Post by cdjensen94 on Jan 8, 2024 13:24:43 GMT
I have been working on a custom game template, made by copying over magic and heavily modifying the script. It has been working extremely well, until I change some of the wording.
In auto_replace (I kept a lot of the original functionality) I left the original input of "etb" and just changed the replacer to be "enters the story". Well I'm still developing this game so I changed it back to battlefield. It still does "enters the story".
I have scrubbed every square inch of the game folder and the data template with notepad++'s search in file tool. I replace every instance of story with battlefield. Doesn't change. I changed it in all my projects in directory format. That didn't work. I deleted the temp data under username/appdata/local. The weirdest part is I go and remove the "etb" entries and save and I still can enter it in the text box. I double checked that it wasn't using another file by removing the entry in game. Well...
It still could do auto_replace input... It still had my custom entries. I've made sure I'm editing the right folder and files. I made a new instance of MSE on my drive and placed the scrubbed files in it. Still same weirdness. I even removed additional instances of MSE other than my main instance in my registry.
This is literally driving me nutz. Is there like a caching system or something?
PS Tried it on my brothers computer works fine.![:|](//storage.proboards.com/forum/images/smiley/plain.png)
PPS Where are the setting stored, like how does it remember your last opened project. Is that stored within the binary itself or is it stashed somewhere I have yet to find?
In auto_replace (I kept a lot of the original functionality) I left the original input of "etb" and just changed the replacer to be "enters the story". Well I'm still developing this game so I changed it back to battlefield. It still does "enters the story".
I have scrubbed every square inch of the game folder and the data template with notepad++'s search in file tool. I replace every instance of story with battlefield. Doesn't change. I changed it in all my projects in directory format. That didn't work. I deleted the temp data under username/appdata/local. The weirdest part is I go and remove the "etb" entries and save and I still can enter it in the text box. I double checked that it wasn't using another file by removing the entry in game. Well...
It still could do auto_replace input... It still had my custom entries. I've made sure I'm editing the right folder and files. I made a new instance of MSE on my drive and placed the scrubbed files in it. Still same weirdness. I even removed additional instances of MSE other than my main instance in my registry.
This is literally driving me nutz. Is there like a caching system or something?
PS Tried it on my brothers computer works fine.
![:|](http://storage.proboards.com/forum/images/smiley/plain.png)
PPS Where are the setting stored, like how does it remember your last opened project. Is that stored within the binary itself or is it stashed somewhere I have yet to find?