Post by Daij_Djan on Oct 14, 2024 21:31:05 GMT
Challenge said:
Well, these little touches represent the doing of some "Wild Gods" on a plane BunBunGun referes to as "Nahal'or, Realm Of Eternal Gods".
But she never expended on her idea of this world other than some rough concept drafts, sketches and unfinished short stories about the origin of some of them.
And tldr: There are a lot of Gods.
(Yes, I yoinked some of her stories here. I will give them back, promise)
Ro'huul for example is a very kind earth elemental with an affinity for gardening. But don't step on his herbs. He doesn't likes that.
Lo'haari tends to hide her wild appearance behind thick roots and leafs. That may show her as an introverted being, but her ambition to protect others and tending those in need often shown in an amusing way.
Nal'ooka is, well.... herself.... sometimes. Other times she is a he and other times an it and other times an ancestor of old. Stupid trickster. But she just likes to be under people. Being a God can be very lonely sometimes.
So I would like us to extent on this idea of Wild Gods with quirks.
Design a mono colored Wild God with a theme/personality attached to it.
Please remember: You're not allowed to vote for yourselves. For further information please look at the CotW Rules.
{Idea}
{sdfkjgh}The Saproling God
Legendary Creature – God
Trample, indestructible, Saprolinglink (Damage dealt by this creature also causes you to create that many 1/1 green Saproling creature tokens.)
The Saproling God’s power and toughness are each equal to the number of Saproling permanents you control.
The Saproling God can’t attack or block unless you control five or more Saproling permanents.
Sacrifice three Saprolings: The Saproling God gains shroud until end of turn.
: Create a 1/1 green Saproling creature token.
*/*
Legendary Creature – God
Trample, indestructible, Saprolinglink (Damage dealt by this creature also causes you to create that many 1/1 green Saproling creature tokens.)
The Saproling God’s power and toughness are each equal to the number of Saproling permanents you control.
The Saproling God can’t attack or block unless you control five or more Saproling permanents.
Sacrifice three Saprolings: The Saproling God gains shroud until end of turn.
: Create a 1/1 green Saproling creature token.
*/*
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