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Post by drsexymd on Sept 25, 2020 0:37:56 GMT
I'm making a template for a card game I'm creating and in certain text fields the darkness of the background varies depending on the element of the card. I don't want to have different colored fonts for certain elements, but currently it's difficult to see the text. All issues with being able to see a font would be solved if I could make a font with white text and a black border or vice versa. Is this possible with MSE? I know you can add shadows, but the sourceforge doesn't list an "outline" property for fonts and I can't find extensive documentation for the newest version. Is it possible to add an outline/border to text fonts, and if not could such a feature be added? It would help very much with the readability of fonts in custom templates. Thanks in advance.
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Post by cajun on Sept 25, 2020 3:29:04 GMT
MSE doesn't have any text outlining. For small text you can replicate the effect by having a dropshadow, then having a copy of the field where the text is invisible but the shadow is visible and falls in the opposite direction. After that you'd either go for preset graphics if there's a limited number of options. If there's not, probably need some system that mirrors the field letter by letter so it can space them properly, but that's going to be pretty heavy for anything more than a couple letters
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Sensei Le Roof
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I was interested in Banding until they tried to make me play bass
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Post by Sensei Le Roof on Sept 26, 2020 0:32:29 GMT
A single drop shadow should do it -- for as much as MSE can manage, anyway. Keep the displacement at zero and the blur at something small, like maybe 1 or 2 to start.
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