Post by mortelys on Sept 20, 2020 18:11:22 GMT
I always enjoyed the puns, the imaginary words, the twisted humor, the wacky universe Lewis Carroll has put together through his poems and books.
The most famous is of course, Alice's adventures in Wonderland, closely followed by Through the Looking-Glass, and What Alice Found There.
But there are also the Jabberwocky and the Hunting of the Snark poems, and the fairy-siblings tale of Sylvie and Bruno.
All of this seems kinda far away from Magic, but who doesn't enjoy a good design challenge ?
Of course, it navigates between source material, added stuff and pop culture versions because somehow I can't manage to stick to a strict line.
But who knows how the flavor will end up after all ? I'm just craving for good visuals which kinda limits the option sometimes.
Here ya go, behold my wacky WIP.
Visual Spoiler here: mortemagic.wordpress.com/wanderlands-set/
WHITE CARDS
COMMONS SPELLS
UNCOMMON CREATURES
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The most famous is of course, Alice's adventures in Wonderland, closely followed by Through the Looking-Glass, and What Alice Found There.
But there are also the Jabberwocky and the Hunting of the Snark poems, and the fairy-siblings tale of Sylvie and Bruno.
All of this seems kinda far away from Magic, but who doesn't enjoy a good design challenge ?
Of course, it navigates between source material, added stuff and pop culture versions because somehow I can't manage to stick to a strict line.
But who knows how the flavor will end up after all ? I'm just craving for good visuals which kinda limits the option sometimes.
Here ya go, behold my wacky WIP.
Visual Spoiler here: mortemagic.wordpress.com/wanderlands-set/
WHITE CARDS
COMMONS CREATURES
{Spoiler}
Snowdrop Feline 
Creature — Cat
Lifelink
If you control a Snow Land, whenever ~ enters the battlefield add
.
1/1
White Pawn 
Creature — Human Soldier
Whenever ~ enters the battlefield, you gain 2 life.
1/1
Pleasant Oyster 
Creature — Oyster Citizen
Yield (If this spell is countered or sacrificed, create a Food token with “
,
, Sacrifice this artifact: You gain 3 life.”)
1/2
Gnat 

Creature — Faerie Chimera
Flying, Lifelink
1/1
Sir Rabbit’s Housemaid 

Creature — Human Peasant
Whenever ~ enters the battlefield, create three Food tokens.
, Sacrifice an artifact: ~ has indestructible until end of turn.
2/1
Gentleman with Mane 

Creature — Cat Citizen
Whenever you gain life, put a +1/+1 counter on ~.
If you gained life this turn, ~ can’t attack.
2/2
Frog Footman 

Creature — Frog Citizen
Slumber (If you would untap this creature, you may put a +1/+1 counter on it instead.)
As long as ~ is tapped, blocking creatures you control gain +0/+1.
3/1
Bellman Captain 

Creature — Human Pirate
First strike
Whenever ~ enters the battlefield, you may untap a nonland permanent under your control.
2/2
Griffowl 

Creature — Griffin
Flying
Surprise 2W (You may cast a spell for its surprise cost as if it had flash if another player has cast an instant or a spell with flash this turn.)
2/3
Hedgehogs Assortment 

Creature — Hedgehog
Vigilance
W, T: Target creature gains +0/+4 until end of turn.
2/4
Griffowl Nibbler 

Creature — Griffin Chimera
Flying, Gluttony (Each food you sacrifice while casting this spell pays for 1 or one mana of that food’s color.)
3/3
Busy Gawkmaw 


Creature — Hippo
Lifelink, Gluttony (Each food you sacrifice while casting this spell pays for 1 or one mana of that food’s color.)
5/5


Creature — Cat

Lifelink
If you control a Snow Land, whenever ~ enters the battlefield add

1/1


Creature — Human Soldier

Whenever ~ enters the battlefield, you gain 2 life.
1/1


Creature — Oyster Citizen

Yield (If this spell is countered or sacrificed, create a Food token with “


1/2



Creature — Faerie Chimera

Flying, Lifelink
1/1



Creature — Human Peasant

Whenever ~ enters the battlefield, create three Food tokens.

2/1



Creature — Cat Citizen

Whenever you gain life, put a +1/+1 counter on ~.
If you gained life this turn, ~ can’t attack.
2/2



Creature — Frog Citizen

Slumber (If you would untap this creature, you may put a +1/+1 counter on it instead.)
As long as ~ is tapped, blocking creatures you control gain +0/+1.
3/1



Creature — Human Pirate

First strike
Whenever ~ enters the battlefield, you may untap a nonland permanent under your control.
2/2



Creature — Griffin

Flying
Surprise 2W (You may cast a spell for its surprise cost as if it had flash if another player has cast an instant or a spell with flash this turn.)
2/3



Creature — Hedgehog

Vigilance
W, T: Target creature gains +0/+4 until end of turn.
2/4



Creature — Griffin Chimera

Flying, Gluttony (Each food you sacrifice while casting this spell pays for 1 or one mana of that food’s color.)
3/3




Creature — Hippo

Lifelink, Gluttony (Each food you sacrifice while casting this spell pays for 1 or one mana of that food’s color.)
5/5
COMMONS SPELLS
{Spoiler}
Queen’s Tarts 

Artifact — Food
Whenever Queen’s Tarts enters the battlefield, tap target creature.
,
, Sacrifice this artifact: You gain 3 life.
Psychiatric Unit 

Enchantment - Aura
Enchant creature
Enchanted creature can’t attack or block.
Enchanted creature has “
, Sacrifice this creature: Draw a card.”
Savage Squadron 

Instant
If you control a creature with flying, ~ costs W less to cast.
Target player sacrifices an attacking or blocking creature.
Psyche’s Rift 

Instant
Exile target artifact or enchantment.
Surprise
(You may cast a spell for its surprise cost as if it had flash if another player has cast an instant or a spell with flash this turn.)
Civilization 

Instant
Nobles, Clerics, Citizens and Peasants you control get +2/+2 until end of turn. Other creatures you control get +1/+1 until end of turn.
Lapse of Certainty 
(Reprint)
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner’s library instead of into that player’s graveyard.
Brave Testing 


Sorcery
Gluttony (Each food you sacrifice while casting this spell pays for 1 or one mana of that food’s color.)
Put three +1/+1 counters on target creature.



Artifact — Food

Whenever Queen’s Tarts enters the battlefield, tap target creature.





Enchantment - Aura

Enchant creature
Enchanted creature can’t attack or block.
Enchanted creature has “




Instant

If you control a creature with flying, ~ costs W less to cast.
Target player sacrifices an attacking or blocking creature.



Instant

Exile target artifact or enchantment.
Surprise





Instant

Nobles, Clerics, Citizens and Peasants you control get +2/+2 until end of turn. Other creatures you control get +1/+1 until end of turn.



Instant

Counter target spell. If that spell is countered this way, put it on top of its owner’s library instead of into that player’s graveyard.




Sorcery

Gluttony (Each food you sacrifice while casting this spell pays for 1 or one mana of that food’s color.)
Put three +1/+1 counters on target creature.
UNCOMMON CREATURES
{Spoiler}
Flying Pig 

Creature — Angel Pig
Flying
Whenever a creature with flying enters the battlefield under your control, put a +1/+1 on it.
2/2
White Bishop 

Creature — Human Cleric
Lifelink
As long as an opponent controls a creature with power 4 or greater, ~ gets +2/+2 and can’t be blocked by creatures with power 4 or greater.
2/2
White Knight 

Creature — Human Knight
Flash
When ~ enters the battlefield, choose up to one creature card in your graveyard that was put there this turn. Return it to the battlefield tapped.
3/2
White Rook 

Artifact Creature — Construct
Defender
~ can block an additional creature each combat.
As long as an opponent controls a creature with power 4 or greater, ~ can attack.
4/4
Turtle-Dove Mount 

Creature — Turtle Bird Chimera
Flying
Surprise
(You may cast a spell for its surprise cost as if it had flash if another player has cast an instant or a spell with flash this turn.)
3/4
Literary Craboise 


Creature — Crab
Slumber (If you would untap this creature, you may put a +1/+1 counter on it instead.)
Whenever ~ taps, blocking creatures you control have indestructible until end of turn.
3/5



Creature — Angel Pig

Flying
Whenever a creature with flying enters the battlefield under your control, put a +1/+1 on it.
2/2



Creature — Human Cleric

Lifelink
As long as an opponent controls a creature with power 4 or greater, ~ gets +2/+2 and can’t be blocked by creatures with power 4 or greater.
2/2



Creature — Human Knight

Flash
When ~ enters the battlefield, choose up to one creature card in your graveyard that was put there this turn. Return it to the battlefield tapped.
3/2



Artifact Creature — Construct

Defender
~ can block an additional creature each combat.
As long as an opponent controls a creature with power 4 or greater, ~ can attack.
4/4



Creature — Turtle Bird Chimera

Flying
Surprise


3/4




Creature — Crab

Slumber (If you would untap this creature, you may put a +1/+1 counter on it instead.)
Whenever ~ taps, blocking creatures you control have indestructible until end of turn.
3/5
UNCOMMON SPELLS
{Spoiler}
Immediate Trial 

Instant
Destroy target tapped creature.
Surprise
(You may cast a spell for its surprise cost as if it had flash if another player has cast an instant or a spell with flash this turn.)
Into the Rabbit-Hole 

Instant
Exile target creature. Its controller gains life equal to its power.
Surprise
(You may cast a spell for its surprise cost as if it had flash if another player has cast an instant or a spell with flash this turn.)
Wonderful Dream 

Enchantment — Aura
Enchant creature
Whenever damage would be dealt to enchanted creature, prevent all damage instead, you gain 3 life.
Cure for Everything 

Instant
Gluttony (Each food you sacrifice while casting this spell pays for 1 or one mana of that food’s color.)
Choose up to one creature card in your graveyard that was put there this turn. Return it to the battlefield tapped.
Game of Chess 


Enchantment
At the beginning of your end step, if you gained 2 or more life this turn, create a 1/1 White Pawn creature token with lifelink.



Instant

Destroy target tapped creature.
Surprise




Instant

Exile target creature. Its controller gains life equal to its power.
Surprise




Enchantment — Aura

Enchant creature
Whenever damage would be dealt to enchanted creature, prevent all damage instead, you gain 3 life.



Instant

Gluttony (Each food you sacrifice while casting this spell pays for 1 or one mana of that food’s color.)
Choose up to one creature card in your graveyard that was put there this turn. Return it to the battlefield tapped.




Enchantment

At the beginning of your end step, if you gained 2 or more life this turn, create a 1/1 White Pawn creature token with lifelink.
RARE CREATURES
{Spoiler}
Insurance Banker 

Creature — Human Citizen
, Pay 2 life: Put a +1/+1 counter on target creature.
, Pay 3 life: Target permanent has indestructible until end of turn.
, Pay 5 life: Put target permanent back into your hand.
2/1
Goods Broker 

Creature — Human Citizen
Whenever ~ enters the battlefield, for each noncreature artifact owned by target opponent, this opponent may pay 1 life for the artifact or sacrifice it.
1/2
White Queen 


Creature — Human Noble
When ~ enters the battlefield, search your library for an enchantment card, reveal it, put it into your hand then shuffle your library.
2/4
White King 


Creature — Human Noble
As ~ enters the battlefield, choose a nonland card name. Spells with the chosen name can’t be cast.
Creatures you control have first strike.
3/3



Creature — Human Citizen




2/1



Creature — Human Citizen

Whenever ~ enters the battlefield, for each noncreature artifact owned by target opponent, this opponent may pay 1 life for the artifact or sacrifice it.
1/2




Creature — Human Noble

When ~ enters the battlefield, search your library for an enchantment card, reveal it, put it into your hand then shuffle your library.
2/4




Creature — Human Noble

As ~ enters the battlefield, choose a nonland card name. Spells with the chosen name can’t be cast.
Creatures you control have first strike.
3/3
RARE SPELLS
{Spoiler}
Chiroptera’s Twinkle 

Instant
Target creature gets +2/+2 and gains flying until end of turn.
You may cast this card from your graveyard for
and create two 1/1 black Feloptera creature tokens with flying. Then exile Chiroptera’s Twinkle.
Alice’s Bounty 


Enchantment
Whenever you gain life, put a +1/+1 counter on a creature you control.
Humans you control have first strike. Other creature types you control have vigilance.
Surprise

(You may cast a spell for its surprise cost as if it had flash if another player has cast an instant or a spell with flash this turn.)
Burning Dusk 


Sorcery
Destroy all creatures with power 3 or greater.
Surprise

(You may cast a spell for its surprise cost as if it had flash if another player has cast an instant or a spell with flash this turn.)
Everdawn 


Sorcery
Return all creatures cards with power 2 or less from your graveyard to your hand.
Surprise

(You may cast a spell for its surprise cost as if it had flash if another player has cast an instant or a spell with flash this turn.)



Instant

Target creature gets +2/+2 and gains flying until end of turn.
You may cast this card from your graveyard for






Enchantment

Whenever you gain life, put a +1/+1 counter on a creature you control.
Humans you control have first strike. Other creature types you control have vigilance.
Surprise







Sorcery

Destroy all creatures with power 3 or greater.
Surprise







Sorcery

Return all creatures cards with power 2 or less from your graveyard to your hand.
Surprise



LEGENDARY CARDS
{Spoiler}
Princess Lily 
Legendary Creature — Human Noble
Whenever an opponent draws a card, you gain 3 life.
Exile ~ : The next creature card you cast this turn can be cast as though it had flash.
1/1
Mary Ann, Mysterious Maid 


Legendary Creature — Human Noble
Artifacts costs 2 less to cast.
At beginning of your end step, you may untap a Plains you control.
W, T: Untap target land or artifact you control.
2/2
Ann, Reasonable Dreamer 


Legendary Planeswalker — Ann
At the beginning of your end step, if you gained life this turn, create a X/X white Illusion creature token, where X is the life you gained this turn.
You gain 2 life.
Destroy all nonland permanents an opponent controls.



Legendary Creature — Human Noble

Whenever an opponent draws a card, you gain 3 life.
Exile ~ : The next creature card you cast this turn can be cast as though it had flash.
1/1




Legendary Creature — Human Noble

Artifacts costs 2 less to cast.
At beginning of your end step, you may untap a Plains you control.
W, T: Untap target land or artifact you control.
2/2




Legendary Planeswalker — Ann

At the beginning of your end step, if you gained life this turn, create a X/X white Illusion creature token, where X is the life you gained this turn.



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