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Post by Daij_Djan on Aug 10, 2021 0:02:02 GMT
Create a deck that can win the game in two different ways besides combat damage. Please remember: You're not allowed to vote for yourselves. |
(Commander)
{Comments}When I bought the Strixhaven Commander Decks, I decided to add to the Witherbloom Deck, scrambled though the cards I had lying around and this is the result. It can win in two ways aside from dealing combat damage: The very obvious Felidar Sovereign. Sensei's Divining Top + Bolas's Citadel. Best paired with Leonin Elder and one of the I-gain-you-lose cards. As an additional fun fact, I sleeved Ikra and Tymna in these sleeves which are in my opinion ideal for partner commanders: |
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(Casual)
{Comments} So what looks like an innocent pile of jank is actually a ramp deck meant to aggressively put out Now I Know My ABC's, Kruphix, God of Horizons, and _____ naming Jacques Le Vert as soon as possible. If we fail to assemble this combo, all of the cards in our deck are meant to help us acquire letters that Now I Know My ABC's and Kruphix, God of Horizons alone do not provide (efjlqtv), which is primarily done via Jhessian Infiltrator and a variety of cards not limited to but including Quandrix Cultivator, Vendillon Clique, and Quirion Elves. Jeweled Torque, while fairly impractical in a vacuum, provides us with e-q-l-t-j, allowing us to run cards that only care about f and v such as Fall from Favor and Flooded Grove. Naturally, with a wide array of cards costing 0-5, we can win via Artemsis, the All-Seeing as well. |
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