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Post by korakhos on Mar 19, 2022 1:22:10 GMT
The earth starts shaking, first subtly, but then more and more as dust, sand and dirt begin coalescing above the ground. A few seconds later, the grit begins taking a humanoid shape. In the blink of an eye, a purple-haired woman materializes, a green ring shining bright in her right hand. As she lands she violently punches the ground at her feet making it tremble and crack."My, my, why did you have to wait for me to leave to have a party such as this one?" she says to no one in particular.After cracking her knuckles and neck, she focuses her attention on the intruders.Earthshaking Entrance    Socery  Earthshaking Entrance deals X damage to each of X targets. You may discard your hand. If you do, draw X cards. Aylin was not going to miss a battle of such magnitude.I'm putting 3 into the X to assist in the kill of the enemies.
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foureyesisafish
7/7 Elemental

Posts: 385
Favorite Set: Ikoria: Lair of the Behemoths
Color Alignment: Blue, Red, Green
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Post by foureyesisafish on Mar 19, 2022 13:53:44 GMT
Anne looked on in horror as the behemoth breached the rift. Her muscles tensed up. She felt her every heartbeat beating through her chest. She felt every one of her hairs stand on their ends. She's never felt this way before, hadn't she?She had. That day, that lab, that plane.... that's when she became... her.
Anne's mind rushed back to her time on Nessythia, which at once seemed like an eternity ago and like it happened yesterday. Instinctually, her pose shifted, and she drew her jagged-edged blade. A familiar voice called from behind the monster, but Anne's brain did not have enough time to process anything but its message."Go!"
"On it!" Anne leaped up towards the beast, cleaving at it with her sword as a gunslinger, seeming to be no older than 20 despite the numerous scars covering his body shoots at the beast with his trusty pistol and a young, ghostly girl waves her hands, causing ethereal tendrils to wrap around the beast's limbs.
As Anne finishes slashing at the beast's face, she kicks off it, rocketing off and unconsciously signals the other two to follow. She closes her eyes as she runs for dear life before finally collapsing in an alley.
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Anne opens her eyes to see two people looking down at her. "Oh, she's awake!" the ghostly figure excitedly shouts, before the gunslinger extends a hand down.
"Didn't expect to see you so soon Anne. Alright, I hope?"
Anne gets up... and immediately hugs Roy, with Aki following shortly after. "Ohmygod ohmygod it's actually you!" Anne manages to mutter out through tears. "We gotcha." Aki said as she cradled her taller friend.
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"Why'd you come?" Anne asked as her chest heaved and sagged. This all happened so fast she barely had time to breathe.
"Short or long?" Roy asked, the former noble keeping terse as always.
"Short."
"Your... 'sparktalker''s still intact, correct?"
Anne pulled out the nearly forgotten device from her pocket. "Oh! Was it the threat alarm thing that Aki put on it that brought you two here?"
"Exactly! Came over as soon as we could."
"Just in time too."
Anne looks over and sees some of her siblings peering into the alley. "Hold on, I have to go do something...", confusing Roy but only leading Aki to nod.
The Nessythia Three     Legendary Planeswalker - Aki Anne Roy 
: Add two mana of any combination of colors. Spend this mana only to cast instant, sorcery, Insect, or planeswalker spells.
: Create a 2/2 Insect Soldier creature token with haste.
: The Nessythia Three deal 3 damage to target creature or planeswalker
: You get an emblem with "You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once." and "The abilities of planeswalkers you control cost more to activate."
 The blade and bullets seem to serve to only make the behemoth angrier and it swipes violently at the young combatants, seeming to have no fear of causing any harm to itself.
The spectral chains wrap around the creature, restraining its already limited forms of attack. It pulls and pulls at the spirit's chains, but they appear to hold as the three reconnect.
But the gaping tear in reality remains. As the three ignore the behemoth, a crackling creature steps forth. Flames spin around the ashen man and limbs sprouting from its back move erratically. Its glowing eyes rest solely on the behemoth as it calmly walks forward and sets a hand upon the ghostly chains. The same empty color of the creature spreads rapidly across the spell.
The chains holding back the behemoth explode into black powder, and it lumbers for the three once more. The Nessythia Three - the three cost 4 and have 4 abilities smh. defense wise i guess this is making a 2/2 to block? or -3 to kill a bigger ant? neither thing takes care of the big lad himself, which i suppose does match the flavor. on its own, the first three modes are fine, though the -3 could be fine as a bolt, and the -10 is not a very good ult. honestly could see that as like a -7. 7/10
Every Hope Snuffed is not an uncommon but I assume you know that. I love how scary this is despite being totally in pie. The funniest part is you can do this to your own lands to cheat out big stuff, which I consider to be not a bug but a feature. 9/10 for balance concerns only, cuz this is sweeeeeeeeet. As the geomancer emerges from the earth, the rest of the group was already focused on the twin titans staring them down. Roy said to the geomancer, "Should've gone to Nessythia a year ago." causing Aki to chuckle slightly.
"Alright everyone, focus on what we're here for." Anne said with a startling amount of confidence to the collected group. Roy raised his gun and fired on the new beast, its fires going out as freezing shots did their work. Aki began firing bolts of white lightning at the behemoth, with it being stunned momentarily by the surge of charge. Anne and her siblings, meanwhile, gang up on the behemoth as Aki's stun magic takes its toll, their collective strength threatening to overwhelm the beast like a death by a thousand papercuts. Time to win a war.
Anne has unlocked Battle For Zendikar as a conjure set.
Unending Swarm   Creature - Insect Ally A deck may have any number of cards named Unending Swarm. When ~ or another Ally enters the battlefield, you may search your library for a card named ~, reveal it, put it into your hand, then shuffle. 1/1
Conjuring Chasm Guide, Kor Entanglers, and Resolute Blademaster to the battlefield.
So, two notes: 1. korakhos?! What the heck are you doing here, welcome back! 2. Cajun, I think with the conjures the strategy is clear.
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Post by cajun on Mar 20, 2022 23:38:36 GMT
The earth starts shaking, first subtly, but then more and more as dust, sand and dirt begin coalescing above the ground. A few seconds later, the grit begins taking a humanoid shape. In the blink of an eye, a purple-haired woman materializes, a green ring shining bright in her right hand. As she lands she violently punches the ground at her feet making it tremble and crack."My, my, why did you have to wait for me to leave to have a party such as this one?" she says to no one in particular.After cracking her knuckles and neck, she focuses her attention on the intruders.Earthshaking Entrance    Socery  Earthshaking Entrance deals X damage to each of X targets. You may discard your hand. If you do, draw X cards. Aylin was not going to miss a battle of such magnitude.I'm putting 3 into the X to assist in the kill of the enemies. As the geomancer emerges from the earth, the rest of the group was already focused on the twin titans staring them down. Roy said to the geomancer, "Should've gone to Nessythia a year ago." causing Aki to chuckle slightly.
"Alright everyone, focus on what we're here for." Anne said with a startling amount of confidence to the collected group. Roy raised his gun and fired on the new beast, its fires going out as freezing shots did their work. Aki began firing bolts of white lightning at the behemoth, with it being stunned momentarily by the surge of charge. Anne and her siblings, meanwhile, gang up on the behemoth as Aki's stun magic takes its toll, their collective strength threatening to overwhelm the beast like a death by a thousand papercuts. Time to win a war.
Anne has unlocked Battle For Zendikar as a conjure set.
Unending Swarm   Creature - Insect Ally A deck may have any number of cards named Unending Swarm. When ~ or another Ally enters the battlefield, you may search your library for a card named ~, reveal it, put it into your hand, then shuffle. 1/1
Conjuring Chasm Guide, Kor Entanglers, and Resolute Blademaster to the battlefield. The geomancer's insistence finally causes the earth beneath the behemoth to give way, and the growing fissure swallows up one of its arms and destabilizes it. It thrashes at the ant girls trying to get into melee range, but the shots of the gunslinger, the bolts of the spirits, the stones of the geomancer, the attacks of the sisters, bit by bit dissolving wounds began opening across the behemoth.
The ashen creature explodes into a billowing cloud of smoke, flowing outward and obscuring the entire battlefield. As the smoke mixes with the dissolving behemoth, the whole world grows brighter and brighter and brighter....
As their eyes adjust, they notice the smoke has disappeared. Or rather, the smoke cloud was now towering far in the sky, surrounding the head of a fused creature even taller than the original behemoth. It points to the ant-girl, the apparent ringleader of the entire affair. A sword as tall as a building comes swinging down.
Unending Swarm - idk that this should have the relentless rats text given the ally type. 6/10Earthshaking Entrance - this is an interesting one. double X cards are tricky since their mvs in normal games are usually 3, 5, and sooooooometimes 7, but this one does it fairly well i think. 9/10
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Post by korakhos on Mar 21, 2022 5:04:42 GMT
So, two notes: 1. korakhos?! What the heck are you doing here, welcome back! 2. Cajun, I think with the conjures the strategy is clear. I came here to kick ass and play white cards, and I can't play white cards Roy said to the geomancer, "Should've gone to Nessythia a year ago."Aylin looks at Roy with a mixture of confusion and contempt "I have no idea what that is and I don't care about it..."As she say this, she starts raising her hands as the earth around her shakes."All I care about is fighting, so keep being useful and distracting that thing while I get rid of it for good!" she commands "this might take a few seconds."Oh if Sevid was here to see this thinks Aylin to herself as she raises a massive pillar from the ground. Her powers have grown to a formidable level in the past few months, and she's more than willing to boast.Return to Sender    Instant  This spell costs   less to cast if it targets a creature that entered the battlefield from a graveyard this turn. Destroy target creature. "Who made you think you were wanted in this dimension?"This should take care of the creature part of the problem, foureyesisafish, if you wanted to take care of that tell me and I'll rework my card. Also, for flavor purposes, the idea of the pillar is to push the thing back into the rift and then use the pillar as a literal cork to seal it.
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foureyesisafish
7/7 Elemental

Posts: 385
Favorite Set: Ikoria: Lair of the Behemoths
Color Alignment: Blue, Red, Green
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Post by foureyesisafish on Mar 22, 2022 12:51:18 GMT
The earth starts shaking, first subtly, but then more and more as dust, sand and dirt begin coalescing above the ground. A few seconds later, the grit begins taking a humanoid shape. In the blink of an eye, a purple-haired woman materializes, a green ring shining bright in her right hand. As she lands she violently punches the ground at her feet making it tremble and crack."My, my, why did you have to wait for me to leave to have a party such as this one?" she says to no one in particular.After cracking her knuckles and neck, she focuses her attention on the intruders.Earthshaking Entrance    Socery  Earthshaking Entrance deals X damage to each of X targets. You may discard your hand. If you do, draw X cards. Aylin was not going to miss a battle of such magnitude.I'm putting 3 into the X to assist in the kill of the enemies. As the geomancer emerges from the earth, the rest of the group was already focused on the twin titans staring them down. Roy said to the geomancer, "Should've gone to Nessythia a year ago." causing Aki to chuckle slightly.
"Alright everyone, focus on what we're here for." Anne said with a startling amount of confidence to the collected group. Roy raised his gun and fired on the new beast, its fires going out as freezing shots did their work. Aki began firing bolts of white lightning at the behemoth, with it being stunned momentarily by the surge of charge. Anne and her siblings, meanwhile, gang up on the behemoth as Aki's stun magic takes its toll, their collective strength threatening to overwhelm the beast like a death by a thousand papercuts. Time to win a war.
Anne has unlocked Battle For Zendikar as a conjure set.
Unending Swarm   Creature - Insect Ally A deck may have any number of cards named Unending Swarm. When ~ or another Ally enters the battlefield, you may search your library for a card named ~, reveal it, put it into your hand, then shuffle. 1/1
Conjuring Chasm Guide, Kor Entanglers, and Resolute Blademaster to the battlefield. The geomancer's insistence finally causes the earth beneath the behemoth to give way, and the growing fissure swallows up one of its arms and destabilizes it. It thrashes at the ant girls trying to get into melee range, but the shots of the gunslinger, the bolts of the spirits, the stones of the geomancer, the attacks of the sisters, bit by bit dissolving wounds began opening across the behemoth.
The ashen creature explodes into a billowing cloud of smoke, flowing outward and obscuring the entire battlefield. As the smoke mixes with the dissolving behemoth, the whole world grows brighter and brighter and brighter....
As their eyes adjust, they notice the smoke has disappeared. Or rather, the smoke cloud was now towering far in the sky, surrounding the head of a fused creature even taller than the original behemoth. It points to the ant-girl, the apparent ringleader of the entire affair. A sword as tall as a building comes swinging down. Unending Swarm - idk that this should have the relentless rats text given the ally type. 6/10Earthshaking Entrance - this is an interesting one. double X cards are tricky since their mvs in normal games are usually 3, 5, and sooooooometimes 7, but this one does it fairly well i think. 9/10
So, two notes: 1. korakhos?! What the heck are you doing here, welcome back! 2. Cajun, I think with the conjures the strategy is clear. I came here to kick ass and play white cards, and I can't play white cards Roy said to the geomancer, "Should've gone to Nessythia a year ago."Aylin looks at Roy with a mixture of confusion and contempt "I have no idea what that is and I don't care about it..."As she say this, she starts raising her hands as the earth around her shakes."All I care about is fighting, so keep being useful and distracting that thing while I get rid of it for good!" she commands "this might take a few seconds."Oh if Sevid was here to see this thinks Aylin to herself as she raises a massive pillar from the ground. Her powers have grown to a formidable level in the past few months, and she's more than willing to boast.Return to Sender    Instant  This spell costs   less to cast if it targets a creature that entered the battlefield from a graveyard this turn. Destroy target creature. "Who made you think you were wanted in this dimension?"This should take care of the creature part of the problem, foureyesisafish , if you wanted to take care of that tell me and I'll rework my card. Also, for flavor purposes, the idea of the pillar is to push the thing back into the rift and then use the pillar as a literal cork to seal it. That Which Never Was is both a 1 mana blink and WUBRG land exile 5/6. I didn't even notice lands at first, that makes it even scarier. 8/10 cuz balance wise this is probably not ok. "Got that, my friend" Roy said to the geomancer. "Why did you think I brought it up?"
Then the sword came slamming down. Anne barely had any time to react as the sword slammed into the earth, a dust cloud rising from where Anne once stood as her friends and family look on in horror. All Anne could feel was a voice echoing in her mind, a voice that was not her own.You will not die today
With a new strength welling up inside her, Anne pushed up on the giant sword that had nearly killed her, her entire body glowing with rune-like markings. With one last heave! she threw the building-sized broadsword aside, the markings gradually fading as the collective company's jaws drop.
Underneath her, the ground is cracked slightly, with a slight glow of yellow, blue, purple, red, and green reaching through. Some tropical plants seem to have also spontaneously grew, seemingly at odds with the temperate landscape.
Scout of the Five-Headed   Creature - Human Scout  When Scout of the Five-Headed enters the battlefield, look at the top four cards of your library. You may reveal a creature or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. ----------------------------------- Hyxolt's search for his lost daughter has never ceased. One day, Anazatla will come home and claim her destiny. 1/1
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Post by cajun on Mar 23, 2022 1:58:54 GMT
Roy said to the geomancer, "Should've gone to Nessythia a year ago."Aylin looks at Roy with a mixture of confusion and contempt "I have no idea what that is and I don't care about it..."As she say this, she starts raising her hands as the earth around her shakes."All I care about is fighting, so keep being useful and distracting that thing while I get rid of it for good!" she commands "this might take a few seconds."Oh if Sevid was here to see this thinks Aylin to herself as she raises a massive pillar from the ground. Her powers have grown to a formidable level in the past few months, and she's more than willing to boast.Return to Sender    Instant  This spell costs   less to cast if it targets a creature that entered the battlefield from a graveyard this turn. Destroy target creature. "Who made you think you were wanted in this dimension?"This should take care of the creature part of the problem, foureyesisafish , if you wanted to take care of that tell me and I'll rework my card. Also, for flavor purposes, the idea of the pillar is to push the thing back into the rift and then use the pillar as a literal cork to seal it. "Got that, my friend" Roy said to the geomancer. "Why did you think I brought it up?"
Then the sword came slamming down. Anne barely had any time to react as the sword slammed into the earth, a dust cloud rising from where Anne once stood as her friends and family look on in horror. All Anne could feel was a voice echoing in her mind, a voice that was not her own.You will not die today
With a new strength welling up inside her, Anne pushed up on the giant sword that had nearly killed her, her entire body glowing with rune-like markings. With one last heave! she threw the building-sized broadsword aside, the markings gradually fading as the collective company's jaws drop.
Underneath her, the ground is cracked slightly, with a slight glow of yellow, blue, purple, red, and green reaching through. Some tropical plants seem to have also spontaneously grew, seemingly at odds with the temperate landscape.
Scout of the Five-Headed   Creature - Human Scout  When Scout of the Five-Headed enters the battlefield, look at the top four cards of your library. You may reveal a creature or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. ----------------------------------- Hyxolt's search for his lost daughter has never ceased. One day, Anazatla will come home and claim her destiny. 1/1 The supernatural strength of the ant tears the sword from the creature's grasp... or rather, tears the creature's hand from its arm and the sword alongside.
The earth shakes and cracks from the two women, and before the creature can conjure some other weapon against them, the geomancer's pillar drives into the smoke. Wisps of it remain, but whatever solid core they had formed around were shoved back by the earth driving it back into the rift where it had come. The top of the earthen pillar entered the rift as well, blocking off any further creatures, so long as it did not grow any larger.
While this rift did not seem to be, on the horizon another clearly had, a blackened tear in reality running up into the sky from some source yet unknown. If they had more fight in them, surely that would be the best place to unleash it. Scout of the Five-Headed - bit small but sidegrade elvish visionary scans 8/10Return to Sender - solid hate card, doesn't defend against Revelations the best since they are cast unfort 7/10
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Post by korakhos on Mar 23, 2022 2:11:04 GMT
Return to Sender - solid hate card, doesn't defend against Revelations the best since they are cast unfort 7/10
I was today years old when I found out that casting a creature from a graveyard doesn't count for the purposes of that effect XD. Before the dust settles, Aylin has already departed. One enemy down, gods know how many more are left, so she's already thinking of fighting her next opponent, uncaring of whether or not the people she was helping are ok.(Aylin leaves this place going in the "aid" of Rel and that bridges the gap in the story).
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foureyesisafish
7/7 Elemental

Posts: 385
Favorite Set: Ikoria: Lair of the Behemoths
Color Alignment: Blue, Red, Green
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Post by foureyesisafish on Feb 21, 2023 21:07:40 GMT
The ant-who-became-a-girl's influence over the Arena slowly faded before vanishing entirely. Not in a bang, but in a whimper. Whoever she was, she was on the Arena no longer.
In the hidden cracks and dark depths of the plane, rock begins to swirl into new patterns, and a strange, oil-like liquid begins to seep from the hidden, morphing landscape.
Something weird this way comes.
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foureyesisafish
7/7 Elemental

Posts: 385
Favorite Set: Ikoria: Lair of the Behemoths
Color Alignment: Blue, Red, Green
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Post by foureyesisafish on May 17, 2023 15:35:31 GMT
The eldrazi's presence on the battle boards has faded, for now.
Callie has been nulled.
But... something someone has taken its her place.
A strange manor sits on a cloud-shaded hill, their dramatic facade eroded and tall walls decaying. Creaks echo from within, and the door stands temptingly unlocked.
Thunder cracks across the heavens above.
How about you come and visit sometime?
Then it'd be just the two of us...
The Miller Estate has appeared on the Arena
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Post by mrlozano on May 17, 2023 20:30:58 GMT
It's a cold evening on the Arena when Doer the Cat comes upon a strange house on hill. There is a proverb about curiosity and cats but Doer has never been one to listen to popular wisdom. Or any wisdom at all. And so, the cat enters the house, a torch in one paw and the Weapon in the form of a long knife in the other. "Is someone home?"Uninvited Visitor    Creature - Cat Rogue  Menace Whenever ~ deals combat damage to a player, that player discards a card. 3/4
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foureyesisafish
7/7 Elemental

Posts: 385
Favorite Set: Ikoria: Lair of the Behemoths
Color Alignment: Blue, Red, Green
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Post by foureyesisafish on May 17, 2023 22:15:34 GMT
It's a cold evening on the Arena when Doer the Cat comes upon a strange house on hill. There is a proverb about curiosity and cats but Doer has never been one to listen to popular wisdom. Or any wisdom at all. And so, the cat enters the house, a torch in one paw and the Weapon in the form of a long knife in the other. "Is someone home?"Uninvited Visitor    Creature - Cat Rogue  Menace Whenever ~ deals combat damage to a player, that player discards a card. 3/4 Seems that someone's trying to pass under the radar in more ways than one, haven't they? Uninvited Visitor seems intended to be common but is very clearly at least uncommon. That saboteur discard alone would place it at uncommon, and that menacing disposition seals it. It's a shame I need to deduct points for that mistake, since otherwise I'd likely be giving top marks. Ah well. There's always next time, love.
7/10
The chilling winter air fills with dust as the feline trespasser opens the front door of the Miller Estate to reveal a dilapidated foyer with half-rotted plush chairs, a crumbling staircase, and a cracked wooden floor that has clearly given way to small holes in some spots. A coat rack, long rusted from lack of use, skulks in the corner behind the door. As Doer walks through the foyer, he has the curious feeling of being watched, likely coming from a taxidermy head hanging from one of the walls. Various odd knick-knacks coat the various shelves and walls, giving the formerly grand place an eccentric and eerie feel.
Another in-wait, is that a cat? What is-and it's carrying a torch and a... knife, yeah, knife.
A creak echoes down from one of the hallways connecting to the foyer. Hopefully that scares them off. Otherwise... they're in for a bad time.
Foreboding Chill  Sorcery  Tap target creature and put a stun counter on it. Then draw a card. Aggravate the Miller Estate (When a player aggravates her, the Miller Estate uses a loyalty ability. If she’s not already in the game, she enters the game.) ------------------------
"What did you expect going into an abandoned manor, a warm welcome? Fool. If you value your life - or at least the expensive pants you're wearing at the moment - leave while I'm not too upset."
PLAYER TURN: Foreboding Chill is targeting Uninvited Visitor. The Miller Estate enters the game this turn and so draws a revealed hand consisting of LAP-3, LAD-4, and LAD-5. On the Aggrevate Trigger, the Miller Estate uses LAP-3, dealing 1 damage to each opponent and ticking up to 6 loyalty. She draws LAD-2. MILLER ESTATE'S TURN: The Miller Estate uses LAD-2, meaning each opponent of hers sacrifices a creature. Her loyalty is now 4.
CREDO OF THE RULER : Unstable Ground - The floors in the foyer are unstable, and you must be careful to avoid breaking them. Your next card must have mana value 2 or less.
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Post by mrlozano on May 18, 2023 9:10:02 GMT
The chilling winter air fills with dust as the feline trespasser opens the front door of the Miller Estate to reveal a dilapidated foyer with half-rotted plush chairs, a crumbling staircase, and a cracked wooden floor that has clearly given way to small holes in some spots. A coat rack, long rusted from lack of use, skulks in the corner behind the door. As Doer walks through the foyer, he has the curious feeling of being watched, likely coming from a taxidermy head hanging from one of the walls. Various odd knick-knacks coat the various shelves and walls, giving the formerly grand place an eccentric and eerie feel.
Another in-wait, is that a cat? What is-and it's carrying a torch and a... knife, yeah, knife.
A creak echoes down from one of the hallways connecting to the foyer. Hopefully that scares them off. Otherwise... they're in for a bad time.
Foreboding Chill  Sorcery  Tap target creature and put a stun counter on it. Then draw a card. Aggravate the Miller Estate (When a player aggravates her, the Miller Estate uses a loyalty ability. If she’s not already in the game, she enters the game.) ------------------------
"What did you expect going into an abandoned manor, a warm welcome? Fool. If you value your life - or at least the expensive pants you're wearing at the moment - leave while I'm not too upset."
PLAYER TURN: Foreboding Chill is targeting Uninvited Visitor. The Miller Estate enters the game this turn and so draws a revealed hand consisting of LAP-3, LAD-4, and LAD-5. On the Aggrevate Trigger, the Miller Estate uses LAP-3, dealing 1 damage to each opponent and ticking up to 6 loyalty. She draws LAD-2. MILLER ESTATE'S TURN: The Miller Estate uses LAD-2, meaning each opponent of hers sacrifices a creature. Her loyalty is now 4.
CREDO OF THE RULER : Unstable Ground - The floors in the foyer are unstable, and you must be careful to avoid breaking them. Your next card must have mana value 2 or less. Weird place, no doubt. Meowbye I can find something useful for meow next hunt. "Hellooooo! Meow friends, I come in peace!", the cat says, as the Weapon turns into a long fencing sword, its edge gleaming with the torchlight. The cat absentmindedly grabs some shiny objects from the shelves, stuffing them in his pockets as he walks gracefully over the old floor, careful to not break anything (or as careful as a big armed and armored cat can be). Unfazed by the sensation of danger, the cat stops in the middle of the hall. In a flash, he jumps towards the taxidermy head, one paw's claws on the wall, the other holding his sword. The torch lies on the ground, maybe close to setting a rug on fire. "What kind of weird animeowl are you? Wanna tell meow something?" And so, the cat stabs the dead skin with the Weapon, sticking it as deep as he can.Doer, Infiltration Specialist   Legendary Creature - Cat Rogue  Menace If ~ was cast from exile, it enters the battlefield with five +1/+1 counters on it. 3/1 Broken Windows   Sorcery - Adventure ~ deals 4 damage to target player, planeswalker or battle. Broken Windows targeting the Miller State (does it count as a player or a planeswalker). Also, MV2 by technicality ; ) Foreboding Chill: This is way too strong as a 1 mana common. Tapping, stun counter and a card with upside should cost at least 3 (see Rooftop Nuisance or Crippling Chill), and maybe also be uncommon. Aggravate seems fun, though. 5/10
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