I want to take the most generic draft archetypes for every color pair, and color shift them. It'd look kinda like...
: Something : Something : Something : Something . Spellslinger, definitely. : Something . Maybe Graveyard Matters? : Something : Something . I'm thinking Mill. : Something : Something . My current plan is Power 4+ Matters. : Something
My problem, however, is that I'm actually having a hard time picking archetypes that are iconic for a given color pair while fitting uncomfortably in a different one. As you can see, there are a lot of holes. Anyone have any ideas?
Here are some of the more reasonable shifts I can imagine:
: Equipment (). Focused on putting equipment on evasive creatures. : Flash (). I guess WotC is already doing this, but it's still an interesting shift. : ETB Effects (). Black can use reanimation/disentomb as a new avenue for recursion. Or, Fliers, which we kind of saw in RNA with Afterlife. : Direct Damage (). Think M20's Ogre Siegebreaker. Green can lean on fight effects and direct damage to flyers. : Tokens (). I'm thinking specifically of Populate -- copying creatures is a Blue effect, after all!
For , maybe lifegain/life-as-a-resource? I know red doesn't do lifegain, but it has seen some triggers based on gaining life (granted, those are multicolor cards), and red's reckless self-damage stuff would pair well with black's lifegain.