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Post by Grapple X on Feb 11, 2022 19:25:00 GMT
I tried searching for an answer to this but couldn't find one, but my apologies if it's been asked and answered before. I'm using Cajun's Mainframe templates for a custom set, and usually I like to try to make a set as "real" as possible so this time I'm trying to add all the various promo cards that a real set would include--FNM promos, bundle promo etc. I'd ideally like these to sort after the cards in the set, like the collector numbers of the real dark-frame FNM promos for example. I can force this with a bit of a kludge if I use the "special" rarity but then I just get a separate numbering for all the "special" cards. Is there a way to force a custom number onto a card or to make it sort independently of how its colour/frame would sort it? Any help with this would be hugely appreciated; thanks.
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SirnightNano
1/1 Squirrel
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Favorite Card: Thopter Spy Network
Color Alignment: White, Blue, Red
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Post by SirnightNano on Feb 11, 2022 23:46:11 GMT
You can do this very easily using Remove from autocount. You can find it in the Style tab. Unfortunately it means those cards actually appear before the rest of the set when you're making them, but there is also custom indexing that you can use to sort cards by something other than colour and rarity. Cajun has a list of ways you can sort and how to do so here
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Post by Grapple X on Feb 12, 2022 0:28:15 GMT
You can do this very easily using Remove from autocount. You can find it in the Style tab. Unfortunately it means those cards actually appear before the rest of the set when you're making them, but there is also custom indexing that you can use to sort cards by something other than colour and rarity. Cajun has a list of ways you can sort and how to do so hereThanks for this. It seems that what I'm looking to achieve isn't doable within the programme at present--essentially after making a full set, for example my current project is 259 cards, that I could number borderless promos as #260, FNM promos as #261-266, etc. As it stands I've been able to get them to be collector numbered after the basic lands by using the special rarity and I can play around with the custom rarity colour to mask the purple symbol as uncommon/rare/mythic etc as they would normally look but really the ability to manually type in a custom collector number would be ideal.
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SirnightNano
1/1 Squirrel
Posts: 89
Favorite Card: Thopter Spy Network
Color Alignment: White, Blue, Red
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Post by SirnightNano on Feb 12, 2022 18:26:23 GMT
You can manually type in a collector number after removing the cards from autocount. It just doesn't translate back into the program's sorting very well.
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Post by Grapple X on Feb 12, 2022 20:00:27 GMT
You can manually type in a collector number after removing the cards from autocount. It just doesn't translate back into the program's sorting very well. I see! That worked perfectly for display. I see what you mean about the sorting but it at least displays on the card how I wanted it to. Thanks. 
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kolya
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Formerly Known As: fedosu
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Post by kolya on Feb 12, 2022 20:15:23 GMT
I have a solution I've implemented for my own use. It allows you to assign a card to a group that will be sorted together and works with the autocount, up to and including groups that are "outside the count" in that way that booster fun and promo cards are. I have to assess how compatible it is with Cajun's existing setup. Once I know if it will work, perhaps Cajun can integrate it into their mainframe files.
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Post by Grapple X on Feb 12, 2022 20:19:33 GMT
I have a solution I've implemented for my own use. It allows you to assign a card to a group that will be sorted together and works with the autocount, up to and including groups that are "outside the count" in that way that booster fun and promo cards are. I have to assess how compatible it is with Cajun's existing setup. Once I know if it will work, perhaps Cajun can integrate it into their mainframe files. Ah that would be ideal.
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Post by cajun on Feb 13, 2022 0:40:30 GMT
I have a solution I've implemented for my own use. It allows you to assign a card to a group that will be sorted together and works with the autocount, up to and including groups that are "outside the count" in that way that booster fun and promo cards are. I have to assess how compatible it is with Cajun's existing setup. Once I know if it will work, perhaps Cajun can integrate it into their mainframe files. hm, maybe have a text field that accepts a number and it sorts based on which number category you're in, defaulting to 1. then you can automate as many buckets as you want
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kolya
1/1 Squirrel
Posts: 56
Formerly Known As: fedosu
Color Alignment: Blue, Red, Green
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Post by kolya on Feb 13, 2022 13:04:28 GMT
I have it set up as a choice field. Groups 0-9 sort in the counted numbers, Groups A-Z sort outside of the count for booster fun and promos. I was treating group 5 as the default, but now have the default keyed to a styling field choice.
Sets like Conspiracy make use of the in-count sorting; new cards were put in first, then the reprints after, with all included in the set count.
Recent Commander sets sort in a more complicated manner. First they have the commanders from each deck, followed by the new cards, and then new cards that aren't in the decks but released in the set booster for the associated premier set, all of those inside the count. Then outside of the count the booster fun extended art versions of new cards, followed by the reprints.
Battlebond is an example of very granular sorting; they started with Will and Rowan, then the legendary "partner with" cards (sorted in pairs), then the remaining "partner with" cards (sorted in pairs), then new cards, then reprints, all inside the count. Battlebond has too many groups inside the count for my grouping system to handle; although you could set a variable switching point, so that the outside counting needn't always start at group A but at an arbitrary cutoff set by a styling field (this might be even simpler if the group is always a number, because you could just check if the group was greater than or equal to the cutoff number).
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Post by Grapple X on Feb 13, 2022 19:18:27 GMT
I have it set up as a choice field. Groups 0-9 sort in the counted numbers, Groups A-Z sort outside of the count for booster fun and promos. I was treating group 5 as the default, but now have the default keyed to a styling field choice. Sets like Conspiracy make use of the in-count sorting; new cards were put in first, then the reprints after, with all included in the set count. Recent Commander sets sort in a more complicated manner. First they have the commanders from each deck, followed by the new cards, and then new cards that aren't in the decks but released in the set booster for the associated premier set, all of those inside the count. Then outside of the count the booster fun extended art versions of new cards, followed by the reprints. Battlebond is an example of very granular sorting; they started with Will and Rowan, then the legendary "partner with" cards (sorted in pairs), then the remaining "partner with" cards (sorted in pairs), then new cards, then reprints, all inside the count. Battlebond has too many groups inside the count for my grouping system to handle; although you could set a variable switching point, so that the outside counting needn't always start at group A but at an arbitrary cutoff set by a styling field (this might be even simpler if the group is always a number, because you could just check if the group was greater than or equal to the cutoff number). MH2 went mad with sorting, too, although I don't know how often people would be collating half a dozen kinds of booster fun style cards at once again.
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