I am currently working on a combined card/dice game, in which the cards represent powers used by martial artists traveling the land, fighting monsters and each other.
The cards are simple: they contain a title, possibly (but not necessarily) art and 1-3 dice-sized fields to put dice on. Those fields are color-coded and may contain symbols, telling the players which color of dice and which symbols can be used for them. Adjacent to each die field is a short text explaining what allocating dice to that field does. Some cards may also contain one other field used for stacking tokens on.
My question is this: I have no experience whatsoever in any graphics program, nor do I have more than very basic coding experience. I have used (and enjoyed) MSE in the past, but never created templates. Do you have any advice how to best go about this?
The goal being to be able to relatively quickly create new cards at some point in the future. They do not need to work with Workstation or any other online tool; they are meant to be printed and used in a school project/game (I'm a teacher).
Would it make sense to try and learn MSE-coding for this? Or would it make more sense to do it some other way, such as creating a template in a graphics program?
Any and all advice is very welcome. Y'all have tons more experience with this than I do, and I find it hard to judge the magnitude of what I plan.
Hi, I'm new to this Forum, and have used MSE in the past, recently I installed again but now my font type is a plan "arial", I install Beleren type font, but my MSE doesnt change font, it make the cards see ugly, can somebody help me?
fhtagn, personally I am using Card Creator on steam, you can print the cards created with it on your own printer or at a staples type store, but it is not compatible with most commercial card game printing companies.