(Image to come.) Luné and Lumé of One Mind Why do you always bicker? Surely co-operation would be more beneficial.
Instant, Enchantment Rebound Tempo - (trigger), if you cast a spell last turn, (effect) Rarity+ Valor: 29
Character notes: She is a Dvati, one soul shared between two bodies. Furthermore, she will be focused on music, tempo and timing tricks. I would like it if your character(s)did not initially know of the fact that they are one mind shared between two bodies. It would be fun to roleplay them come to a realization, not know or be told of this fact. It's not mandatory, but I think it could create some interesting plot points and lead to some interesting interactions.
Thank you for your generosity. But we are good for now. We must tune our instruments, for the show to come.
Full Sails Instant :uncommon: : Target creature you control gains +1/+1. Tap that creature or crew a vehicle with that creature. Batten the hatches and get ready, this isn't going to be a smooth ride.
Decent vehicle idea, pretty fun to have a Springleaf Drum that can hurt. I'd probably run it in a vehicle deck. 9.5/10 It doesn't wow me that much. It's a good card, but at the same time, no flavor text or flavorful ability so dinging you for that, you had plenty of room. Great card though.
"If you'd ever like a venue, feel free to drop by the Fleet. There's not much to pass the time in the wastes beyond repairs and studying old maps."
Full Sails: Interesting concept, though I think you're missing a few templating bits. Bonus should probably go away at the end of turn, and it should target untapped or unblocking creatures if you want it repeatable at 0 mana, because if you can repeat it as many times as you want you can just chump block then pump your blocker an arbitrary number of times to kill whatever you're blocking, and the same on attacking. Also, I think you need to have an additional tap clause on the crewing part if you want the creature to tap? Not quite sure. Still, I like the flavor a lot, and it's cool to see a green foray into Vehicle interaction outside of just blowing them up. 7/10.
Whoops, that was my fault, I forgot to add the until end of turn clause to it. it was supposed to be there, I guess I missed it. I guess what I should have done it make it once per turn per untapped creature and instead of tapping it, make it unable to attack or block. Then the only thing that it would be useful for it fighting and crewing.
"Maybe just a little," the further away body says, tending to a violin. "But getting lost is a great way," says the closer while peeling a chunk of rosin to glide against a bow, "To find inspiration."
Spring's Overture Instant ::Uncommon:: Search your library for three basic lands, reveal them then shuffle your library, put the revealed lands on top. The leaves have returned to the trees, spring is not here yet, but it is coming.
It took me a while to come up with an appropriate response, it is a decent card that may not work every time, but I can see it in a much more loved place than other remove from combat abilities and spells.Plus the fixing it provides is also fantastic, it is a real humdinger that is one hell of a toolkit. No flavor text, but the card itself is very flavorful and so much fun. 10/10.
Post by Fleur de Violet on Apr 12, 2018 2:41:01 GMT
"Who might you two be?" Lumen pulls out his alabaster tablet that he almost always carries with him, and begins to take notes of his surroundings.
Sunset Lamplighter Creature - Human Nomad When CARDNAME enters the battlefield, investigate. Sacrifice a Clue: Look at the top card of target player's library. You may put it in that player's graveyard. "It's easy to get lost in these dunes - take this." 1/3
Post by Fleur de Violet on Apr 12, 2018 3:48:33 GMT
Lumen is perplexed and jots down notes. This was either a case of two extremely close people, or something like the Maurer and Sxali case... either way, it was rather interesting. "I'm Lumen. Sheriff, broken man, artificer. He extends a mechanical arm but then hesitates, unsure of whose hand to shake."
CARD: Interesting. A few issues: 1) A lack of specified duration (I presume you need end of turn) and 2) Probably not at the right rarity - uncommon+ is usually where narrow hosers would go. Overall, solid idea with a few flaws. 6/10.