I am Creating some reminder text for counters and one of them overlaps with a keyword I've already made,
Burn counter At the beginning of your end step If a permanent you control has a burn counter on it, remove one and that permanent deals 1 Damage to you for {if param1.value == "rs" then " each of those counters." else " each counter."}
this is what it chose's rather then the above keyword I want,
Burn This deals damage to creatures in the form of -1/-1 counters, Counters put on permanents this way stop existing at the beginning of the next end step.
Is there any way to prevent this?
I have a separate Counter like this already working its just this one
Bleed counter At the beginning of your end step If you have a Bleed counter remove one and you lose 1 life for{if param1.value == "rs" or "" then " each of those counters." else " each counter."}