respectblindfolds
0/0 Germ
In the mires of Common
Posts: 7
Favorite Card: Segovian Sword
Color Alignment: White, Black, Green
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Post by respectblindfolds on Nov 8, 2023 1:47:10 GMT
Aftermath cards count. Note, this is technically breaking the flavor of Aftermath because that's meant to be read as X to Y, but this is read as X & Y. It's really not that important, but I thought I oughta nip that in the bud before anything else.
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Post by vizionarius on Nov 8, 2023 2:22:16 GMT
respectblindfolds , I think you submitted to an old challenge. The current one asks to make a mono-colored trap. Thirst Trap Instant - Trap If an opponent controls four of more creatures, you may pay rather than pay this spell's mana cost. Tap up to three target creatures an opponent controls and put a stun counter on each of them. "There's not enough to go around."
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respectblindfolds
0/0 Germ
In the mires of Common
Posts: 7
Favorite Card: Segovian Sword
Color Alignment: White, Black, Green
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Post by respectblindfolds on Nov 8, 2023 3:01:31 GMT
Ah dang, that's on me, I didn't even notice. Granted, I also didn't think the thread would be front to back as opposed to back to front. Thankfully, I happened to have made several of these cards because I happened to be doing a Yugioh-themed set and you have to do that, I mean come on.
Instant - Trap If an opponent attacks you with five or more creatures, you may pay rather than pay this spell's mana cost. Destroy all attacking creatures target player controls.
Edit: BIIIIG Sorry! I didn't even think to include it because... there isn't really one? Konami doesn't credit their artists, so I didn't even include it when compiling art for the set. I'll try to avoid this in the future! Hopefully Konami and Shounen Jump work well enough in this case.
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Post by viriss on Nov 8, 2023 4:21:47 GMT
Ah dang, that's on me, I didn't even notice. Granted, I also didn't think the thread would be front to back as opposed to back to front. Thankfully, I happened to have made several of these cards because I happened to be doing a Yugioh-themed set and you have to do that, I mean come on.
*Snip* Welcome. All artwork needs some kind of credit.
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Post by Daij_Djan on Nov 9, 2023 21:37:37 GMT
@ respectblindfolds: Welcome indeed As viriss rightfully mentioned, all renders require artwork fitting our Primer, so I removed it for now. (Feel free to edit your previous post including removing my redtext if you want to add a render with artist credit at any point )
For my own entry, I know all Traps so far are instants - but this effect has (for the most part) been used at sorcery speed only (and for good reasons). But I think adding a Flash clause if the Trap trigger is met still fits the subtype and works nicely with the effect. While the card was meant to hose tutors for the most part (hence the name ), tghe trigger also works with stuff like fetchlands - so I could see this being quite powerful in the right format, to be honest..
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Post by Idea on Nov 10, 2023 11:05:02 GMT
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Post by viriss on Nov 10, 2023 21:32:18 GMT
Mono-colored plz
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Post by Idea on Nov 10, 2023 21:33:52 GMT
Mono-colored plz Right, my bad. I was originally making this mono-white... but countering in white didn't have the kind of exceptions I thought it did. Guess I'll change it mono-blue.
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Post by viriss on Dec 31, 2023 2:42:20 GMT
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Post by vizionarius on Dec 31, 2023 7:58:40 GMT
Thanks viriss ! Next: Design an instant that cares about Caves. Edit: Sorceries are ok too.
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Post by Idea on Dec 31, 2023 13:01:02 GMT
Does cavewalk exist yet? Nope. So for now it's basically unblockable. But it could exist, especially if caves become more prominent.
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Post by melono on Dec 31, 2023 14:16:21 GMT
Explore Underground Sorcery Draw two cards, discard a card, then discover X, where X is the number of Caves you control plus the number of Cave cards in your graveyard. ( Exile cards from the top of your library until you exile a nonland card with mana value X or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Post by vizionarius on Jan 1, 2024 17:05:31 GMT
The prompt asks for an instant. But I'll just extend it to instant or sorcery.
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Post by Idea on Jan 1, 2024 17:30:03 GMT
The prompt asks for an instant. But I'll just extend it to instant or sorcery. oops, sorry. I'm just so used to seeing those two together that I must've ended up assuming out of force of habit.
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Post by elchetibo on Jan 3, 2024 23:00:53 GMT
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Post by vizionarius on Jan 29, 2024 3:34:42 GMT
Feedback: Idea : This feels very limited due to the requirement to pay X only from Caves. If X could be paid with anything, and got a bonus for each Cave used for X, I'd like it more. melono : This is great and also quite strong! I like that you can fuel X with itself. elchetibo : Interesting land destruction spell. I'm not the biggest fan of the resulting effect having such a drastic difference based on the opponent's deck construction. If you kill a land and they just get a Cave, it will feel pretty bad when you were expecting to get a Treasure out of it. Winner is melono .
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Post by melono on Jan 29, 2024 7:23:26 GMT
Tyftw! Adventures are often small utility spells which you can cast even before you can cast the non-adventure side, so you can later cast the non-adventure from exile. That's good design. Vice versa is also possible though, just harder to design right. So, challenge, make an adventure card where the instant/sorcery part has a higher mana value than the non-adventure part, but make it so you still want to actively play that side first. The adventure should NOT be just a backup for later points in the game, like Flaxen Intruder.
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Post by emberfire17 on Jan 30, 2024 1:01:24 GMT
I'm actually working on a full custom deck that cares about cards in exile, so this prompt was good inspiration for that! Thanks!
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Post by Idea on Jan 30, 2024 2:25:32 GMT
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Post by Flo00 on Jan 31, 2024 15:15:33 GMT
Distorted View Instant Gain control of target creature until its owner's next turn. --------- Aeonal Distortion Sorcery - Adventure Take an extra turn after this one. (Then exile this card. You may cast the instant later from exile.)
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Post by vizionarius on Feb 15, 2024 2:49:34 GMT
Knowledge Collector Creature - Ouphe ~ enters the battlefield with a +1/+1 counter on it for each card you drew this turn. 2/2 ---- Craving of Curiosity Sorcery - Adventure Draw 2 cards. (Then exile this card. You may cast the creature later from exile.)
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Post by melono on Feb 28, 2024 18:31:50 GMT
Judge {Spoiler}{Spoiler} emberfire17 - Wellspring Elemental: A very mechanics-wise simple card, but one that absolutely makes one choose. Do I go for extra card draw later, or do I need a body now? Solid Idea - The Sword of Calling: And the sword indeed first makes a call. To a 4/2. Actually, the sorcery side would be a fine creature on its own, the sword is just added bonus. That added bonus is very unlikely to ever be normally equipped to another creature though, with a cost of , for an alright equipment effect. would probably be more accurate, were it not for its adventure side. Adventure and artifact play into eachother nicely. Flo00 - Distorted View: Eehhh, so you take an extra turn. Then you likely don’t have enough mana in your current turn, and you take control of an opposing creature, which doesn’t have haste, so it can’t attack in your extra turn... Are you supposed to cast both sides in the same turn? If so, why not make it a kicker instead? For the times you want to sacrifice your opponent’s creature? In Blue/Red? Meh vizionarius - Knowledge Collector: A simple, yet effective 1-2 punch. 5/5 plus 2 cards for 7 mana, or for 3 mana a 3/3 (without carddraw outside of the first card of the turn that is). Really quite like it. Winner: {Spoiler}{Spoiler} Giving it to vizionarius with emberfire17 as runner up. Both solving for carddraw, both doing so wonderfully.
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Post by vizionarius on Mar 1, 2024 23:26:01 GMT
Thanks for the win! Next: Make an instant or sorcery spell that commits a crime.
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Post by Idea on Mar 2, 2024 0:01:40 GMT
Thanks for the win! Next: Make an instant or sorcery spell that commits a crime. So an instant or sorcery that targets an opponent or one of their things? Also, does it have to be mandatory that it commits a crime, or can it just have the option to?
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Post by vizionarius on Mar 2, 2024 0:11:55 GMT
Thanks for the win! Next: Make an instant or sorcery spell that commits a crime. So an instant or sorcery that targets an opponent or one of their things? Also, does it have to be mandatory that it commits a crime, or can it just have the option to? It must target an opponent or their thing(s); bonus points if it feels like a crime.
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Post by Idea on Mar 2, 2024 1:47:33 GMT
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Post by viriss on Mar 2, 2024 1:57:18 GMT
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Post by elchetibo on Mar 2, 2024 19:11:23 GMT
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Post by vizionarius on Mar 25, 2024 6:39:16 GMT
Idea : Interesting card. Wording would need some reformatting, since I think choices that can target need to have a trigger that sets the time when the choice needs to be made, rather than just a "then." Something like "Target opponent reveals their hand. When they do, choose one." I think the spell can just be exiled, no need to counter it. The last line feels like it's a static effect on a permanent; it needs a duration, like "for as long as they remain in exile" or "until end of turn" or "Cast that card without paying." But templating aside, 6 mana (all colored) to take anything from a player feels powerful, but probably appropriate. Though I would probably prefer it as a 7-mana . The card is definitely a crime; no question about it. It targets the opponent and basically any of their stuff. viriss Haha, nice! Makes sense to also get all of your kidnapped creature's items. I like this a lot. Neat against voltron commanders. Feels like a crime, no doubt. elchetibo Yikes! This can be devastating! Definitely a crime. Would hate to play against this. At 4-mana, it's a Craterize; at 6-mana, it's a Rain of Salt. At infinite mana, it's "opponents scoop." I actually think it's properly costed. WinnerThis one goes to viriss . I really like it's flavor, and think most "gain control of creature" spells should work like this from a flavor perspective.
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Post by viriss on Mar 29, 2024 20:51:44 GMT
Next challenge: A common instant or sorcery that has "A deck can have any number of cards named... "
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