn't have the proper fonts installed (and I can't install them on the computer.)
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bagz
1/1 Squirrel
Posts: 91
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Post by bagz on Aug 20, 2018 17:55:15 GMT
Mine will have to wait until I get home. The work computer doesn't have the proper fonts installed (and I can't install them on the computer.) this edit: figured it out.
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Post by sdfkjgh on Aug 20, 2018 19:24:10 GMT
I, on the other hand, don't mind brute-forcing it:
The Saproling God Legendary Creature--God Trample, indestructible, Saprolinglink (Damage dealt by this creature also causes you to create that many 1/1 green Saproling creature tokens.) The Saproling God’s power and toughness are each equal to the number of Saproling permanents you control. The Saproling God can’t attack or block unless you control five or more Saproling permanents. Sacrifice three Saprolings: The Saproling God gains shroud until end of turn. : Create a 1/1 green Saproling creature token. */*
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Post by korakhos on Aug 20, 2018 19:30:32 GMT
A little something from my current/next set:
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Post by Tesagk on Aug 20, 2018 19:38:20 GMT
A little something from my current/next set: [/span][/div][/quote]My own entry is from a possible expansion to the set I'm working on now. I find it interesting that you chose Deity. Is this an existing subtype? If not, why deity as opposed to God? (other than the obvious gender neutral advantage to the usage of Deity)
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Post by fluffydeathbringer on Aug 20, 2018 19:45:04 GMT
Example of Divine creature:Another example of Divine creature: this doesn't work because divine is a pseudo, not a keyword, so it has no rules meaning and can't be referenced
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Post by korakhos on Aug 20, 2018 19:49:59 GMT
Tesagk: Deity is not an existing subtype, first of all, God is a creature subtype, Deity is meant to be an Enchantment subtype, granting it P/T (the same way Vehicles do so for Artifacts). Second of all, the world this takes place in has no gods, deities are creatures sent by the elemental forces that created the world (and eventually destroyed it) to prey on survivors.
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Post by Daij_Djan on Aug 20, 2018 19:54:02 GMT
I find it interesting that you chose Deity. Is this an existing subtype? If not, why deity as opposed to God? (other than the obvious gender neutral advantage to the usage of Deity) I'm pretty sure it's because God is a creature subtype whereas Deity (which indeed doesn't exist yet) is apparently supposed to be an enchantment subtype with a Vehicle-like design space (being able to turn into creatures).
EDIT: Too slow xD
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Post by Tesagk on Aug 20, 2018 20:32:10 GMT
Tesagk : Deity is not an existing subtype, first of all, God is a creature subtype, Deity is meant to be an Enchantment subtype, granting it P/T (the same way Vehicles do so for Artifacts). Second of all, the world this takes place in has no gods, deities are creatures sent by the elemental forces that created the world (and eventually destroyed it) to prey on survivors. Fair enough. So the current template for non-creature gods doesn't fit because you're not seeing these deities as actually qualifying for "god" status? Example of Divine creature:Another example of Divine creature: this doesn't work because divine is a pseudo, not a keyword, so it has no rules meaning and can't be referenced I figured this might be the case. It's one of the reasons I included the extra cards in addition to the entry, as this is something I'm considering for the future and I wasn't sure if you could reference the psuedo since they're not actually keywords. Which stinks, because I can't really see a way to set up the ability in a way that would fit a keyword well.
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Post by CanterburyEgg on Aug 20, 2018 20:49:30 GMT
To be honest, you could just make it a creature type... "Divine Knight" reads well, even if "Divine" as a creature type is a little funky. That would fix your ruling issues as well.
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Post by Daij_Djan on Aug 20, 2018 20:53:55 GMT
@ Tesagk: Not sure if it's worth it (as I don't know how much support it would get in your set), but one option would be:
Divinity (This creature is divine as long as you control a God, Angel, or Demon.)
And then combine this with stuff like "As long as ~ is divine, <foo>". It does require an extra line to take this approach, though.
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Post by Tesagk on Aug 20, 2018 20:55:59 GMT
To be honest, you could just make it a creature type... "Divine Knight" reads well, even if "Divine" as a creature type is a little funky. That would fix your ruling issues as well. It would, and I considered it, but the subtype line is cramped for space as-is and I was seeing it as broader than that. But it is a solution if I decided to go with it. @ Tesagk : Not sure if it's worth it (as I don't know how much support it would get in your set), but one option would be: Divinity (This creature is divine as long as you control a God, Angel, or Demon.) And then combine this with stuff like "As long as ~ is divine, <foo>". It does require an extra line to take this approach, though.
This might be the best route. I hadn't considered it, but this would work, it DOES need an extra line though.
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Post by Daij_Djan on Aug 20, 2018 21:08:16 GMT
It probably really depends on how you use it within the set. If it's only about making Eifa work, then it's not worth the effort. However once you add a few supporting cards like..
Blessing Mockup Angel Creature - Angel Flying
Divine creatures you control get +1/+1. "Your faith shall be rewarded."
2/2
..then it might indeed work out well.
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Post by Tesagk on Aug 20, 2018 22:56:28 GMT
It probably really depends on how you use it within the set. If it's only about making Eifa work, then it's not worth the effort. However once you add a few supporting cards like..
Blessing Mockup Angel Creature - Angel Flying
Divine creatures you control get +1/+1. "Your faith shall be rewarded."
2/2
..then it might indeed work out well.
Well, no, not just about Eifa. If I ever get to the expansion, I'll introduce the gods for each color. Would this work? {Render}
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bagz
1/1 Squirrel
Posts: 91
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Post by bagz on Aug 20, 2018 22:58:20 GMT
The flavor is delicious. I lol'd
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jynx316
2/2 Zombie
Luck? It's just a roll of the dice...
Posts: 107
Favorite Set: Urza's Saga or the entirety of Invasion Block
Color Alignment: White, Green
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Post by jynx316 on Aug 20, 2018 23:52:43 GMT
I find this funny, as I have a few different cards from my set that fit the bill for this faith based challenge. I decided on submitting this one, as I feel it best fits the theme of the challenge.
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spazlaz
6/6 Wurm
Posts: 335
Color Alignment: Blue, Black
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Post by spazlaz on Aug 21, 2018 0:03:55 GMT
I think the Noah flood card is really excellent.
Here is thor's hammer.
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Post by viriss on Aug 21, 2018 0:25:04 GMT
I *had* to do it
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jynx316
2/2 Zombie
Luck? It's just a roll of the dice...
Posts: 107
Favorite Set: Urza's Saga or the entirety of Invasion Block
Color Alignment: White, Green
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Post by jynx316 on Aug 21, 2018 0:33:15 GMT
Well, its over. Viriss has won this week. Good game, everyone.
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Waffle
0/0 Germ
Wow! I'm a 0/0 Germ! That's the nicest thing anyone's ever said to me...
Posts: 11
Favorite Card: Vorel of the Hull Clade
Favorite Set: Khans of Tarkir
Color Alignment: Blue, Black, Green
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Post by Waffle on Aug 21, 2018 1:04:04 GMT
The Knights Templar was a large organization of Christians during the medieval era who carried out an important mission: to protect European travelers visiting sites in the Holy Land while also carrying out military operations. I tried to capture that idea in this card.
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bagz
1/1 Squirrel
Posts: 91
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Post by bagz on Aug 21, 2018 1:04:33 GMT
I *had* to do it that is fucking hilarious cause I almost made a flying spaghetti monster eldrazi xD you are awesome.
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Post by fluffydeathbringer on Aug 21, 2018 1:11:44 GMT
The Knights Templar was a large organization of Christians during the medieval era who carried out an important mission: to protect European travelers visiting sites in the Holy Land while also carrying out military operations. I tried to capture that idea in this card. I won't comment too much on wording in entries, because at the end of the week I'd probably be here all day, but this wording doesn't work without making it an ETB effect, like
"When Devout Templar enters the battlefield, all damage that would be dealt this turn to target creature you control is dealt to Devout Templar instead."
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