|
Post by Flo00 on May 6, 2023 19:14:23 GMT
Bump!
Entries please!
|
|
|
Post by fluffydeathbringer on May 6, 2023 19:39:33 GMT
Lost to Phyrexia
Phenomenon When you encounter Lost to Phyrexia, each player sacrifices all creatures they control, then incubates X, where X is the total power of creatures they sacrificed this way. (Each player creates an Incubator token with X +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature. Then planeswalk away from this phenomenon.)
|
|
|
Post by hydraheadhunter on May 8, 2023 5:21:08 GMT
Planecrash
Phenomenon
When you encounter Planecrash, enmesh two planes (to enmesh two planes, reveal two planes from the top of the planar deck. Planeswalk away from this phenomenon to both of those planes.)
|
|
|
|
Post by Flo00 on May 8, 2023 15:03:54 GMT
Planecrash
Phenomenon
When you encounter Planecrash, enmesh two planes (to enmesh two planes, reveal two planes from the top of the planar deck. Planeswalk away from this phenomenon to both of those planes.)
|
Is this a rewording of Spatial Merging or am I missing something?
|
|
moweda
3/3 Beast
Posts: 164
Favorite Card: Psychic Vortex
Color Alignment: Blue, Black, Red
|
Post by moweda on May 8, 2023 18:53:01 GMT
Half of the Phenomenon cards read like Uno effects to me, so ... All That Remains Phenomenon When you encounter ~, each player chooses up to one creature they control. Repeat for artifacts, enchantments, and planeswalkers. Then, destroy all other nonland permanents.
|
|
|
Post by emberfire17 on May 8, 2023 19:01:20 GMT
Lost in the Blind Eternities Phenomenon When you encounter Lost in the Blind Eternities, each player may exile up to two target nonland permanents. (Then planeswalk away from this phenomenon.)
|
|
|
Post by Flo00 on May 14, 2023 3:40:22 GMT
Time of judgement! {fluffydeathbringer}A boardwipe every once in a while is healthy for multiplayer games. I like how this gives everyone some compensation for their losses. The flavor also works. Funny how this could have some players incubate 0.
{hydraheadhunter}As I wrote before, this look like its a copy of Spatial Merging. {moweda}Good cataclysmic effect. A boardwipe every once in a while is healthy for multiplayer games. I like that this one is not copletely devastating when it shows up randomly. {emberfire17}That's an interesting way of cleaning up a clogged boardstate. Removes all the biggest threads and annoyances. I guess the players choose targets in APNAP order? Maybe the card should mention that for clarity. Something like Starting with you, each player chooses up to two target nonland permanents. Exile them. SO many destructive entries... I guess the Blind Eternities are just a brutal place to be... {winner} fluffydeathbringer for a flavorful boardwipe that gives everyone something back in return.
|
|
|
Post by hydraheadhunter on May 14, 2023 5:28:57 GMT
{hydraheadhunter}As I wrote before, this look like its a copy of Spatial Merging. Yeah, it do be that; my bad.
|
|
|
Post by fluffydeathbringer on May 14, 2023 14:33:56 GMT
thanks for the win. I'll keep things simple; make a plane whose non-chaos abilities are all negative in some way.
|
|
|
Post by SilentKobold on May 15, 2023 7:42:15 GMT
Craneroost MonasteryPlane - Tarkir Creatures can’t attack unless their controller pays for each creature without flying they control that’s attacking. : When you roll , creatures you control gain flying until end of turn. Untap them. {Render}
|
|
|
Post by Flo00 on Jun 18, 2023 1:39:25 GMT
The Desert Lands Plane - Amonkhet At the beginning of your upkeep, put a -1/-1 counter on each creature you control. Whenever chaos ensues, remove all counters from permanents you control. You gain that much life, then planeswalk.
|
|
Bouncearama
3/3 Beast
Posts: 174
Formerly Known As: pistonsmcgraw
Favorite Card: Davriel, Soul Broker
Favorite Set: Unstable
Color Alignment: Blue, Black, Red
|
Post by Bouncearama on Nov 1, 2024 19:23:54 GMT
|
|